NOVASMCCOMPARE
KOEN
NOVASMC 홈
툰 블라스트

MPM

툰 블라스트 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

toon-blast.json
SHA-256890358b34ee5fd9b6df3aa0491a19fcca6b78edaf63f3284da466c6a84c2abab

Game Offering

game-offering

저장된 평균 69 · 표준편차 3.6 · 범위 10.6

Fair Competition
68.6
Growth Efficiency
70.2
Collection & Build
74.1
Free Path
63.5
Light-Spend Convenience
65.6
Top-Ladder
72
Core core

저장된 평균 78.6 · 표준편차 3.1 · 범위 9

Fair Competition
78.3
Growth Efficiency
76.7
Collection & Build
84.1
Free Path
76.2
Light-Spend Convenience
75.1
Top-Ladder
81
Character character

저장된 평균 67.5 · 표준편차 7.1 · 범위 22.2

Fair Competition
63.5
Growth Efficiency
55.6
Collection & Build
77.8
Free Path
71.4
Light-Spend Convenience
65.1
Top-Ladder
71.4

Personality personality

저장된 평균 72.2 · 표준편차 7 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Harmony harmony

저장된 평균 58.7 · 표준편차 10.9 · 범위 28.6

Fair Competition
47.6
Growth Efficiency
42.9
Collection & Build
61.9
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 71.4 · 표준편차 7.3 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Graphic graphic

저장된 평균 87.3 · 표준편차 3.7 · 범위 11.1

Fair Competition
88.9
Growth Efficiency
92.1
Collection & Build
88.9
Free Path
81
Light-Spend Convenience
84.1
Top-Ladder
88.9

Design design

저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 88.9 · 표준편차 9.4 · 범위 23.8

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
95.2
Mechanics mechanics

저장된 평균 81 · 표준편차 3.5 · 범위 9.5

Fair Competition
82.5
Growth Efficiency
82.5
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
82.5

Variety variety

저장된 평균 92.1 · 표준편차 4.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Balance balance

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Dynamism dynamism

저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
System system

저장된 평균 68.7 · 표준편차 4.4 · 범위 10.1

Fair Competition
67.2
Growth Efficiency
73
Collection & Build
73
Free Path
63
Light-Spend Convenience
63.5
Top-Ladder
72.5
Growth Structure growth-structure

저장된 평균 77.5 · 표준편차 6.9 · 범위 19

Fair Competition
77.8
Growth Efficiency
84.1
Collection & Build
87.3
Free Path
68.3
Light-Spend Convenience
69.8
Top-Ladder
77.8

Progression progression-structure

저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Advancement advancement

저장된 평균 65.1 · 표준편차 10.2 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Empowerment empowerment

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Economy economy

저장된 평균 57.4 · 표준편차 7.4 · 범위 20.6

Fair Competition
55.6
Growth Efficiency
65.1
Collection & Build
63.5
Free Path
44.4
Light-Spend Convenience
52.4
Top-Ladder
63.5

Balance economic-balance

저장된 평균 56.3 · 표준편차 9.7 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Insufficiency insufficiency

저장된 평균 47.6 · 표준편차 10.6 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
28.6
Light-Spend Convenience
38.1
Top-Ladder
52.4

Supplement supplement

저장된 평균 68.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81
Content Structure content-structure

저장된 평균 71.2 · 표준편차 3.6 · 범위 7.9

Fair Competition
68.3
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
76.2
Light-Spend Convenience
68.3
Top-Ladder
76.2

Growth growth-content

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

저장된 평균 54 · 표준편차 4.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
57.1
Light-Spend Convenience
47.6
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 70.6 · 표준편차 11.5 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Operation operation

저장된 평균 59.7 · 표준편차 4.3 · 범위 13.8

Fair Competition
60.3
Growth Efficiency
60.8
Collection & Build
65.1
Free Path
51.3
Light-Spend Convenience
58.2
Top-Ladder
62.4
Gacha gacha

저장된 평균 61.9 · 표준편차 4.3 · 범위 12.7

Fair Competition
60.3
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
54
Light-Spend Convenience
61.9
Top-Ladder
61.9

Price price

저장된 평균 52.4 · 표준편차 6.7 · 범위 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Probability probability

저장된 평균 46 · 표준편차 4.5 · 범위 9.5

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
42.9
Free Path
52.4
Light-Spend Convenience
42.9
Top-Ladder
42.9

Reward Management reward-management

저장된 평균 87.3 · 표준편차 9 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Store store

저장된 평균 52.4 · 표준편차 6.1 · 범위 19

Fair Competition
54
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
39.7
Light-Spend Convenience
52.4
Top-Ladder
58.7

Reasonableness reasonableness

저장된 평균 51.6 · 표준편차 6.4 · 범위 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Timeliness timeliness

저장된 평균 46 · 표준편차 6.5 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
42.9
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
52.4

Convenience convenience

저장된 평균 59.5 · 표준편차 8.6 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
66.7
Event event

