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Trickcal Re:vive

MPM

Trickcal Re:vive · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

trickcal-revive.json
SHA-256ef0275553b1356f2d7d90285e61f214bf41842d795f4b05b1411908803200323

Game Offering

game-offering

Stored mean 74.8 · Standard deviation 5.4 · Range 14.8

Fair Competition
67.9
Growth Efficiency
76.7
Collection & Build
82.7
Free Path
73.5
Light-Spend Convenience
79.4
Top-Ladder
68.6
Core core

Stored mean 73.8 · Standard deviation 6.9 · Range 20.6

Fair Competition
72
Growth Efficiency
72
Collection & Build
78.3
Free Path
73.5
Light-Spend Convenience
76.7
Top-Ladder
70.4
Character character

Stored mean 70.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
68.3
Growth Efficiency
54
Collection & Build
82.5
Free Path
68.3
Light-Spend Convenience
82.5
Top-Ladder
68.3

Personality personality

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Harmony harmony

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
61.9
Growth Efficiency
47.6
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
61.9

Friendliness friendliness

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Graphic graphic

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Design design

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Quality quality

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Motion motion

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Mechanics mechanics

Stored mean 69.8 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
71.4

Variety variety

Stored mean 74.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
76.2

Balance balance

Stored mean 60.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
61.9

Dynamism dynamism

Stored mean 74.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
76.2
System system

Stored mean 74.9 · Standard deviation 14.4 · Range 44.4

Fair Competition
65.6
Growth Efficiency
81.5
Collection & Build
81.5
Free Path
72.5
Light-Spend Convenience
76.7
Top-Ladder
71.4
Growth Structure growth-structure

Stored mean 83.3 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Progression progression-structure

Stored mean 83.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Advancement advancement

Stored mean 83.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Empowerment empowerment

Stored mean 83.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81
Economy economy

Stored mean 80.7 · Standard deviation 5.6 · Range 13.5

Fair Competition
68.3
Growth Efficiency
82.5
Collection & Build
95.2
Free Path
82.5
Light-Spend Convenience
87.3
Top-Ladder
68.3

Balance economic-balance

Stored mean 79.4 · Standard deviation 10.2 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
66.7

Insufficiency insufficiency

Stored mean 74.6 · Standard deviation 10.2 · Range 28.6

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
61.9

Supplement supplement

Stored mean 88.1 · Standard deviation 9 · Range 23.8

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
100
Free Path
90.5
Light-Spend Convenience
95.2
Top-Ladder
76.2
Content Structure content-structure

Stored mean 60.6 · Standard deviation 16.7 · Range 39.7

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
63.5
Free Path
54
Light-Spend Convenience
57.1
Top-Ladder
65.1

Growth growth-content

Stored mean 83.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Competition competition-content

Stored mean 54.8 · Standard deviation 9.4 · Range 23.8

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
61.9

Cooperation cooperation-content

Stored mean 43.7 · Standard deviation 6.4 · Range 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
52.4
Operation operation

Stored mean 75.7 · Standard deviation 2.8 · Range 7.1

Fair Competition
66.1
Growth Efficiency
76.7
Collection & Build
88.4
Free Path
74.6
Light-Spend Convenience
84.7
Top-Ladder
64
Gacha gacha

Stored mean 74.6 · Standard deviation 2.2 · Range 4.8

Fair Competition
61.9
Growth Efficiency
77.8
Collection & Build
90.5
Free Path
68.3
Light-Spend Convenience
85.7
Top-Ladder
63.5

Price price

Stored mean 76.2 · Standard deviation 12 · Range 33.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
61.9

Probability probability

Stored mean 71.4 · Standard deviation 10.6 · Range 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Reward Management reward-management

Stored mean 76.2 · Standard deviation 12 · Range 33.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
61.9
Store store

Stored mean 76.2 · Standard deviation 2.8 · Range 6.3

Fair Competition
63.5
Growth Efficiency
85.7
Collection & Build
88.9
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
61.9

Reasonableness reasonableness

Stored mean 78.6 · Standard deviation 10.9 · Range 28.6

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Timeliness timeliness

Stored mean 72.2 · Standard deviation 14.9 · Range 33.3

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
52.4

Convenience convenience

Stored mean 77.8 · Standard deviation 8.1 · Range 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7
Event event

