← Duet Night Abyss MPM
Duet Night Abyss · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 70.4 · Standard deviation 6.4 · Range 18.9
Fair Competition 58.2
Growth Efficiency 77.1
Collection & Build 76.5
Free Path 69.5
Light-Spend Convenience 73
Top-Ladder 68.1 Core coreStored mean 69.6 · Standard deviation 12.5 · Range 47.6
Fair Competition 65.6
Growth Efficiency 70.4
Collection & Build 79.4
Free Path 72.5
Light-Spend Convenience 65.1
Top-Ladder 64.6 Character characterStored mean 62.7 · Standard deviation 4.4 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Personality personality Stored mean 62.7 · Standard deviation 4.7 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Harmony harmony Stored mean 62.7 · Standard deviation 4.7 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Friendliness friendliness Stored mean 62.7 · Standard deviation 4.7 · Range 14.3
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Graphic graphicStored mean 75.7 · Standard deviation 10.8 · Range 28.6
Fair Competition 68.3
Growth Efficiency 74.6
Collection & Build 82.5
Free Path 74.6
Light-Spend Convenience 74.6
Top-Ladder 79.4 Design design Stored mean 71.4 · Standard deviation 11.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 85.7
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 85.7 Quality quality Stored mean 84.1 · Standard deviation 11.5 · Range 28.6
Fair Competition 61.9
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 81 Motion motion Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Mechanics mechanicsStored mean 70.4 · Standard deviation 16.1 · Range 47.6
Fair Competition 71.4
Growth Efficiency 74.6
Collection & Build 84.1
Free Path 81
Light-Spend Convenience 58.7
Top-Ladder 52.4 Variety variety Stored mean 73 · Standard deviation 17.2 · Range 38.1
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 52.4
Top-Ladder 52.4 Balance balance Stored mean 63.5 · Standard deviation 16.4 · Range 38.1
Fair Competition 42.9
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 42.9 Dynamism dynamism Stored mean 74.6 · Standard deviation 15.3 · Range 38.1
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 52.4
Top-Ladder 61.9 System systemStored mean 71.9 · Standard deviation 14.7 · Range 57.1
Fair Competition 55
Growth Efficiency 84.1
Collection & Build 64
Free Path 78.3
Light-Spend Convenience 82.5
Top-Ladder 67.2 Growth Structure growth-structureStored mean 74.9 · Standard deviation 11.9 · Range 28.6
Fair Competition 58.7
Growth Efficiency 85.7
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Progression progression-structure Stored mean 74.6 · Standard deviation 13 · Range 28.6
Fair Competition 57.1
Growth Efficiency 85.7
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Advancement advancement Stored mean 74.6 · Standard deviation 13 · Range 28.6
Fair Competition 57.1
Growth Efficiency 85.7
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Empowerment empowerment Stored mean 75.4 · Standard deviation 11.8 · Range 23.8
Fair Competition 61.9
Growth Efficiency 85.7
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Economy economyStored mean 75.9 · Standard deviation 13.2 · Range 38.1
Fair Competition 55.6
Growth Efficiency 87.3
Collection & Build 74.6
Free Path 82.5
Light-Spend Convenience 90.5
Top-Ladder 65.1 Balance economic-balance Stored mean 73.8 · Standard deviation 14.7 · Range 38.1
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 90.5
Top-Ladder 61.9 Insufficiency insufficiency Stored mean 73.8 · Standard deviation 14.7 · Range 38.1
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 90.5
Top-Ladder 61.9 Supplement supplement Stored mean 80.2 · Standard deviation 11.4 · Range 28.6
Fair Competition 61.9
Growth Efficiency 90.5
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 90.5
Top-Ladder 71.4 Content Structure content-structureStored mean 64.8 · Standard deviation 16.7 · Range 52.4
Fair Competition 50.8
Growth Efficiency 79.4
Collection & Build 55.6
Free Path 66.7
Light-Spend Convenience 71.4
Top-Ladder 65.1 Growth growth-content Stored mean 74.6 · Standard deviation 13 · Range 28.6
Fair Competition 57.1
Growth Efficiency 85.7
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Competition competition-content Stored mean 63.5 · Standard deviation 16.4 · Range 38.1
Fair Competition 42.9
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 42.9 Cooperation cooperation-content Stored mean 56.3 · Standard deviation 17.7 · Range 47.6
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 33.3
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 81 Operation operationStored mean 69.8 · Standard deviation 15.3 · Range 47.6
