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Township · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

township.json
SHA-256527b447d36eebfb530d592afc4e42ff917394e6c1c65ffec5825ae7ecbe75df1

Game Offering

game-offering

Stored mean 60.1 · Standard deviation 1.6 · Range 4.2

Fair Competition
58.6
Growth Efficiency
61.1
Collection & Build
58.9
Free Path
58.1
Light-Spend Convenience
61.3
Top-Ladder
62.3
Core core

Stored mean 57.8 · Standard deviation 1.1 · Range 2.9

Fair Competition
55.8
Growth Efficiency
57.4
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
57.7
Top-Ladder
58.7
Character character

Stored mean 36.9 · Standard deviation 3.2 · Range 8.7

Fair Competition
31.7
Growth Efficiency
34.1
Collection & Build
37.3
Free Path
40.5
Light-Spend Convenience
37.3
Top-Ladder
40.5

Personality personality

Stored mean 19.4 · Standard deviation 4.8 · Range 11.9

Fair Competition
14.3
Growth Efficiency
16.7
Collection & Build
16.7
Free Path
26.2
Light-Spend Convenience
16.7
Top-Ladder
26.2

Harmony harmony

Stored mean 36.5 · Standard deviation 5.8 · Range 14.3

Fair Competition
26.2
Growth Efficiency
31
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
40.5

Friendliness friendliness

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Graphic graphic

Stored mean 65.1 · Standard deviation 0 · Range 0

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
65.1

Design design

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Quality quality

Stored mean 59.5 · Standard deviation 0 · Range 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Motion motion

Stored mean 59.5 · Standard deviation 0 · Range 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5
Mechanics mechanics

Stored mean 71.6 · Standard deviation 1.3 · Range 3.2

Fair Competition
70.6
Growth Efficiency
73
Collection & Build
73.8
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
70.6

Variety variety

Stored mean 87.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

Stored mean 56 · Standard deviation 2.7 · Range 7.1

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Dynamism dynamism

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
System system

Stored mean 66.4 · Standard deviation 2.4 · Range 6.3

Fair Competition
66.9
Growth Efficiency
69.8
Collection & Build
63.5
Free Path
65.6
Light-Spend Convenience
63.5
Top-Ladder
68.8
Growth Structure growth-structure

Stored mean 71.6 · Standard deviation 3.6 · Range 8.7

Fair Competition
69
Growth Efficiency
75.4
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
77.8

Progression progression-structure

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Advancement advancement

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Empowerment empowerment

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81
Economy economy

Stored mean 58.7 · Standard deviation 2.2 · Range 6.3

Fair Competition
58.7
Growth Efficiency
63.5
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
58.7

Balance economic-balance

Stored mean 50.4 · Standard deviation 0.9 · Range 2.4

Fair Competition
50
Growth Efficiency
52.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

Stored mean 51.2 · Standard deviation 5.5 · Range 16.7

Fair Competition
54.8
Growth Efficiency
57.1
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
54.8

Supplement supplement

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
71.4
Content Structure content-structure

Stored mean 68.8 · Standard deviation 3.3 · Range 8.7

Fair Competition
73
Growth Efficiency
70.6
Collection & Build
64.3
Free Path
70.6
Light-Spend Convenience
64.3
Top-Ladder
69.8

Growth growth-content

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Competition competition-content

Stored mean 57.1 · Standard deviation 10.8 · Range 26.2

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 76.2 · Standard deviation 5.5 · Range 19

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
66.7
Operation operation

Stored mean 56 · Standard deviation 4.2 · Range 12.7

Fair Competition
52.9
Growth Efficiency
56.1
Collection & Build
54.5
Free Path
50
Light-Spend Convenience
62.7
Top-Ladder
59.5
Gacha gacha

Stored mean 47.2 · Standard deviation 2.8 · Range 7.9

Fair Competition
45.2
Growth Efficiency
46.8
Collection & Build
45.2
Free Path
44.4
Light-Spend Convenience
52.4
Top-Ladder
49.2

Price price

Stored mean 50.4 · Standard deviation 9.1 · Range 26.2

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
40.5
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
57.1

Probability probability

Stored mean 40.9 · Standard deviation 0.9 · Range 2.4

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
42.9
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
40.5

Reward Management reward-management

Stored mean 50.4 · Standard deviation 0.9 · Range 2.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
52.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Store store

Stored mean 63 · Standard deviation 6.2 · Range 19.8

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
61.1
Free Path
53.2
Light-Spend Convenience
73
Top-Ladder
66.7

Reasonableness reasonableness

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Timeliness timeliness

Stored mean 47.2 · Standard deviation 5.6 · Range 16.7

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
52.4
Top-Ladder
50

Convenience convenience

Stored mean 74.6 · Standard deviation 9.6 · Range 26.2

Fair Competition
69
Growth Efficiency
78.6
Collection & Build
69
Free Path
59.5
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

Stored mean 57.7 · Standard deviation 3.9 · Range 10.3

Fair Competition
54
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
62.7
Top-Ladder
62.7

