← 타운쉽MPM
타운쉽 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 60.1 · 표준편차 1.6 · 범위 4.2
- Fair Competition
- 58.6
- Growth Efficiency
- 61.1
- Collection & Build
- 58.9
- Free Path
- 58.1
- Light-Spend Convenience
- 61.3
- Top-Ladder
- 62.3
Core core
저장된 평균 57.8 · 표준편차 1.1 · 범위 2.9
- Fair Competition
- 55.8
- Growth Efficiency
- 57.4
- Collection & Build
- 58.7
- Free Path
- 58.7
- Light-Spend Convenience
- 57.7
- Top-Ladder
- 58.7
Character character
저장된 평균 36.9 · 표준편차 3.2 · 범위 8.7
- Fair Competition
- 31.7
- Growth Efficiency
- 34.1
- Collection & Build
- 37.3
- Free Path
- 40.5
- Light-Spend Convenience
- 37.3
- Top-Ladder
- 40.5
Personality personality
저장된 평균 19.4 · 표준편차 4.8 · 범위 11.9
- Fair Competition
- 14.3
- Growth Efficiency
- 16.7
- Collection & Build
- 16.7
- Free Path
- 26.2
- Light-Spend Convenience
- 16.7
- Top-Ladder
- 26.2
Harmony harmony
저장된 평균 36.5 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 26.2
- Growth Efficiency
- 31
- Collection & Build
- 40.5
- Free Path
- 40.5
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 40.5
Friendliness friendliness
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Graphic graphic
저장된 평균 65.1 · 표준편차 0 · 범위 0
- Fair Competition
- 65.1
- Growth Efficiency
- 65.1
- Collection & Build
- 65.1
- Free Path
- 65.1
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 65.1
Design design
저장된 평균 76.2 · 표준편차 0 · 범위 0
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Quality quality
저장된 평균 59.5 · 표준편차 0 · 범위 0
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Motion motion
저장된 평균 59.5 · 표준편차 0 · 범위 0
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Mechanics mechanics
저장된 평균 71.6 · 표준편차 1.3 · 범위 3.2
- Fair Competition
- 70.6
- Growth Efficiency
- 73
- Collection & Build
- 73.8
- Free Path
- 70.6
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 70.6
Variety variety
저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 95.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Balance balance
저장된 평균 56 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 54.8
- Growth Efficiency
- 61.9
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Dynamism dynamism
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
System system
저장된 평균 66.4 · 표준편차 2.4 · 범위 6.3
- Fair Competition
- 66.9
- Growth Efficiency
- 69.8
- Collection & Build
- 63.5
- Free Path
- 65.6
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 68.8
Growth Structure growth-structure
저장된 평균 71.6 · 표준편차 3.6 · 범위 8.7
- Fair Competition
- 69
- Growth Efficiency
- 75.4
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 77.8
Progression progression-structure
저장된 평균 73 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Advancement advancement
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Empowerment empowerment
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Economy economy
저장된 평균 58.7 · 표준편차 2.2 · 범위 6.3
- Fair Competition
- 58.7
- Growth Efficiency
- 63.5
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 58.7
Balance economic-balance
저장된 평균 50.4 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 50
- Growth Efficiency
- 52.4
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Insufficiency insufficiency
저장된 평균 51.2 · 표준편차 5.5 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 40.5
- Light-Spend Convenience
- 50
- Top-Ladder
- 54.8
Supplement supplement
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Content Structure content-structure
저장된 평균 68.8 · 표준편차 3.3 · 범위 8.7
- Fair Competition
- 73
- Growth Efficiency
- 70.6
- Collection & Build
- 64.3
- Free Path
- 70.6
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 69.8
Growth growth-content
저장된 평균 73 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Competition competition-content
저장된 평균 57.1 · 표준편차 10.8 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 54.8
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 76.2 · 표준편차 5.5 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 85.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 66.7
Operation operation
저장된 평균 56 · 표준편차 4.2 · 범위 12.7
- Fair Competition
- 52.9
- Growth Efficiency
- 56.1
- Collection & Build
- 54.5
- Free Path
- 50
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 59.5
Gacha gacha
저장된 평균 47.2 · 표준편차 2.8 · 범위 7.9
- Fair Competition
- 45.2
- Growth Efficiency
- 46.8
- Collection & Build
- 45.2
- Free Path
- 44.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 49.2
Price price
저장된 평균 50.4 · 표준편차 9.1 · 범위 26.2
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 40.5
- Free Path
- 42.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 57.1
Probability probability
저장된 평균 40.9 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 40.5
- Growth Efficiency
- 40.5
- Collection & Build
- 42.9
- Free Path
- 40.5
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 40.5
Reward Management reward-management
저장된 평균 50.4 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 52.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Store store
저장된 평균 63 · 표준편차 6.2 · 범위 19.8
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 61.1
- Free Path
- 53.2
- Light-Spend Convenience
- 73
- Top-Ladder
- 66.7
Reasonableness reasonableness
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Timeliness timeliness
저장된 평균 47.2 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 50
Convenience convenience
저장된 평균 74.6 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 69
- Growth Efficiency
- 78.6
- Collection & Build
- 69
- Free Path
- 59.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Event event
저장된 평균 57.7 · 표준편차 3.9 · 범위 10.3
- Fair Competition
- 54
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 52.4
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 62.7
