← 인피니티 니키MPM
인피니티 니키 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 64.3 · 표준편차 1.2 · 범위 3.6
- Fair Competition
- 63.6
- Growth Efficiency
- 64.6
- Collection & Build
- 66.3
- Free Path
- 62.7
- Light-Spend Convenience
- 63.3
- Top-Ladder
- 65.3
Core core
저장된 평균 71.3 · 표준편차 1.8 · 범위 5.3
- Fair Competition
- 70.9
- Growth Efficiency
- 69.3
- Collection & Build
- 74.6
- Free Path
- 70.1
- Light-Spend Convenience
- 70.1
- Top-Ladder
- 72.5
Character character
저장된 평균 76.7 · 표준편차 2.1 · 범위 6.3
- Fair Competition
- 77
- Growth Efficiency
- 72.2
- Collection & Build
- 78.6
- Free Path
- 77
- Light-Spend Convenience
- 77
- Top-Ladder
- 78.6
Personality personality
저장된 평균 78.6 · 표준편차 0 · 범위 0
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Harmony harmony
저장된 평균 75.4 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 78.6
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 78.6
Friendliness friendliness
저장된 평균 76.2 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Graphic graphic
저장된 평균 67.3 · 표준편차 1.5 · 범위 4
- Fair Competition
- 68.3
- Growth Efficiency
- 68.3
- Collection & Build
- 69.8
- Free Path
- 65.9
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 65.9
Design design
저장된 평균 91.3 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 95.2
- Growth Efficiency
- 88.1
- Collection & Build
- 100
- Free Path
- 88.1
- Light-Spend Convenience
- 88.1
- Top-Ladder
- 88.1
Quality quality
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Motion motion
저장된 평균 60.7 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Mechanics mechanics
저장된 평균 69.7 · 표준편차 3.3 · 범위 7.9
- Fair Competition
- 67.5
- Growth Efficiency
- 67.5
- Collection & Build
- 75.4
- Free Path
- 67.5
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 73
Variety variety
저장된 평균 84.1 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 95.2
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 95.2
Balance balance
저장된 평균 60.7 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 66.7
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Dynamism dynamism
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
System system
저장된 평균 61.5 · 표준편차 2.3 · 범위 7.4
- Fair Competition
- 60.6
- Growth Efficiency
- 65.9
- Collection & Build
- 62.4
- Free Path
- 61.1
- Light-Spend Convenience
- 58.5
- Top-Ladder
- 60.6
Growth Structure growth-structure
저장된 평균 68.7 · 표준편차 2.5 · 범위 6.3
- Fair Competition
- 68.3
- Growth Efficiency
- 72.2
- Collection & Build
- 71.4
- Free Path
- 68.3
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 65.9
Progression progression-structure
저장된 평균 80.2 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 90.5
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Advancement advancement
저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Empowerment empowerment
저장된 평균 59.5 · 표준편차 0 · 범위 0
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Economy economy
저장된 평균 61.1 · 표준편차 3.3 · 범위 10.3
- Fair Competition
- 61.1
- Growth Efficiency
- 68.3
- Collection & Build
- 59.5
- Free Path
- 60.3
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 59.5
Balance economic-balance
저장된 평균 58.7 · 표준편차 4.5 · 범위 14.3
- Fair Competition
- 59.5
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 52.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 59.5
Insufficiency insufficiency
저장된 평균 55.6 · 표준편차 2.2 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 57.1
- Collection & Build
- 54.8
- Free Path
- 52.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Supplement supplement
저장된 평균 69 · 표준편차 6.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 54.8 · 표준편차 2.1 · 범위 5.6
- Fair Competition
- 52.4
- Growth Efficiency
- 57.1
- Collection & Build
- 56.3
- Free Path
- 54.8
- Light-Spend Convenience
- 51.6
- Top-Ladder
- 56.3
Growth growth-content
저장된 평균 63.9 · 표준편차 5.9 · 범위 16.7
- Fair Competition
- 59.5
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 64.3
Competition competition-content
저장된 평균 45.6 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 47.6
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Cooperation cooperation-content
