← 전략적 팀 전투(TFT)MPM
전략적 팀 전투(TFT) · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 70.1 · 표준편차 1.8 · 범위 5.3
- Fair Competition
- 69.6
- Growth Efficiency
- 69
- Collection & Build
- 68.3
- Free Path
- 70.9
- Light-Spend Convenience
- 73.5
- Top-Ladder
- 69
Core core
저장된 평균 67.7 · 표준편차 3.5 · 범위 7.9
- Fair Competition
- 63.5
- Growth Efficiency
- 64.3
- Collection & Build
- 70.6
- Free Path
- 65.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Character character
저장된 평균 57.5 · 표준편차 7.8 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 50
- Collection & Build
- 66.7
- Free Path
- 47.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 61.9
Personality personality
저장된 평균 63.1 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Harmony harmony
저장된 평균 47.6 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 42.9
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 42.9
Friendliness friendliness
저장된 평균 61.9 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 71.4
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Graphic graphic
저장된 평균 71.8 · 표준편차 5.6 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 78.6
Design design
저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Quality quality
저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Motion motion
저장된 평균 65.5 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Mechanics mechanics
저장된 평균 73.8 · 표준편차 2.7 · 범위 9.5
- Fair Competition
- 73.8
- Growth Efficiency
- 78.6
- Collection & Build
- 69
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Variety variety
저장된 평균 83.3 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Balance balance
저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Dynamism dynamism
저장된 평균 78.6 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
System system
저장된 평균 71.4 · 표준편차 5.2 · 범위 13.5
- Fair Competition
- 72.2
- Growth Efficiency
- 78.6
- Collection & Build
- 65.1
- Free Path
- 77
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 65.1
Growth Structure growth-structure
저장된 평균 73.4 · 표준편차 5.2 · 범위 14.3
- Fair Competition
- 73.8
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 66.7
Progression progression-structure
저장된 평균 78.6 · 표준편차 13 · 범위 35.7
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Advancement advancement
저장된 평균 63.1 · 표준편차 12.7 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 50
Empowerment empowerment
저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Economy economy
저장된 평균 71.4 · 표준편차 5.5 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 78.6
- Collection & Build
- 69
- Free Path
- 78.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 64.3
Balance economic-balance
저장된 평균 69 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Insufficiency insufficiency
저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Supplement supplement
저장된 평균 73.8 · 표준편차 8.9 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 69.4 · 표준편차 6.1 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 76.2
- Collection & Build
- 59.5
- Free Path
- 76.2
- Light-Spend Convenience
- 69
- Top-Ladder
- 64.3
Growth growth-content
저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Competition competition-content
저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 65.5 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Operation operation
저장된 평균 71 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 73
- Growth Efficiency
- 64.3
- Collection & Build
- 69
- Free Path
- 70.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 70.6
Gacha gacha
저장된 평균 73.8 · 표준편차 6.6 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 61.9
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Price price
저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Probability probability
저장된 평균 69 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Reward Management reward-management
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Store store
저장된 평균 70.6 · 표준편차 6.4 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 61.9
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 66.7
Reasonableness reasonableness
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Timeliness timeliness
저장된 평균 69 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Convenience convenience
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Event event
저장된 평균 68.7 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 69
- Collection & Build
- 64.3
- Free Path
- 69
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 64.3
Comprehension comprehension
저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 63.1 · 표준편차 4.9 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Contribution contribution
저장된 평균 71.4 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 64.3
