← Wuthering Waves MPM
Wuthering Waves · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 66.6 · Standard deviation 1.6 · Range 5.2
Fair Competition 65.9
Growth Efficiency 66.5
Collection & Build 66
Free Path 64.6
Light-Spend Convenience 69.8
Top-Ladder 66.9 Core coreStored mean 67.9 · Standard deviation 5.6 · Range 13.5
Fair Competition 76.2
Growth Efficiency 64.3
Collection & Build 75.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 62.7 Character characterStored mean 69.4 · Standard deviation 7.3 · Range 16.7
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Personality personality Stored mean 70.2 · Standard deviation 8.7 · Range 21.4
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Harmony harmony Stored mean 69 · Standard deviation 6.7 · Range 14.3
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Friendliness friendliness Stored mean 69 · Standard deviation 6.7 · Range 14.3
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Graphic graphicStored mean 68.8 · Standard deviation 4.1 · Range 14.3
Fair Competition 75.4
Growth Efficiency 69
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 61.1 Design design Stored mean 69 · Standard deviation 6.7 · Range 14.3
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Quality quality Stored mean 68.7 · Standard deviation 7.3 · Range 19
Fair Competition 66.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 59.5 Motion motion Stored mean 68.7 · Standard deviation 8.1 · Range 21.4
Fair Competition 81
Growth Efficiency 78.6
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 59.5 Mechanics mechanicsStored mean 65.3 · Standard deviation 7.2 · Range 16.7
Fair Competition 74.6
Growth Efficiency 59.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 62.7 Variety variety Stored mean 70.2 · Standard deviation 8.7 · Range 21.4
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Balance balance Stored mean 56.7 · Standard deviation 7.1 · Range 16.7
Fair Competition 66.7
Growth Efficiency 50
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 50
Top-Ladder 59.5 Dynamism dynamism Stored mean 69 · Standard deviation 6.7 · Range 14.3
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 System systemStored mean 64.9 · Standard deviation 3.9 · Range 12.2
Fair Competition 65.9
Growth Efficiency 67.5
Collection & Build 56.9
Free Path 64.6
Light-Spend Convenience 69
Top-Ladder 65.6 Growth Structure growth-structureStored mean 69.8 · Standard deviation 4.5 · Range 14.3
Fair Competition 69.8
Growth Efficiency 75.4
Collection & Build 61.1
Free Path 69
Light-Spend Convenience 73.8
Top-Ladder 69.8 Progression progression-structure Stored mean 71 · Standard deviation 8.5 · Range 21.4
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 59.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 64.3 Advancement advancement Stored mean 71 · Standard deviation 8.5 · Range 21.4
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 59.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 64.3 Empowerment empowerment Stored mean 67.5 · Standard deviation 10.8 · Range 31
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 64.3
Top-Ladder 81 Economy economyStored mean 70.1 · Standard deviation 6.1 · Range 17.5
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 61.1
Free Path 71.4
Light-Spend Convenience 78.6
Top-Ladder 69 Balance economic-balance Stored mean 75 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Insufficiency insufficiency Stored mean 64.7 · Standard deviation 7.3 · Range 23.8
Fair Competition 64.3
Growth Efficiency 66.7
Collection & Build 59.5
Free Path 54.8
Light-Spend Convenience 78.6
Top-Ladder 64.3 Supplement supplement Stored mean 70.6 · Standard deviation 8.2 · Range 21.4
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 59.5
Free Path 81
Light-Spend Convenience 78.6
Top-Ladder 64.3 Content Structure content-structureStored mean 54.8 · Standard deviation 4.9 · Range 15.1
Fair Competition 63.5
Growth Efficiency 50.8
Collection & Build 48.4
Free Path 53.2
Light-Spend Convenience 54.8
Top-Ladder 57.9 Growth growth-content Stored mean 67.9 · Standard deviation 5.5 · Range 14.3
Fair Competition 78.6
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Competition competition-content Stored mean 47.2 · Standard deviation 8.3 · Range 21.4
Fair Competition 61.9
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 40.5
Light-Spend Convenience 45.2
Top-Ladder 54.8 Cooperation cooperation-content Stored mean 49.2 · Standard deviation 6.4 · Range 14.3
Fair Competition 50
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Operation operationStored mean 67.2 · Standard deviation 6.5 · Range 20.6
Fair Competition 55.6
Growth Efficiency 67.7
Collection & Build 65.9
Free Path 65.1
Light-Spend Convenience 76.2
Top-Ladder 72.5 Gacha gachaStored mean 66.1 · Standard deviation 11 · Range 33.3
Fair Competition 58.7
