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Delta Force

MPM

Delta Force · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

delta-force.json
SHA-2562eb2c91549f5274c015270ade9fe8504b52a697acb37c9dcf653dad876f172dc

Game Offering

game-offering

Stored mean 63.1 · Standard deviation 3.7 · Range 9.6

Fair Competition
62.4
Growth Efficiency
60.2
Collection & Build
60.4
Free Path
59.3
Light-Spend Convenience
67.4
Top-Ladder
68.9
Core core

Stored mean 69.8 · Standard deviation 2.4 · Range 7.7

Fair Competition
74.3
Growth Efficiency
69.3
Collection & Build
68.3
Free Path
69.3
Light-Spend Convenience
66.7
Top-Ladder
71.2
Character character

Stored mean 56.6 · Standard deviation 4.1 · Range 11.1

Fair Competition
65.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Personality personality

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

Stored mean 52.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Friendliness friendliness

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

Stored mean 77.2 · Standard deviation 1.5 · Range 3.2

Fair Competition
79.4
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Design design

Stored mean 78.6 · Standard deviation 0 · Range 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

Stored mean 88.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 75.7 · Standard deviation 4.2 · Range 13.5

Fair Competition
77.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
77
Light-Spend Convenience
69
Top-Ladder
82.5

Variety variety

Stored mean 84.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
85.7

Balance balance

Stored mean 56.3 · Standard deviation 9.9 · Range 26.2

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Dynamism dynamism

Stored mean 86.1 · Standard deviation 4.8 · Range 16.7

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
85.7
System system

Stored mean 69 · Standard deviation 0.9 · Range 2.4

Fair Competition
69.3
Growth Efficiency
67.7
Collection & Build
67.7
Free Path
69.8
Light-Spend Convenience
70.1
Top-Ladder
69
Growth Structure growth-structure

Stored mean 75.4 · Standard deviation 2.2 · Range 6.3

Fair Competition
74.6
Growth Efficiency
74.6
Collection & Build
76.2
Free Path
77.8
Light-Spend Convenience
71.4
Top-Ladder
77.8

Progression progression-structure

Stored mean 88.1 · Standard deviation 3.6 · Range 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

Stored mean 72.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

Stored mean 65.9 · Standard deviation 7 · Range 19

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
76.2
Economy economy

Stored mean 65.7 · Standard deviation 4.3 · Range 13.5

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
65.1
Free Path
66.7
Light-Spend Convenience
73.8
Top-Ladder
60.3

Balance economic-balance

Stored mean 55.2 · Standard deviation 9.9 · Range 28.6

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
76.2
Top-Ladder
50

Insufficiency insufficiency

Stored mean 65.1 · Standard deviation 3 · Range 9.5

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Supplement supplement

Stored mean 77 · Standard deviation 8 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
66.7
Content Structure content-structure

Stored mean 65.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
69

Growth growth-content

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4

Competition competition-content

Stored mean 55.6 · Standard deviation 8.3 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Operation operation

Stored mean 50.5 · Standard deviation 11.1 · Range 27.8

Fair Competition
43.7
Growth Efficiency
43.7
Collection & Build
45.2
Free Path
38.6
Light-Spend Convenience
65.3
Top-Ladder
66.4
Gacha gacha

Stored mean 42.9 · Standard deviation 13.9 · Range 37.3

Fair Competition
36.5
Growth Efficiency
36.5
Collection & Build
34.1
Free Path
26.2
Light-Spend Convenience
60.3
Top-Ladder
63.5

Price price

Stored mean 48.4 · Standard deviation 17 · Range 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Probability probability

Stored mean 34.1 · Standard deviation 16.8 · Range 42.9

Fair Competition
26.2
Growth Efficiency
26.2
Collection & Build
23.8
Free Path
14.3
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reward Management reward-management

Stored mean 46 · Standard deviation 8.5 · Range 23.8

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
61.9
Store store

Stored mean 48.4 · Standard deviation 17 · Range 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reasonableness reasonableness

Stored mean 48.4 · Standard deviation 17 · Range 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

Stored mean 48.4 · Standard deviation 17 · Range 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Convenience convenience

Stored mean 48.4 · Standard deviation 17 · Range 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Event event

Stored mean 60.2 · Standard deviation 4.5 · Range 10.3

Fair Competition
54
Growth Efficiency
54
Collection & Build
61.1
Free Path
63.5
Light-Spend Convenience
64.3
Top-Ladder
64.3

Comprehension comprehension

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4

Involvement involvement

Stored mean 52.4 · Standard deviation 7.5 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
40.5
Top-Ladder
50

Contribution contribution

Stored mean 52 · Standard deviation 14 · Range 31

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
47.6
Light-Spend Convenience
71.4
Top-Ladder
71.4

Player Value

player-value

Stored mean 66.1 · Standard deviation 0.7 · Range 2.1

Fair Competition
66.8
Growth Efficiency
64.9
Collection & Build
65.9
Free Path
65.7
Light-Spend Convenience
66.2
Top-Ladder
67
Experience · Time experience-time

