← Uma Musume Pretty Derby MPM
Uma Musume Pretty Derby · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 61.5 · Standard deviation 1.7 · Range 4.8
Fair Competition 62.3
Growth Efficiency 62.9
Collection & Build 60.2
Free Path 59.1
Light-Spend Convenience 60.5
Top-Ladder 63.8 Core coreStored mean 72.4 · Standard deviation 1.7 · Range 4.8
Fair Competition 72.8
Growth Efficiency 71.2
Collection & Build 75.9
Free Path 71.2
Light-Spend Convenience 71.2
Top-Ladder 72 Character characterStored mean 75.1 · Standard deviation 3 · Range 7.9
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 81.7
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Personality personality Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Harmony harmony Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Friendliness friendliness Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Graphic graphicStored mean 80.7 · Standard deviation 2.8 · Range 7.9
Fair Competition 81
Growth Efficiency 78.6
Collection & Build 86.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 81 Design design Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Quality quality Stored mean 81 · Standard deviation 3.4 · Range 7.1
Fair Competition 85.7
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 85.7 Motion motion Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Mechanics mechanicsStored mean 61.2 · Standard deviation 1.2 · Range 4
Fair Competition 63.5
Growth Efficiency 61.1
Collection & Build 59.5
Free Path 61.1
Light-Spend Convenience 61.1
Top-Ladder 61.1 Variety variety Stored mean 63.9 · Standard deviation 0.9 · Range 2.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 61.9
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Balance balance Stored mean 56 · Standard deviation 2.7 · Range 7.1
Fair Competition 61.9
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Dynamism dynamism Stored mean 63.9 · Standard deviation 0.9 · Range 2.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 61.9
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 System systemStored mean 59.9 · Standard deviation 4.6 · Range 11.4
Fair Competition 64.8
Growth Efficiency 65.1
Collection & Build 53.7
Free Path 57.9
Light-Spend Convenience 55
Top-Ladder 63 Growth Structure growth-structureStored mean 65.3 · Standard deviation 7.6 · Range 16.7
Fair Competition 74.6
Growth Efficiency 74.6
Collection & Build 57.9
Free Path 57.9
Light-Spend Convenience 57.9
Top-Ladder 69 Progression progression-structure Stored mean 63.1 · Standard deviation 8.3 · Range 16.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Advancement advancement Stored mean 63.1 · Standard deviation 8.3 · Range 16.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Empowerment empowerment Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Economy economyStored mean 51.5 · Standard deviation 3.6 · Range 8.7
Fair Competition 48.4
Growth Efficiency 57.1
Collection & Build 48.4
Free Path 55.6
Light-Spend Convenience 50.8
Top-Ladder 48.4 Balance economic-balance Stored mean 48.4 · Standard deviation 4.7 · Range 11.9
Fair Competition 45.2
Growth Efficiency 57.1
Collection & Build 45.2
Free Path 52.4
Light-Spend Convenience 45.2
Top-Ladder 45.2 Insufficiency insufficiency Stored mean 44.4 · Standard deviation 1.1 · Range 2.4
Fair Competition 45.2
Growth Efficiency 42.9
Collection & Build 45.2
Free Path 42.9
Light-Spend Convenience 45.2
Top-Ladder 45.2 Supplement supplement Stored mean 61.5 · Standard deviation 7.5 · Range 16.7
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 61.9
Top-Ladder 54.8 Content Structure content-structureStored mean 63 · Standard deviation 6.6 · Range 16.7
Fair Competition 71.4
Growth Efficiency 63.5
Collection & Build 54.8
Free Path 60.3
Light-Spend Convenience 56.3
Top-Ladder 71.4 Growth growth-content Stored mean 63.1 · Standard deviation 8.3 · Range 16.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Competition competition-content Stored mean 54.8 · Standard deviation 9.4 · Range 26.2
Fair Competition 61.9
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 45.2
Light-Spend Convenience 50
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 71 · Standard deviation 7.5 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 71.4 Operation operationStored mean 52.2 · Standard deviation 3 · Range 8.5
Fair Competition 49.5
