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Wuthering Waves

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Wuthering Waves · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

wuthering-waves.json
SHA-256691e5303371ffaf7d765e22c04f868b3e46fcd4087f6958d77bffd315c1040a7

Game Offering

game-offering

Stored mean 66.6 · Standard deviation 1.6 · Range 5.2

Fair Competition
65.9
Growth Efficiency
66.5
Collection & Build
66
Free Path
64.6
Light-Spend Convenience
69.8
Top-Ladder
66.9
Core core

Stored mean 67.9 · Standard deviation 5.6 · Range 13.5

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
75.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
62.7
Character character

Stored mean 69.4 · Standard deviation 7.3 · Range 16.7

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

Stored mean 70.2 · Standard deviation 8.7 · Range 21.4

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

Stored mean 69 · Standard deviation 6.7 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

Stored mean 69 · Standard deviation 6.7 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

Stored mean 68.8 · Standard deviation 4.1 · Range 14.3

Fair Competition
75.4
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
61.1

Design design

Stored mean 69 · Standard deviation 6.7 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

Stored mean 68.7 · Standard deviation 7.3 · Range 19

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
59.5

Motion motion

Stored mean 68.7 · Standard deviation 8.1 · Range 21.4

Fair Competition
81
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
59.5
Mechanics mechanics

Stored mean 65.3 · Standard deviation 7.2 · Range 16.7

Fair Competition
74.6
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
62.7

Variety variety

Stored mean 70.2 · Standard deviation 8.7 · Range 21.4

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

Stored mean 56.7 · Standard deviation 7.1 · Range 16.7

Fair Competition
66.7
Growth Efficiency
50
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5

Dynamism dynamism

Stored mean 69 · Standard deviation 6.7 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

Stored mean 64.9 · Standard deviation 3.9 · Range 12.2

Fair Competition
65.9
Growth Efficiency
67.5
Collection & Build
56.9
Free Path
64.6
Light-Spend Convenience
69
Top-Ladder
65.6
Growth Structure growth-structure

Stored mean 69.8 · Standard deviation 4.5 · Range 14.3

Fair Competition
69.8
Growth Efficiency
75.4
Collection & Build
61.1
Free Path
69
Light-Spend Convenience
73.8
Top-Ladder
69.8

Progression progression-structure

Stored mean 71 · Standard deviation 8.5 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
59.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
64.3

Advancement advancement

Stored mean 71 · Standard deviation 8.5 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
59.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
64.3

Empowerment empowerment

Stored mean 67.5 · Standard deviation 10.8 · Range 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

Stored mean 70.1 · Standard deviation 6.1 · Range 17.5

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
61.1
Free Path
71.4
Light-Spend Convenience
78.6
Top-Ladder
69

Balance economic-balance

Stored mean 75 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Insufficiency insufficiency

Stored mean 64.7 · Standard deviation 7.3 · Range 23.8

Fair Competition
64.3
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
54.8
Light-Spend Convenience
78.6
Top-Ladder
64.3

Supplement supplement

Stored mean 70.6 · Standard deviation 8.2 · Range 21.4

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
78.6
Top-Ladder
64.3
Content Structure content-structure

Stored mean 54.8 · Standard deviation 4.9 · Range 15.1

Fair Competition
63.5
Growth Efficiency
50.8
Collection & Build
48.4
Free Path
53.2
Light-Spend Convenience
54.8
Top-Ladder
57.9

Growth growth-content

Stored mean 67.9 · Standard deviation 5.5 · Range 14.3

Fair Competition
78.6
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Competition competition-content

Stored mean 47.2 · Standard deviation 8.3 · Range 21.4

Fair Competition
61.9
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
45.2
Top-Ladder
54.8

Cooperation cooperation-content

Stored mean 49.2 · Standard deviation 6.4 · Range 14.3

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Operation operation

Stored mean 67.2 · Standard deviation 6.5 · Range 20.6

Fair Competition
55.6
Growth Efficiency
67.7
Collection & Build
65.9
Free Path
65.1
Light-Spend Convenience
76.2
Top-Ladder
72.5
Gacha gacha