Fair Competition 54
Growth Efficiency 76.7
Collection & Build 86.2
Free Path 57.7
Light-Spend Convenience 71.4
Top-Ladder 72.5 Gacha gachaStored mean 62.4 · Standard deviation 14.6 · Range 42.9
Fair Competition 42.9
Growth Efficiency 65.1
Collection & Build 85.7
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 71.4 Price price Stored mean 61.9 · Standard deviation 17.3 · Range 42.9
Fair Competition 42.9
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 71.4 Probability probability Stored mean 62.7 · Standard deviation 14.6 · Range 42.9
Fair Competition 42.9
Growth Efficiency 61.9
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Reward Management reward-management Stored mean 62.7 · Standard deviation 14.6 · Range 42.9
Fair Competition 42.9
Growth Efficiency 61.9
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Store storeStored mean 75.1 · Standard deviation 18.9 · Range 47.6
Fair Competition 57.1
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 42.9
Light-Spend Convenience 85.7
Top-Ladder 84.1 Reasonableness reasonableness Stored mean 75.4 · Standard deviation 20.3 · Range 47.6
Fair Competition 57.1
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 42.9
Light-Spend Convenience 85.7
Top-Ladder 85.7 Timeliness timeliness Stored mean 74.6 · Standard deviation 19.9 · Range 47.6
Fair Competition 57.1
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 42.9
Light-Spend Convenience 85.7
Top-Ladder 81 Convenience convenience Stored mean 75.4 · Standard deviation 20.3 · Range 47.6
Fair Competition 57.1
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 42.9
Light-Spend Convenience 85.7
Top-Ladder 85.7 Event eventStored mean 71.7 · Standard deviation 8.4 · Range 23.8
Fair Competition 61.9
Growth Efficiency 74.6
Collection & Build 82.5
Free Path 77.8
Light-Spend Convenience 71.4
Top-Ladder 61.9 Comprehension comprehension Stored mean 71.4 · Standard deviation 8.5 · Range 19
Fair Competition 61.9
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 61.9 Involvement involvement Stored mean 71.4 · Standard deviation 8.5 · Range 19
Fair Competition 61.9
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 61.9 Contribution contribution Stored mean 72.2 · Standard deviation 9.7 · Range 23.8
Fair Competition 61.9
Growth Efficiency 81
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 61.9 Player Value player-valueStored mean 69.7 · Standard deviation 5.3 · Range 16
Fair Competition 59.3
Growth Efficiency 75.3
Collection & Build 70.7
Free Path 72.5
Light-Spend Convenience 73.2
Top-Ladder 67.2 Experience · Time experience-timeStored mean 70.2 · Standard deviation 13 · Range 57.1
Fair Competition 58.2
Growth Efficiency 76.2
Collection & Build 64.6
Free Path 73.5
Light-Spend Convenience 78.3
Top-Ladder 70.4 Enjoyment enjoymentStored mean 72 · Standard deviation 9.8 · Range 38.1
Fair Competition 68.3
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 73
Top-Ladder 71.4 Excitement excitement Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Amusement amusement Stored mean 69 · Standard deviation 13.4 · Range 38.1
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 71.4
Light-Spend Convenience 90.5
Top-Ladder 71.4 Flow flow Stored mean 75.4 · Standard deviation 11 · Range 28.6
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 57.1
Top-Ladder 71.4 Satisfaction satisfactionStored mean 72.5 · Standard deviation 13.1 · Range 38.1
Fair Competition 54
Growth Efficiency 81
Collection & Build 63.5
Free Path 79.4
Light-Spend Convenience 88.9
Top-Ladder 68.3 Achievement achievement Stored mean 74.6 · Standard deviation 13 · Range 28.6
Fair Competition 57.1
Growth Efficiency 85.7
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Completion completion Stored mean 69 · Standard deviation 13.4 · Range 38.1
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 71.4
Light-Spend Convenience 90.5
Top-Ladder 71.4 Reward reward Stored mean 73.8 · Standard deviation 14.7 · Range 38.1
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 90.5
Top-Ladder 61.9 Real Benefit real-benefitStored mean 66.1 · Standard deviation 15.1 · Range 57.1
Fair Competition 52.4
Growth Efficiency 76.2
Collection & Build 58.7
Free Path 65.1
Light-Spend Convenience 73
Top-Ladder 71.4 Emotional Relief emotional-relief Stored mean 68.3 · Standard deviation 7.8 · Range 19
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Social Connection social-connection Stored mean 56.3 · Standard deviation 17.7 · Range 47.6
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 33.3
