NOVASMCCOMPARE
KOEN
NOVASMC 홈
페르소나5: 더 팬텀 X

MPM

페르소나5: 더 팬텀 X · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

persona-5-phantom-x.json
SHA-25639006acfffdcf424d1e9339a17e6f02c2c2d3387dea990b18823687bcb73935a

Game Offering

game-offering

저장된 평균 74.1 · 표준편차 2.6 · 범위 7.6

Fair Competition
72.5
Growth Efficiency
72.8
Collection & Build
76.9
Free Path
75
Light-Spend Convenience
69.8
Top-Ladder
77.4
Core core

저장된 평균 73.3 · 표준편차 12.2 · 범위 33.3

Fair Competition
73.5
Growth Efficiency
75.1
Collection & Build
76.7
Free Path
70.4
Light-Spend Convenience
67.2
Top-Ladder
76.7
Character character

저장된 평균 70.6 · 표준편차 8.9 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
76.2

Personality personality

저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Harmony harmony

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Graphic graphic

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Design design

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 63.5 · 표준편차 10.5 · 범위 28.6

Fair Competition
68.3
Growth Efficiency
63.5
Collection & Build
68.3
Free Path
58.7
Light-Spend Convenience
54
Top-Ladder
68.3

Variety variety

저장된 평균 73.8 · 표준편차 10.9 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Balance balance

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Dynamism dynamism

저장된 평균 59.5 · 표준편차 7.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7
System system

저장된 평균 76.7 · 표준편차 14.8 · 범위 47.6

Fair Competition
72.5
Growth Efficiency
76.7
Collection & Build
78.3
Free Path
80.4
Light-Spend Convenience
72.5
Top-Ladder
79.9
Growth Structure growth-structure

저장된 평균 90.5 · 표준편차 7.3 · 범위 19

Fair Competition
82.5
Growth Efficiency
96.8
Collection & Build
92.1
Free Path
92.1
Light-Spend Convenience
87.3
Top-Ladder
92.1

Progression progression-structure

저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Advancement advancement

저장된 평균 92.9 · 표준편차 7.1 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2
Economy economy

저장된 평균 69 · 표준편차 8.1 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
65.1
Collection & Build
69.8
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
74.6

Balance economic-balance

저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Insufficiency insufficiency

저장된 평균 69 · 표준편차 8.6 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
76.2

Supplement supplement

저장된 평균 73.8 · 표준편차 7.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Content Structure content-structure

저장된 평균 70.6 · 표준편차 15.9 · 범위 42.9

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
73
Free Path
77.8
Light-Spend Convenience
63.5
Top-Ladder
73

Growth growth-content

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Competition competition-content

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
52.4
Top-Ladder
66.7
Operation operation

저장된 평균 72.2 · 표준편차 13.2 · 범위 61.9

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
75.7
Free Path
74.1
Light-Spend Convenience
69.8
Top-Ladder
75.7
Gacha gacha

저장된 평균 72.8 · 표준편차 18 · 범위 61.9

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
82.5
Free Path
63.5
Light-Spend Convenience
68.3
Top-Ladder
82.5

Price price

저장된 평균 54 · 표준편차 10.9 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
66.7

Probability probability

저장된 평균 71.4 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Reward Management reward-management

저장된 평균 92.9 · 표준편차 7.1 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100
Store store

저장된 평균 71.4 · 표준편차 8.2 · 범위 33.3

Fair Competition
73
Growth Efficiency
63.5
Collection & Build
68.3
Free Path
73
Light-Spend Convenience
77.8
Top-Ladder
73

Reasonableness reasonableness

저장된 평균 66.7 · 표준편차 8.2 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
66.7

Timeliness timeliness

저장된 평균 71.4 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
66.7

Convenience convenience

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

저장된 평균 72.5 · 표준편차 11.4 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
63.5
Top-Ladder
71.4

Comprehension comprehension

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Involvement involvement

저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
52.4
Top-Ladder
66.7

Contribution contribution

저장된 평균 69.8 · 표준편차 8.5 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
57.1
Top-Ladder
66.7