Stored mean 66.1 · Standard deviation 11 · Range 33.3

Fair Competition
58.7
Growth Efficiency
64.3
Collection & Build
75.4
Free Path
47.6
Light-Spend Convenience
69.8
Top-Ladder
81

Price price

Stored mean 63.9 · Standard deviation 14.2 · Range 38.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
42.9
Light-Spend Convenience
81
Top-Ladder
81

Probability probability

Stored mean 67.9 · Standard deviation 10.7 · Range 31

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
81
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81

Reward Management reward-management

Stored mean 66.7 · Standard deviation 11.2 · Range 31

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
81
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
81
Store store

Stored mean 65.6 · Standard deviation 11 · Range 35.7

Fair Competition
45.2
Growth Efficiency
68.3
Collection & Build
61.1
Free Path
65.9
Light-Spend Convenience
81
Top-Ladder
72.2

Reasonableness reasonableness

Stored mean 64.7 · Standard deviation 12.9 · Range 40.5

Fair Competition
45.2
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
85.7
Top-Ladder
73.8

Timeliness timeliness

Stored mean 60.7 · Standard deviation 12.4 · Range 38.1

Fair Competition
40.5
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
64.3

Convenience convenience

Stored mean 71.4 · Standard deviation 13 · Range 35.7

Fair Competition
50
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
78.6
Event event

Stored mean 69.7 · Standard deviation 7.8 · Range 20.6

Fair Competition
62.7
Growth Efficiency
70.6
Collection & Build
61.1
Free Path
81.7
Light-Spend Convenience
77.8
Top-Ladder
64.3

Comprehension comprehension

Stored mean 71 · Standard deviation 9.2 · Range 26.2

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
59.5
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
64.3

Involvement involvement

Stored mean 71.4 · Standard deviation 9.5 · Range 26.2

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3

Contribution contribution

Stored mean 66.7 · Standard deviation 6 · Range 19

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
69
Top-Ladder
64.3

Player Value

player-value

Stored mean 64.4 · Standard deviation 1.4 · Range 3.5

Fair Competition
63.2
Growth Efficiency
63.1
Collection & Build
62.7
Free Path
65.9
Light-Spend Convenience
65.5
Top-Ladder
66.2
Experience · Time experience-time

Stored mean 64.9 · Standard deviation 4.8 · Range 11.4

Fair Competition
61.9
Growth Efficiency
60.1
Collection & Build
60.1
Free Path
71.4
Light-Spend Convenience
71.2
Top-Ladder
64.8
Enjoyment enjoyment

Stored mean 66 · Standard deviation 7.7 · Range 21.4

Fair Competition
63.5
Growth Efficiency
56.3
Collection & Build
57.9
Free Path
77.8
Light-Spend Convenience
73
Top-Ladder
67.5

Excitement excitement

Stored mean 72.6 · Standard deviation 5.8 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
69
Light-Spend Convenience
69
Top-Ladder
73.8

Amusement amusement

Stored mean 61.9 · Standard deviation 18.1 · Range 40.5

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

Stored mean 63.5 · Standard deviation 8.4 · Range 28.6

Fair Competition
64.3
Growth Efficiency
59.5
Collection & Build
50
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 69.4 · Standard deviation 3.7 · Range 11.1

Fair Competition
72.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
69.8
Light-Spend Convenience
73.8
Top-Ladder
62.7

Achievement achievement

Stored mean 71.8 · Standard deviation 7.6 · Range 21.4

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
73.8

Completion completion

Stored mean 67.1 · Standard deviation 8.1 · Range 23.8

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
54.8

Reward reward

Stored mean 69.4 · Standard deviation 7.8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
69
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
78.6
Top-Ladder
59.5
Real Benefit real-benefit

Stored mean 59.3 · Standard deviation 6.9 · Range 16.7

Fair Competition
50
Growth Efficiency
52.4
Collection & Build
55.6
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
64.3

Emotional Relief emotional-relief

Stored mean 53.6 · Standard deviation 17.8 · Range 45.2

Fair Competition
31
Growth Efficiency
31
Collection & Build
50
Free Path
69
Light-Spend Convenience
76.2
Top-Ladder
64.3

