NOVASMCCOMPARE
KOEN
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듀엣 나이트 어비스

MPM

듀엣 나이트 어비스 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

duet-night-abyss.json
SHA-256f43ee28eb8fcdf6c5e58f30bc1e573b9c5e9d5ad4b87e2a575dc115e9c39a1eb

Game Offering

game-offering

저장된 평균 70.4 · 표준편차 6.4 · 범위 18.9

Fair Competition
58.2
Growth Efficiency
77.1
Collection & Build
76.5
Free Path
69.5
Light-Spend Convenience
73
Top-Ladder
68.1
Core core

저장된 평균 69.6 · 표준편차 12.5 · 범위 47.6

Fair Competition
65.6
Growth Efficiency
70.4
Collection & Build
79.4
Free Path
72.5
Light-Spend Convenience
65.1
Top-Ladder
64.6
Character character

저장된 평균 62.7 · 표준편차 4.4 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Personality personality

저장된 평균 62.7 · 표준편차 4.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Harmony harmony

저장된 평균 62.7 · 표준편차 4.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Friendliness friendliness

저장된 평균 62.7 · 표준편차 4.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9
Graphic graphic

저장된 평균 75.7 · 표준편차 10.8 · 범위 28.6

Fair Competition
68.3
Growth Efficiency
74.6
Collection & Build
82.5
Free Path
74.6
Light-Spend Convenience
74.6
Top-Ladder
79.4

Design design

저장된 평균 71.4 · 표준편차 11.7 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Quality quality

저장된 평균 84.1 · 표준편차 11.5 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
81

Motion motion

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 70.4 · 표준편차 16.1 · 범위 47.6

Fair Competition
71.4
Growth Efficiency
74.6
Collection & Build
84.1
Free Path
81
Light-Spend Convenience
58.7
Top-Ladder
52.4

Variety variety

저장된 평균 73 · 표준편차 17.2 · 범위 38.1

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
52.4

Balance balance

저장된 평균 63.5 · 표준편차 16.4 · 범위 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Dynamism dynamism

저장된 평균 74.6 · 표준편차 15.3 · 범위 38.1

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
61.9
System system

저장된 평균 71.9 · 표준편차 14.7 · 범위 57.1

Fair Competition
55
Growth Efficiency
84.1
Collection & Build
64
Free Path
78.3
Light-Spend Convenience
82.5
Top-Ladder
67.2
Growth Structure growth-structure

저장된 평균 74.9 · 표준편차 11.9 · 범위 28.6

Fair Competition
58.7
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Progression progression-structure

저장된 평균 74.6 · 표준편차 13 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Advancement advancement

저장된 평균 74.6 · 표준편차 13 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 75.4 · 표준편차 11.8 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Economy economy

저장된 평균 75.9 · 표준편차 13.2 · 범위 38.1

Fair Competition
55.6
Growth Efficiency
87.3
Collection & Build
74.6
Free Path
82.5
Light-Spend Convenience
90.5
Top-Ladder
65.1

Balance economic-balance

저장된 평균 73.8 · 표준편차 14.7 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9

Insufficiency insufficiency

저장된 평균 73.8 · 표준편차 14.7 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9

Supplement supplement

저장된 평균 80.2 · 표준편차 11.4 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
71.4
Content Structure content-structure

저장된 평균 64.8 · 표준편차 16.7 · 범위 52.4

Fair Competition
50.8
Growth Efficiency
79.4
Collection & Build
55.6
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
65.1

Growth growth-content

저장된 평균 74.6 · 표준편차 13 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Competition competition-content

저장된 평균 63.5 · 표준편차 16.4 · 범위 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Cooperation cooperation-content

저장된 평균 56.3 · 표준편차 17.7 · 범위 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
33.3
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81
Operation operation

저장된 평균 69.8 · 표준편차 15.3 · 범위 47.6

Fair Competition
54
Growth Efficiency
76.7
Collection & Build
86.2
Free Path
57.7
Light-Spend Convenience
71.4
Top-Ladder
72.5
Gacha gacha

저장된 평균 62.4 · 표준편차 14.6 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
65.1
Collection & Build
85.7
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

저장된 평균 61.9 · 표준편차 17.3 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Probability probability

저장된 평균 62.7 · 표준편차 14.6 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Reward Management reward-management

저장된 평균 62.7 · 표준편차 14.6 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Store store

저장된 평균 75.1 · 표준편차 18.9 · 범위 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
84.1

Reasonableness reasonableness

저장된 평균 75.4 · 표준편차 20.3 · 범위 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 74.6 · 표준편차 19.9 · 범위 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
81

Convenience convenience

저장된 평균 75.4 · 표준편차 20.3 · 범위 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

저장된 평균 71.7 · 표준편차 8.4 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
74.6
Collection & Build
82.5
Free Path
77.8
Light-Spend Convenience
71.4
Top-Ladder
61.9