Player Value

player-value

저장된 평균 71.4 · 표준편차 4.5 · 범위 13.8

Fair Competition
71.3
Growth Efficiency
70
Collection & Build
76.9
Free Path
71.4
Light-Spend Convenience
63.1
Top-Ladder
75.8
Experience · Time experience-time

저장된 평균 69.6 · 표준편차 17.8 · 범위 71.4

Fair Competition
72.5
Growth Efficiency
64.6
Collection & Build
72.5
Free Path
73
Light-Spend Convenience
62.4
Top-Ladder
72.5
Enjoyment enjoyment

저장된 평균 66.7 · 표준편차 11.1 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
68.3
Light-Spend Convenience
60.3
Top-Ladder
66.7

Excitement excitement

저장된 평균 71.4 · 표준편차 10.6 · 범위 28.6

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Amusement amusement

저장된 평균 63.5 · 표준편차 11.9 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
52.4

Flow flow

저장된 평균 65.1 · 표준편차 9 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
66.7
Satisfaction satisfaction

저장된 평균 73 · 표준편차 18.6 · 범위 57.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
76.2

Achievement achievement

저장된 평균 92.9 · 표준편차 5.3 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Completion completion

저장된 평균 50 · 표준편차 5.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward reward

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
81
Real Benefit real-benefit

저장된 평균 69 · 표준편차 21.4 · 범위 71.4

Fair Competition
74.6
Growth Efficiency
60.3
Collection & Build
69.8
Free Path
74.6
Light-Spend Convenience
60.3
Top-Ladder
74.6

Emotional Relief emotional-relief

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Social Connection social-connection

저장된 평균 50 · 표준편차 13.7 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
28.6
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
57.1

Economic Progress economic-progress

저장된 평균 95.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

저장된 평균 74 · 표준편차 16 · 범위 57.1

Fair Competition
72.5
Growth Efficiency
75.1
Collection & Build
83.6
Free Path
69.3
Light-Spend Convenience
59.8
Top-Ladder
83.6
Possession possession

저장된 평균 67.2 · 표준편차 16.2 · 범위 57.1

Fair Competition
63.5
Growth Efficiency
66.7
Collection & Build
87.3
Free Path
54
Light-Spend Convenience
49.2
Top-Ladder
82.5

Collection collection

저장된 평균 59.5 · 표준편차 21.4 · 범위 57.1

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
95.2
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
81

Customization customization

저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 70.6 · 표준편차 10.1 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 67.5 · 표준편차 12.1 · 범위 42.9

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
73
Free Path
58.7
Light-Spend Convenience
54
Top-Ladder
77.8

Dominance dominance

저장된 평균 66.7 · 표준편차 0 · 범위 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Aspiration aspiration

저장된 평균 73.8 · 표준편차 10.9 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Recognition recognition

저장된 평균 61.9 · 표준편차 15.8 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
85.7
Growth Needs growth-needs

저장된 평균 87.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Progression progression-needs

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Mastery mastery

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Development development

저장된 평균 85.7 · 표준편차 13.5 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
66.7
Top-Ladder
95.2
Engagement · Passion engagement-passion

저장된 평균 70.7 · 표준편차 11.8 · 범위 47.6

Fair Competition
68.8
Growth Efficiency
70.4
Collection & Build
74.6
Free Path
72
Light-Spend Convenience
67.2
Top-Ladder
71.4
Fairness fairness

저장된 평균 68.5 · 표준편차 9.3 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
69.8
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
69.8

In-Game Balance in-game-balance

저장된 평균 71.4 · 표준편차 10.6 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Governance governance

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Inclusivity inclusivity

저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
52.4
Stability stability

저장된 평균 65.1 · 표준편차 8.1 · 범위 33.3

Fair Competition
60.3
Growth Efficiency
65.1
Collection & Build
69.8
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
65.1

Equilibrium equilibrium

저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Resilience resilience

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

저장된 평균 78.6 · 표준편차 12.8 · 범위 47.6

Fair Competition
79.4
Growth Efficiency
74.6
Collection & Build
84.1
Free Path
79.4
Light-Spend Convenience
74.6
Top-Ladder
79.4

Cohesion cohesion

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Reliability reliability

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7