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Lineage W

MPM

Lineage W · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

lineage-w.json
SHA-2560de54ff7e665f2dd81fc78ae21ade213cfe4f95df64657f33d5022d5878c3a1b

Game Offering

game-offering

Stored mean 59.4 · Standard deviation 9.9 · Range 31.1

Fair Competition
57.5
Growth Efficiency
64
Collection & Build
54.2
Free Path
41.8
Light-Spend Convenience
65.7
Top-Ladder
72.9
Core core

Stored mean 59.7 · Standard deviation 7.9 · Range 25.9

Fair Competition
63.8
Growth Efficiency
61.9
Collection & Build
56.9
Free Path
44.7
Light-Spend Convenience
60.1
Top-Ladder
70.6
Character character

Stored mean 61 · Standard deviation 8.8 · Range 27

Fair Competition
69.8
Growth Efficiency
57.9
Collection & Build
61.1
Free Path
45.2
Light-Spend Convenience
59.5
Top-Ladder
72.2

Personality personality

Stored mean 62.3 · Standard deviation 8.4 · Range 26.2

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
45.2
Light-Spend Convenience
59.5
Top-Ladder
64.3

Harmony harmony

Stored mean 59.9 · Standard deviation 10.9 · Range 31

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
59.5
Top-Ladder
76.2

Friendliness friendliness

Stored mean 60.7 · Standard deviation 10.9 · Range 31

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
61.9
Free Path
45.2
Light-Spend Convenience
59.5
Top-Ladder
76.2
Graphic graphic

Stored mean 59.4 · Standard deviation 7.9 · Range 23.8

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
53.2
Free Path
45.2
Light-Spend Convenience
61.9
Top-Ladder
69

Design design

Stored mean 60.7 · Standard deviation 7.4 · Range 21.4

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
45.2
Light-Spend Convenience
59.5
Top-Ladder
64.3

Quality quality

Stored mean 57.1 · Standard deviation 11.3 · Range 33.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
71.4

Motion motion

Stored mean 60.3 · Standard deviation 7.5 · Range 21.4

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
71.4
Mechanics mechanics

Stored mean 58.6 · Standard deviation 8.1 · Range 27

Fair Competition
59.5
Growth Efficiency
62.7
Collection & Build
56.3
Free Path
43.7
Light-Spend Convenience
58.7
Top-Ladder
70.6

Variety variety

Stored mean 65.9 · Standard deviation 4.9 · Range 14.3

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
71.4

Balance balance

Stored mean 54 · Standard deviation 12.7 · Range 38.1

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
45.2
Top-Ladder
76.2

Dynamism dynamism

Stored mean 56 · Standard deviation 10.5 · Range 31

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
66.7
Top-Ladder
64.3
System system

Stored mean 60.4 · Standard deviation 11.7 · Range 37

Fair Competition
56.3
Growth Efficiency
65.9
Collection & Build
53.7
Free Path
41.3
Light-Spend Convenience
66.7
Top-Ladder
78.3
Growth Structure growth-structure

Stored mean 61.8 · Standard deviation 13.1 · Range 39.7

Fair Competition
56.3
Growth Efficiency
72.2
Collection & Build
54.8
Free Path
39.7
Light-Spend Convenience
68.3
Top-Ladder
79.4

Progression progression-structure

Stored mean 67.9 · Standard deviation 16 · Range 42.9

Fair Competition
54.8
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
76.2
Top-Ladder
85.7

Advancement advancement

Stored mean 65.1 · Standard deviation 11.6 · Range 33.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
47.6
Light-Spend Convenience
69
Top-Ladder
81

Empowerment empowerment

Stored mean 52.4 · Standard deviation 13 · Range 42.9

Fair Competition
52.4
Growth Efficiency
54.8
Collection & Build
47.6
Free Path
28.6
Light-Spend Convenience
59.5
Top-Ladder
71.4
Economy economy

Stored mean 62.6 · Standard deviation 12.5 · Range 34.9

Fair Competition
54
Growth Efficiency
69.8
Collection & Build
56.3
Free Path
42.9
Light-Spend Convenience
74.6
Top-Ladder
77.8

Balance economic-balance

Stored mean 56.3 · Standard deviation 13 · Range 38.1

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
33.3
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

Stored mean 66.3 · Standard deviation 12.3 · Range 33.3

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
76.2
Top-Ladder
81

Supplement supplement

Stored mean 65.1 · Standard deviation 13 · Range 33.3

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
47.6
Light-Spend Convenience
76.2
Top-Ladder
81
Content Structure content-structure

Stored mean 56.7 · Standard deviation 11.1 · Range 36.5

Fair Competition
58.7
Growth Efficiency
55.6
Collection & Build
50
Free Path
41.3
Light-Spend Convenience
57.1
Top-Ladder
77.8

Growth growth-content

Stored mean 56 · Standard deviation 10.6 · Range 33.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
59.5
Top-Ladder
71.4

