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Duet Night Abyss

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Duet Night Abyss · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

duet-night-abyss.json
SHA-256f43ee28eb8fcdf6c5e58f30bc1e573b9c5e9d5ad4b87e2a575dc115e9c39a1eb

Game Offering

game-offering

Stored mean 70.4 · Standard deviation 6.4 · Range 18.9

Fair Competition
58.2
Growth Efficiency
77.1
Collection & Build
76.5
Free Path
69.5
Light-Spend Convenience
73
Top-Ladder
68.1
Core core

Stored mean 69.6 · Standard deviation 12.5 · Range 47.6

Fair Competition
65.6
Growth Efficiency
70.4
Collection & Build
79.4
Free Path
72.5
Light-Spend Convenience
65.1
Top-Ladder
64.6
Character character

Stored mean 62.7 · Standard deviation 4.4 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Personality personality

Stored mean 62.7 · Standard deviation 4.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Harmony harmony

Stored mean 62.7 · Standard deviation 4.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Friendliness friendliness

Stored mean 62.7 · Standard deviation 4.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9
Graphic graphic

Stored mean 75.7 · Standard deviation 10.8 · Range 28.6

Fair Competition
68.3
Growth Efficiency
74.6
Collection & Build
82.5
Free Path
74.6
Light-Spend Convenience
74.6
Top-Ladder
79.4

Design design

Stored mean 71.4 · Standard deviation 11.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Quality quality

Stored mean 84.1 · Standard deviation 11.5 · Range 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
81

Motion motion

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

Stored mean 70.4 · Standard deviation 16.1 · Range 47.6

Fair Competition
71.4
Growth Efficiency
74.6
Collection & Build
84.1
Free Path
81
Light-Spend Convenience
58.7
Top-Ladder
52.4

Variety variety

Stored mean 73 · Standard deviation 17.2 · Range 38.1

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
52.4

Balance balance

Stored mean 63.5 · Standard deviation 16.4 · Range 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Dynamism dynamism

Stored mean 74.6 · Standard deviation 15.3 · Range 38.1

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
61.9
System system

Stored mean 71.9 · Standard deviation 14.7 · Range 57.1

Fair Competition
55
Growth Efficiency
84.1
Collection & Build
64
Free Path
78.3
Light-Spend Convenience
82.5
Top-Ladder
67.2
Growth Structure growth-structure

Stored mean 74.9 · Standard deviation 11.9 · Range 28.6

Fair Competition
58.7
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Progression progression-structure

Stored mean 74.6 · Standard deviation 13 · Range 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Advancement advancement

Stored mean 74.6 · Standard deviation 13 · Range 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Empowerment empowerment

Stored mean 75.4 · Standard deviation 11.8 · Range 23.8

Fair Competition
61.9
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Economy economy

Stored mean 75.9 · Standard deviation 13.2 · Range 38.1

Fair Competition
55.6
Growth Efficiency
87.3
Collection & Build
74.6
Free Path
82.5
Light-Spend Convenience
90.5
Top-Ladder
65.1

Balance economic-balance

Stored mean 73.8 · Standard deviation 14.7 · Range 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9

Insufficiency insufficiency

Stored mean 73.8 · Standard deviation 14.7 · Range 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9

Supplement supplement

Stored mean 80.2 · Standard deviation 11.4 · Range 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
71.4
Content Structure content-structure

Stored mean 64.8 · Standard deviation 16.7 · Range 52.4

Fair Competition
50.8
Growth Efficiency
79.4
Collection & Build
55.6
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
65.1

Growth growth-content

Stored mean 74.6 · Standard deviation 13 · Range 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Competition competition-content

Stored mean 63.5 · Standard deviation 16.4 · Range 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Cooperation cooperation-content

Stored mean 56.3 · Standard deviation 17.7 · Range 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
33.3
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81
Operation operation

Stored mean 69.8 · Standard deviation 15.3 · Range 47.6

Fair Competition
54
Growth Efficiency
76.7
Collection & Build
86.2
Free Path
57.7
Light-Spend Convenience
71.4
Top-Ladder
72.5
Gacha gacha

Stored mean 62.4 · Standard deviation 14.6 · Range 42.9

Fair Competition
42.9
Growth Efficiency
65.1
Collection & Build
85.7
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

Stored mean 61.9 · Standard deviation 17.3 · Range 42.9

Fair Competition
42.9
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Probability probability

Stored mean 62.7 · Standard deviation 14.6 · Range 42.9

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Reward Management reward-management

Stored mean 62.7 · Standard deviation 14.6 · Range 42.9

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Store store

Stored mean 75.1 · Standard deviation 18.9 · Range 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
84.1

Reasonableness reasonableness

Stored mean 75.4 · Standard deviation 20.3 · Range 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
85.7

Timeliness timeliness

Stored mean 74.6 · Standard deviation 19.9 · Range 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
81

Convenience convenience

Stored mean 75.4 · Standard deviation 20.3 · Range 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

Stored mean 71.7 · Standard deviation 8.4 · Range 23.8

Fair Competition
61.9
Growth Efficiency
74.6
Collection & Build
82.5
Free Path
77.8
Light-Spend Convenience
71.4
Top-Ladder
61.9

