NOVASMCCOMPARE
KOEN
NOVASMC 홈
우마무스메 프리티 더비

MPM

우마무스메 프리티 더비 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

uma-musume-pretty-derby.json
SHA-2566ad54c47c7b4581dd486097808750691efa5c5af32b260dca251c090f94c4b4c

Game Offering

game-offering

저장된 평균 61.5 · 표준편차 1.7 · 범위 4.8

Fair Competition
62.3
Growth Efficiency
62.9
Collection & Build
60.2
Free Path
59.1
Light-Spend Convenience
60.5
Top-Ladder
63.8
Core core

저장된 평균 72.4 · 표준편차 1.7 · 범위 4.8

Fair Competition
72.8
Growth Efficiency
71.2
Collection & Build
75.9
Free Path
71.2
Light-Spend Convenience
71.2
Top-Ladder
72
Character character

저장된 평균 75.1 · 표준편차 3 · 범위 7.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
81.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Personality personality

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Harmony harmony

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Graphic graphic

저장된 평균 80.7 · 표준편차 2.8 · 범위 7.9

Fair Competition
81
Growth Efficiency
78.6
Collection & Build
86.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
81

Design design

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 81 · 표준편차 3.4 · 범위 7.1

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
85.7

Motion motion

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Mechanics mechanics

저장된 평균 61.2 · 표준편차 1.2 · 범위 4

Fair Competition
63.5
Growth Efficiency
61.1
Collection & Build
59.5
Free Path
61.1
Light-Spend Convenience
61.1
Top-Ladder
61.1

Variety variety

저장된 평균 63.9 · 표준편차 0.9 · 범위 2.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 56 · 표준편차 2.7 · 범위 7.1

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Dynamism dynamism

저장된 평균 63.9 · 표준편차 0.9 · 범위 2.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

저장된 평균 59.9 · 표준편차 4.6 · 범위 11.4

Fair Competition
64.8
Growth Efficiency
65.1
Collection & Build
53.7
Free Path
57.9
Light-Spend Convenience
55
Top-Ladder
63
Growth Structure growth-structure

저장된 평균 65.3 · 표준편차 7.6 · 범위 16.7

Fair Competition
74.6
Growth Efficiency
74.6
Collection & Build
57.9
Free Path
57.9
Light-Spend Convenience
57.9
Top-Ladder
69

Progression progression-structure

저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Advancement advancement

저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Economy economy

저장된 평균 51.5 · 표준편차 3.6 · 범위 8.7

Fair Competition
48.4
Growth Efficiency
57.1
Collection & Build
48.4
Free Path
55.6
Light-Spend Convenience
50.8
Top-Ladder
48.4

Balance economic-balance

저장된 평균 48.4 · 표준편차 4.7 · 범위 11.9

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
45.2
Free Path
52.4
Light-Spend Convenience
45.2
Top-Ladder
45.2

Insufficiency insufficiency

저장된 평균 44.4 · 표준편차 1.1 · 범위 2.4

Fair Competition
45.2
Growth Efficiency
42.9
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
45.2
Top-Ladder
45.2

Supplement supplement

저장된 평균 61.5 · 표준편차 7.5 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
54.8
Content Structure content-structure

저장된 평균 63 · 표준편차 6.6 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
63.5
Collection & Build
54.8
Free Path
60.3
Light-Spend Convenience
56.3
Top-Ladder
71.4

Growth growth-content

저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Competition competition-content

저장된 평균 54.8 · 표준편차 9.4 · 범위 26.2

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 71 · 표준편차 7.5 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
71.4
Operation operation

저장된 평균 52.2 · 표준편차 3 · 범위 8.5

Fair Competition
49.5
Growth Efficiency
52.4
Collection & Build
51.1
Free Path
48.1
Light-Spend Convenience
55.3
Top-Ladder
56.6
Gacha gacha

저장된 평균 43.1 · 표준편차 7 · 범위 23

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
43.7
Free Path
34.1
Light-Spend Convenience
42.9
Top-Ladder
57.1

Price price

저장된 평균 34.9 · 표준편차 8.9 · 범위 28.6

Fair Competition
28.6
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
23.8
Light-Spend Convenience
33.3
Top-Ladder
52.4

Probability probability

저장된 평균 43.7 · 표준편차 9.6 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
35.7
Collection & Build
52.4
Free Path
28.6
Light-Spend Convenience
45.2
Top-Ladder
57.1

Reward Management reward-management

저장된 평균 50.8 · 표준편차 5.6 · 범위 19

Fair Competition
50
Growth Efficiency
50
Collection & Build
42.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
61.9
Store store

저장된 평균 55.8 · 표준편차 4.1 · 범위 10.3

Fair Competition
51.6
Growth Efficiency
60.3
Collection & Build
53.2
Free Path
51.6
Light-Spend Convenience
61.9
Top-Ladder
56.3

Reasonableness reasonableness

저장된 평균 53.6 · 표준편차 7.1 · 범위 16.7

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
61.9
Top-Ladder
61.9

Timeliness timeliness

저장된 평균 42.9 · 표준편차 3.4 · 범위 9.5

Fair Competition
45.2
Growth Efficiency
42.9
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
42.9
Top-Ladder
35.7

Convenience convenience

저장된 평균 71 · 표준편차 7.5 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
71.4
Event event

