← AION 2 MPM
AION 2 · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-05-07 · aion-2 aion-2.json Copy source JSONSHA-256 526b8b4163472161ea6b56126ed32a3881061fc0707c6dff9bbe56486a250022Game Offering game-offeringStored mean 70.7 · Standard deviation 2.1 · Range 5.3
Fair Competition 69
Growth Efficiency 73
Collection & Build 73.7
Free Path 68.4
Light-Spend Convenience 71.5
Top-Ladder 68.6 Core coreStored mean 69.2 · Standard deviation 3.9 · Range 12.2
Fair Competition 67.5
Growth Efficiency 69.6
Collection & Build 77.2
Free Path 66.4
Light-Spend Convenience 69.6
Top-Ladder 65.1 Character characterStored mean 63.5 · Standard deviation 6.2 · Range 16.7
Fair Competition 66.7
Growth Efficiency 59.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 59.5 Personality personality Stored mean 68.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 71.4
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Harmony harmony Stored mean 68.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 71.4
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Friendliness friendliness Stored mean 54 · Standard deviation 6.3 · Range 16.7
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 66.7
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Graphic graphicStored mean 78.3 · Standard deviation 3.5 · Range 9.5
Fair Competition 76.2
Growth Efficiency 82.5
Collection & Build 79.4
Free Path 73
Light-Spend Convenience 82.5
Top-Ladder 76.2 Design design Stored mean 87.3 · Standard deviation 3.6 · Range 9.5
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Quality quality Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 71.4 Motion motion Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 71.4 Mechanics mechanicsStored mean 65.9 · Standard deviation 5.6 · Range 16.7
Fair Competition 59.5
Growth Efficiency 66.7
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 59.5 Variety variety Stored mean 70.6 · Standard deviation 5.6 · Range 16.7
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 64.3 Balance balance Stored mean 56.3 · Standard deviation 5.6 · Range 16.7
Fair Competition 50
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 50 Dynamism dynamism Stored mean 70.6 · Standard deviation 5.6 · Range 16.7
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 64.3 System systemStored mean 74.8 · Standard deviation 3.1 · Range 9
Fair Competition 73
Growth Efficiency 80.4
Collection & Build 73
Free Path 77.2
Light-Spend Convenience 71.4
Top-Ladder 73.5 Growth Structure growth-structureStored mean 81.2 · Standard deviation 7.1 · Range 20.6
Fair Competition 76.2
Growth Efficiency 92.1
Collection & Build 76.2
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Progression progression-structure Stored mean 90.5 · Standard deviation 4.8 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 95.2 Advancement advancement Stored mean 76.6 · Standard deviation 8.5 · Range 26.2
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 81 Empowerment empowerment Stored mean 76.6 · Standard deviation 8.5 · Range 26.2
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 81 Economy economyStored mean 72.2 · Standard deviation 5.8 · Range 14.3
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 61.9 Balance economic-balance Stored mean 77.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 76.2
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Insufficiency insufficiency Stored mean 62.3 · Standard deviation 6.2 · Range 14.3
Fair Competition 54.8
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 52.4 Supplement supplement Stored mean 76.6 · Standard deviation 6.2 · Range 14.3
Fair Competition 69.1
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Content Structure content-structureStored mean 70.9 · Standard deviation 3.5 · Range 9.5
Fair Competition 76.2
Growth Efficiency 73
Collection & Build 66.7
Free Path 69.8
Light-Spend Convenience 66.7
Top-Ladder 73 Growth growth-content Stored mean 77.8 · Standard deviation 7.1 · Range 19
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Competition competition-content Stored mean 61.9 · Standard deviation 4.8 · Range 9.5
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 66.7 Cooperation cooperation-content Stored mean 73 · Standard deviation 3.5 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Operation operationStored mean 68.2 · Standard deviation 3.7 · Range 11.9
Fair Competition 66.7
Growth Efficiency 69
Collection & Build 70.9
