← Delta Force MPM
Delta Force · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-21 · delta-force delta-force.json Copy source JSONSHA-256 2eb2c91549f5274c015270ade9fe8504b52a697acb37c9dcf653dad876f172dcGame Offering game-offeringStored mean 63.1 · Standard deviation 3.7 · Range 9.6
Fair Competition 62.4
Growth Efficiency 60.2
Collection & Build 60.4
Free Path 59.3
Light-Spend Convenience 67.4
Top-Ladder 68.9 Core coreStored mean 69.8 · Standard deviation 2.4 · Range 7.7
Fair Competition 74.3
Growth Efficiency 69.3
Collection & Build 68.3
Free Path 69.3
Light-Spend Convenience 66.7
Top-Ladder 71.2 Character characterStored mean 56.6 · Standard deviation 4.1 · Range 11.1
Fair Competition 65.9
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Personality personality Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Harmony harmony Stored mean 52.8 · Standard deviation 6.2 · Range 16.7
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Friendliness friendliness Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Graphic graphicStored mean 77.2 · Standard deviation 1.5 · Range 3.2
Fair Competition 79.4
Growth Efficiency 79.4
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Design design Stored mean 78.6 · Standard deviation 0 · Range 0
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Quality quality Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Motion motion Stored mean 88.9 · Standard deviation 4.5 · Range 9.5
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 75.7 · Standard deviation 4.2 · Range 13.5
Fair Competition 77.8
Growth Efficiency 73.8
Collection & Build 73.8
Free Path 77
Light-Spend Convenience 69
Top-Ladder 82.5 Variety variety Stored mean 84.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 78.6
Top-Ladder 85.7 Balance balance Stored mean 56.3 · Standard deviation 9.9 · Range 26.2
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 76.2 Dynamism dynamism Stored mean 86.1 · Standard deviation 4.8 · Range 16.7
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 78.6
Top-Ladder 85.7 System systemStored mean 69 · Standard deviation 0.9 · Range 2.4
Fair Competition 69.3
Growth Efficiency 67.7
Collection & Build 67.7
Free Path 69.8
Light-Spend Convenience 70.1
Top-Ladder 69 Growth Structure growth-structureStored mean 75.4 · Standard deviation 2.2 · Range 6.3
Fair Competition 74.6
Growth Efficiency 74.6
Collection & Build 76.2
Free Path 77.8
Light-Spend Convenience 71.4
Top-Ladder 77.8 Progression progression-structure Stored mean 88.1 · Standard deviation 3.6 · Range 9.5
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 85.7 Advancement advancement Stored mean 72.2 · Standard deviation 1.8 · Range 4.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Empowerment empowerment Stored mean 65.9 · Standard deviation 7 · Range 19
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 76.2 Economy economyStored mean 65.7 · Standard deviation 4.3 · Range 13.5
Fair Competition 61.9
Growth Efficiency 66.7
Collection & Build 65.1
Free Path 66.7
Light-Spend Convenience 73.8
Top-Ladder 60.3 Balance economic-balance Stored mean 55.2 · Standard deviation 9.9 · Range 28.6
Fair Competition 50
Growth Efficiency 57.1
Collection & Build 50
Free Path 47.6
Light-Spend Convenience 76.2
Top-Ladder 50 Insufficiency insufficiency Stored mean 65.1 · Standard deviation 3 · Range 9.5
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 61.9
Light-Spend Convenience 64.3
Top-Ladder 64.3 Supplement supplement Stored mean 77 · Standard deviation 8 · Range 23.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 90.5
Light-Spend Convenience 81
Top-Ladder 66.7 Content Structure content-structureStored mean 65.7 · Standard deviation 3.5 · Range 9.5
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 65.1
Light-Spend Convenience 65.1
Top-Ladder 69 Growth growth-content Stored mean 74.6 · Standard deviation 4.5 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 81
Top-Ladder 71.4 Competition competition-content Stored mean 55.6 · Standard deviation 8.3 · Range 21.4
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Operation operationStored mean 50.5 · Standard deviation 11.1 · Range 27.8
Fair Competition 43.7
Growth Efficiency 43.7
Collection & Build 45.2
Free Path 38.6
Light-Spend Convenience 65.3
Top-Ladder 66.4 Gacha gachaStored mean 42.9 · Standard deviation 13.9 · Range 37.3
