← 명조MPM
명조 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 66.6 · 표준편차 1.6 · 범위 5.2
- Fair Competition
- 65.9
- Growth Efficiency
- 66.5
- Collection & Build
- 66
- Free Path
- 64.6
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 66.9
Core core
저장된 평균 67.9 · 표준편차 5.6 · 범위 13.5
- Fair Competition
- 76.2
- Growth Efficiency
- 64.3
- Collection & Build
- 75.4
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 62.7
Character character
저장된 평균 69.4 · 표준편차 7.3 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Personality personality
저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 69 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Friendliness friendliness
저장된 평균 69 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 68.8 · 표준편차 4.1 · 범위 14.3
- Fair Competition
- 75.4
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 61.1
Design design
저장된 평균 69 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Quality quality
저장된 평균 68.7 · 표준편차 7.3 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 59.5
Motion motion
저장된 평균 68.7 · 표준편차 8.1 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 59.5
Mechanics mechanics
저장된 평균 65.3 · 표준편차 7.2 · 범위 16.7
- Fair Competition
- 74.6
- Growth Efficiency
- 59.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 62.7
Variety variety
저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance balance
저장된 평균 56.7 · 표준편차 7.1 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 59.5
Dynamism dynamism
저장된 평균 69 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
System system
저장된 평균 64.9 · 표준편차 3.9 · 범위 12.2
- Fair Competition
- 65.9
- Growth Efficiency
- 67.5
- Collection & Build
- 56.9
- Free Path
- 64.6
- Light-Spend Convenience
- 69
- Top-Ladder
- 65.6
Growth Structure growth-structure
저장된 평균 69.8 · 표준편차 4.5 · 범위 14.3
- Fair Competition
- 69.8
- Growth Efficiency
- 75.4
- Collection & Build
- 61.1
- Free Path
- 69
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 69.8
Progression progression-structure
저장된 평균 71 · 표준편차 8.5 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Advancement advancement
저장된 평균 71 · 표준편차 8.5 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Empowerment empowerment
저장된 평균 67.5 · 표준편차 10.8 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Economy economy
저장된 평균 70.1 · 표준편차 6.1 · 범위 17.5
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 61.1
- Free Path
- 71.4
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 69
Balance economic-balance
저장된 평균 75 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Insufficiency insufficiency
저장된 평균 64.7 · 표준편차 7.3 · 범위 23.8
- Fair Competition
- 64.3
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Supplement supplement
저장된 평균 70.6 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 59.5
- Free Path
- 81
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 54.8 · 표준편차 4.9 · 범위 15.1
- Fair Competition
- 63.5
- Growth Efficiency
- 50.8
- Collection & Build
- 48.4
- Free Path
- 53.2
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.9
Growth growth-content
저장된 평균 67.9 · 표준편차 5.5 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Competition competition-content
저장된 평균 47.2 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 61.9
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 40.5
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 54.8
Cooperation cooperation-content
저장된 평균 49.2 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Operation operation
저장된 평균 67.2 · 표준편차 6.5 · 범위 20.6
- Fair Competition
- 55.6
- Growth Efficiency
- 67.7
- Collection & Build
- 65.9
- Free Path
- 65.1
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 72.5
Gacha gacha
저장된 평균 66.1 · 표준편차 11 · 범위 33.3
- Fair Competition
- 58.7
- Growth Efficiency
- 64.3
- Collection & Build
- 75.4
- Free Path
- 47.6
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 81
Price price
저장된 평균 63.9 · 표준편차 14.2 · 범위 38.1
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 42.9
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Probability probability
저장된 평균 67.9 · 표준편차 10.7 · 범위 31
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Reward Management reward-management
저장된 평균 66.7 · 표준편차 11.2 · 범위 31
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Store store
저장된 평균 65.6 · 표준편차 11 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 68.3
- Collection & Build
- 61.1
- Free Path
- 65.9
- Light-Spend Convenience
- 81
- Top-Ladder
- 72.2
Reasonableness reasonableness
저장된 평균 64.7 · 표준편차 12.9 · 범위 40.5
- Fair Competition
- 45.2
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 54.8
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Timeliness timeliness
저장된 평균 60.7 · 표준편차 12.4 · 범위 38.1
- Fair Competition
- 40.5
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 78.6
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Convenience convenience
저장된 평균 71.4 · 표준편차 13 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Event event
저장된 평균 69.7 · 표준편차 7.8 · 범위 20.6
- Fair Competition
- 62.7
- Growth Efficiency
- 70.6
- Collection & Build
- 61.1
- Free Path
- 81.7
- Light-Spend Convenience
- 77.8
- Top-Ladder
- 64.3
Comprehension comprehension
저장된 평균 71 · 표준편차 9.2 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 59.5
- Free Path
- 85.7
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 71.4 · 표준편차 9.5 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 73.8
- Collection & Build
- 59.5
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Contribution contribution
저장된 평균 66.7 · 표준편차 6 · 범위 19
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 69
- Top-Ladder
- 64.3
Player Value
player-value저장된 평균 64.4 · 표준편차 1.4 · 범위 3.5
- Fair Competition
- 63.2
- Growth Efficiency
- 63.1
- Collection & Build
- 62.7
- Free Path
- 65.9
- Light-Spend Convenience
- 65.5
- Top-Ladder
- 66.2
Experience · Time experience-time
저장된 평균 64.9 · 표준편차 4.8 · 범위 11.4
- Fair Competition
