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트릭컬 리바이브

MPM

트릭컬 리바이브 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

trickcal-revive.json
SHA-256ef0275553b1356f2d7d90285e61f214bf41842d795f4b05b1411908803200323

Game Offering

game-offering

저장된 평균 74.8 · 표준편차 5.4 · 범위 14.8

Fair Competition
67.9
Growth Efficiency
76.7
Collection & Build
82.7
Free Path
73.5
Light-Spend Convenience
79.4
Top-Ladder
68.6
Core core

저장된 평균 73.8 · 표준편차 6.9 · 범위 20.6

Fair Competition
72
Growth Efficiency
72
Collection & Build
78.3
Free Path
73.5
Light-Spend Convenience
76.7
Top-Ladder
70.4
Character character

저장된 평균 70.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
68.3
Growth Efficiency
54
Collection & Build
82.5
Free Path
68.3
Light-Spend Convenience
82.5
Top-Ladder
68.3

Personality personality

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Harmony harmony

저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
47.6
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
61.9

Friendliness friendliness

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Graphic graphic

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Design design

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Quality quality

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Motion motion

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 69.8 · 표준편차 6.7 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
71.4

Variety variety

저장된 평균 74.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
76.2

Balance balance

저장된 평균 60.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
61.9

Dynamism dynamism

저장된 평균 74.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
76.2
System system

저장된 평균 74.9 · 표준편차 14.4 · 범위 44.4

Fair Competition
65.6
Growth Efficiency
81.5
Collection & Build
81.5
Free Path
72.5
Light-Spend Convenience
76.7
Top-Ladder
71.4
Growth Structure growth-structure

저장된 평균 83.3 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Progression progression-structure

저장된 평균 83.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Advancement advancement

저장된 평균 83.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Empowerment empowerment

저장된 평균 83.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81
Economy economy

저장된 평균 80.7 · 표준편차 5.6 · 범위 13.5

Fair Competition
68.3
Growth Efficiency
82.5
Collection & Build
95.2
Free Path
82.5
Light-Spend Convenience
87.3
Top-Ladder
68.3

Balance economic-balance

저장된 평균 79.4 · 표준편차 10.2 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
66.7

Insufficiency insufficiency

저장된 평균 74.6 · 표준편차 10.2 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
61.9

Supplement supplement

저장된 평균 88.1 · 표준편차 9 · 범위 23.8

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
100
Free Path
90.5
Light-Spend Convenience
95.2
Top-Ladder
76.2
Content Structure content-structure

저장된 평균 60.6 · 표준편차 16.7 · 범위 39.7

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
63.5
Free Path
54
Light-Spend Convenience
57.1
Top-Ladder
65.1

Growth growth-content

저장된 평균 83.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Competition competition-content

저장된 평균 54.8 · 표준편차 9.4 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
61.9

Cooperation cooperation-content

저장된 평균 43.7 · 표준편차 6.4 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
52.4
Operation operation

저장된 평균 75.7 · 표준편차 2.8 · 범위 7.1

Fair Competition
66.1
Growth Efficiency
76.7
Collection & Build
88.4
Free Path
74.6
Light-Spend Convenience
84.7
Top-Ladder
64
Gacha gacha

저장된 평균 74.6 · 표준편차 2.2 · 범위 4.8

Fair Competition
61.9
Growth Efficiency
77.8
Collection & Build
90.5
Free Path
68.3
Light-Spend Convenience
85.7
Top-Ladder
63.5

Price price

저장된 평균 76.2 · 표준편차 12 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
61.9

Probability probability

저장된 평균 71.4 · 표준편차 10.6 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 76.2 · 표준편차 12 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
61.9
Store store

저장된 평균 76.2 · 표준편차 2.8 · 범위 6.3

Fair Competition
63.5
Growth Efficiency
85.7
Collection & Build
88.9
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
61.9

Reasonableness reasonableness

저장된 평균 78.6 · 표준편차 10.9 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Timeliness timeliness

저장된 평균 72.2 · 표준편차 14.9 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
52.4

Convenience convenience

저장된 평균 77.8 · 표준편차 8.1 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7
Event event

