NOVASMCCOMPARE
KOEN
NOVASMC 홈
명조

MPM

명조 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

wuthering-waves.json
SHA-256691e5303371ffaf7d765e22c04f868b3e46fcd4087f6958d77bffd315c1040a7

Game Offering

game-offering

저장된 평균 66.6 · 표준편차 1.6 · 범위 5.2

Fair Competition
65.9
Growth Efficiency
66.5
Collection & Build
66
Free Path
64.6
Light-Spend Convenience
69.8
Top-Ladder
66.9
Core core

저장된 평균 67.9 · 표준편차 5.6 · 범위 13.5

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
75.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
62.7
Character character

저장된 평균 69.4 · 표준편차 7.3 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 69 · 표준편차 6.7 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 69 · 표준편차 6.7 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 68.8 · 표준편차 4.1 · 범위 14.3

Fair Competition
75.4
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
61.1

Design design

저장된 평균 69 · 표준편차 6.7 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

저장된 평균 68.7 · 표준편차 7.3 · 범위 19

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
59.5

Motion motion

저장된 평균 68.7 · 표준편차 8.1 · 범위 21.4

Fair Competition
81
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
59.5
Mechanics mechanics

저장된 평균 65.3 · 표준편차 7.2 · 범위 16.7

Fair Competition
74.6
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
62.7

Variety variety

저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 56.7 · 표준편차 7.1 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5

Dynamism dynamism

저장된 평균 69 · 표준편차 6.7 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

저장된 평균 64.9 · 표준편차 3.9 · 범위 12.2

Fair Competition
65.9
Growth Efficiency
67.5
Collection & Build
56.9
Free Path
64.6
Light-Spend Convenience
69
Top-Ladder
65.6
Growth Structure growth-structure

저장된 평균 69.8 · 표준편차 4.5 · 범위 14.3

Fair Competition
69.8
Growth Efficiency
75.4
Collection & Build
61.1
Free Path
69
Light-Spend Convenience
73.8
Top-Ladder
69.8

Progression progression-structure

저장된 평균 71 · 표준편차 8.5 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
59.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
64.3

Advancement advancement

저장된 평균 71 · 표준편차 8.5 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
59.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
64.3

Empowerment empowerment

저장된 평균 67.5 · 표준편차 10.8 · 범위 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

저장된 평균 70.1 · 표준편차 6.1 · 범위 17.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
61.1
Free Path
71.4
Light-Spend Convenience
78.6
Top-Ladder
69

Balance economic-balance

저장된 평균 75 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Insufficiency insufficiency

저장된 평균 64.7 · 표준편차 7.3 · 범위 23.8

Fair Competition
64.3
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
54.8
Light-Spend Convenience
78.6
Top-Ladder
64.3

Supplement supplement

저장된 평균 70.6 · 표준편차 8.2 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
78.6
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 54.8 · 표준편차 4.9 · 범위 15.1

Fair Competition
63.5
Growth Efficiency
50.8
Collection & Build
48.4
Free Path
53.2
Light-Spend Convenience
54.8
Top-Ladder
57.9

Growth growth-content

저장된 평균 67.9 · 표준편차 5.5 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Competition competition-content

저장된 평균 47.2 · 표준편차 8.3 · 범위 21.4

Fair Competition
61.9
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
45.2
Top-Ladder
54.8

Cooperation cooperation-content

저장된 평균 49.2 · 표준편차 6.4 · 범위 14.3

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Operation operation

저장된 평균 67.2 · 표준편차 6.5 · 범위 20.6

Fair Competition
55.6
Growth Efficiency
67.7
Collection & Build
65.9
Free Path
65.1
Light-Spend Convenience
76.2
Top-Ladder
72.5
Gacha gacha

저장된 평균 66.1 · 표준편차 11 · 범위 33.3

Fair Competition
58.7
Growth Efficiency
64.3
Collection & Build
75.4
Free Path
47.6
Light-Spend Convenience
69.8
Top-Ladder
81

Price price

저장된 평균 63.9 · 표준편차 14.2 · 범위 38.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
42.9
Light-Spend Convenience
81
Top-Ladder
81

Probability probability

저장된 평균 67.9 · 표준편차 10.7 · 범위 31

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
81
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Reward Management reward-management

저장된 평균 66.7 · 표준편차 11.2 · 범위 31

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
81
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Store store

저장된 평균 65.6 · 표준편차 11 · 범위 35.7

Fair Competition
45.2
Growth Efficiency
68.3
Collection & Build
61.1
Free Path
65.9
Light-Spend Convenience
81
Top-Ladder
72.2

Reasonableness reasonableness

저장된 평균 64.7 · 표준편차 12.9 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
85.7
Top-Ladder
73.8

Timeliness timeliness

저장된 평균 60.7 · 표준편차 12.4 · 범위 38.1

Fair Competition
40.5
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
64.3

Convenience convenience

저장된 평균 71.4 · 표준편차 13 · 범위 35.7

Fair Competition
50
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
78.6
Event event

저장된 평균 69.7 · 표준편차 7.8 · 범위 20.6

Fair Competition
62.7
Growth Efficiency
70.6
Collection & Build
61.1
Free Path
81.7
Light-Spend Convenience
77.8
Top-Ladder
64.3

Comprehension comprehension

저장된 평균 71 · 표준편차 9.2 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
59.5
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
64.3

Involvement involvement

저장된 평균 71.4 · 표준편차 9.5 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3

Contribution contribution

저장된 평균 66.7 · 표준편차 6 · 범위 19

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
69
Top-Ladder
64.3

Player Value

player-value

저장된 평균 64.4 · 표준편차 1.4 · 범위 3.5

Fair Competition
63.2
Growth Efficiency
63.1
Collection & Build
62.7
Free Path
65.9
Light-Spend Convenience
65.5
Top-Ladder
66.2
Experience · Time experience-time