Stored mean 65.8 · Standard deviation 2 · Range 5.6

Fair Competition
64
Growth Efficiency
63.8
Collection & Build
66.1
Free Path
67.2
Light-Spend Convenience
69.3
Top-Ladder
64.6
Enjoyment enjoyment

Stored mean 67.5 · Standard deviation 4.4 · Range 12.7

Fair Competition
67.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
65.9
Light-Spend Convenience
77
Top-Ladder
65.9

Excitement excitement

Stored mean 86.9 · Standard deviation 5.1 · Range 16.7

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
95.2

Amusement amusement

Stored mean 40.9 · Standard deviation 14 · Range 40.5

Fair Competition
31
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
40.5
Light-Spend Convenience
71.4
Top-Ladder
31

Flow flow

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 76.1 · Standard deviation 4 · Range 10.3

Fair Competition
69
Growth Efficiency
72.2
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
78.6
Top-Ladder
77.8

Achievement achievement

Stored mean 92.1 · Standard deviation 4.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
85.7

Completion completion

Stored mean 59.1 · Standard deviation 10 · Range 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
76.2

Reward reward

Stored mean 77 · Standard deviation 7 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 54 · Standard deviation 2.1 · Range 6.3

Fair Competition
55.6
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
56.3
Light-Spend Convenience
52.4
Top-Ladder
50

Emotional Relief emotional-relief

Stored mean 22.6 · Standard deviation 6.4 · Range 14.3

Fair Competition
14.3
Growth Efficiency
28.6
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
21.4
Top-Ladder
14.3

Social Connection social-connection

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Economic Progress economic-progress

Stored mean 72.2 · Standard deviation 1.8 · Range 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Needs · Money needs-money

Stored mean 75.7 · Standard deviation 3.4 · Range 9.5

Fair Competition
78.3
Growth Efficiency
76.5
Collection & Build
76.2
Free Path
71.2
Light-Spend Convenience
71.4
Top-Ladder
80.7
Possession possession

Stored mean 69.3 · Standard deviation 4.5 · Range 14.3

Fair Competition
69.8
Growth Efficiency
72.2
Collection & Build
70.6
Free Path
61.1
Light-Spend Convenience
66.7
Top-Ladder
75.4

Collection collection

Stored mean 65.9 · Standard deviation 9.3 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Customization customization

Stored mean 91.3 · Standard deviation 4.3 · Range 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Accumulation accumulation

Stored mean 50.8 · Standard deviation 3 · Range 9.5

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
50
Top-Ladder
50
Competition Needs competition-needs

Stored mean 68.9 · Standard deviation 5.4 · Range 15.9

Fair Competition
71.4
Growth Efficiency
65.1
Collection & Build
72.2
Free Path
65.1
Light-Spend Convenience
61.9
Top-Ladder
77.8

Dominance dominance

Stored mean 55.6 · Standard deviation 8.3 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

Stored mean 91.3 · Standard deviation 4.3 · Range 9.5

Fair Competition
90.5
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Recognition recognition

Stored mean 59.9 · Standard deviation 10.8 · Range 26.2

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2
Growth Needs growth-needs

Stored mean 88.9 · Standard deviation 3 · Range 7.9

Fair Competition
93.7
Growth Efficiency
92.1
Collection & Build
85.7
Free Path
87.3
Light-Spend Convenience
85.7
Top-Ladder
88.9

Progression progression-needs

Stored mean 88.1 · Standard deviation 3.6 · Range 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Mastery mastery

Stored mean 89.7 · Standard deviation 4.3 · Range 9.5

Fair Competition
90.5
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Development development

Stored mean 88.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 56.7 · Standard deviation 1.6 · Range 4.2

Fair Competition
57.9
Growth Efficiency
54.5
Collection & Build
55.3
Free Path
58.7
Light-Spend Convenience
57.9
Top-Ladder
55.8
Fairness fairness

Stored mean 54.4 · Standard deviation 3.1 · Range 8.7

Fair Competition
60.3
Growth Efficiency
51.6
Collection & Build
51.6
Free Path
52.4
Light-Spend Convenience
54
Top-Ladder
56.3

In-Game Balance in-game-balance

Stored mean 57.9 · Standard deviation 4.7 · Range 11.9

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
66.7

Governance governance

Stored mean 50.4 · Standard deviation 6.2 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
40.5

Inclusivity inclusivity

Stored mean 54.8 · Standard deviation 4.3 · Range 11.9

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
61.9
Stability stability

Stored mean 56.1 · Standard deviation 4 · Range 12.7

Fair Competition
54
Growth Efficiency
57.1
Collection & Build
54.8
Free Path
64.3
Light-Spend Convenience
54.8
Top-Ladder
51.6

Equilibrium equilibrium

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
50

Resilience resilience

Stored mean 48 · Standard deviation 3.5 · Range 9.5

Fair Competition
47.6
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
40.5

Sustainability sustainability

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 59.7 · Standard deviation 3 · Range 10.3

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
65.1
Top-Ladder
59.5

Cohesion cohesion

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

Stored mean 50.4 · Standard deviation 9 · Range 31

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Reliability reliability

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3