Fair Competition 36.5
Growth Efficiency 36.5
Collection & Build 34.1
Free Path 26.2
Light-Spend Convenience 60.3
Top-Ladder 63.5 Price price Stored mean 48.4 · Standard deviation 17 · Range 45.2
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 26.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Probability probability Stored mean 34.1 · Standard deviation 16.8 · Range 42.9
Fair Competition 26.2
Growth Efficiency 26.2
Collection & Build 23.8
Free Path 14.3
Light-Spend Convenience 57.1
Top-Ladder 57.1 Reward Management reward-management Stored mean 46 · Standard deviation 8.5 · Range 23.8
Fair Competition 42.9
Growth Efficiency 42.9
Collection & Build 38.1
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 61.9 Store storeStored mean 48.4 · Standard deviation 17 · Range 45.2
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 26.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Reasonableness reasonableness Stored mean 48.4 · Standard deviation 17 · Range 45.2
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 26.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Timeliness timeliness Stored mean 48.4 · Standard deviation 17 · Range 45.2
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 26.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Convenience convenience Stored mean 48.4 · Standard deviation 17 · Range 45.2
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 26.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Event eventStored mean 60.2 · Standard deviation 4.5 · Range 10.3
Fair Competition 54
Growth Efficiency 54
Collection & Build 61.1
Free Path 63.5
Light-Spend Convenience 64.3
Top-Ladder 64.3 Comprehension comprehension Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 71.4 Involvement involvement Stored mean 52.4 · Standard deviation 7.5 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 40.5
Top-Ladder 50 Contribution contribution Stored mean 52 · Standard deviation 14 · Range 31
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 47.6
Light-Spend Convenience 71.4
Top-Ladder 71.4 Player Value player-valueStored mean 66.1 · Standard deviation 0.7 · Range 2.1
Fair Competition 66.8
Growth Efficiency 64.9
Collection & Build 65.9
Free Path 65.7
Light-Spend Convenience 66.2
Top-Ladder 67 Experience · Time experience-timeStored mean 65.8 · Standard deviation 2 · Range 5.6
Fair Competition 64
Growth Efficiency 63.8
Collection & Build 66.1
Free Path 67.2
Light-Spend Convenience 69.3
Top-Ladder 64.6 Enjoyment enjoymentStored mean 67.5 · Standard deviation 4.4 · Range 12.7
Fair Competition 67.5
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 65.9
Light-Spend Convenience 77
Top-Ladder 65.9 Excitement excitement Stored mean 86.9 · Standard deviation 5.1 · Range 16.7
Fair Competition 90.5
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 78.6
Top-Ladder 95.2 Amusement amusement Stored mean 40.9 · Standard deviation 14 · Range 40.5
Fair Competition 31
Growth Efficiency 35.7
Collection & Build 35.7
Free Path 40.5
Light-Spend Convenience 71.4
Top-Ladder 31 Flow flow Stored mean 74.6 · Standard deviation 4.5 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 71.4 Satisfaction satisfactionStored mean 76.1 · Standard deviation 4 · Range 10.3
Fair Competition 69
Growth Efficiency 72.2
Collection & Build 79.4
Free Path 79.4
Light-Spend Convenience 78.6
Top-Ladder 77.8 Achievement achievement Stored mean 92.1 · Standard deviation 4.5 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 85.7 Completion completion Stored mean 59.1 · Standard deviation 10 · Range 26.2
Fair Competition 50
Growth Efficiency 50
Collection & Build 61.9
Free Path 66.7
Light-Spend Convenience 50
Top-Ladder 76.2 Reward reward Stored mean 77 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 71.4 Real Benefit real-benefitStored mean 54 · Standard deviation 2.1 · Range 6.3
Fair Competition 55.6
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 56.3
Light-Spend Convenience 52.4
Top-Ladder 50 Emotional Relief emotional-relief Stored mean 22.6 · Standard deviation 6.4 · Range 14.3
Fair Competition 14.3
Growth Efficiency 28.6
Collection & Build 28.6
Free Path 28.6
Light-Spend Convenience 21.4
Top-Ladder 14.3 Social Connection social-connection Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Economic Progress economic-progress Stored mean 72.2 · Standard deviation 1.8 · Range 4.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 71.4