저장된 평균 54.8 · 표준편차 4.8 · 범위 9.5
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 50
- Top-Ladder
- 59.5
Operation operation
저장된 평균 60.1 · 표준편차 2.1 · 범위 5.8
- Fair Competition
- 59.3
- Growth Efficiency
- 58.5
- Collection & Build
- 61.9
- Free Path
- 56.9
- Light-Spend Convenience
- 61.4
- Top-Ladder
- 62.7
Gacha gacha
저장된 평균 62.6 · 표준편차 5.8 · 범위 16.7
- Fair Competition
- 60.3
- Growth Efficiency
- 57.9
- Collection & Build
- 67.5
- Free Path
- 56.3
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 73
Price price
저장된 평균 54.4 · 표준편차 6.1 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 66.7
Probability probability
저장된 평균 63.5 · 표준편차 7 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 71.4
Reward Management reward-management
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Store store
저장된 평균 58.5 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 58.7
- Growth Efficiency
- 57.1
- Collection & Build
- 60.3
- Free Path
- 57.1
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 56.3
Reasonableness reasonableness
저장된 평균 60.7 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Timeliness timeliness
저장된 평균 47.6 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 50
- Free Path
- 47.6
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 45.2
Convenience convenience
저장된 평균 67.1 · 표준편차 3.2 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Event event
저장된 평균 59.3 · 표준편차 1.8 · 범위 5.6
- Fair Competition
- 58.7
- Growth Efficiency
- 60.3
- Collection & Build
- 57.9
- Free Path
- 57.1
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 58.7
Comprehension comprehension
저장된 평균 65.5 · 표준편차 3.6 · 범위 11.9
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 51.6 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 45.2
Contribution contribution
저장된 평균 60.7 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Player Value
player-value저장된 평균 68.7 · 표준편차 1.1 · 범위 2.8
- Fair Competition
- 67.2
- Growth Efficiency
- 68.7
- Collection & Build
- 70
- Free Path
- 69
- Light-Spend Convenience
- 67.4
- Top-Ladder
- 69.9
Experience · Time experience-time
저장된 평균 70.9 · 표준편차 1.3 · 범위 4
- Fair Competition
- 70.1
- Growth Efficiency
- 70.4
- Collection & Build
- 70.9
- Free Path
- 73.5
- Light-Spend Convenience
- 70.9
- Top-Ladder
- 69.6
Enjoyment enjoyment
저장된 평균 75.1 · 표준편차 1.1 · 범위 2.4
- Fair Competition
- 74.6
- Growth Efficiency
- 76.2
- Collection & Build
- 73.8
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 73.8
Excitement excitement
저장된 평균 75 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 81
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Amusement amusement
저장된 평균 81 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Flow flow
저장된 평균 69.4 · 표준편차 3.5 · 범위 11.9
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Satisfaction satisfaction
저장된 평균 68.5 · 표준편차 1.3 · 범위 4
- Fair Competition
- 68.3
- Growth Efficiency
- 69.8
- Collection & Build
- 68.3
- Free Path
- 69
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 65.9
Achievement achievement
저장된 평균 79 · 표준편차 5.4 · 범위 11.9
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Completion completion
저장된 평균 60.7 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 66.7
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Reward reward
저장된 평균 65.9 · 표준편차 4.7 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 61.9
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Real Benefit real-benefit
저장된 평균 69 · 표준편차 3.3 · 범위 10.3
- Fair Competition
- 67.5
- Growth Efficiency
- 65.1
- Collection & Build
- 70.6
- Free Path
- 75.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 69
Emotional Relief emotional-relief
저장된 평균 81.3 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 95.2
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Social Connection social-connection
저장된 평균 60.3 · 표준편차 6.4 · 범위 19
- Fair Competition
- 59.5
- Growth Efficiency
- 50
- Collection & Build
- 69
- Free Path
- 64.3
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 64.3
Economic Progress economic-progress
저장된 평균 65.5 · 표준편차 1.2 · 범위 2.4
- Fair Competition
- 64.3