Competition competition-content

Stored mean 53.2 · Standard deviation 16.1 · Range 52.4

Fair Competition
47.6
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
33.3
Light-Spend Convenience
52.4
Top-Ladder
85.7

Cooperation cooperation-content

Stored mean 61.1 · Standard deviation 9.6 · Range 26.2

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
76.2
Operation operation

Stored mean 58.1 · Standard deviation 11.1 · Range 31

Fair Competition
52.4
Growth Efficiency
64.3
Collection & Build
52.1
Free Path
39.4
Light-Spend Convenience
70.4
Top-Ladder
69.8
Gacha gacha

Stored mean 53.7 · Standard deviation 12.8 · Range 38.9

Fair Competition
44.4
Growth Efficiency
61.1
Collection & Build
50.8
Free Path
32.5
Light-Spend Convenience
61.9
Top-Ladder
71.4

Price price

Stored mean 59.9 · Standard deviation 18.1 · Range 52.4

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
85.7

Probability probability

Stored mean 48.4 · Standard deviation 11.1 · Range 35.7

Fair Competition
47.6
Growth Efficiency
54.8
Collection & Build
47.6
Free Path
26.2
Light-Spend Convenience
52.4
Top-Ladder
61.9

Reward Management reward-management

Stored mean 52.8 · Standard deviation 10.5 · Range 28.6

Fair Competition
40.5
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
66.7
Store store

Stored mean 61.1 · Standard deviation 12.3 · Range 36.5

Fair Competition
50.8
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
44.4
Light-Spend Convenience
81
Top-Ladder
69

Reasonableness reasonableness

Stored mean 56.7 · Standard deviation 13.2 · Range 42.9

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Timeliness timeliness

Stored mean 60.7 · Standard deviation 8.8 · Range 23.8

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
47.6
Light-Spend Convenience
71.4
Top-Ladder
69

Convenience convenience

Stored mean 65.9 · Standard deviation 16.5 · Range 50

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
95.2
Top-Ladder
73.8
Event event

Stored mean 59.4 · Standard deviation 10.1 · Range 27.8

Fair Competition
61.9
Growth Efficiency
65.1
Collection & Build
50.8
Free Path
41.3
Light-Spend Convenience
68.3
Top-Ladder
69

Comprehension comprehension

Stored mean 59.9 · Standard deviation 8.8 · Range 21.4

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
66.7
Top-Ladder
64.3

Involvement involvement

Stored mean 61.9 · Standard deviation 11.7 · Range 35.7

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
71.4
Top-Ladder
76.2

Contribution contribution

Stored mean 56.3 · Standard deviation 10.4 · Range 28.6

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
66.7

Player Value

player-value

Stored mean 58.7 · Standard deviation 10 · Range 31.7

Fair Competition
57.1
Growth Efficiency
62.5
Collection & Build
53.5
Free Path
40.9
Light-Spend Convenience
65.8
Top-Ladder
72.6
Experience · Time experience-time

Stored mean 61.7 · Standard deviation 11.4 · Range 32.5

Fair Competition
55
Growth Efficiency
65.9
Collection & Build
54.8
Free Path
44.4
Light-Spend Convenience
73.3
Top-Ladder
77
Enjoyment enjoyment

Stored mean 63.5 · Standard deviation 11.7 · Range 31

Fair Competition
56.3
Growth Efficiency
64.3
Collection & Build
55.6
Free Path
47.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Excitement excitement

Stored mean 65.1 · Standard deviation 9.3 · Range 28.6

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
81

Amusement amusement

Stored mean 63.5 · Standard deviation 17.6 · Range 52.4

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
95.2
Top-Ladder
73.8

Flow flow

Stored mean 61.9 · Standard deviation 15.1 · Range 35.7

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
81
Top-Ladder
81
Satisfaction satisfaction

Stored mean 59.3 · Standard deviation 12.6 · Range 34.9

Fair Competition
52.4
Growth Efficiency
69
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
70.6
Top-Ladder
73

Achievement achievement

Stored mean 67.9 · Standard deviation 16 · Range 42.9

Fair Competition
54.8
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
76.2
Top-Ladder
85.7

Completion completion

Stored mean 52.4 · Standard deviation 8.8 · Range 23.8

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
59.5
Top-Ladder
61.9

Reward reward

Stored mean 57.5 · Standard deviation 15.2 · Range 42.9

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 62.4 · Standard deviation 10.4 · Range 31.7

Fair Competition
56.3
Growth Efficiency
64.3
Collection & Build
56.3
Free Path
47.6
Light-Spend Convenience
70.6
Top-Ladder
79.4

Emotional Relief emotional-relief

Stored mean 59.9 · Standard deviation 15.5 · Range 38.1

Fair Competition
42.9
Growth Efficiency
66.7
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
76.2
Top-Ladder
81

Social Connection social-connection

Stored mean 61.1 · Standard deviation 9.6 · Range 26.2

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
76.2

Economic Progress economic-progress

Stored mean 66.3 · Standard deviation 12.3 · Range 33.3

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
76.2
Top-Ladder
81
Needs · Money needs-money

