← 우마무스메 프리티 더비MPM
우마무스메 프리티 더비 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 61.5 · 표준편차 1.7 · 범위 4.8
- Fair Competition
- 62.3
- Growth Efficiency
- 62.9
- Collection & Build
- 60.2
- Free Path
- 59.1
- Light-Spend Convenience
- 60.5
- Top-Ladder
- 63.8
Core core
저장된 평균 72.4 · 표준편차 1.7 · 범위 4.8
- Fair Competition
- 72.8
- Growth Efficiency
- 71.2
- Collection & Build
- 75.9
- Free Path
- 71.2
- Light-Spend Convenience
- 71.2
- Top-Ladder
- 72
Character character
저장된 평균 75.1 · 표준편차 3 · 범위 7.9
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 81.7
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Personality personality
저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 90.5
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Harmony harmony
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Friendliness friendliness
저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 90.5
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Graphic graphic
저장된 평균 80.7 · 표준편차 2.8 · 범위 7.9
- Fair Competition
- 81
- Growth Efficiency
- 78.6
- Collection & Build
- 86.5
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 81
Design design
저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 90.5
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Quality quality
저장된 평균 81 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 85.7
Motion motion
저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 90.5
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Mechanics mechanics
저장된 평균 61.2 · 표준편차 1.2 · 범위 4
- Fair Competition
- 63.5
- Growth Efficiency
- 61.1
- Collection & Build
- 59.5
- Free Path
- 61.1
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 61.1
Variety variety
저장된 평균 63.9 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 61.9
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance balance
저장된 평균 56 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 61.9
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Dynamism dynamism
저장된 평균 63.9 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 61.9
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
System system
저장된 평균 59.9 · 표준편차 4.6 · 범위 11.4
- Fair Competition
- 64.8
- Growth Efficiency
- 65.1
- Collection & Build
- 53.7
- Free Path
- 57.9
- Light-Spend Convenience
- 55
- Top-Ladder
- 63
Growth Structure growth-structure
저장된 평균 65.3 · 표준편차 7.6 · 범위 16.7
- Fair Competition
- 74.6
- Growth Efficiency
- 74.6
- Collection & Build
- 57.9
- Free Path
- 57.9
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 69
Progression progression-structure
저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Advancement advancement
저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Empowerment empowerment
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Economy economy
저장된 평균 51.5 · 표준편차 3.6 · 범위 8.7
- Fair Competition
- 48.4
- Growth Efficiency
- 57.1
- Collection & Build
- 48.4
- Free Path
- 55.6
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 48.4
Balance economic-balance
저장된 평균 48.4 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 45.2
- Growth Efficiency
- 57.1
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Insufficiency insufficiency
저장된 평균 44.4 · 표준편차 1.1 · 범위 2.4
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Supplement supplement
저장된 평균 61.5 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Content Structure content-structure
저장된 평균 63 · 표준편차 6.6 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 63.5
- Collection & Build
- 54.8
- Free Path
- 60.3
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 71.4
Growth growth-content
저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Competition competition-content
저장된 평균 54.8 · 표준편차 9.4 · 범위 26.2
- Fair Competition
- 61.9
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 71 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Operation operation
저장된 평균 52.2 · 표준편차 3 · 범위 8.5
- Fair Competition
- 49.5
- Growth Efficiency
- 52.4
- Collection & Build
- 51.1
- Free Path
- 48.1
- Light-Spend Convenience
- 55.3
- Top-Ladder
- 56.6
Gacha gacha
저장된 평균 43.1 · 표준편차 7 · 범위 23
- Fair Competition
- 40.5
- Growth Efficiency
- 40.5
- Collection & Build
- 43.7
- Free Path
- 34.1
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 57.1
Price price
저장된 평균 34.9 · 표준편차 8.9 · 범위 28.6
- Fair Competition
- 28.6
- Growth Efficiency
- 35.7
- Collection & Build
- 35.7
- Free Path
- 23.8
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 52.4
Probability probability
저장된 평균 43.7 · 표준편차 9.6 · 범위 28.6
- Fair Competition
- 42.9
- Growth Efficiency
- 35.7
- Collection & Build
- 52.4
- Free Path
- 28.6
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 57.1
Reward Management reward-management
저장된 평균 50.8 · 표준편차 5.6 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 42.9
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 61.9
Store store
저장된 평균 55.8 · 표준편차 4.1 · 범위 10.3
- Fair Competition
- 51.6
- Growth Efficiency
- 60.3
- Collection & Build
- 53.2
- Free Path
- 51.6
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 56.3
Reasonableness reasonableness
저장된 평균 53.6 · 표준편차 7.1 · 범위 16.7
- Fair Competition
- 45.2
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Timeliness timeliness
저장된 평균 42.9 · 표준편차 3.4 · 범위 9.5
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 35.7
Convenience convenience
저장된 평균 71 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Event event
저장된 평균 57.5 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 56.3
- Growth Efficiency
- 56.3