Comprehension comprehension
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Involvement involvement
저장된 평균 49.6 · 표준편차 9.2 · 범위 31
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 50
Contribution contribution
저장된 평균 52 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 66.7
Player Value
player-value저장된 평균 62.6 · 표준편차 0.3 · 범위 0.7
- Fair Competition
- 63
- Growth Efficiency
- 62.3
- Collection & Build
- 62.9
- Free Path
- 62.5
- Light-Spend Convenience
- 62.3
- Top-Ladder
- 63
Experience · Time experience-time
저장된 평균 65.9 · 표준편차 3 · 범위 8.2
- Fair Competition
- 62.2
- Growth Efficiency
- 64.6
- Collection & Build
- 65.6
- Free Path
- 70.4
- Light-Spend Convenience
- 69.3
- Top-Ladder
- 63.5
Enjoyment enjoyment
저장된 평균 65.3 · 표준편차 3.7 · 범위 11.1
- Fair Competition
- 61.9
- Growth Efficiency
- 66.7
- Collection & Build
- 61.1
- Free Path
- 66.7
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 63.5
Excitement excitement
저장된 평균 60.3 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Amusement amusement
저장된 평균 65.9 · 표준편차 11.8 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 54.8
Flow flow
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Satisfaction satisfaction
저장된 평균 64.4 · 표준편차 3.1 · 범위 8.7
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 70.6
- Free Path
- 65.1
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 61.9
Achievement achievement
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Completion completion
저장된 평균 52.8 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 66.7
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Reward reward
저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Real Benefit real-benefit
저장된 평균 68 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 62.7
- Growth Efficiency
- 65.1
- Collection & Build
- 65.1
- Free Path
- 79.4
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 65.1
Emotional Relief emotional-relief
저장된 평균 56.3 · 표준편차 11.8 · 범위 31
- Fair Competition
- 40.5
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 45.2
Social Connection social-connection
저장된 평균 73 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 76.2
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 85.7
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Economic Progress economic-progress
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Needs · Money needs-money
저장된 평균 64.2 · 표준편차 2.8 · 범위 6.6
- Fair Competition
- 67.2
- Growth Efficiency
- 65.3
- Collection & Build
- 64.6
- Free Path
- 60.6
- Light-Spend Convenience
- 60.6
- Top-Ladder
- 67.2
Possession possession
저장된 평균 63 · 표준편차 4.5 · 범위 12.7
- Fair Competition
- 61.1
- Growth Efficiency
- 60.3
- Collection & Build
- 73
- Free Path
- 61.1
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 61.1
Collection collection
저장된 평균 48.8 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 40.5
- Collection & Build
- 52.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Customization customization
저장된 평균 70.2 · 표준편차 7.7 · 범위 26.2
- Fair Competition
- 69
- Growth Efficiency
- 59.5
- Collection & Build
- 85.7
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Accumulation accumulation
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 61.4 · 표준편차 9.5 · 범위 23
- Fair Competition
- 74.6
- Growth Efficiency
- 57.9
- Collection & Build
- 54.8
- Free Path
- 51.6
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 74.6
Dominance dominance
저장된 평균 55.6 · 표준편차 11.7 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 68.3 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 54.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Recognition recognition
저장된 평균 60.3 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Growth Needs growth-needs
저장된 평균 68.4 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 65.9
- Growth Efficiency
- 77.8
- Collection & Build
- 65.9
- Free Path
- 69
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 65.9
Progression progression-needs
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Mastery mastery
저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Development development
저장된 평균 73 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Engagement · Passion engagement-passion
저장된 평균 57.8 · 표준편차 1.1 · 범위 2.9
- Fair Competition
- 59.5
- Growth Efficiency
- 56.9
- Collection & Build
- 58.5
- Free Path
- 56.6
- Light-Spend Convenience
- 56.9
- Top-Ladder
- 58.2
Fairness fairness
저장된 평균 57.4 · 표준편차 2.7 · 범위 8.7
- Fair Competition
- 62.7
- Growth Efficiency
- 56.3
- Collection & Build
- 56.3
- Free Path
- 54
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 58.7
In-Game Balance in-game-balance
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Governance governance
저장된 평균 58.7 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 61.9
Inclusivity inclusivity
저장된 평균 48 · 표준편차 2.9 · 범위 7.1
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Stability stability
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Equilibrium equilibrium
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Resilience resilience
저장된 평균 45.2 · 표준편차 0 · 범위 0
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Sustainability sustainability
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Consistency consistency
저장된 평균 65.9 · 표준편차 1.6 · 범위 4.8
- Fair Competition
- 65.9
- Growth Efficiency
- 64.3
- Collection & Build
- 69
- Free Path
- 65.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 65.9
Cohesion cohesion
저장된 평균 77.8 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 85.7
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Continuity continuity
저장된 평균 60.3 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Reliability reliability
저장된 평균 59.5 · 표준편차 0 · 범위 0
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5