Stored mean 59.8 · Standard deviation 11.1 · Range 37.6

Fair Competition
60.3
Growth Efficiency
63.8
Collection & Build
55.8
Free Path
39.9
Light-Spend Convenience
61.4
Top-Ladder
77.5
Possession possession

Stored mean 59.5 · Standard deviation 10.6 · Range 32.5

Fair Competition
54
Growth Efficiency
63.5
Collection & Build
68.3
Free Path
42.1
Light-Spend Convenience
54.8
Top-Ladder
74.6

Collection collection

Stored mean 51.6 · Standard deviation 15 · Range 45.2

Fair Competition
45.2
Growth Efficiency
54.8
Collection & Build
66.7
Free Path
26.2
Light-Spend Convenience
45.2
Top-Ladder
71.4

Customization customization

Stored mean 64.3 · Standard deviation 8.9 · Range 23.8

Fair Competition
61.9
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
76.2

Accumulation accumulation

Stored mean 62.7 · Standard deviation 10.5 · Range 28.6

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
59.5
Top-Ladder
76.2
Competition Needs competition-needs

Stored mean 56.3 · Standard deviation 15.3 · Range 49.2

Fair Competition
66.7
Growth Efficiency
53.2
Collection & Build
47.6
Free Path
33.3
Light-Spend Convenience
54.8
Top-Ladder
82.5

Dominance dominance

Stored mean 52.8 · Standard deviation 17.4 · Range 57.1

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
28.6
Light-Spend Convenience
45.2
Top-Ladder
85.7

Aspiration aspiration

Stored mean 54.8 · Standard deviation 16.5 · Range 52.4

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
47.6
Free Path
23.8
Light-Spend Convenience
59.5
Top-Ladder
76.2

Recognition recognition

Stored mean 61.5 · Standard deviation 14.5 · Range 38.1

Fair Competition
76.2
Growth Efficiency
50
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
59.5
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 63.5 · Standard deviation 12.3 · Range 31

Fair Competition
60.3
Growth Efficiency
74.6
Collection & Build
51.6
Free Path
44.4
Light-Spend Convenience
74.6
Top-Ladder
75.4

Progression progression-needs

Stored mean 66.7 · Standard deviation 15 · Range 42.9

Fair Competition
61.9
Growth Efficiency
85.7
Collection & Build
54.8
Free Path
42.9
Light-Spend Convenience
73.8
Top-Ladder
81

Mastery mastery

Stored mean 60.3 · Standard deviation 9.3 · Range 23.8

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
59.5
Top-Ladder
71.4

Development development

Stored mean 63.5 · Standard deviation 15.8 · Range 47.6

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
90.5
Top-Ladder
73.8
Engagement · Passion engagement-passion

Stored mean 54.7 · Standard deviation 8.5 · Range 24.9

Fair Competition
56.1
Growth Efficiency
57.9
Collection & Build
50
Free Path
38.4
Light-Spend Convenience
62.7
Top-Ladder
63.2
Fairness fairness

Stored mean 54.8 · Standard deviation 6.2 · Range 21.4

Fair Competition
55.6
Growth Efficiency
55.6
Collection & Build
53.2
Free Path
43.7
Light-Spend Convenience
55.6
Top-Ladder
65.1

In-Game Balance in-game-balance

Stored mean 57.9 · Standard deviation 5.9 · Range 16.7

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
66.7

Governance governance

Stored mean 50.8 · Standard deviation 13.7 · Range 40.5

Fair Competition
47.6
Growth Efficiency
50
Collection & Build
47.6
Free Path
26.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 55.6 · Standard deviation 5.1 · Range 11.9

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
61.9
Stability stability

Stored mean 52.8 · Standard deviation 10.9 · Range 34.1

Fair Competition
54
Growth Efficiency
56.3
Collection & Build
46.8
Free Path
32.5
Light-Spend Convenience
66.7
Top-Ladder
60.3

Equilibrium equilibrium

Stored mean 54.4 · Standard deviation 8.7 · Range 28.6

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
59.5

Resilience resilience

Stored mean 52 · Standard deviation 11.5 · Range 35.7

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
45.2
Free Path
31
Light-Spend Convenience
66.7
Top-Ladder
59.5

Sustainability sustainability

Stored mean 52 · Standard deviation 12.8 · Range 38.1

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
66.7
Top-Ladder
61.9
Consistency consistency

Stored mean 56.6 · Standard deviation 9.4 · Range 27

Fair Competition
58.7
Growth Efficiency
61.9
Collection & Build
50
Free Path
38.9
Light-Spend Convenience
65.9
Top-Ladder
64.3

Cohesion cohesion

Stored mean 61.5 · Standard deviation 5.6 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
66.7

Continuity continuity

Stored mean 56.3 · Standard deviation 10.4 · Range 28.6

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
66.7

Reliability reliability

Stored mean 52 · Standard deviation 14 · Range 45.2

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
45.2
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
59.5