저장된 평균 57.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
56.3
Growth Efficiency
56.3
Collection & Build
56.3
Free Path
58.7
Light-Spend Convenience
61.1
Top-Ladder
56.3

Comprehension comprehension

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Involvement involvement

저장된 평균 57.1 · 표준편차 3.4 · 범위 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
54.8

Contribution contribution

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

저장된 평균 63.8 · 표준편차 0.8 · 범위 2.2

Fair Competition
64.8
Growth Efficiency
64.7
Collection & Build
62.6
Free Path
63.8
Light-Spend Convenience
63.5
Top-Ladder
63.4
Experience · Time experience-time

저장된 평균 66 · 표준편차 1.5 · 범위 4.8

Fair Competition
64.8
Growth Efficiency
65.6
Collection & Build
66.1
Free Path
67.2
Light-Spend Convenience
68.5
Top-Ladder
63.8
Enjoyment enjoyment

저장된 평균 61.6 · 표준편차 2.8 · 범위 9.5

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
61.1
Free Path
61.1
Light-Spend Convenience
67.5
Top-Ladder
57.9

Excitement excitement

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Amusement amusement

저장된 평균 65.5 · 표준편차 7.7 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
54.8

Flow flow

저장된 평균 55.2 · 표준편차 0.9 · 범위 2.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
57.1
Top-Ladder
54.8
Satisfaction satisfaction

저장된 평균 72.2 · 표준편차 2 · 범위 5.6

Fair Competition
70.6
Growth Efficiency
70.6
Collection & Build
72.2
Free Path
76.2
Light-Spend Convenience
73
Top-Ladder
70.6

Achievement achievement

저장된 평균 73.8 · 표준편차 0 · 범위 0

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Completion completion

저장된 평균 75 · 표준편차 2.7 · 범위 7.1

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
81
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Reward reward

저장된 평균 67.9 · 표준편차 6.6 · 범위 19

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
64.3
Real Benefit real-benefit

저장된 평균 64.2 · 표준편차 1.1 · 범위 2.4

Fair Competition
62.7
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
64.3
Light-Spend Convenience
65.1
Top-Ladder
62.7

Emotional Relief emotional-relief

저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Social Connection social-connection

저장된 평균 66.7 · 표준편차 3.4 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Economic Progress economic-progress

저장된 평균 46 · 표준편차 3 · 범위 9.5

Fair Competition
45.2
Growth Efficiency
52.4
Collection & Build
45.2
Free Path
42.9
Light-Spend Convenience
45.2
Top-Ladder
45.2
Needs · Money needs-money

저장된 평균 63.6 · 표준편차 2.6 · 범위 6.6

Fair Competition
66.7
Growth Efficiency
65.1
Collection & Build
62.7
Free Path
60.8
Light-Spend Convenience
60.1
Top-Ladder
66.4
Possession possession

저장된 평균 68.1 · 표준편차 3.1 · 범위 10.3

Fair Competition
67.5
Growth Efficiency
64.3
Collection & Build
74.6
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
67.5

Collection collection

저장된 평균 73.4 · 표준편차 4.8 · 범위 16.7

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
81
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Customization customization

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

저장된 평균 63.5 · 표준편차 7.1 · 범위 16.7

Fair Competition
72.2
Growth Efficiency
59.5
Collection & Build
58.7
Free Path
57.9
Light-Spend Convenience
57.9
Top-Ladder
74.6

Dominance dominance

저장된 평균 55.6 · 표준편차 11.4 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 65.1 · 표준편차 3 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Recognition recognition

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 59.3 · 표준편차 5.8 · 범위 16.7

Fair Competition
60.3
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
54.8
Top-Ladder
57.1

Progression progression-needs

저장된 평균 58.7 · 표준편차 6.2 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
54.8

Mastery mastery

저장된 평균 60.3 · 표준편차 7.9 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Development development

저장된 평균 58.7 · 표준편차 6.2 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9
Engagement · Passion engagement-passion

저장된 평균 61.8 · 표준편차 1.7 · 범위 4.5

Fair Competition
63
Growth Efficiency
63.5
Collection & Build
59
Free Path
63.2
Light-Spend Convenience
61.9
Top-Ladder
60.1
Fairness fairness

저장된 평균 56.2 · 표준편차 3.6 · 범위 9.5

Fair Competition
62.7
Growth Efficiency
53.2
Collection & Build
53.2
Free Path
58.7
Light-Spend Convenience
53.2
Top-Ladder
56.3

In-Game Balance in-game-balance

저장된 평균 47.6 · 표준편차 3.4 · 범위 7.1

Fair Competition
52.4
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
52.4

Governance governance

저장된 평균 54 · 표준편차 7.9 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
52.4

Inclusivity inclusivity

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Stability stability

저장된 평균 57.4 · 표준편차 3 · 범위 7.1

Fair Competition
54.8
Growth Efficiency
57.1
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
61.1
Top-Ladder
54.8

Equilibrium equilibrium

저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
50

Resilience resilience

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 53.6 · 표준편차 3.6 · 범위 7.1

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
50
Consistency consistency

저장된 평균 71.7 · 표준편차 3.9 · 범위 11.1

Fair Competition
71.4
Growth Efficiency
80.2
Collection & Build
69
Free Path
69
Light-Spend Convenience
71.4
Top-Ladder
69

Cohesion cohesion

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

저장된 평균 68.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6