NOVASMCCOMPARE
KOEN
NOVASMC 홈
아이온2

MPM

아이온2 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

aion-2.json
SHA-256526b8b4163472161ea6b56126ed32a3881061fc0707c6dff9bbe56486a250022

Game Offering

game-offering

저장된 평균 70.7 · 표준편차 2.1 · 범위 5.3

Fair Competition
69
Growth Efficiency
73
Collection & Build
73.7
Free Path
68.4
Light-Spend Convenience
71.5
Top-Ladder
68.6
Core core

저장된 평균 69.2 · 표준편차 3.9 · 범위 12.2

Fair Competition
67.5
Growth Efficiency
69.6
Collection & Build
77.2
Free Path
66.4
Light-Spend Convenience
69.6
Top-Ladder
65.1
Character character

저장된 평균 63.5 · 표준편차 6.2 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Personality personality

저장된 평균 68.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 68.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 54 · 표준편차 6.3 · 범위 16.7

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 78.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
82.5
Collection & Build
79.4
Free Path
73
Light-Spend Convenience
82.5
Top-Ladder
76.2

Design design

저장된 평균 87.3 · 표준편차 3.6 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
71.4

Motion motion

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 65.9 · 표준편차 5.6 · 범위 16.7

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
59.5

Variety variety

저장된 평균 70.6 · 표준편차 5.6 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Balance balance

저장된 평균 56.3 · 표준편차 5.6 · 범위 16.7

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
50

Dynamism dynamism

저장된 평균 70.6 · 표준편차 5.6 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3
System system

저장된 평균 74.8 · 표준편차 3.1 · 범위 9

Fair Competition
73
Growth Efficiency
80.4
Collection & Build
73
Free Path
77.2
Light-Spend Convenience
71.4
Top-Ladder
73.5
Growth Structure growth-structure

저장된 평균 81.2 · 표준편차 7.1 · 범위 20.6

Fair Competition
76.2
Growth Efficiency
92.1
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Progression progression-structure

저장된 평균 90.5 · 표준편차 4.8 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
95.2

Advancement advancement

저장된 평균 76.6 · 표준편차 8.5 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81

Empowerment empowerment

저장된 평균 76.6 · 표준편차 8.5 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

저장된 평균 72.2 · 표준편차 5.8 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
61.9

Balance economic-balance

저장된 평균 77.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Insufficiency insufficiency

저장된 평균 62.3 · 표준편차 6.2 · 범위 14.3

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
52.4

Supplement supplement

저장된 평균 76.6 · 표준편차 6.2 · 범위 14.3

Fair Competition
69.1
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7
Content Structure content-structure

저장된 평균 70.9 · 표준편차 3.5 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
73
Collection & Build
66.7
Free Path
69.8
Light-Spend Convenience
66.7
Top-Ladder
73

Growth growth-content

저장된 평균 77.8 · 표준편차 7.1 · 범위 19

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Competition competition-content

저장된 평균 61.9 · 표준편차 4.8 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
66.7

Cooperation cooperation-content

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Operation operation

저장된 평균 68.2 · 표준편차 3.7 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
69
Collection & Build
70.9
Free Path
61.6
Light-Spend Convenience
73.5
Top-Ladder
67.2
Gacha gacha

저장된 평균 63.6 · 표준편차 4.9 · 범위 14.3

Fair Competition
61.1
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
54
Light-Spend Convenience
65.1
Top-Ladder
65.1

Price price

저장된 평균 71.8 · 표준편차 7.6 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
71.4

Probability probability

저장된 평균 59.5 · 표준편차 6 · 범위 19.1

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
61.9

Reward Management reward-management

저장된 평균 59.5 · 표준편차 6 · 범위 19.1

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
61.9
Store store

저장된 평균 72.9 · 표준편차 4.9 · 범위 13.5

Fair Competition
69.1
Growth Efficiency
72.2
Collection & Build
77.8
Free Path
67.5
Light-Spend Convenience
81
Top-Ladder
69.8

Reasonableness reasonableness

저장된 평균 77 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Timeliness timeliness

저장된 평균 67.9 · 표준편차 8.1 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
81
Top-Ladder
71.4

Convenience convenience

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
71.4
Event event

저장된 평균 68 · 표준편차 3.5 · 범위 11.1

Fair Competition
69.8
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
63.5
Light-Spend Convenience
74.6
Top-Ladder
66.7

Comprehension comprehension

저장된 평균 57.1 · 표준편차 5.5 · 범위 19.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
66.7
Top-Ladder
57.1

Involvement involvement

저장된 평균 71.4 · 표준편차 5.5 · 범위 19.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
71.4

Contribution contribution

저장된 평균 75.4 · 표준편차 4.3 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
71.4

Player Value

player-value

저장된 평균 74.2 · 표준편차 2.3 · 범위 5.6

Fair Competition
74.9
Growth Efficiency
76.7
Collection & Build
72
Free Path
72
Light-Spend Convenience
71.9
Top-Ladder
77.5
Experience · Time experience-time