Growth Efficiency 64.3
Collection & Build 75.4
Free Path 47.6
Light-Spend Convenience 69.8
Top-Ladder 81 Price price Stored mean 63.9 · Standard deviation 14.2 · Range 38.1
Fair Competition 50
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 42.9
Light-Spend Convenience 81
Top-Ladder 81 Probability probability Stored mean 67.9 · Standard deviation 10.7 · Range 31
Fair Competition 66.7
Growth Efficiency 64.3
Collection & Build 81
Free Path 50
Light-Spend Convenience 64.3
Top-Ladder 81 Reward Management reward-management Stored mean 66.7 · Standard deviation 11.2 · Range 31
Fair Competition 59.5
Growth Efficiency 64.3
Collection & Build 81
Free Path 50
Light-Spend Convenience 64.3
Top-Ladder 81 Store storeStored mean 65.6 · Standard deviation 11 · Range 35.7
Fair Competition 45.2
Growth Efficiency 68.3
Collection & Build 61.1
Free Path 65.9
Light-Spend Convenience 81
Top-Ladder 72.2 Reasonableness reasonableness Stored mean 64.7 · Standard deviation 12.9 · Range 40.5
Fair Competition 45.2
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 54.8
Light-Spend Convenience 85.7
Top-Ladder 73.8 Timeliness timeliness Stored mean 60.7 · Standard deviation 12.4 · Range 38.1
Fair Competition 40.5
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 78.6
Light-Spend Convenience 71.4
Top-Ladder 64.3 Convenience convenience Stored mean 71.4 · Standard deviation 13 · Range 35.7
Fair Competition 50
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 78.6 Event eventStored mean 69.7 · Standard deviation 7.8 · Range 20.6
Fair Competition 62.7
Growth Efficiency 70.6
Collection & Build 61.1
Free Path 81.7
Light-Spend Convenience 77.8
Top-Ladder 64.3 Comprehension comprehension Stored mean 71 · Standard deviation 9.2 · Range 26.2
Fair Competition 64.3
Growth Efficiency 73.8
Collection & Build 59.5
Free Path 85.7
Light-Spend Convenience 78.6
Top-Ladder 64.3 Involvement involvement Stored mean 71.4 · Standard deviation 9.5 · Range 26.2
Fair Competition 64.3
Growth Efficiency 73.8
Collection & Build 59.5
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 64.3 Contribution contribution Stored mean 66.7 · Standard deviation 6 · Range 19
Fair Competition 59.5
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 78.6
Light-Spend Convenience 69
Top-Ladder 64.3 Player Value player-valueStored mean 64.4 · Standard deviation 1.4 · Range 3.5
Fair Competition 63.2
Growth Efficiency 63.1
Collection & Build 62.7
Free Path 65.9
Light-Spend Convenience 65.5
Top-Ladder 66.2 Experience · Time experience-timeStored mean 64.9 · Standard deviation 4.8 · Range 11.4
Fair Competition 61.9
Growth Efficiency 60.1
Collection & Build 60.1
Free Path 71.4
Light-Spend Convenience 71.2
Top-Ladder 64.8 Enjoyment enjoymentStored mean 66 · Standard deviation 7.7 · Range 21.4
Fair Competition 63.5
Growth Efficiency 56.3
Collection & Build 57.9
Free Path 77.8
Light-Spend Convenience 73
Top-Ladder 67.5 Excitement excitement Stored mean 72.6 · Standard deviation 5.8 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 78.6
Free Path 69
Light-Spend Convenience 69
Top-Ladder 73.8 Amusement amusement Stored mean 61.9 · Standard deviation 18.1 · Range 40.5
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 45.2
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Flow flow Stored mean 63.5 · Standard deviation 8.4 · Range 28.6
Fair Competition 64.3
Growth Efficiency 59.5
Collection & Build 50
Free Path 78.6
Light-Spend Convenience 64.3
Top-Ladder 64.3 Satisfaction satisfactionStored mean 69.4 · Standard deviation 3.7 · Range 11.1
Fair Competition 72.2
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 69.8
Light-Spend Convenience 73.8
Top-Ladder 62.7 Achievement achievement Stored mean 71.8 · Standard deviation 7.6 · Range 21.4
Fair Competition 73.8
Growth Efficiency 81
Collection & Build 59.5
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 73.8 Completion completion Stored mean 67.1 · Standard deviation 8.1 · Range 23.8
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 54.8 Reward reward Stored mean 69.4 · Standard deviation 7.8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 69
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 78.6
Top-Ladder 59.5 Real Benefit real-benefitStored mean 59.3 · Standard deviation 6.9 · Range 16.7
Fair Competition 50
Growth Efficiency 52.4
Collection & Build 55.6
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 64.3 Emotional Relief emotional-relief Stored mean 53.6 · Standard deviation 17.8 · Range 45.2
Fair Competition 31
Growth Efficiency 31
Collection & Build 50
Free Path 69
Light-Spend Convenience 76.2
Top-Ladder 64.3 Social Connection social-connection Stored mean 48.4 · Standard deviation 4.5 · Range 9.5
Fair Competition 54.8
Growth Efficiency 45.2
Collection & Build 45.2
Free Path 45.2
Light-Spend Convenience 45.2
