NOVASMCCOMPARE
KOEN
NOVASMC 홈
전략적 팀 전투(TFT)

MPM

전략적 팀 전투(TFT) · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

teamfight-tactics-mobile.json
SHA-256abb2abb8c5b2b9ffa42a2c68c6d1d6dd7e892e35264b1fcf08f9dfdef84dfd2e

Game Offering

game-offering

저장된 평균 70.1 · 표준편차 1.8 · 범위 5.3

Fair Competition
69.6
Growth Efficiency
69
Collection & Build
68.3
Free Path
70.9
Light-Spend Convenience
73.5
Top-Ladder
69
Core core

저장된 평균 67.7 · 표준편차 3.5 · 범위 7.9

Fair Competition
63.5
Growth Efficiency
64.3
Collection & Build
70.6
Free Path
65.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Character character

저장된 평균 57.5 · 표준편차 7.8 · 범위 19

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
66.7
Top-Ladder
61.9

Personality personality

저장된 평균 63.1 · 표준편차 8.7 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
71.4

Harmony harmony

저장된 평균 47.6 · 표준편차 6.7 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
42.9

Friendliness friendliness

저장된 평균 61.9 · 표준편차 9.8 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
71.4
Graphic graphic

저장된 평균 71.8 · 표준편차 5.6 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
78.6

Design design

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Quality quality

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 65.5 · 표준편차 6.4 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 73.8 · 표준편차 2.7 · 범위 9.5

Fair Competition
73.8
Growth Efficiency
78.6
Collection & Build
69
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Variety variety

저장된 평균 83.3 · 표준편차 7.9 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

저장된 평균 78.6 · 표준편차 7.1 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
System system

저장된 평균 71.4 · 표준편차 5.2 · 범위 13.5

Fair Competition
72.2
Growth Efficiency
78.6
Collection & Build
65.1
Free Path
77
Light-Spend Convenience
70.6
Top-Ladder
65.1
Growth Structure growth-structure

저장된 평균 73.4 · 표준편차 5.2 · 범위 14.3

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
66.7

Progression progression-structure

저장된 평균 78.6 · 표준편차 13 · 범위 35.7

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
64.3

Advancement advancement

저장된 평균 63.1 · 표준편차 12.7 · 범위 35.7

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
50

Empowerment empowerment

저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Economy economy

저장된 평균 71.4 · 표준편차 5.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
78.6
Collection & Build
69
Free Path
78.6
Light-Spend Convenience
66.7
Top-Ladder
64.3

Balance economic-balance

저장된 평균 69 · 표준편차 6.7 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3

Insufficiency insufficiency

저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Supplement supplement

저장된 평균 73.8 · 표준편차 8.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 69.4 · 표준편차 6.1 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
69
Top-Ladder
64.3

Growth growth-content

저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Competition competition-content

저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 65.5 · 표준편차 8.7 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1
Operation operation

저장된 평균 71 · 표준편차 4.3 · 범위 14.3

Fair Competition
73
Growth Efficiency
64.3
Collection & Build
69
Free Path
70.6
Light-Spend Convenience
78.6
Top-Ladder
70.6
Gacha gacha

저장된 평균 73.8 · 표준편차 6.6 · 범위 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Price price

저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
85.7

Probability probability

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reward Management reward-management

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Store store

저장된 평균 70.6 · 표준편차 6.4 · 범위 19

Fair Competition
76.2
Growth Efficiency
61.9
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
66.7

Reasonableness reasonableness

저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 69 · 표준편차 9.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Convenience convenience

저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Event event

저장된 평균 68.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
64.3
Free Path
69
Light-Spend Convenience
73.8
Top-Ladder
64.3

Comprehension comprehension

저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Involvement involvement

저장된 평균 63.1 · 표준편차 4.9 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
64.3

Contribution contribution

저장된 평균 71.4 · 표준편차 7.1 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
64.3

Player Value

player-value

저장된 평균 71.6 · 표준편차 2.6 · 범위 8.1

Fair Competition
67.3
Growth Efficiency
72
Collection & Build
70.4
Free Path
70.5
Light-Spend Convenience
75.4
Top-Ladder
74.1
Experience · Time experience-time

저장된 평균 68.9 · 표준편차 4.4 · 범위 14.3

Fair Competition
62.7
Growth Efficiency
70.6
Collection & Build
67.5
Free Path
69
Light-Spend Convenience
77
Top-Ladder
66.7
Enjoyment enjoyment