저장된 평균 64.8 · 표준편차 3.9 · 범위 11.1

Fair Competition
66.7
Growth Efficiency
63.5
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
66.7

Comprehension comprehension

저장된 평균 69.8 · 표준편차 2.2 · 범위 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Involvement involvement

저장된 평균 62.7 · 표준편차 10.1 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Contribution contribution

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Player Value

player-value

저장된 평균 73.9 · 표준편차 4 · 범위 10.6

Fair Competition
73.7
Growth Efficiency
78.1
Collection & Build
79.2
Free Path
69.1
Light-Spend Convenience
68.6
Top-Ladder
74.6
Experience · Time experience-time

저장된 평균 76.3 · 표준편차 5.9 · 범위 15.9

Fair Competition
76.7
Growth Efficiency
81
Collection & Build
83.6
Free Path
67.7
Light-Spend Convenience
69.3
Top-Ladder
79.4
Enjoyment enjoyment

저장된 평균 81.7 · 표준편차 8.5 · 범위 20.6

Fair Competition
87.3
Growth Efficiency
88.9
Collection & Build
87.3
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
87.3

Excitement excitement

저장된 평균 73.8 · 표준편차 11.9 · 범위 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Amusement amusement

저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Flow flow

저장된 평균 80.2 · 표준편차 8 · 범위 19

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 81.5 · 표준편차 8.3 · 범위 25.4

Fair Competition
79.4
Growth Efficiency
88.9
Collection & Build
95.2
Free Path
69.8
Light-Spend Convenience
76.2
Top-Ladder
79.4

Achievement achievement

저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

저장된 평균 77.8 · 표준편차 9.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reward reward

저장된 평균 75.4 · 표준편차 12.1 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 65.6 · 표준편차 3.5 · 범위 11.1

Fair Competition
63.5
Growth Efficiency
65.1
Collection & Build
68.3
Free Path
65.1
Light-Spend Convenience
60.3
Top-Ladder
71.4

Emotional Relief emotional-relief

저장된 평균 53.2 · 표준편차 5.1 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
42.9
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 70.6 · 표준편차 11.5 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Economic Progress economic-progress

저장된 평균 73 · 표준편차 10.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
71.4
Needs · Money needs-money

저장된 평균 74.3 · 표준편차 4.5 · 범위 13.8

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
81.5
Free Path
70.9
Light-Spend Convenience
67.7
Top-Ladder
74.6
Possession possession

저장된 평균 72.5 · 표준편차 9.6 · 범위 28.6

Fair Competition
68.3
Growth Efficiency
76.2
Collection & Build
92.1
Free Path
63.5
Light-Spend Convenience
66.7
Top-Ladder
68.3

Collection collection

저장된 평균 77 · 표준편차 8.9 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Customization customization

저장된 평균 65.9 · 표준편차 8.9 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Accumulation accumulation

저장된 평균 74.6 · 표준편차 12.5 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 65.3 · 표준편차 4.8 · 범위 14.3

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
69.8

Dominance dominance

저장된 평균 54 · 표준편차 4.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
57.1
Light-Spend Convenience
47.6
Top-Ladder
57.1

Aspiration aspiration

저장된 평균 73.8 · 표준편차 7.7 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Recognition recognition

저장된 평균 68.3 · 표준편차 11.2 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
61.9
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 84.9 · 표준편차 4.9 · 범위 12.7

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
77.8
Light-Spend Convenience
79.4
Top-Ladder
85.7

Progression progression-needs

저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Mastery mastery

저장된 평균 92.1 · 표준편차 4.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Development development

저장된 평균 71.4 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Engagement · Passion engagement-passion

저장된 평균 71.2 · 표준편차 2.4 · 범위 6.9

Fair Competition
71.4
Growth Efficiency
75.7
Collection & Build
72.5
Free Path
68.8
Light-Spend Convenience
68.8
Top-Ladder
69.8
Fairness fairness

저장된 평균 60.8 · 표준편차 4.4 · 범위 14.3

Fair Competition
60.3
Growth Efficiency
69.8
Collection & Build
60.3
Free Path
60.3
Light-Spend Convenience
58.7
Top-Ladder
55.6

In-Game Balance in-game-balance

저장된 평균 72.2 · 표준편차 4.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Governance governance

저장된 평균 52.4 · 표준편차 4.8 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Inclusivity inclusivity

저장된 평균 57.9 · 표준편차 8.4 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
47.6
Stability stability

저장된 평균 68.8 · 표준편차 1.2 · 범위 3.2

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
68.3

Equilibrium equilibrium

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

저장된 평균 83.9 · 표준편차 3.9 · 범위 11.1

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
88.9
Free Path
77.8
Light-Spend Convenience
79.4
Top-Ladder
85.7

Cohesion cohesion

저장된 평균 85.7 · 표준편차 4.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Continuity continuity

저장된 평균 80.2 · 표준편차 8 · 범위 19

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reliability reliability

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7