NOVASMCCOMPARE
KOEN
NOVASMC 홈
델타 포스

MPM

델타 포스 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

delta-force.json
SHA-2562eb2c91549f5274c015270ade9fe8504b52a697acb37c9dcf653dad876f172dc

Game Offering

game-offering

저장된 평균 63.1 · 표준편차 3.7 · 범위 9.6

Fair Competition
62.4
Growth Efficiency
60.2
Collection & Build
60.4
Free Path
59.3
Light-Spend Convenience
67.4
Top-Ladder
68.9
Core core

저장된 평균 69.8 · 표준편차 2.4 · 범위 7.7

Fair Competition
74.3
Growth Efficiency
69.3
Collection & Build
68.3
Free Path
69.3
Light-Spend Convenience
66.7
Top-Ladder
71.2
Character character

저장된 평균 56.6 · 표준편차 4.1 · 범위 11.1

Fair Competition
65.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Personality personality

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 52.8 · 표준편차 6.2 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Friendliness friendliness

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 77.2 · 표준편차 1.5 · 범위 3.2

Fair Competition
79.4
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Design design

저장된 평균 78.6 · 표준편차 0 · 범위 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 75.7 · 표준편차 4.2 · 범위 13.5

Fair Competition
77.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
77
Light-Spend Convenience
69
Top-Ladder
82.5

Variety variety

저장된 평균 84.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
85.7

Balance balance

저장된 평균 56.3 · 표준편차 9.9 · 범위 26.2

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Dynamism dynamism

저장된 평균 86.1 · 표준편차 4.8 · 범위 16.7

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
85.7
System system

저장된 평균 69 · 표준편차 0.9 · 범위 2.4

Fair Competition
69.3
Growth Efficiency
67.7
Collection & Build
67.7
Free Path
69.8
Light-Spend Convenience
70.1
Top-Ladder
69
Growth Structure growth-structure

저장된 평균 75.4 · 표준편차 2.2 · 범위 6.3

Fair Competition
74.6
Growth Efficiency
74.6
Collection & Build
76.2
Free Path
77.8
Light-Spend Convenience
71.4
Top-Ladder
77.8

Progression progression-structure

저장된 평균 88.1 · 표준편차 3.6 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

저장된 평균 72.2 · 표준편차 1.8 · 범위 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 65.9 · 표준편차 7 · 범위 19

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
76.2
Economy economy

저장된 평균 65.7 · 표준편차 4.3 · 범위 13.5

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
65.1
Free Path
66.7
Light-Spend Convenience
73.8
Top-Ladder
60.3

Balance economic-balance

저장된 평균 55.2 · 표준편차 9.9 · 범위 28.6

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
76.2
Top-Ladder
50

Insufficiency insufficiency

저장된 평균 65.1 · 표준편차 3 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
64.3

Supplement supplement

저장된 평균 77 · 표준편차 8 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
66.7
Content Structure content-structure

저장된 평균 65.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
69

Growth growth-content

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4

Competition competition-content

저장된 평균 55.6 · 표준편차 8.3 · 범위 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Operation operation

저장된 평균 50.5 · 표준편차 11.1 · 범위 27.8

Fair Competition
43.7
Growth Efficiency
43.7
Collection & Build
45.2
Free Path
38.6
Light-Spend Convenience
65.3
Top-Ladder
66.4
Gacha gacha

저장된 평균 42.9 · 표준편차 13.9 · 범위 37.3

Fair Competition
36.5
Growth Efficiency
36.5
Collection & Build
34.1
Free Path
26.2
Light-Spend Convenience
60.3
Top-Ladder
63.5

Price price

저장된 평균 48.4 · 표준편차 17 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Probability probability

저장된 평균 34.1 · 표준편차 16.8 · 범위 42.9

Fair Competition
26.2
Growth Efficiency
26.2
Collection & Build
23.8
Free Path
14.3
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reward Management reward-management

저장된 평균 46 · 표준편차 8.5 · 범위 23.8

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
61.9
Store store

저장된 평균 48.4 · 표준편차 17 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reasonableness reasonableness

저장된 평균 48.4 · 표준편차 17 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 48.4 · 표준편차 17 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Convenience convenience

저장된 평균 48.4 · 표준편차 17 · 범위 45.2

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
26.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Event event

저장된 평균 60.2 · 표준편차 4.5 · 범위 10.3

Fair Competition
54
Growth Efficiency
54
Collection & Build
61.1
Free Path
63.5
Light-Spend Convenience
64.3
Top-Ladder
64.3

Comprehension comprehension

저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4

Involvement involvement

저장된 평균 52.4 · 표준편차 7.5 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
40.5
Top-Ladder
50

Contribution contribution

저장된 평균 52 · 표준편차 14 · 범위 31

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
47.6
Light-Spend Convenience
71.4
Top-Ladder
71.4

Player Value

player-value

저장된 평균 66.1 · 표준편차 0.7 · 범위 2.1

Fair Competition
66.8
Growth Efficiency
64.9
Collection & Build
65.9
Free Path
65.7
Light-Spend Convenience
66.2
Top-Ladder
67
Experience · Time experience-time