Comprehension comprehension

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

Stored mean 49.6 · Standard deviation 9.2 · Range 31

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
66.7
Top-Ladder
50

Contribution contribution

Stored mean 52 · Standard deviation 6.8 · Range 21.4

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
66.7

Player Value

player-value

Stored mean 62.6 · Standard deviation 0.3 · Range 0.7

Fair Competition
63
Growth Efficiency
62.3
Collection & Build
62.9
Free Path
62.5
Light-Spend Convenience
62.3
Top-Ladder
63
Experience · Time experience-time

Stored mean 65.9 · Standard deviation 3 · Range 8.2

Fair Competition
62.2
Growth Efficiency
64.6
Collection & Build
65.6
Free Path
70.4
Light-Spend Convenience
69.3
Top-Ladder
63.5
Enjoyment enjoyment

Stored mean 65.3 · Standard deviation 3.7 · Range 11.1

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
61.1
Free Path
66.7
Light-Spend Convenience
72.2
Top-Ladder
63.5

Excitement excitement

Stored mean 60.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Amusement amusement

Stored mean 65.9 · Standard deviation 11.8 · Range 31

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
54.8

Flow flow

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Satisfaction satisfaction

Stored mean 64.4 · Standard deviation 3.1 · Range 8.7

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
70.6
Free Path
65.1
Light-Spend Convenience
65.1
Top-Ladder
61.9

Achievement achievement

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Completion completion

Stored mean 52.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Reward reward

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 68 · Standard deviation 5.6 · Range 16.7

Fair Competition
62.7
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
79.4
Light-Spend Convenience
70.6
Top-Ladder
65.1

Emotional Relief emotional-relief

Stored mean 56.3 · Standard deviation 11.8 · Range 31

Fair Competition
40.5
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
45.2

Social Connection social-connection

Stored mean 73 · Standard deviation 6.2 · Range 16.7

Fair Competition
76.2
Growth Efficiency
69
Collection & Build
69
Free Path
85.7
Light-Spend Convenience
69
Top-Ladder
69

Economic Progress economic-progress

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81
Needs · Money needs-money

Stored mean 64.2 · Standard deviation 2.8 · Range 6.6

Fair Competition
67.2
Growth Efficiency
65.3
Collection & Build
64.6
Free Path
60.6
Light-Spend Convenience
60.6
Top-Ladder
67.2
Possession possession

Stored mean 63 · Standard deviation 4.5 · Range 12.7

Fair Competition
61.1
Growth Efficiency
60.3
Collection & Build
73
Free Path
61.1
Light-Spend Convenience
61.1
Top-Ladder
61.1

Collection collection

Stored mean 48.8 · Standard deviation 3.8 · Range 11.9

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
52.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Customization customization

Stored mean 70.2 · Standard deviation 7.7 · Range 26.2

Fair Competition
69
Growth Efficiency
59.5
Collection & Build
85.7
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Accumulation accumulation

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 61.4 · Standard deviation 9.5 · Range 23

Fair Competition
74.6
Growth Efficiency
57.9
Collection & Build
54.8
Free Path
51.6
Light-Spend Convenience
54.8
Top-Ladder
74.6

Dominance dominance

Stored mean 55.6 · Standard deviation 11.7 · Range 26.2

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
71.4

Aspiration aspiration

Stored mean 68.3 · Standard deviation 9.6 · Range 26.2

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
81

Recognition recognition

Stored mean 60.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 68.4 · Standard deviation 4.4 · Range 11.9

Fair Competition
65.9
Growth Efficiency
77.8
Collection & Build
65.9
Free Path
69
Light-Spend Convenience
65.9
Top-Ladder
65.9

Progression progression-needs

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
71.4

Mastery mastery

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Development development

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Engagement · Passion engagement-passion

Stored mean 57.8 · Standard deviation 1.1 · Range 2.9

Fair Competition
59.5
Growth Efficiency
56.9
Collection & Build
58.5
Free Path
56.6
Light-Spend Convenience
56.9
Top-Ladder
58.2
Fairness fairness

Stored mean 57.4 · Standard deviation 2.7 · Range 8.7

Fair Competition
62.7
Growth Efficiency
56.3
Collection & Build
56.3
Free Path
54
Light-Spend Convenience
56.3
Top-Ladder
58.7

In-Game Balance in-game-balance

Stored mean 65.5 · Standard deviation 2.7 · Range 7.1

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Governance governance

Stored mean 58.7 · Standard deviation 6.2 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9

Inclusivity inclusivity

Stored mean 48 · Standard deviation 2.9 · Range 7.1

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
50
Stability stability

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Equilibrium equilibrium

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Resilience resilience

Stored mean 45.2 · Standard deviation 0 · Range 0

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Sustainability sustainability

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Consistency consistency

Stored mean 65.9 · Standard deviation 1.6 · Range 4.8

Fair Competition
65.9
Growth Efficiency
64.3
Collection & Build
69
Free Path
65.9
Light-Spend Convenience
64.3
Top-Ladder
65.9

Cohesion cohesion

Stored mean 77.8 · Standard deviation 3.5 · Range 9.5

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Continuity continuity

Stored mean 60.3 · Standard deviation 2.2 · Range 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Reliability reliability

Stored mean 59.5 · Standard deviation 0 · Range 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5