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Infinity Nikki

MPM

Infinity Nikki · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

infinity-nikki.json
SHA-2564d2f4c88e11b109b5f8ce7bd8f05d380bbe9851dc1062877ff30a62ec6f45a1b

Game Offering

game-offering

Stored mean 64.3 · Standard deviation 1.2 · Range 3.6

Fair Competition
63.6
Growth Efficiency
64.6
Collection & Build
66.3
Free Path
62.7
Light-Spend Convenience
63.3
Top-Ladder
65.3
Core core

Stored mean 71.3 · Standard deviation 1.8 · Range 5.3

Fair Competition
70.9
Growth Efficiency
69.3
Collection & Build
74.6
Free Path
70.1
Light-Spend Convenience
70.1
Top-Ladder
72.5
Character character

Stored mean 76.7 · Standard deviation 2.1 · Range 6.3

Fair Competition
77
Growth Efficiency
72.2
Collection & Build
78.6
Free Path
77
Light-Spend Convenience
77
Top-Ladder
78.6

Personality personality

Stored mean 78.6 · Standard deviation 0 · Range 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Harmony harmony

Stored mean 75.4 · Standard deviation 2.2 · Range 4.8

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
78.6

Friendliness friendliness

Stored mean 76.2 · Standard deviation 5.3 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Graphic graphic

Stored mean 67.3 · Standard deviation 1.5 · Range 4

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
69.8
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
65.9

Design design

Stored mean 91.3 · Standard deviation 4.7 · Range 11.9

Fair Competition
95.2
Growth Efficiency
88.1
Collection & Build
100
Free Path
88.1
Light-Spend Convenience
88.1
Top-Ladder
88.1

Quality quality

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Motion motion

Stored mean 60.7 · Standard deviation 2.7 · Range 7.1

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5
Mechanics mechanics

Stored mean 69.7 · Standard deviation 3.3 · Range 7.9

Fair Competition
67.5
Growth Efficiency
67.5
Collection & Build
75.4
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
73

Variety variety

Stored mean 84.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Balance balance

Stored mean 60.7 · Standard deviation 2.7 · Range 7.1

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Dynamism dynamism

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

Stored mean 61.5 · Standard deviation 2.3 · Range 7.4

Fair Competition
60.6
Growth Efficiency
65.9
Collection & Build
62.4
Free Path
61.1
Light-Spend Convenience
58.5
Top-Ladder
60.6
Growth Structure growth-structure

Stored mean 68.7 · Standard deviation 2.5 · Range 6.3

Fair Competition
68.3
Growth Efficiency
72.2
Collection & Build
71.4
Free Path
68.3
Light-Spend Convenience
65.9
Top-Ladder
65.9

Progression progression-structure

Stored mean 80.2 · Standard deviation 5.6 · Range 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
73.8

Advancement advancement

Stored mean 66.3 · Standard deviation 4.4 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Empowerment empowerment

Stored mean 59.5 · Standard deviation 0 · Range 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5
Economy economy

Stored mean 61.1 · Standard deviation 3.3 · Range 10.3

Fair Competition
61.1
Growth Efficiency
68.3
Collection & Build
59.5
Free Path
60.3
Light-Spend Convenience
57.9
Top-Ladder
59.5

Balance economic-balance

Stored mean 58.7 · Standard deviation 4.5 · Range 14.3

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
52.4
Light-Spend Convenience
54.8
Top-Ladder
59.5

Insufficiency insufficiency

Stored mean 55.6 · Standard deviation 2.2 · Range 7.1

Fair Competition
59.5
Growth Efficiency
57.1
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Supplement supplement

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3
Content Structure content-structure

Stored mean 54.8 · Standard deviation 2.1 · Range 5.6

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
56.3
Free Path
54.8
Light-Spend Convenience
51.6
Top-Ladder
56.3

Growth growth-content

Stored mean 63.9 · Standard deviation 5.9 · Range 16.7

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
64.3

Competition competition-content

Stored mean 45.6 · Standard deviation 0.9 · Range 2.4

Fair Competition
47.6
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Cooperation cooperation-content

Stored mean 54.8 · Standard deviation 4.8 · Range 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
50
Top-Ladder
59.5
Operation operation