Growth Efficiency 52.4
Collection & Build 51.1
Free Path 48.1
Light-Spend Convenience 55.3
Top-Ladder 56.6 Gacha gachaStored mean 43.1 · Standard deviation 7 · Range 23
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 43.7
Free Path 34.1
Light-Spend Convenience 42.9
Top-Ladder 57.1 Price price Stored mean 34.9 · Standard deviation 8.9 · Range 28.6
Fair Competition 28.6
Growth Efficiency 35.7
Collection & Build 35.7
Free Path 23.8
Light-Spend Convenience 33.3
Top-Ladder 52.4 Probability probability Stored mean 43.7 · Standard deviation 9.6 · Range 28.6
Fair Competition 42.9
Growth Efficiency 35.7
Collection & Build 52.4
Free Path 28.6
Light-Spend Convenience 45.2
Top-Ladder 57.1 Reward Management reward-management Stored mean 50.8 · Standard deviation 5.6 · Range 19
Fair Competition 50
Growth Efficiency 50
Collection & Build 42.9
Free Path 50
Light-Spend Convenience 50
Top-Ladder 61.9 Store storeStored mean 55.8 · Standard deviation 4.1 · Range 10.3
Fair Competition 51.6
Growth Efficiency 60.3
Collection & Build 53.2
Free Path 51.6
Light-Spend Convenience 61.9
Top-Ladder 56.3 Reasonableness reasonableness Stored mean 53.6 · Standard deviation 7.1 · Range 16.7
Fair Competition 45.2
Growth Efficiency 57.1
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 61.9
Top-Ladder 61.9 Timeliness timeliness Stored mean 42.9 · Standard deviation 3.4 · Range 9.5
Fair Competition 45.2
Growth Efficiency 42.9
Collection & Build 45.2
Free Path 45.2
Light-Spend Convenience 42.9
Top-Ladder 35.7 Convenience convenience Stored mean 71 · Standard deviation 7.5 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 71.4 Event eventStored mean 57.5 · Standard deviation 1.8 · Range 4.8
Fair Competition 56.3
Growth Efficiency 56.3
Collection & Build 56.3
Free Path 58.7
Light-Spend Convenience 61.1
Top-Ladder 56.3 Comprehension comprehension Stored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Involvement involvement Stored mean 57.1 · Standard deviation 3.4 · Range 7.1
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 54.8 Contribution contribution Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Player Value player-valueStored mean 63.8 · Standard deviation 0.8 · Range 2.2
Fair Competition 64.8
Growth Efficiency 64.7
Collection & Build 62.6
Free Path 63.8
Light-Spend Convenience 63.5
Top-Ladder 63.4 Experience · Time experience-timeStored mean 66 · Standard deviation 1.5 · Range 4.8
Fair Competition 64.8
Growth Efficiency 65.6
Collection & Build 66.1
Free Path 67.2
Light-Spend Convenience 68.5
Top-Ladder 63.8 Enjoyment enjoymentStored mean 61.6 · Standard deviation 2.8 · Range 9.5
Fair Competition 61.1
Growth Efficiency 61.1
Collection & Build 61.1
Free Path 61.1
Light-Spend Convenience 67.5
Top-Ladder 57.9 Excitement excitement Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Amusement amusement Stored mean 65.5 · Standard deviation 7.7 · Range 26.2
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 54.8 Flow flow Stored mean 55.2 · Standard deviation 0.9 · Range 2.4
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 57.1
Top-Ladder 54.8 Satisfaction satisfactionStored mean 72.2 · Standard deviation 2 · Range 5.6
Fair Competition 70.6
Growth Efficiency 70.6
Collection & Build 72.2
Free Path 76.2
Light-Spend Convenience 73
Top-Ladder 70.6 Achievement achievement Stored mean 73.8 · Standard deviation 0 · Range 0
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 73.8
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Completion completion Stored mean 75 · Standard deviation 2.7 · Range 7.1
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 81
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Reward reward Stored mean 67.9 · Standard deviation 6.6 · Range 19
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 61.9
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 64.3 Real Benefit real-benefitStored mean 64.2 · Standard deviation 1.1 · Range 2.4
Fair Competition 62.7
Growth Efficiency 65.1
Collection & Build 65.1
Free Path 64.3
Light-Spend Convenience 65.1
Top-Ladder 62.7 Emotional Relief emotional-relief Stored mean 79.8 · Standard deviation 2.7 · Range 7.1
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 85.7
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Social Connection social-connection Stored mean 66.7 · Standard deviation 3.4 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 64.3 Economic Progress economic-progress Stored mean 46 · Standard deviation 3 · Range 9.5