Social Connection social-connection

Stored mean 48.4 · Standard deviation 4.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
54.8

Economic Progress economic-progress

Stored mean 75.8 · Standard deviation 6.9 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
73.8
Needs · Money needs-money

Stored mean 63.6 · Standard deviation 3.7 · Range 11.1

Fair Competition
62.4
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
58.5
Light-Spend Convenience
60.3
Top-Ladder
69.6
Possession possession

Stored mean 62.8 · Standard deviation 13.8 · Range 38.9

Fair Competition
50
Growth Efficiency
62.7
Collection & Build
85.7
Free Path
46.8
Light-Spend Convenience
56.3
Top-Ladder
75.4

Collection collection

Stored mean 65.9 · Standard deviation 16.9 · Range 45.2

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
95.2
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
81

Customization customization

Stored mean 63.5 · Standard deviation 14.8 · Range 40.5

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
81
Free Path
40.5
Light-Spend Convenience
64.3
Top-Ladder
81

Accumulation accumulation

Stored mean 59.1 · Standard deviation 11.2 · Range 31

Fair Competition
50
Growth Efficiency
59.5
Collection & Build
81
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 57.9 · Standard deviation 6.2 · Range 14.3

Fair Competition
65.9
Growth Efficiency
54.8
Collection & Build
53.2
Free Path
53.2
Light-Spend Convenience
53.2
Top-Ladder
67.5

Dominance dominance

Stored mean 57.1 · Standard deviation 10.1 · Range 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

Stored mean 72.2 · Standard deviation 7 · Range 16.7

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
69
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Recognition recognition

Stored mean 44.4 · Standard deviation 3.3 · Range 9.5

Fair Competition
45.2
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
50
Growth Needs growth-needs

Stored mean 70.1 · Standard deviation 5.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
75.4
Collection & Build
61.1
Free Path
75.4
Light-Spend Convenience
71.4
Top-Ladder
65.9

Progression progression-needs

Stored mean 72.6 · Standard deviation 10.2 · Range 26.2

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3

Mastery mastery

Stored mean 70.2 · Standard deviation 7.7 · Range 21.4

Fair Competition
85.7
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
69

Development development

Stored mean 67.5 · Standard deviation 7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 64.8 · Standard deviation 1.9 · Range 6.3

Fair Competition
65.3
Growth Efficiency
65.1
Collection & Build
61.4
Free Path
67.7
Light-Spend Convenience
65.1
Top-Ladder
64.3
Fairness fairness

Stored mean 60.3 · Standard deviation 2.6 · Range 6.3

Fair Competition
58.7
Growth Efficiency
61.1
Collection & Build
57.1
Free Path
63.5
Light-Spend Convenience
57.9
Top-Ladder
63.5

In-Game Balance in-game-balance

Stored mean 56.7 · Standard deviation 2.9 · Range 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
59.5

Governance governance

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Inclusivity inclusivity

Stored mean 55.2 · Standard deviation 8.5 · Range 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
45.2
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
59.5
Stability stability

Stored mean 66.8 · Standard deviation 2.6 · Range 7.1

Fair Competition
69
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
64.3

Equilibrium equilibrium

Stored mean 67.9 · Standard deviation 8 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

Stored mean 65.9 · Standard deviation 2.2 · Range 4.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
69
Light-Spend Convenience
69
Top-Ladder
64.3

Sustainability sustainability

Stored mean 66.7 · Standard deviation 5.3 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 67.3 · Standard deviation 4.2 · Range 11.1

Fair Competition
68.3
Growth Efficiency
62.7
Collection & Build
62.7
Free Path
73.8
Light-Spend Convenience
71.4
Top-Ladder
65.1

Cohesion cohesion

Stored mean 69 · Standard deviation 6.7 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

Stored mean 63.1 · Standard deviation 10.4 · Range 33.3

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
45.2
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

Stored mean 69.8 · Standard deviation 6.2 · Range 14.3

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
66.7