Free Path 61.6
Light-Spend Convenience 73.5
Top-Ladder 67.2 Gacha gachaStored mean 63.6 · Standard deviation 4.9 · Range 14.3
Fair Competition 61.1
Growth Efficiency 68.3
Collection & Build 68.3
Free Path 54
Light-Spend Convenience 65.1
Top-Ladder 65.1 Price price Stored mean 71.8 · Standard deviation 7.6 · Range 21.4
Fair Competition 59.5
Growth Efficiency 71.4
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 71.4 Probability probability Stored mean 59.5 · Standard deviation 6 · Range 19.1
Fair Competition 61.9
Growth Efficiency 66.7
Collection & Build 61.9
Free Path 47.6
Light-Spend Convenience 57.1
Top-Ladder 61.9 Reward Management reward-management Stored mean 59.5 · Standard deviation 6 · Range 19.1
Fair Competition 61.9
Growth Efficiency 66.7
Collection & Build 61.9
Free Path 47.6
Light-Spend Convenience 57.1
Top-Ladder 61.9 Store storeStored mean 72.9 · Standard deviation 4.9 · Range 13.5
Fair Competition 69.1
Growth Efficiency 72.2
Collection & Build 77.8
Free Path 67.5
Light-Spend Convenience 81
Top-Ladder 69.8 Reasonableness reasonableness Stored mean 77 · Standard deviation 5.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 66.7 Timeliness timeliness Stored mean 67.9 · Standard deviation 8.1 · Range 26.2
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 54.8
Light-Spend Convenience 81
Top-Ladder 71.4 Convenience convenience Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 71.4 Event eventStored mean 68 · Standard deviation 3.5 · Range 11.1
Fair Competition 69.8
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 63.5
Light-Spend Convenience 74.6
Top-Ladder 66.7 Comprehension comprehension Stored mean 57.1 · Standard deviation 5.5 · Range 19.1
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 47.6
Light-Spend Convenience 66.7
Top-Ladder 57.1 Involvement involvement Stored mean 71.4 · Standard deviation 5.5 · Range 19.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 81
Top-Ladder 71.4 Contribution contribution Stored mean 75.4 · Standard deviation 4.3 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 76.2
Top-Ladder 71.4 Player Value player-valueStored mean 74.2 · Standard deviation 2.3 · Range 5.6
Fair Competition 74.9
Growth Efficiency 76.7
Collection & Build 72
Free Path 72
Light-Spend Convenience 71.9
Top-Ladder 77.5 Experience · Time experience-timeStored mean 70.5 · Standard deviation 4.6 · Range 13.2
Fair Competition 66.4
Growth Efficiency 78.8
Collection & Build 67.7
Free Path 65.6
Light-Spend Convenience 73.3
Top-Ladder 71.2 Enjoyment enjoymentStored mean 72.2 · Standard deviation 7.2 · Range 17.5
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 69
Free Path 63.5
Light-Spend Convenience 81
Top-Ladder 74.6 Excitement excitement Stored mean 88.9 · Standard deviation 6.5 · Range 14.3
Fair Competition 81
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 81
Light-Spend Convenience 95.2
Top-Ladder 95.2 Amusement amusement Stored mean 54.8 · Standard deviation 9.5 · Range 23.8
Fair Competition 45.2
Growth Efficiency 66.7
Collection & Build 50
Free Path 42.9
Light-Spend Convenience 66.7
Top-Ladder 57.1 Flow flow Stored mean 73 · Standard deviation 5.9 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 71.4 Satisfaction satisfactionStored mean 76.3 · Standard deviation 6.1 · Range 16.7
Fair Competition 71.4
Growth Efficiency 87.3
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 70.6
Top-Ladder 81 Achievement achievement Stored mean 90.5 · Standard deviation 4.8 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 95.2 Completion completion Stored mean 59.9 · Standard deviation 9 · Range 26.2
Fair Competition 57.1
Growth Efficiency 76.2
Collection & Build 57.1
Free Path 52.4
Light-Spend Convenience 50
Top-Ladder 66.7 Reward reward Stored mean 78.6 · Standard deviation 6.6 · Range 19
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 76.2
Top-Ladder 81 Real Benefit real-benefitStored mean 63 · Standard deviation 4.4 · Range 11.1
Fair Competition 63.5
Growth Efficiency 68.3
Collection & Build 62.7
Free Path 57.1
Light-Spend Convenience 68.3
Top-Ladder 57.9 Emotional Relief emotional-relief Stored mean 40.5 · Standard deviation 8.9 · Range 23.8
Fair Competition 38.1
Growth Efficiency 52.4
Collection & Build 35.7
Free Path 28.6
Light-Spend Convenience 52.4