- Growth Efficiency
- 66.7
- Collection & Build
- 64.3
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 64.3
Needs · Money needs-money
저장된 평균 74.3 · 표준편차 3.2 · 범위 9
- Fair Competition
- 70.9
- Growth Efficiency
- 75.7
- Collection & Build
- 78.8
- Free Path
- 73.8
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 77
Possession possession
저장된 평균 81.2 · 표준편차 5.5 · 범위 16.7
- Fair Competition
- 75.4
- Growth Efficiency
- 78.6
- Collection & Build
- 92.1
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 84.1
Collection collection
저장된 평균 84.1 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 95.2
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 95.2
Customization customization
저장된 평균 89.3 · 표준편차 5.1 · 범위 16.7
- Fair Competition
- 83.3
- Growth Efficiency
- 88.1
- Collection & Build
- 100
- Free Path
- 88.1
- Light-Spend Convenience
- 88.1
- Top-Ladder
- 88.1
Accumulation accumulation
저장된 평균 70.2 · 표준편차 5.1 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 69
- Collection & Build
- 81
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Competition Needs competition-needs
저장된 평균 67.9 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 65.9
- Growth Efficiency
- 65.9
- Collection & Build
- 73.8
- Free Path
- 65.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 76.2
Dominance dominance
저장된 평균 60.3 · 표준편차 3 · 범위 9.5
- Fair Competition
- 57.1
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Aspiration aspiration
저장된 평균 75.4 · 표준편차 6.7 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 85.7
- Free Path
- 73.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Recognition recognition
저장된 평균 67.9 · 표준편차 8.6 · 범위 26.2
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 73.9 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 82.5
- Collection & Build
- 70.6
- Free Path
- 77
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 70.6
Progression progression-needs
저장된 평균 77.8 · 표준편차 5.6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Mastery mastery
저장된 평균 65.1 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 64.3
Development development
저장된 평균 79 · 표준편차 5.4 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Engagement · Passion engagement-passion
저장된 평균 60.9 · 표준편차 1.2 · 범위 3.4
- Fair Competition
- 60.6
- Growth Efficiency
- 60.1
- Collection & Build
- 60.3
- Free Path
- 59.8
- Light-Spend Convenience
- 61.4
- Top-Ladder
- 63.2
Fairness fairness
저장된 평균 53.8 · 표준편차 1.1 · 범위 3.2
- Fair Competition
- 52.4
- Growth Efficiency
- 53.2
- Collection & Build
- 53.2
- Free Path
- 54.8
- Light-Spend Convenience
- 54
- Top-Ladder
- 55.6
In-Game Balance in-game-balance
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Governance governance
저장된 평균 59.5 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 66.7
Inclusivity inclusivity
저장된 평균 52 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 61.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Stability stability
저장된 평균 60.7 · 표준편차 1.9 · 범위 5.6
- Fair Competition
- 59.5
- Growth Efficiency
- 60.3
- Collection & Build
- 59.5
- Free Path
- 58.7
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 64.3
Equilibrium equilibrium
저장된 평균 62.7 · 표준편차 4.9 · 범위 14.3
- Fair Competition
- 59.5
- Growth Efficiency
- 61.9
- Collection & Build
- 59.5
- Free Path
- 57.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Resilience resilience
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Sustainability sustainability
저장된 평균 64.7 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 66.7
Consistency consistency
저장된 평균 68.1 · 표준편차 1.5 · 범위 4
- Fair Competition
- 69.8
- Growth Efficiency
- 66.7
- Collection & Build
- 68.3
- Free Path
- 65.9
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 69.8
Cohesion cohesion
저장된 평균 82.9 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 90.5
Continuity continuity
저장된 평균 65.9 · 표준편차 2.6 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 66.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 55.6 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 59.5
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8