Stored mean 60.1 · Standard deviation 2.1 · Range 5.8

Fair Competition
59.3
Growth Efficiency
58.5
Collection & Build
61.9
Free Path
56.9
Light-Spend Convenience
61.4
Top-Ladder
62.7
Gacha gacha

Stored mean 62.6 · Standard deviation 5.8 · Range 16.7

Fair Competition
60.3
Growth Efficiency
57.9
Collection & Build
67.5
Free Path
56.3
Light-Spend Convenience
60.3
Top-Ladder
73

Price price

Stored mean 54.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
66.7

Probability probability

Stored mean 63.5 · Standard deviation 7 · Range 19

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
71.4

Reward Management reward-management

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Store store

Stored mean 58.5 · Standard deviation 1.8 · Range 4.8

Fair Competition
58.7
Growth Efficiency
57.1
Collection & Build
60.3
Free Path
57.1
Light-Spend Convenience
61.1
Top-Ladder
56.3

Reasonableness reasonableness

Stored mean 60.7 · Standard deviation 2.7 · Range 7.1

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Timeliness timeliness

Stored mean 47.6 · Standard deviation 2.7 · Range 7.1

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
45.2

Convenience convenience

Stored mean 67.1 · Standard deviation 3.2 · Range 7.1

Fair Competition
64.3
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3
Event event

Stored mean 59.3 · Standard deviation 1.8 · Range 5.6

Fair Competition
58.7
Growth Efficiency
60.3
Collection & Build
57.9
Free Path
57.1
Light-Spend Convenience
62.7
Top-Ladder
58.7

Comprehension comprehension

Stored mean 65.5 · Standard deviation 3.6 · Range 11.9

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
71.4
Top-Ladder
64.3

Involvement involvement

Stored mean 51.6 · Standard deviation 3.8 · Range 11.9

Fair Competition
50
Growth Efficiency
54.8
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
45.2

Contribution contribution

Stored mean 60.7 · Standard deviation 2.7 · Range 7.1

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Player Value

player-value

Stored mean 68.7 · Standard deviation 1.1 · Range 2.8

Fair Competition
67.2
Growth Efficiency
68.7
Collection & Build
70
Free Path
69
Light-Spend Convenience
67.4
Top-Ladder
69.9
Experience · Time experience-time

Stored mean 70.9 · Standard deviation 1.3 · Range 4

Fair Competition
70.1
Growth Efficiency
70.4
Collection & Build
70.9
Free Path
73.5
Light-Spend Convenience
70.9
Top-Ladder
69.6
Enjoyment enjoyment

Stored mean 75.1 · Standard deviation 1.1 · Range 2.4

Fair Competition
74.6
Growth Efficiency
76.2
Collection & Build
73.8
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
73.8

Excitement excitement

Stored mean 75 · Standard deviation 2.7 · Range 7.1

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Amusement amusement

Stored mean 81 · Standard deviation 3.4 · Range 7.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
78.6

Flow flow

Stored mean 69.4 · Standard deviation 3.5 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69
Satisfaction satisfaction

Stored mean 68.5 · Standard deviation 1.3 · Range 4

Fair Competition
68.3
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
69
Light-Spend Convenience
69.8
Top-Ladder
65.9

Achievement achievement

Stored mean 79 · Standard deviation 5.4 · Range 11.9

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
73.8

Completion completion

Stored mean 60.7 · Standard deviation 2.7 · Range 7.1

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Reward reward

Stored mean 65.9 · Standard deviation 4.7 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
64.3
Real Benefit real-benefit

Stored mean 69 · Standard deviation 3.3 · Range 10.3

Fair Competition
67.5
Growth Efficiency
65.1
Collection & Build
70.6
Free Path
75.4
Light-Spend Convenience
66.7
Top-Ladder
69

Emotional Relief emotional-relief

Stored mean 81.3 · Standard deviation 6.2 · Range 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
78.6

Social Connection social-connection

Stored mean 60.3 · Standard deviation 6.4 · Range 19

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
69
Free Path
64.3
Light-Spend Convenience
54.8
Top-Ladder
64.3