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 81 Economic Progress economic-progress Stored mean 73.8 · Standard deviation 14.7 · Range 38.1
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 90.5
Top-Ladder 61.9 Needs · Money needs-moneyStored mean 67.4 · Standard deviation 14 · Range 57.1
Fair Competition 55
Growth Efficiency 74.6
Collection & Build 69.3
Free Path 69.8
Light-Spend Convenience 70.9
Top-Ladder 64.6 Possession possessionStored mean 69.3 · Standard deviation 13.8 · Range 47.6
Fair Competition 55.6
Growth Efficiency 69.8
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 69.8
Top-Ladder 73 Collection collection Stored mean 62.7 · Standard deviation 14.6 · Range 42.9
Fair Competition 42.9
Growth Efficiency 61.9
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Customization customization Stored mean 71.4 · Standard deviation 11.7 · Range 23.8
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 85.7
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 85.7 Accumulation accumulation Stored mean 73.8 · Standard deviation 14.7 · Range 38.1
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 90.5
Top-Ladder 61.9 Competition Needs competition-needsStored mean 61.1 · Standard deviation 16.2 · Range 47.6
Fair Competition 46
Growth Efficiency 77.8
Collection & Build 58.7
Free Path 61.9
Light-Spend Convenience 66.7
Top-Ladder 55.6 Dominance dominance Stored mean 63.5 · Standard deviation 16.4 · Range 38.1
Fair Competition 42.9
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 42.9 Aspiration aspiration Stored mean 63.5 · Standard deviation 16.4 · Range 38.1
Fair Competition 42.9
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 42.9 Recognition recognition Stored mean 56.3 · Standard deviation 17.7 · Range 47.6
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 33.3
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 81 Growth Needs growth-needsStored mean 71.7 · Standard deviation 9.6 · Range 33.3
Fair Competition 63.5
Growth Efficiency 76.2
Collection & Build 68.3
Free Path 81
Light-Spend Convenience 76.2
Top-Ladder 65.1 Progression progression-needs Stored mean 74.6 · Standard deviation 13 · Range 28.6
Fair Competition 57.1
Growth Efficiency 85.7
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Mastery mastery Stored mean 69.8 · Standard deviation 3.9 · Range 9.5
Fair Competition 61.9
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Development development Stored mean 70.6 · Standard deviation 10.6 · Range 33.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 52.4 Engagement · Passion engagement-passionStored mean 71.5 · Standard deviation 13.1 · Range 47.6
Fair Competition 64.6
Growth Efficiency 75.1
Collection & Build 78.3
Free Path 74.1
Light-Spend Convenience 70.4
Top-Ladder 66.7 Fairness fairnessStored mean 71.2 · Standard deviation 14.9 · Range 47.6
Fair Competition 66.7
Growth Efficiency 79.4
Collection & Build 84.1
Free Path 76.2
Light-Spend Convenience 65.1
Top-Ladder 55.6 In-Game Balance in-game-balance Stored mean 73 · Standard deviation 17.2 · Range 38.1
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 52.4
Top-Ladder 52.4 Governance governance Stored mean 77 · Standard deviation 8.7 · Range 19
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Inclusivity inclusivity Stored mean 63.5 · Standard deviation 16.4 · Range 38.1
Fair Competition 42.9
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 42.9 Stability stabilityStored mean 61.9 · Standard deviation 0 · Range 0
Fair Competition 61.9
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Equilibrium equilibrium Stored mean 61.9 · Standard deviation 0 · Range 0
Fair Competition 61.9
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Resilience resilience Stored mean 61.9 · Standard deviation 0 · Range 0
Fair Competition 61.9
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Sustainability sustainability Stored mean 61.9 · Standard deviation 0 · Range 0
Fair Competition 61.9
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Consistency consistencyStored mean 81.5 · Standard deviation 10.4 · Range 28.6
Fair Competition 65.1
Growth Efficiency 84.1
Collection & Build 88.9
Free Path 84.1
Light-Spend Convenience 84.1
Top-Ladder 82.5 Cohesion cohesion Stored mean 76.2 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Continuity continuity Stored mean 84.1 · Standard deviation 11.5 · Range 28.6
Fair Competition 61.9
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 81 Reliability reliability Stored mean 84.1 · Standard deviation 11.5 · Range 28.6
Fair Competition 61.9
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 81