Top-Ladder 71.4 Needs · Money needs-moneyStored mean 75.7 · Standard deviation 3.4 · Range 9.5
Fair Competition 78.3
Growth Efficiency 76.5
Collection & Build 76.2
Free Path 71.2
Light-Spend Convenience 71.4
Top-Ladder 80.7 Possession possessionStored mean 69.3 · Standard deviation 4.5 · Range 14.3
Fair Competition 69.8
Growth Efficiency 72.2
Collection & Build 70.6
Free Path 61.1
Light-Spend Convenience 66.7
Top-Ladder 75.4 Collection collection Stored mean 65.9 · Standard deviation 9.3 · Range 31
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 50
Light-Spend Convenience 64.3
Top-Ladder 81 Customization customization Stored mean 91.3 · Standard deviation 4.3 · Range 9.5
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Accumulation accumulation Stored mean 50.8 · Standard deviation 3 · Range 9.5
Fair Competition 50
Growth Efficiency 57.1
Collection & Build 50
Free Path 47.6
Light-Spend Convenience 50
Top-Ladder 50 Competition Needs competition-needsStored mean 68.9 · Standard deviation 5.4 · Range 15.9
Fair Competition 71.4
Growth Efficiency 65.1
Collection & Build 72.2
Free Path 65.1
Light-Spend Convenience 61.9
Top-Ladder 77.8 Dominance dominance Stored mean 55.6 · Standard deviation 8.3 · Range 21.4
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Aspiration aspiration Stored mean 91.3 · Standard deviation 4.3 · Range 9.5
Fair Competition 90.5
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Recognition recognition Stored mean 59.9 · Standard deviation 10.8 · Range 26.2
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 71.4
Free Path 50
Light-Spend Convenience 50
Top-Ladder 76.2 Growth Needs growth-needsStored mean 88.9 · Standard deviation 3 · Range 7.9
Fair Competition 93.7
Growth Efficiency 92.1
Collection & Build 85.7
Free Path 87.3
Light-Spend Convenience 85.7
Top-Ladder 88.9 Progression progression-needs Stored mean 88.1 · Standard deviation 3.6 · Range 9.5
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mastery mastery Stored mean 89.7 · Standard deviation 4.3 · Range 9.5
Fair Competition 90.5
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Development development Stored mean 88.9 · Standard deviation 4.5 · Range 9.5
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Engagement · Passion engagement-passionStored mean 56.7 · Standard deviation 1.6 · Range 4.2
Fair Competition 57.9
Growth Efficiency 54.5
Collection & Build 55.3
Free Path 58.7
Light-Spend Convenience 57.9
Top-Ladder 55.8 Fairness fairnessStored mean 54.4 · Standard deviation 3.1 · Range 8.7
Fair Competition 60.3
Growth Efficiency 51.6
Collection & Build 51.6
Free Path 52.4
Light-Spend Convenience 54
Top-Ladder 56.3 In-Game Balance in-game-balance Stored mean 57.9 · Standard deviation 4.7 · Range 11.9
Fair Competition 61.9
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 66.7 Governance governance Stored mean 50.4 · Standard deviation 6.2 · Range 21.4
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 40.5 Inclusivity inclusivity Stored mean 54.8 · Standard deviation 4.3 · Range 11.9
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 61.9 Stability stabilityStored mean 56.1 · Standard deviation 4 · Range 12.7
Fair Competition 54
Growth Efficiency 57.1
Collection & Build 54.8
Free Path 64.3
Light-Spend Convenience 54.8
Top-Ladder 51.6 Equilibrium equilibrium Stored mean 53.2 · Standard deviation 4.7 · Range 11.9
Fair Competition 50
Growth Efficiency 57.1
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 50
Top-Ladder 50 Resilience resilience Stored mean 48 · Standard deviation 3.5 · Range 9.5
Fair Competition 47.6
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 40.5 Sustainability sustainability Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 64.3 Consistency consistencyStored mean 59.7 · Standard deviation 3 · Range 10.3
Fair Competition 59.5
Growth Efficiency 54.8
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 65.1
Top-Ladder 59.5 Cohesion cohesion Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Continuity continuity Stored mean 50.4 · Standard deviation 9 · Range 31
Fair Competition 50
Growth Efficiency 35.7
Collection & Build 50
Free Path 50
Light-Spend Convenience 66.7
Top-Ladder 50 Reliability reliability Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3