Fair Competition 45.2
Growth Efficiency 52.4
Collection & Build 45.2
Free Path 42.9
Light-Spend Convenience 45.2
Top-Ladder 45.2 Needs · Money needs-moneyStored mean 63.6 · Standard deviation 2.6 · Range 6.6
Fair Competition 66.7
Growth Efficiency 65.1
Collection & Build 62.7
Free Path 60.8
Light-Spend Convenience 60.1
Top-Ladder 66.4 Possession possessionStored mean 68.1 · Standard deviation 3.1 · Range 10.3
Fair Competition 67.5
Growth Efficiency 64.3
Collection & Build 74.6
Free Path 67.5
Light-Spend Convenience 67.5
Top-Ladder 67.5 Collection collection Stored mean 73.4 · Standard deviation 4.8 · Range 16.7
Fair Competition 73.8
Growth Efficiency 64.3
Collection & Build 81
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Customization customization Stored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Accumulation accumulation Stored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Competition Needs competition-needsStored mean 63.5 · Standard deviation 7.1 · Range 16.7
Fair Competition 72.2
Growth Efficiency 59.5
Collection & Build 58.7
Free Path 57.9
Light-Spend Convenience 57.9
Top-Ladder 74.6 Dominance dominance Stored mean 55.6 · Standard deviation 11.4 · Range 26.2
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 45.2
Top-Ladder 71.4 Aspiration aspiration Stored mean 65.1 · Standard deviation 3 · Range 9.5
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 61.9
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 71.4 Recognition recognition Stored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 81 Growth Needs growth-needsStored mean 59.3 · Standard deviation 5.8 · Range 16.7
Fair Competition 60.3
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 57.1
Light-Spend Convenience 54.8
Top-Ladder 57.1 Progression progression-needs Stored mean 58.7 · Standard deviation 6.2 · Range 16.7
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 61.9
Light-Spend Convenience 54.8
Top-Ladder 54.8 Mastery mastery Stored mean 60.3 · Standard deviation 7.9 · Range 16.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Development development Stored mean 58.7 · Standard deviation 6.2 · Range 16.7
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 61.9 Engagement · Passion engagement-passionStored mean 61.8 · Standard deviation 1.7 · Range 4.5
Fair Competition 63
Growth Efficiency 63.5
Collection & Build 59
Free Path 63.2
Light-Spend Convenience 61.9
Top-Ladder 60.1 Fairness fairnessStored mean 56.2 · Standard deviation 3.6 · Range 9.5
Fair Competition 62.7
Growth Efficiency 53.2
Collection & Build 53.2
Free Path 58.7
Light-Spend Convenience 53.2
Top-Ladder 56.3 In-Game Balance in-game-balance Stored mean 47.6 · Standard deviation 3.4 · Range 7.1
Fair Competition 52.4
Growth Efficiency 45.2
Collection & Build 45.2
Free Path 45.2
Light-Spend Convenience 45.2
Top-Ladder 52.4 Governance governance Stored mean 54 · Standard deviation 7.9 · Range 21.4
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 52.4 Inclusivity inclusivity Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 64.3
Top-Ladder 64.3 Stability stabilityStored mean 57.4 · Standard deviation 3 · Range 7.1
Fair Competition 54.8
Growth Efficiency 57.1
Collection & Build 54.8
Free Path 61.9
Light-Spend Convenience 61.1
Top-Ladder 54.8 Equilibrium equilibrium Stored mean 53.2 · Standard deviation 4.7 · Range 11.9
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 61.9
Top-Ladder 50 Resilience resilience Stored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 64.3 Sustainability sustainability Stored mean 53.6 · Standard deviation 3.6 · Range 7.1
Fair Competition 50
Growth Efficiency 57.1
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 50 Consistency consistencyStored mean 71.7 · Standard deviation 3.9 · Range 11.1
Fair Competition 71.4
Growth Efficiency 80.2
Collection & Build 69
Free Path 69
Light-Spend Convenience 71.4
Top-Ladder 69 Cohesion cohesion Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Continuity continuity Stored mean 68.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Reliability reliability Stored mean 79.8 · Standard deviation 2.7 · Range 7.1
Fair Competition 85.7
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6