저장된 평균 70.5 · 표준편차 4.6 · 범위 13.2

Fair Competition
66.4
Growth Efficiency
78.8
Collection & Build
67.7
Free Path
65.6
Light-Spend Convenience
73.3
Top-Ladder
71.2
Enjoyment enjoyment

저장된 평균 72.2 · 표준편차 7.2 · 범위 17.5

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
69
Free Path
63.5
Light-Spend Convenience
81
Top-Ladder
74.6

Excitement excitement

저장된 평균 88.9 · 표준편차 6.5 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
95.2
Top-Ladder
95.2

Amusement amusement

저장된 평균 54.8 · 표준편차 9.5 · 범위 23.8

Fair Competition
45.2
Growth Efficiency
66.7
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
57.1

Flow flow

저장된 평균 73 · 표준편차 5.9 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 76.3 · 표준편차 6.1 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
87.3
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
70.6
Top-Ladder
81

Achievement achievement

저장된 평균 90.5 · 표준편차 4.8 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

저장된 평균 59.9 · 표준편차 9 · 범위 26.2

Fair Competition
57.1
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
66.7

Reward reward

저장된 평균 78.6 · 표준편차 6.6 · 범위 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
81
Real Benefit real-benefit

저장된 평균 63 · 표준편차 4.4 · 범위 11.1

Fair Competition
63.5
Growth Efficiency
68.3
Collection & Build
62.7
Free Path
57.1
Light-Spend Convenience
68.3
Top-Ladder
57.9

Emotional Relief emotional-relief

저장된 평균 40.5 · 표준편차 8.9 · 범위 23.8

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
35.7
Free Path
28.6
Light-Spend Convenience
52.4
Top-Ladder
35.7

Social Connection social-connection

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
66.7
Needs · Money needs-money

저장된 평균 78.5 · 표준편차 4.1 · 범위 13.5

Fair Competition
77.8
Growth Efficiency
79.9
Collection & Build
80.2
Free Path
76.5
Light-Spend Convenience
71.7
Top-Ladder
85.2
Possession possession

저장된 평균 72.6 · 표준편차 10.8 · 범위 30.9

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
65.9
Top-Ladder
74.6

Collection collection

저장된 평균 73.4 · 표준편차 11.5 · 범위 30.9

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Customization customization

저장된 평균 72.6 · 표준편차 10.5 · 범위 30.9

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
69.1
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 71.8 · 표준편차 10.9 · 범위 30.9

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 81.5 · 표준편차 8.9 · 범위 20.6

Fair Competition
92.1
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
92.1

Dominance dominance

저장된 평균 79.4 · 표준편차 8.5 · 범위 19

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
90.5

Aspiration aspiration

저장된 평균 88.1 · 표준편차 7.5 · 범위 16.7

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
95.2

Recognition recognition

저장된 평균 77 · 표준편차 11.1 · 범위 26.2

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 81.5 · 표준편차 6.6 · 범위 18.3

Fair Competition
77
Growth Efficiency
92.1
Collection & Build
73.8
Free Path
79.4
Light-Spend Convenience
77.8
Top-Ladder
88.9

Progression progression-needs

저장된 평균 77.8 · 표준편차 9 · 범위 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Mastery mastery

저장된 평균 92.1 · 표준편차 4.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
95.2

Development development

저장된 평균 74.6 · 표준편차 9.3 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
81
Engagement · Passion engagement-passion

저장된 평균 73.5 · 표준편차 4 · 범위 12.2

Fair Competition
80.4
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
73.8
Light-Spend Convenience
70.6
Top-Ladder
76.2
Fairness fairness

저장된 평균 64.8 · 표준편차 6.7 · 범위 17.5

Fair Competition
74.6
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
71.4

In-Game Balance in-game-balance

저장된 평균 59.5 · 표준편차 7.5 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
66.7

Governance governance

저장된 평균 77.8 · 표준편차 7.1 · 범위 19

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Inclusivity inclusivity

저장된 평균 57.1 · 표준편차 7.1 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
66.7
Stability stability

저장된 평균 80.2 · 표준편차 4.3 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
76.2

Equilibrium equilibrium

저장된 평균 75.4 · 표준편차 4.3 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
71.4

Resilience resilience

저장된 평균 89.7 · 표준편차 4.3 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
90.5
Top-Ladder
85.7

Sustainability sustainability

저장된 평균 75.4 · 표준편차 4.3 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
71.4
Consistency consistency

저장된 평균 75.4 · 표준편차 5.6 · 범위 11.9

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
69.1
Light-Spend Convenience
69.1
Top-Ladder
81

Cohesion cohesion

저장된 평균 73.8 · 표준편차 7.5 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Continuity continuity

저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Reliability reliability

저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81