저장된 평균 64.9 · 표준편차 4.8 · 범위 11.4

Fair Competition
61.9
Growth Efficiency
60.1
Collection & Build
60.1
Free Path
71.4
Light-Spend Convenience
71.2
Top-Ladder
64.8
Enjoyment enjoyment

저장된 평균 66 · 표준편차 7.7 · 범위 21.4

Fair Competition
63.5
Growth Efficiency
56.3
Collection & Build
57.9
Free Path
77.8
Light-Spend Convenience
73
Top-Ladder
67.5

Excitement excitement

저장된 평균 72.6 · 표준편차 5.8 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
69
Light-Spend Convenience
69
Top-Ladder
73.8

Amusement amusement

저장된 평균 61.9 · 표준편차 18.1 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

저장된 평균 63.5 · 표준편차 8.4 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
59.5
Collection & Build
50
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 69.4 · 표준편차 3.7 · 범위 11.1

Fair Competition
72.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
69.8
Light-Spend Convenience
73.8
Top-Ladder
62.7

Achievement achievement

저장된 평균 71.8 · 표준편차 7.6 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
73.8

Completion completion

저장된 평균 67.1 · 표준편차 8.1 · 범위 23.8

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
54.8

Reward reward

저장된 평균 69.4 · 표준편차 7.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
69
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
78.6
Top-Ladder
59.5
Real Benefit real-benefit

저장된 평균 59.3 · 표준편차 6.9 · 범위 16.7

Fair Competition
50
Growth Efficiency
52.4
Collection & Build
55.6
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
64.3

Emotional Relief emotional-relief

저장된 평균 53.6 · 표준편차 17.8 · 범위 45.2

Fair Competition
31
Growth Efficiency
31
Collection & Build
50
Free Path
69
Light-Spend Convenience
76.2
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 48.4 · 표준편차 4.5 · 범위 9.5

Fair Competition
54.8
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
54.8

Economic Progress economic-progress

저장된 평균 75.8 · 표준편차 6.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
73.8
Needs · Money needs-money

저장된 평균 63.6 · 표준편차 3.7 · 범위 11.1

Fair Competition
62.4
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
58.5
Light-Spend Convenience
60.3
Top-Ladder
69.6
Possession possession

저장된 평균 62.8 · 표준편차 13.8 · 범위 38.9

Fair Competition
50
Growth Efficiency
62.7
Collection & Build
85.7
Free Path
46.8
Light-Spend Convenience
56.3
Top-Ladder
75.4

Collection collection

저장된 평균 65.9 · 표준편차 16.9 · 범위 45.2

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
95.2
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
81

Customization customization

저장된 평균 63.5 · 표준편차 14.8 · 범위 40.5

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
81
Free Path
40.5
Light-Spend Convenience
64.3
Top-Ladder
81

Accumulation accumulation

저장된 평균 59.1 · 표준편차 11.2 · 범위 31

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
81
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Competition Needs competition-needs

저장된 평균 57.9 · 표준편차 6.2 · 범위 14.3

Fair Competition
65.9
Growth Efficiency
54.8
Collection & Build
53.2
Free Path
53.2
Light-Spend Convenience
53.2
Top-Ladder
67.5

Dominance dominance

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 72.2 · 표준편차 7 · 범위 16.7

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
69
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Recognition recognition

저장된 평균 44.4 · 표준편차 3.3 · 범위 9.5

Fair Competition
45.2
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
50
Growth Needs growth-needs

저장된 평균 70.1 · 표준편차 5.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
75.4
Collection & Build
61.1
Free Path
75.4
Light-Spend Convenience
71.4
Top-Ladder
65.9

Progression progression-needs

저장된 평균 72.6 · 표준편차 10.2 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3

Mastery mastery

저장된 평균 70.2 · 표준편차 7.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
69

Development development

저장된 평균 67.5 · 표준편차 7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 64.8 · 표준편차 1.9 · 범위 6.3

Fair Competition
65.3
Growth Efficiency
65.1
Collection & Build
61.4
Free Path
67.7
Light-Spend Convenience
65.1
Top-Ladder
64.3
Fairness fairness

저장된 평균 60.3 · 표준편차 2.6 · 범위 6.3

Fair Competition
58.7
Growth Efficiency
61.1
Collection & Build
57.1
Free Path
63.5
Light-Spend Convenience
57.9
Top-Ladder
63.5

In-Game Balance in-game-balance

저장된 평균 56.7 · 표준편차 2.9 · 범위 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
59.5

Governance governance

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Inclusivity inclusivity

저장된 평균 55.2 · 표준편차 8.5 · 범위 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
45.2
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
59.5
Stability stability

저장된 평균 66.8 · 표준편차 2.6 · 범위 7.1

Fair Competition
69
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
64.3

Equilibrium equilibrium

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

저장된 평균 65.9 · 표준편차 2.2 · 범위 4.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
69
Light-Spend Convenience
69
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 66.7 · 표준편차 5.3 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 67.3 · 표준편차 4.2 · 범위 11.1

Fair Competition
68.3
Growth Efficiency
62.7
Collection & Build
62.7
Free Path
73.8
Light-Spend Convenience
71.4
Top-Ladder
65.1

Cohesion cohesion

저장된 평균 69 · 표준편차 6.7 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

저장된 평균 63.1 · 표준편차 10.4 · 범위 33.3

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
45.2
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

저장된 평균 69.8 · 표준편차 6.2 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
66.7