저장된 평균 64.3 · 표준편차 7.4 · 범위 19

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
69
Light-Spend Convenience
73.8
Top-Ladder
57.1

Excitement excitement

저장된 평균 73.8 · 표준편차 9.8 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Amusement amusement

저장된 평균 48.8 · 표준편차 12.7 · 범위 35.7

Fair Competition
35.7
Growth Efficiency
42.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
35.7

Flow flow

저장된 평균 70.2 · 표준편차 15.7 · 범위 35.7

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
50
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
57.1
Satisfaction satisfaction

저장된 평균 77.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
76.2

Achievement achievement

저장된 평균 83.3 · 표준편차 8.9 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
78.6
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
78.6

Completion completion

저장된 평균 70.2 · 표준편차 4.9 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
78.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reward reward

저장된 평균 79.8 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 64.7 · 표준편차 7.1 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7

Emotional Relief emotional-relief

저장된 평균 57.1 · 표준편차 16 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
42.9

Social Connection social-connection

저장된 평균 53.6 · 표준편차 5.5 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Economic Progress economic-progress

저장된 평균 83.3 · 표준편차 12.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

저장된 평균 75.8 · 표준편차 4.7 · 범위 15.1

Fair Competition
72.2
Growth Efficiency
77
Collection & Build
75.4
Free Path
69.8
Light-Spend Convenience
75.4
Top-Ladder
84.9
Possession possession

저장된 평균 72.2 · 표준편차 18.6 · 범위 50

Fair Competition
45.2
Growth Efficiency
61.9
Collection & Build
95.2
Free Path
59.5
Light-Spend Convenience
76.2
Top-Ladder
95.2

Collection collection

저장된 평균 69 · 표준편차 24.3 · 범위 64.3

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
100

Customization customization

저장된 평균 75 · 표준편차 21.3 · 범위 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
100

Accumulation accumulation

저장된 평균 72.6 · 표준편차 14.5 · 범위 35.7

Fair Competition
50
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 74.6 · 표준편차 9.6 · 범위 28.6

Fair Competition
83.3
Growth Efficiency
73.8
Collection & Build
61.9
Free Path
69
Light-Spend Convenience
69
Top-Ladder
90.5

Dominance dominance

저장된 평균 81 · 표준편차 7.9 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
85.7

Aspiration aspiration

저장된 평균 77.4 · 표준편차 19.5 · 범위 50

Fair Competition
100
Growth Efficiency
85.7
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
100

Recognition recognition

저장된 평균 65.5 · 표준편차 12.7 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7
Growth Needs growth-needs

저장된 평균 80.6 · 표준편차 9.5 · 범위 26.2

Fair Competition
88.1
Growth Efficiency
95.2
Collection & Build
69
Free Path
81
Light-Spend Convenience
81
Top-Ladder
69

Progression progression-needs

저장된 평균 78.6 · 표준편차 13 · 범위 35.7

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3

Mastery mastery

저장된 평균 83.3 · 표준편차 13.5 · 범위 35.7

Fair Competition
100
Growth Efficiency
100
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
78.6

Development development

저장된 평균 79.8 · 표준편차 7.6 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 70.1 · 표준편차 2.5 · 범위 6.9

Fair Competition
66.9
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
72.8
Light-Spend Convenience
73.8
Top-Ladder
70.6
Fairness fairness

저장된 평균 65.9 · 표준편차 2.7 · 범위 8.7

Fair Competition
65.1
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
70.6
Light-Spend Convenience
66.7
Top-Ladder
66.7

In-Game Balance in-game-balance

저장된 평균 58.7 · 표준편차 3.3 · 범위 7.1

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
61.9

Governance governance

저장된 평균 72.6 · 표준편차 4.9 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
71.4

Inclusivity inclusivity

저장된 평균 66.3 · 표준편차 3.5 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Stability stability

저장된 평균 71 · 표준편차 4 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
66.7

Equilibrium equilibrium

저장된 평균 65.5 · 표준편차 6.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Resilience resilience

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Consistency consistency

저장된 평균 73.4 · 표준편차 5 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
78.6
Top-Ladder
78.6

Cohesion cohesion

저장된 평균 88.1 · 표준편차 8.9 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
100

Continuity continuity

저장된 평균 70.2 · 표준편차 8.7 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Reliability reliability

저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3