Economic Progress economic-progress

Stored mean 65.5 · Standard deviation 1.2 · Range 2.4

Fair Competition
64.3
Growth Efficiency
66.7
Collection & Build
64.3
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
64.3
Needs · Money needs-money

Stored mean 74.3 · Standard deviation 3.2 · Range 9

Fair Competition
70.9
Growth Efficiency
75.7
Collection & Build
78.8
Free Path
73.8
Light-Spend Convenience
69.8
Top-Ladder
77
Possession possession

Stored mean 81.2 · Standard deviation 5.5 · Range 16.7

Fair Competition
75.4
Growth Efficiency
78.6
Collection & Build
92.1
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
84.1

Collection collection

Stored mean 84.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
95.2

Customization customization

Stored mean 89.3 · Standard deviation 5.1 · Range 16.7

Fair Competition
83.3
Growth Efficiency
88.1
Collection & Build
100
Free Path
88.1
Light-Spend Convenience
88.1
Top-Ladder
88.1

Accumulation accumulation

Stored mean 70.2 · Standard deviation 5.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
69
Collection & Build
81
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69
Competition Needs competition-needs

Stored mean 67.9 · Standard deviation 5.6 · Range 16.7

Fair Competition
65.9
Growth Efficiency
65.9
Collection & Build
73.8
Free Path
65.9
Light-Spend Convenience
59.5
Top-Ladder
76.2

Dominance dominance

Stored mean 60.3 · Standard deviation 3 · Range 9.5

Fair Competition
57.1
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Aspiration aspiration

Stored mean 75.4 · Standard deviation 6.7 · Range 21.4

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
81

Recognition recognition

Stored mean 67.9 · Standard deviation 8.6 · Range 26.2

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
54.8
Top-Ladder
81
Growth Needs growth-needs

Stored mean 73.9 · Standard deviation 4.4 · Range 11.9

Fair Competition
71.4
Growth Efficiency
82.5
Collection & Build
70.6
Free Path
77
Light-Spend Convenience
71.4
Top-Ladder
70.6

Progression progression-needs

Stored mean 77.8 · Standard deviation 5.6 · Range 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
73.8

Mastery mastery

Stored mean 65.1 · Standard deviation 5.6 · Range 16.7

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
64.3

Development development

Stored mean 79 · Standard deviation 5.4 · Range 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
73.8
Engagement · Passion engagement-passion

Stored mean 60.9 · Standard deviation 1.2 · Range 3.4

Fair Competition
60.6
Growth Efficiency
60.1
Collection & Build
60.3
Free Path
59.8
Light-Spend Convenience
61.4
Top-Ladder
63.2
Fairness fairness

Stored mean 53.8 · Standard deviation 1.1 · Range 3.2

Fair Competition
52.4
Growth Efficiency
53.2
Collection & Build
53.2
Free Path
54.8
Light-Spend Convenience
54
Top-Ladder
55.6

In-Game Balance in-game-balance

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

Stored mean 59.5 · Standard deviation 4.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 52 · Standard deviation 4.4 · Range 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
50
Stability stability

Stored mean 60.7 · Standard deviation 1.9 · Range 5.6

Fair Competition
59.5
Growth Efficiency
60.3
Collection & Build
59.5
Free Path
58.7
Light-Spend Convenience
61.9
Top-Ladder
64.3

Equilibrium equilibrium

Stored mean 62.7 · Standard deviation 4.9 · Range 14.3

Fair Competition
59.5
Growth Efficiency
61.9
Collection & Build
59.5
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
71.4

Resilience resilience

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Sustainability sustainability

Stored mean 64.7 · Standard deviation 0.9 · Range 2.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
66.7
Consistency consistency

Stored mean 68.1 · Standard deviation 1.5 · Range 4

Fair Competition
69.8
Growth Efficiency
66.7
Collection & Build
68.3
Free Path
65.9
Light-Spend Convenience
68.3
Top-Ladder
69.8

Cohesion cohesion

Stored mean 82.9 · Standard deviation 4.6 · Range 11.9

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
90.5

Continuity continuity

Stored mean 65.9 · Standard deviation 2.6 · Range 7.1

Fair Competition
64.3
Growth Efficiency
66.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

Stored mean 55.6 · Standard deviation 1.8 · Range 4.8

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8