Top-Ladder 35.7 Social Connection social-connection Stored mean 73 · Standard deviation 3.5 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Economic Progress economic-progress Stored mean 75.4 · Standard deviation 5.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 66.7 Needs · Money needs-moneyStored mean 78.5 · Standard deviation 4.1 · Range 13.5
Fair Competition 77.8
Growth Efficiency 79.9
Collection & Build 80.2
Free Path 76.5
Light-Spend Convenience 71.7
Top-Ladder 85.2 Possession possessionStored mean 72.6 · Standard deviation 10.8 · Range 30.9
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 64.3
Light-Spend Convenience 65.9
Top-Ladder 74.6 Collection collection Stored mean 73.4 · Standard deviation 11.5 · Range 30.9
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 81 Customization customization Stored mean 72.6 · Standard deviation 10.5 · Range 30.9
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 64.3
Light-Spend Convenience 69.1
Top-Ladder 71.4 Accumulation accumulation Stored mean 71.8 · Standard deviation 10.9 · Range 30.9
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 71.4 Competition Needs competition-needsStored mean 81.5 · Standard deviation 8.9 · Range 20.6
Fair Competition 92.1
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 92.1 Dominance dominance Stored mean 79.4 · Standard deviation 8.5 · Range 19
Fair Competition 90.5
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 90.5 Aspiration aspiration Stored mean 88.1 · Standard deviation 7.5 · Range 16.7
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 78.6
Free Path 95.2
Light-Spend Convenience 78.6
Top-Ladder 95.2 Recognition recognition Stored mean 77 · Standard deviation 11.1 · Range 26.2
Fair Competition 90.5
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 90.5 Growth Needs growth-needsStored mean 81.5 · Standard deviation 6.6 · Range 18.3
Fair Competition 77
Growth Efficiency 92.1
Collection & Build 73.8
Free Path 79.4
Light-Spend Convenience 77.8
Top-Ladder 88.9 Progression progression-needs Stored mean 77.8 · Standard deviation 9 · Range 19
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 Mastery mastery Stored mean 92.1 · Standard deviation 4.5 · Range 9.5
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 95.2 Development development Stored mean 74.6 · Standard deviation 9.3 · Range 26.2
Fair Competition 64.3
Growth Efficiency 90.5
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 81 Engagement · Passion engagement-passionStored mean 73.5 · Standard deviation 4 · Range 12.2
Fair Competition 80.4
Growth Efficiency 71.4
Collection & Build 68.3
Free Path 73.8
Light-Spend Convenience 70.6
Top-Ladder 76.2 Fairness fairnessStored mean 64.8 · Standard deviation 6.7 · Range 17.5
Fair Competition 74.6
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 66.7
Light-Spend Convenience 61.9
Top-Ladder 71.4 In-Game Balance in-game-balance Stored mean 59.5 · Standard deviation 7.5 · Range 16.7
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 66.7 Governance governance Stored mean 77.8 · Standard deviation 7.1 · Range 19
Fair Competition 90.5
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 81 Inclusivity inclusivity Stored mean 57.1 · Standard deviation 7.1 · Range 16.7
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 50
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 66.7 Stability stabilityStored mean 80.2 · Standard deviation 4.3 · Range 9.5
Fair Competition 85.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 85.7
Light-Spend Convenience 81
Top-Ladder 76.2 Equilibrium equilibrium Stored mean 75.4 · Standard deviation 4.3 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 76.2
Top-Ladder 71.4 Resilience resilience Stored mean 89.7 · Standard deviation 4.3 · Range 9.5
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 90.5
Top-Ladder 85.7 Sustainability sustainability Stored mean 75.4 · Standard deviation 4.3 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 81
Light-Spend Convenience 76.2
Top-Ladder 71.4 Consistency consistencyStored mean 75.4 · Standard deviation 5.6 · Range 11.9
Fair Competition 81
Growth Efficiency 81
Collection & Build 71.4
Free Path 69.1
Light-Spend Convenience 69.1
Top-Ladder 81 Cohesion cohesion Stored mean 73.8 · Standard deviation 7.5 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 81 Continuity continuity Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 81
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Reliability reliability Stored mean 76.2 · Standard deviation 4.8 · Range 9.5
Fair Competition 81
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81