저장된 평균 65.8 · 표준편차 2 · 범위 5.6

Fair Competition
64
Growth Efficiency
63.8
Collection & Build
66.1
Free Path
67.2
Light-Spend Convenience
69.3
Top-Ladder
64.6
Enjoyment enjoyment

저장된 평균 67.5 · 표준편차 4.4 · 범위 12.7

Fair Competition
67.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
65.9
Light-Spend Convenience
77
Top-Ladder
65.9

Excitement excitement

저장된 평균 86.9 · 표준편차 5.1 · 범위 16.7

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
95.2

Amusement amusement

저장된 평균 40.9 · 표준편차 14 · 범위 40.5

Fair Competition
31
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
40.5
Light-Spend Convenience
71.4
Top-Ladder
31

Flow flow

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 76.1 · 표준편차 4 · 범위 10.3

Fair Competition
69
Growth Efficiency
72.2
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
78.6
Top-Ladder
77.8

Achievement achievement

저장된 평균 92.1 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
85.7

Completion completion

저장된 평균 59.1 · 표준편차 10 · 범위 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
76.2

Reward reward

저장된 평균 77 · 표준편차 7 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 54 · 표준편차 2.1 · 범위 6.3

Fair Competition
55.6
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
56.3
Light-Spend Convenience
52.4
Top-Ladder
50

Emotional Relief emotional-relief

저장된 평균 22.6 · 표준편차 6.4 · 범위 14.3

Fair Competition
14.3
Growth Efficiency
28.6
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
21.4
Top-Ladder
14.3

Social Connection social-connection

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Economic Progress economic-progress

저장된 평균 72.2 · 표준편차 1.8 · 범위 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Needs · Money needs-money

저장된 평균 75.7 · 표준편차 3.4 · 범위 9.5

Fair Competition
78.3
Growth Efficiency
76.5
Collection & Build
76.2
Free Path
71.2
Light-Spend Convenience
71.4
Top-Ladder
80.7
Possession possession

저장된 평균 69.3 · 표준편차 4.5 · 범위 14.3

Fair Competition
69.8
Growth Efficiency
72.2
Collection & Build
70.6
Free Path
61.1
Light-Spend Convenience
66.7
Top-Ladder
75.4

Collection collection

저장된 평균 65.9 · 표준편차 9.3 · 범위 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Customization customization

저장된 평균 91.3 · 표준편차 4.3 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Accumulation accumulation

저장된 평균 50.8 · 표준편차 3 · 범위 9.5

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
50
Top-Ladder
50
Competition Needs competition-needs

저장된 평균 68.9 · 표준편차 5.4 · 범위 15.9

Fair Competition
71.4
Growth Efficiency
65.1
Collection & Build
72.2
Free Path
65.1
Light-Spend Convenience
61.9
Top-Ladder
77.8

Dominance dominance

저장된 평균 55.6 · 표준편차 8.3 · 범위 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 91.3 · 표준편차 4.3 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Recognition recognition

저장된 평균 59.9 · 표준편차 10.8 · 범위 26.2

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2
Growth Needs growth-needs

저장된 평균 88.9 · 표준편차 3 · 범위 7.9

Fair Competition
93.7
Growth Efficiency
92.1
Collection & Build
85.7
Free Path
87.3
Light-Spend Convenience
85.7
Top-Ladder
88.9

Progression progression-needs

저장된 평균 88.1 · 표준편차 3.6 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Mastery mastery

저장된 평균 89.7 · 표준편차 4.3 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Development development

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 56.7 · 표준편차 1.6 · 범위 4.2

Fair Competition
57.9
Growth Efficiency
54.5
Collection & Build
55.3
Free Path
58.7
Light-Spend Convenience
57.9
Top-Ladder
55.8
Fairness fairness

저장된 평균 54.4 · 표준편차 3.1 · 범위 8.7

Fair Competition
60.3
Growth Efficiency
51.6
Collection & Build
51.6
Free Path
52.4
Light-Spend Convenience
54
Top-Ladder
56.3

In-Game Balance in-game-balance

저장된 평균 57.9 · 표준편차 4.7 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
66.7

Governance governance

저장된 평균 50.4 · 표준편차 6.2 · 범위 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
40.5

Inclusivity inclusivity

저장된 평균 54.8 · 표준편차 4.3 · 범위 11.9

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
61.9
Stability stability

저장된 평균 56.1 · 표준편차 4 · 범위 12.7

Fair Competition
54
Growth Efficiency
57.1
Collection & Build
54.8
Free Path
64.3
Light-Spend Convenience
54.8
Top-Ladder
51.6

Equilibrium equilibrium

저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
50
Top-Ladder
50

Resilience resilience

저장된 평균 48 · 표준편차 3.5 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
40.5

Sustainability sustainability

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 59.7 · 표준편차 3 · 범위 10.3

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
65.1
Top-Ladder
59.5

Cohesion cohesion

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

저장된 평균 50.4 · 표준편차 9 · 범위 31

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Reliability reliability

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3