- 61.9
- Growth Efficiency
- 60.1
- Collection & Build
- 60.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.2
- Top-Ladder
- 64.8
Enjoyment enjoyment
저장된 평균 66 · 표준편차 7.7 · 범위 21.4
- Fair Competition
- 63.5
- Growth Efficiency
- 56.3
- Collection & Build
- 57.9
- Free Path
- 77.8
- Light-Spend Convenience
- 73
- Top-Ladder
- 67.5
Excitement excitement
저장된 평균 72.6 · 표준편차 5.8 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 73.8
Amusement amusement
저장된 평균 61.9 · 표준편차 18.1 · 범위 40.5
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Flow flow
저장된 평균 63.5 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 59.5
- Collection & Build
- 50
- Free Path
- 78.6
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Satisfaction satisfaction
저장된 평균 69.4 · 표준편차 3.7 · 범위 11.1
- Fair Competition
- 72.2
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 69.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 62.7
Achievement achievement
저장된 평균 71.8 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 73.8
Completion completion
저장된 평균 67.1 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 54.8
Reward reward
저장된 평균 69.4 · 표준편차 7.8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 69
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 59.5
Real Benefit real-benefit
저장된 평균 59.3 · 표준편차 6.9 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 52.4
- Collection & Build
- 55.6
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 64.3
Emotional Relief emotional-relief
저장된 평균 53.6 · 표준편차 17.8 · 범위 45.2
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 50
- Free Path
- 69
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Social Connection social-connection
저장된 평균 48.4 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 54.8
Economic Progress economic-progress
저장된 평균 75.8 · 표준편차 6.9 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 73.8
Needs · Money needs-money
저장된 평균 63.6 · 표준편차 3.7 · 범위 11.1
- Fair Competition
- 62.4
- Growth Efficiency
- 64.3
- Collection & Build
- 66.7
- Free Path
- 58.5
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 69.6
Possession possession
저장된 평균 62.8 · 표준편차 13.8 · 범위 38.9
- Fair Competition
- 50
- Growth Efficiency
- 62.7
- Collection & Build
- 85.7
- Free Path
- 46.8
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 75.4
Collection collection
저장된 평균 65.9 · 표준편차 16.9 · 범위 45.2
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 95.2
- Free Path
- 50
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Customization customization
저장된 평균 63.5 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 40.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Accumulation accumulation
저장된 평균 59.1 · 표준편차 11.2 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 59.5
- Collection & Build
- 81
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 57.9 · 표준편차 6.2 · 범위 14.3
- Fair Competition
- 65.9
- Growth Efficiency
- 54.8
- Collection & Build
- 53.2
- Free Path
- 53.2
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 67.5
Dominance dominance
저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 72.2 · 표준편차 7 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 73.8
- Collection & Build
- 69
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Recognition recognition
저장된 평균 44.4 · 표준편차 3.3 · 범위 9.5
- Fair Competition
- 45.2
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 50
Growth Needs growth-needs
저장된 평균 70.1 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 75.4
- Collection & Build
- 61.1
- Free Path
- 75.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 65.9
Progression progression-needs
저장된 평균 72.6 · 표준편차 10.2 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Mastery mastery
저장된 평균 70.2 · 표준편차 7.7 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 73.8
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69
Development development
저장된 평균 67.5 · 표준편차 7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 59.5
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Engagement · Passion engagement-passion
저장된 평균 64.8 · 표준편차 1.9 · 범위 6.3
- Fair Competition
- 65.3
- Growth Efficiency
- 65.1
- Collection & Build
- 61.4
- Free Path
- 67.7
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 64.3
Fairness fairness
저장된 평균 60.3 · 표준편차 2.6 · 범위 6.3
- Fair Competition
- 58.7
- Growth Efficiency
- 61.1
- Collection & Build
- 57.1
- Free Path
- 63.5
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 63.5
In-Game Balance in-game-balance
저장된 평균 56.7 · 표준편차 2.9 · 범위 7.1
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 61.9
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 59.5
Governance governance
저장된 평균 69 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Inclusivity inclusivity
저장된 평균 55.2 · 표준편차 8.5 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 45.2
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 59.5
Stability stability
저장된 평균 66.8 · 표준편차 2.6 · 범위 7.1
- Fair Competition
- 69
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 65.9
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 64.3
Equilibrium equilibrium
저장된 평균 67.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Resilience resilience
저장된 평균 65.9 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 64.3
Sustainability sustainability
저장된 평균 66.7 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 67.3 · 표준편차 4.2 · 범위 11.1
- Fair Competition
- 68.3
- Growth Efficiency
- 62.7
- Collection & Build
- 62.7
- Free Path
- 73.8
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 65.1
Cohesion cohesion
저장된 평균 69 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Continuity continuity
저장된 평균 63.1 · 표준편차 10.4 · 범위 33.3
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 45.2
- Free Path
- 78.6
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 69.8 · 표준편차 6.2 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 66.7