Comprehension comprehension

Stored mean 71.4 · Standard deviation 8.5 · Range 19

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
61.9

Involvement involvement

Stored mean 71.4 · Standard deviation 8.5 · Range 19

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
61.9

Contribution contribution

Stored mean 72.2 · Standard deviation 9.7 · Range 23.8

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9

Player Value

player-value

Stored mean 69.7 · Standard deviation 5.3 · Range 16

Fair Competition
59.3
Growth Efficiency
75.3
Collection & Build
70.7
Free Path
72.5
Light-Spend Convenience
73.2
Top-Ladder
67.2
Experience · Time experience-time

Stored mean 70.2 · Standard deviation 13 · Range 57.1

Fair Competition
58.2
Growth Efficiency
76.2
Collection & Build
64.6
Free Path
73.5
Light-Spend Convenience
78.3
Top-Ladder
70.4
Enjoyment enjoyment

Stored mean 72 · Standard deviation 9.8 · Range 38.1

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
73
Top-Ladder
71.4

Excitement excitement

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

Stored mean 69 · Standard deviation 13.4 · Range 38.1

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
71.4

Flow flow

Stored mean 75.4 · Standard deviation 11 · Range 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
57.1
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 72.5 · Standard deviation 13.1 · Range 38.1

Fair Competition
54
Growth Efficiency
81
Collection & Build
63.5
Free Path
79.4
Light-Spend Convenience
88.9
Top-Ladder
68.3

Achievement achievement

Stored mean 74.6 · Standard deviation 13 · Range 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Completion completion

Stored mean 69 · Standard deviation 13.4 · Range 38.1

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
71.4

Reward reward

Stored mean 73.8 · Standard deviation 14.7 · Range 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9
Real Benefit real-benefit

Stored mean 66.1 · Standard deviation 15.1 · Range 57.1

Fair Competition
52.4
Growth Efficiency
76.2
Collection & Build
58.7
Free Path
65.1
Light-Spend Convenience
73
Top-Ladder
71.4

Emotional Relief emotional-relief

Stored mean 68.3 · Standard deviation 7.8 · Range 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Social Connection social-connection

Stored mean 56.3 · Standard deviation 17.7 · Range 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
33.3
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81

Economic Progress economic-progress

Stored mean 73.8 · Standard deviation 14.7 · Range 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9
Needs · Money needs-money

Stored mean 67.4 · Standard deviation 14 · Range 57.1

Fair Competition
55
Growth Efficiency
74.6
Collection & Build
69.3
Free Path
69.8
Light-Spend Convenience
70.9
Top-Ladder
64.6
Possession possession

Stored mean 69.3 · Standard deviation 13.8 · Range 47.6

Fair Competition
55.6
Growth Efficiency
69.8
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
69.8
Top-Ladder
73

Collection collection

Stored mean 62.7 · Standard deviation 14.6 · Range 42.9

Fair Competition
42.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Customization customization

Stored mean 71.4 · Standard deviation 11.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Accumulation accumulation

Stored mean 73.8 · Standard deviation 14.7 · Range 38.1

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
61.9
Competition Needs competition-needs

Stored mean 61.1 · Standard deviation 16.2 · Range 47.6

Fair Competition
46
Growth Efficiency
77.8
Collection & Build
58.7
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
55.6

Dominance dominance

Stored mean 63.5 · Standard deviation 16.4 · Range 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Aspiration aspiration

Stored mean 63.5 · Standard deviation 16.4 · Range 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9

Recognition recognition

Stored mean 56.3 · Standard deviation 17.7 · Range 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
33.3
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81
Growth Needs growth-needs

Stored mean 71.7 · Standard deviation 9.6 · Range 33.3

Fair Competition
63.5
Growth Efficiency
76.2
Collection & Build
68.3
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
65.1

Progression progression-needs

Stored mean 74.6 · Standard deviation 13 · Range 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Mastery mastery

Stored mean 69.8 · Standard deviation 3.9 · Range 9.5

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Development development

Stored mean 70.6 · Standard deviation 10.6 · Range 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
52.4
Engagement · Passion engagement-passion

Stored mean 71.5 · Standard deviation 13.1 · Range 47.6

Fair Competition
64.6
Growth Efficiency
75.1
Collection & Build
78.3
Free Path
74.1
Light-Spend Convenience
70.4
Top-Ladder
66.7
Fairness fairness

Stored mean 71.2 · Standard deviation 14.9 · Range 47.6

Fair Competition
66.7
Growth Efficiency
79.4
Collection & Build
84.1
Free Path
76.2
Light-Spend Convenience
65.1
Top-Ladder
55.6

In-Game Balance in-game-balance

Stored mean 73 · Standard deviation 17.2 · Range 38.1

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
52.4

Governance governance

Stored mean 77 · Standard deviation 8.7 · Range 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Inclusivity inclusivity

Stored mean 63.5 · Standard deviation 16.4 · Range 38.1

Fair Competition
42.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
42.9
Stability stability

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Equilibrium equilibrium

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Resilience resilience

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9
Consistency consistency

Stored mean 81.5 · Standard deviation 10.4 · Range 28.6

Fair Competition
65.1
Growth Efficiency
84.1
Collection & Build
88.9
Free Path
84.1
Light-Spend Convenience
84.1
Top-Ladder
82.5

Cohesion cohesion

Stored mean 76.2 · Standard deviation 7.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Continuity continuity

Stored mean 84.1 · Standard deviation 11.5 · Range 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
81

Reliability reliability

Stored mean 84.1 · Standard deviation 11.5 · Range 28.6

Fair Competition
61.9
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
81