- Collection & Build
- 56.3
- Free Path
- 58.7
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 56.3
Comprehension comprehension
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 57.1 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Contribution contribution
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Player Value
player-value저장된 평균 63.8 · 표준편차 0.8 · 범위 2.2
- Fair Competition
- 64.8
- Growth Efficiency
- 64.7
- Collection & Build
- 62.6
- Free Path
- 63.8
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 63.4
Experience · Time experience-time
저장된 평균 66 · 표준편차 1.5 · 범위 4.8
- Fair Competition
- 64.8
- Growth Efficiency
- 65.6
- Collection & Build
- 66.1
- Free Path
- 67.2
- Light-Spend Convenience
- 68.5
- Top-Ladder
- 63.8
Enjoyment enjoyment
저장된 평균 61.6 · 표준편차 2.8 · 범위 9.5
- Fair Competition
- 61.1
- Growth Efficiency
- 61.1
- Collection & Build
- 61.1
- Free Path
- 61.1
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 57.9
Excitement excitement
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Amusement amusement
저장된 평균 65.5 · 표준편차 7.7 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 54.8
Flow flow
저장된 평균 55.2 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 54.8
Satisfaction satisfaction
저장된 평균 72.2 · 표준편차 2 · 범위 5.6
- Fair Competition
- 70.6
- Growth Efficiency
- 70.6
- Collection & Build
- 72.2
- Free Path
- 76.2
- Light-Spend Convenience
- 73
- Top-Ladder
- 70.6
Achievement achievement
저장된 평균 73.8 · 표준편차 0 · 범위 0
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Completion completion
저장된 평균 75 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 81
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Reward reward
저장된 평균 67.9 · 표준편차 6.6 · 범위 19
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 61.9
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Real Benefit real-benefit
저장된 평균 64.2 · 표준편차 1.1 · 범위 2.4
- Fair Competition
- 62.7
- Growth Efficiency
- 65.1
- Collection & Build
- 65.1
- Free Path
- 64.3
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 62.7
Emotional Relief emotional-relief
저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Social Connection social-connection
저장된 평균 66.7 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Economic Progress economic-progress
저장된 평균 46 · 표준편차 3 · 범위 9.5
- Fair Competition
- 45.2
- Growth Efficiency
- 52.4
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Needs · Money needs-money
저장된 평균 63.6 · 표준편차 2.6 · 범위 6.6
- Fair Competition
- 66.7
- Growth Efficiency
- 65.1
- Collection & Build
- 62.7
- Free Path
- 60.8
- Light-Spend Convenience
- 60.1
- Top-Ladder
- 66.4
Possession possession
저장된 평균 68.1 · 표준편차 3.1 · 범위 10.3
- Fair Competition
- 67.5
- Growth Efficiency
- 64.3
- Collection & Build
- 74.6
- Free Path
- 67.5
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 67.5
Collection collection
저장된 평균 73.4 · 표준편차 4.8 · 범위 16.7
- Fair Competition
- 73.8
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Customization customization
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Accumulation accumulation
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 63.5 · 표준편차 7.1 · 범위 16.7
- Fair Competition
- 72.2
- Growth Efficiency
- 59.5
- Collection & Build
- 58.7
- Free Path
- 57.9
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 74.6
Dominance dominance
저장된 평균 55.6 · 표준편차 11.4 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 65.1 · 표준편차 3 · 범위 9.5
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 61.9
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Recognition recognition
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 59.3 · 표준편차 5.8 · 범위 16.7
- Fair Competition
- 60.3
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Progression progression-needs
저장된 평균 58.7 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Mastery mastery
저장된 평균 60.3 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Development development
저장된 평균 58.7 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 61.9
Engagement · Passion engagement-passion
저장된 평균 61.8 · 표준편차 1.7 · 범위 4.5
- Fair Competition
- 63
- Growth Efficiency
- 63.5
- Collection & Build
- 59
- Free Path
- 63.2
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 60.1
Fairness fairness
저장된 평균 56.2 · 표준편차 3.6 · 범위 9.5
- Fair Competition
- 62.7
- Growth Efficiency
- 53.2
- Collection & Build
- 53.2
- Free Path
- 58.7
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 56.3
In-Game Balance in-game-balance
저장된 평균 47.6 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 52.4
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 52.4
Governance governance
저장된 평균 54 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 52.4
Inclusivity inclusivity
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Stability stability
저장된 평균 57.4 · 표준편차 3 · 범위 7.1
- Fair Competition
- 54.8
- Growth Efficiency
- 57.1
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 54.8
Equilibrium equilibrium
저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 50
Resilience resilience
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Sustainability sustainability
저장된 평균 53.6 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Consistency consistency
저장된 평균 71.7 · 표준편차 3.9 · 범위 11.1
- Fair Competition
- 71.4
- Growth Efficiency
- 80.2
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 69
Cohesion cohesion
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Continuity continuity
저장된 평균 68.3 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6