Top-Ladder 54.8 Economic Progress economic-progress Stored mean 75.8 · Standard deviation 6.9 · Range 21.4
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 78.6
Top-Ladder 73.8 Needs · Money needs-moneyStored mean 63.6 · Standard deviation 3.7 · Range 11.1
Fair Competition 62.4
Growth Efficiency 64.3
Collection & Build 66.7
Free Path 58.5
Light-Spend Convenience 60.3
Top-Ladder 69.6 Possession possessionStored mean 62.8 · Standard deviation 13.8 · Range 38.9
Fair Competition 50
Growth Efficiency 62.7
Collection & Build 85.7
Free Path 46.8
Light-Spend Convenience 56.3
Top-Ladder 75.4 Collection collection Stored mean 65.9 · Standard deviation 16.9 · Range 45.2
Fair Competition 50
Growth Efficiency 64.3
Collection & Build 95.2
Free Path 50
Light-Spend Convenience 54.8
Top-Ladder 81 Customization customization Stored mean 63.5 · Standard deviation 14.8 · Range 40.5
Fair Competition 50
Growth Efficiency 64.3
Collection & Build 81
Free Path 40.5
Light-Spend Convenience 64.3
Top-Ladder 81 Accumulation accumulation Stored mean 59.1 · Standard deviation 11.2 · Range 31
Fair Competition 50
Growth Efficiency 59.5
Collection & Build 81
Free Path 50
Light-Spend Convenience 50
Top-Ladder 64.3 Competition Needs competition-needsStored mean 57.9 · Standard deviation 6.2 · Range 14.3
Fair Competition 65.9
Growth Efficiency 54.8
Collection & Build 53.2
Free Path 53.2
Light-Spend Convenience 53.2
Top-Ladder 67.5 Dominance dominance Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Aspiration aspiration Stored mean 72.2 · Standard deviation 7 · Range 16.7
Fair Competition 81
Growth Efficiency 73.8
Collection & Build 69
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 81 Recognition recognition Stored mean 44.4 · Standard deviation 3.3 · Range 9.5
Fair Competition 45.2
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 45.2
Light-Spend Convenience 45.2
Top-Ladder 50 Growth Needs growth-needsStored mean 70.1 · Standard deviation 5.1 · Range 14.3
Fair Competition 71.4
Growth Efficiency 75.4
Collection & Build 61.1
Free Path 75.4
Light-Spend Convenience 71.4
Top-Ladder 65.9 Progression progression-needs Stored mean 72.6 · Standard deviation 10.2 · Range 26.2
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 59.5
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 64.3 Mastery mastery Stored mean 70.2 · Standard deviation 7.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 73.8
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 69 Development development Stored mean 67.5 · Standard deviation 7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 59.5
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 64.3 Engagement · Passion engagement-passionStored mean 64.8 · Standard deviation 1.9 · Range 6.3
Fair Competition 65.3
Growth Efficiency 65.1
Collection & Build 61.4
Free Path 67.7
Light-Spend Convenience 65.1
Top-Ladder 64.3 Fairness fairnessStored mean 60.3 · Standard deviation 2.6 · Range 6.3
Fair Competition 58.7
Growth Efficiency 61.1
Collection & Build 57.1
Free Path 63.5
Light-Spend Convenience 57.9
Top-Ladder 63.5 In-Game Balance in-game-balance Stored mean 56.7 · Standard deviation 2.9 · Range 7.1
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 61.9
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 59.5 Governance governance Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 78.6
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 71.4 Inclusivity inclusivity Stored mean 55.2 · Standard deviation 8.5 · Range 26.2
Fair Competition 50
Growth Efficiency 50
Collection & Build 45.2
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 59.5 Stability stabilityStored mean 66.8 · Standard deviation 2.6 · Range 7.1
Fair Competition 69
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 65.9
Light-Spend Convenience 65.9
Top-Ladder 64.3 Equilibrium equilibrium Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Resilience resilience Stored mean 65.9 · Standard deviation 2.2 · Range 4.8
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 69
Light-Spend Convenience 69
Top-Ladder 64.3 Sustainability sustainability Stored mean 66.7 · Standard deviation 5.3 · Range 14.3
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Consistency consistencyStored mean 67.3 · Standard deviation 4.2 · Range 11.1
Fair Competition 68.3
Growth Efficiency 62.7
Collection & Build 62.7
Free Path 73.8
Light-Spend Convenience 71.4
Top-Ladder 65.1 Cohesion cohesion Stored mean 69 · Standard deviation 6.7 · Range 14.3
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Continuity continuity Stored mean 63.1 · Standard deviation 10.4 · Range 33.3
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 45.2
Free Path 78.6
Light-Spend Convenience 71.4
Top-Ladder 64.3 Reliability reliability Stored mean 69.8 · Standard deviation 6.2 · Range 14.3
Fair Competition 66.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 66.7