Stored mean 76.5 · Standard deviation 3 · Range 6.3

Fair Competition
73
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
84.1
Light-Spend Convenience
82.5
Top-Ladder
66.7

Comprehension comprehension

Stored mean 78.6 · Standard deviation 7.1 · Range 19

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
71.4

Involvement involvement

Stored mean 78.6 · Standard deviation 7.1 · Range 19

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
71.4

Contribution contribution

Stored mean 72.2 · Standard deviation 12.4 · Range 28.6

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
57.1

Player Value

player-value

Stored mean 70.6 · Standard deviation 5.3 · Range 16.8

Fair Competition
62.3
Growth Efficiency
73.5
Collection & Build
79
Free Path
71.8
Light-Spend Convenience
70.7
Top-Ladder
66.5
Experience · Time experience-time

Stored mean 70.4 · Standard deviation 11.5 · Range 39.7

Fair Competition
63.5
Growth Efficiency
73
Collection & Build
76.7
Free Path
73.5
Light-Spend Convenience
68.8
Top-Ladder
66.7
Enjoyment enjoyment

Stored mean 70.1 · Standard deviation 2.5 · Range 5.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
58.7
Top-Ladder
71.4

Excitement excitement

Stored mean 71.4 · Standard deviation 9.5 · Range 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
81

Amusement amusement

Stored mean 72.2 · Standard deviation 14.9 · Range 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
52.4

Flow flow

Stored mean 66.7 · Standard deviation 13.5 · Range 42.9

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
38.1
Top-Ladder
81
Satisfaction satisfaction

Stored mean 78.6 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Achievement achievement

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Completion completion

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Reward reward

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Real Benefit real-benefit

Stored mean 62.4 · Standard deviation 14.6 · Range 35.7

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
77.8
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
52.4

Emotional Relief emotional-relief

Stored mean 64.3 · Standard deviation 22 · Range 47.6

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
38.1

Social Connection social-connection

Stored mean 43.7 · Standard deviation 6.4 · Range 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
52.4

Economic Progress economic-progress

Stored mean 79.4 · Standard deviation 10.2 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
66.7
Needs · Money needs-money

Stored mean 69.3 · Standard deviation 11 · Range 31.7

Fair Competition
61.4
Growth Efficiency
71.4
Collection & Build
79.4
Free Path
65.6
Light-Spend Convenience
67.2
Top-Ladder
70.9
Possession possession

Stored mean 65.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
90.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Collection collection

Stored mean 70.6 · Standard deviation 12.7 · Range 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Customization customization

Stored mean 56.3 · Standard deviation 12.7 · Range 38.1

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Accumulation accumulation

Stored mean 70.6 · Standard deviation 12.7 · Range 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 60.3 · Standard deviation 8.3 · Range 19.8

Fair Competition
61.9
Growth Efficiency
68.3
Collection & Build
63.5
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
66.7

Dominance dominance

Stored mean 57.9 · Standard deviation 6.4 · Range 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
57.1

Aspiration aspiration

Stored mean 71.4 · Standard deviation 11 · Range 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
76.2

Recognition recognition

Stored mean 51.6 · Standard deviation 8 · Range 23.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
66.7
Growth Needs growth-needs

Stored mean 81.7 · Standard deviation 2.2 · Range 4.8

Fair Competition
69.8
Growth Efficiency
93.7
Collection & Build
84.1
Free Path
79.4
Light-Spend Convenience
84.1
Top-Ladder
79.4

Progression progression-needs

Stored mean 83.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Mastery mastery

Stored mean 83.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Development development

Stored mean 78.6 · Standard deviation 7.1 · Range 23.8

Fair Competition
66.7
Growth Efficiency
90.5
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
76.2
Engagement · Passion engagement-passion

Stored mean 72.2 · Standard deviation 10 · Range 31

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
61.9
Fairness fairness

Stored mean 59.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
47.6

In-Game Balance in-game-balance

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
52.4

Governance governance

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
52.4

Inclusivity inclusivity

Stored mean 50 · Standard deviation 9.8 · Range 28.6

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
38.1
Stability stability

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Equilibrium equilibrium

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Resilience resilience

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7

Sustainability sustainability

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
66.7
Consistency consistency

Stored mean 81 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Cohesion cohesion

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Continuity continuity

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Reliability reliability

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4