저장된 평균 76.5 · 표준편차 3 · 범위 6.3

Fair Competition
73
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
84.1
Light-Spend Convenience
82.5
Top-Ladder
66.7

Comprehension comprehension

저장된 평균 78.6 · 표준편차 7.1 · 범위 19

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
71.4

Involvement involvement

저장된 평균 78.6 · 표준편차 7.1 · 범위 19

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
71.4

Contribution contribution

저장된 평균 72.2 · 표준편차 12.4 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
57.1

Player Value

player-value

저장된 평균 70.6 · 표준편차 5.3 · 범위 16.8

Fair Competition
62.3
Growth Efficiency
73.5
Collection & Build
79
Free Path
71.8
Light-Spend Convenience
70.7
Top-Ladder
66.5
Experience · Time experience-time

저장된 평균 70.4 · 표준편차 11.5 · 범위 39.7

Fair Competition
63.5
Growth Efficiency
73
Collection & Build
76.7
Free Path
73.5
Light-Spend Convenience
68.8
Top-Ladder
66.7
Enjoyment enjoyment

저장된 평균 70.1 · 표준편차 2.5 · 범위 5.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
58.7
Top-Ladder
71.4

Excitement excitement

저장된 평균 71.4 · 표준편차 9.5 · 범위 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
81

Amusement amusement

저장된 평균 72.2 · 표준편차 14.9 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
52.4

Flow flow

저장된 평균 66.7 · 표준편차 13.5 · 범위 42.9

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
38.1
Top-Ladder
81
Satisfaction satisfaction

저장된 평균 78.6 · 표준편차 6.7 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Achievement achievement

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Completion completion

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Reward reward

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Real Benefit real-benefit

저장된 평균 62.4 · 표준편차 14.6 · 범위 35.7

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
77.8
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
52.4

Emotional Relief emotional-relief

저장된 평균 64.3 · 표준편차 22 · 범위 47.6

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
38.1

Social Connection social-connection

저장된 평균 43.7 · 표준편차 6.4 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
52.4

Economic Progress economic-progress

저장된 평균 79.4 · 표준편차 10.2 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
66.7
Needs · Money needs-money

저장된 평균 69.3 · 표준편차 11 · 범위 31.7

Fair Competition
61.4
Growth Efficiency
71.4
Collection & Build
79.4
Free Path
65.6
Light-Spend Convenience
67.2
Top-Ladder
70.9
Possession possession

저장된 평균 65.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
90.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Collection collection

저장된 평균 70.6 · 표준편차 12.7 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Customization customization

저장된 평균 56.3 · 표준편차 12.7 · 범위 38.1

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Accumulation accumulation

저장된 평균 70.6 · 표준편차 12.7 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 60.3 · 표준편차 8.3 · 범위 19.8

Fair Competition
61.9
Growth Efficiency
68.3
Collection & Build
63.5
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
66.7

Dominance dominance

저장된 평균 57.9 · 표준편차 6.4 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
57.1

Aspiration aspiration

저장된 평균 71.4 · 표준편차 11 · 범위 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
76.2

Recognition recognition

저장된 평균 51.6 · 표준편차 8 · 범위 23.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
66.7
Growth Needs growth-needs

저장된 평균 81.7 · 표준편차 2.2 · 범위 4.8

Fair Competition
69.8
Growth Efficiency
93.7
Collection & Build
84.1
Free Path
79.4
Light-Spend Convenience
84.1
Top-Ladder
79.4

Progression progression-needs

저장된 평균 83.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Mastery mastery

저장된 평균 83.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Development development

저장된 평균 78.6 · 표준편차 7.1 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
90.5
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
76.2
Engagement · Passion engagement-passion

저장된 평균 72.2 · 표준편차 10 · 범위 31

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
61.9
Fairness fairness

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
47.6

In-Game Balance in-game-balance

저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
52.4

Governance governance

저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
52.4

Inclusivity inclusivity

저장된 평균 50 · 표준편차 9.8 · 범위 28.6

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
38.1
Stability stability

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Equilibrium equilibrium

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Resilience resilience

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Sustainability sustainability

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7
Consistency consistency

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Cohesion cohesion

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Continuity continuity

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Reliability reliability

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4