Comprehension comprehension

저장된 평균 71.4 · 표준편차 8.5 · 범위 19

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
61.9

Involvement involvement

저장된 평균 71.4 · 표준편차 8.5 · 범위 19

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
61.9

Contribution contribution

저장된 평균 72.2 · 표준편차 9.7 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9

Player Value

player-value

저장된 평균 69.7 · 표준편차 5.3 · 범위 16

Fair Competition
59.3
Growth Efficiency
75.3
Collection & Build
70.7
Free Path
72.5
Light-Spend Convenience
73.2
Top-Ladder
67.2
Experience · Time experience-time

저장된 평균 70.2 · 표준편차 13 · 범위 57.1

Fair Competition
58.2
Growth Efficiency
76.2
Collection & Build
64.6
Free Path
73.5
Light-Spend Convenience
78.3
Top-Ladder
70.4
Enjoyment enjoyment

저장된 평균 72 · 표준편차 9.8 · 범위 38.1

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
73
Top-Ladder
71.4

Excitement excitement

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

저장된 평균 69 · 표준편차 13.4 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
71.4

Flow flow

저장된 평균 75.4 · 표준편차 11 · 범위 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
57.1
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 72.5 · 표준편차 13.1 · 범위 38.1

Fair Competition
54
Growth Efficiency
81
Collection & Build
63.5
Free Path
79.4
Light-Spend Convenience
88.9
Top-Ladder
68.3

Achievement achievement

저장된 평균 74.6 · 표준편차 13 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Completion completion

저장된 평균 69 · 표준편차 13.4 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
71.4

Reward reward

저장된 평균 73.8 · 표준편차 14.7 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9
Real Benefit real-benefit

저장된 평균 66.1 · 표준편차 15.1 · 범위 57.1

Fair Competition
52.4
Growth Efficiency
76.2
Collection & Build
58.7
Free Path
65.1
Light-Spend Convenience
73
Top-Ladder
71.4

Emotional Relief emotional-relief

저장된 평균 68.3 · 표준편차 7.8 · 범위 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Social Connection social-connection

저장된 평균 56.3 · 표준편차 17.7 · 범위 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
33.3
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81

Economic Progress economic-progress

저장된 평균 73.8 · 표준편차 14.7 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9
Needs · Money needs-money

저장된 평균 67.4 · 표준편차 14 · 범위 57.1

Fair Competition
55
Growth Efficiency
74.6
Collection & Build
69.3
Free Path
69.8
Light-Spend Convenience
70.9
Top-Ladder
64.6
Possession possession

저장된 평균 69.3 · 표준편차 13.8 · 범위 47.6

Fair Competition
55.6
Growth Efficiency
69.8
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
69.8
Top-Ladder
73

Collection collection

저장된 평균 62.7 · 표준편차 14.6 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Customization customization

저장된 평균 71.4 · 표준편차 11.7 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 73.8 · 표준편차 14.7 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9
Competition Needs competition-needs

저장된 평균 61.1 · 표준편차 16.2 · 범위 47.6

Fair Competition
46
Growth Efficiency
77.8
Collection & Build
58.7
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
55.6

Dominance dominance

저장된 평균 63.5 · 표준편차 16.4 · 범위 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Aspiration aspiration

저장된 평균 63.5 · 표준편차 16.4 · 범위 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Recognition recognition

저장된 평균 56.3 · 표준편차 17.7 · 범위 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
33.3
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 71.7 · 표준편차 9.6 · 범위 33.3

Fair Competition
63.5
Growth Efficiency
76.2
Collection & Build
68.3
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
65.1

Progression progression-needs

저장된 평균 74.6 · 표준편차 13 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Mastery mastery

저장된 평균 69.8 · 표준편차 3.9 · 범위 9.5

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Development development

저장된 평균 70.6 · 표준편차 10.6 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
52.4
Engagement · Passion engagement-passion

저장된 평균 71.5 · 표준편차 13.1 · 범위 47.6

Fair Competition
64.6
Growth Efficiency
75.1
Collection & Build
78.3
Free Path
74.1
Light-Spend Convenience
70.4
Top-Ladder
66.7
Fairness fairness

저장된 평균 71.2 · 표준편차 14.9 · 범위 47.6

Fair Competition
66.7
Growth Efficiency
79.4
Collection & Build
84.1
Free Path
76.2
Light-Spend Convenience
65.1
Top-Ladder
55.6

In-Game Balance in-game-balance

저장된 평균 73 · 표준편차 17.2 · 범위 38.1

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
52.4

Governance governance

저장된 평균 77 · 표준편차 8.7 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Inclusivity inclusivity

저장된 평균 63.5 · 표준편차 16.4 · 범위 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9
Stability stability

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Equilibrium equilibrium

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Resilience resilience

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9
Consistency consistency

저장된 평균 81.5 · 표준편차 10.4 · 범위 28.6

Fair Competition
65.1
Growth Efficiency
84.1
Collection & Build
88.9
Free Path
84.1
Light-Spend Convenience
84.1
Top-Ladder
82.5

Cohesion cohesion

저장된 평균 76.2 · 표준편차 7.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Continuity continuity

저장된 평균 84.1 · 표준편차 11.5 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
81

Reliability reliability

저장된 평균 84.1 · 표준편차 11.5 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
81