Player Value
player-value저장된 평균 71.6 · 표준편차 2.6 · 범위 8.1
- Fair Competition
- 67.3
- Growth Efficiency
- 72
- Collection & Build
- 70.4
- Free Path
- 70.5
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 74.1
Experience · Time experience-time
저장된 평균 68.9 · 표준편차 4.4 · 범위 14.3
- Fair Competition
- 62.7
- Growth Efficiency
- 70.6
- Collection & Build
- 67.5
- Free Path
- 69
- Light-Spend Convenience
- 77
- Top-Ladder
- 66.7
Enjoyment enjoyment
저장된 평균 64.3 · 표준편차 7.4 · 범위 19
- Fair Competition
- 59.5
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 69
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 57.1
Excitement excitement
저장된 평균 73.8 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Amusement amusement
저장된 평균 48.8 · 표준편차 12.7 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 42.9
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 35.7
Flow flow
저장된 평균 70.2 · 표준편차 15.7 · 범위 35.7
- Fair Competition
- 57.1
- Growth Efficiency
- 85.7
- Collection & Build
- 50
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 57.1
Satisfaction satisfaction
저장된 평균 77.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 76.2
Achievement achievement
저장된 평균 83.3 · 표준편차 8.9 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 78.6
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Completion completion
저장된 평균 70.2 · 표준편차 4.9 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 78.6
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Reward reward
저장된 평균 79.8 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Real Benefit real-benefit
저장된 평균 64.7 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 54.8
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 66.7
Emotional Relief emotional-relief
저장된 평균 57.1 · 표준편차 16 · 범위 42.9
- Fair Competition
- 42.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 42.9
Social Connection social-connection
저장된 평균 53.6 · 표준편차 5.5 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 42.9
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Economic Progress economic-progress
저장된 평균 83.3 · 표준편차 12.8 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Needs · Money needs-money
저장된 평균 75.8 · 표준편차 4.7 · 범위 15.1
- Fair Competition
- 72.2
- Growth Efficiency
- 77
- Collection & Build
- 75.4
- Free Path
- 69.8
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 84.9
Possession possession
저장된 평균 72.2 · 표준편차 18.6 · 범위 50
- Fair Competition
- 45.2
- Growth Efficiency
- 61.9
- Collection & Build
- 95.2
- Free Path
- 59.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 95.2
Collection collection
저장된 평균 69 · 표준편차 24.3 · 범위 64.3
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 100
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 100
Customization customization
저장된 평균 75 · 표준편차 21.3 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 100
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Accumulation accumulation
저장된 평균 72.6 · 표준편차 14.5 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Competition Needs competition-needs
저장된 평균 74.6 · 표준편차 9.6 · 범위 28.6
- Fair Competition
- 83.3
- Growth Efficiency
- 73.8
- Collection & Build
- 61.9
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 90.5
Dominance dominance
저장된 평균 81 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 85.7
Aspiration aspiration
저장된 평균 77.4 · 표준편차 19.5 · 범위 50
- Fair Competition
- 100
- Growth Efficiency
- 85.7
- Collection & Build
- 50
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 100
Recognition recognition
저장된 평균 65.5 · 표준편차 12.7 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 71.4
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Growth Needs growth-needs
저장된 평균 80.6 · 표준편차 9.5 · 범위 26.2
- Fair Competition
- 88.1
- Growth Efficiency
- 95.2
- Collection & Build
- 69
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 69
Progression progression-needs
저장된 평균 78.6 · 표준편차 13 · 범위 35.7
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Mastery mastery
저장된 평균 83.3 · 표준편차 13.5 · 범위 35.7
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 78.6
Development development
저장된 평균 79.8 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Engagement · Passion engagement-passion
저장된 평균 70.1 · 표준편차 2.5 · 범위 6.9
- Fair Competition
- 66.9
- Growth Efficiency
- 68.3
- Collection & Build
- 68.3
- Free Path
- 72.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 70.6
Fairness fairness
저장된 평균 65.9 · 표준편차 2.7 · 범위 8.7
- Fair Competition
- 65.1
- Growth Efficiency
- 64.3
- Collection & Build
- 61.9
- Free Path
- 70.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
In-Game Balance in-game-balance
저장된 평균 58.7 · 표준편차 3.3 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 61.9
Governance governance
저장된 평균 72.6 · 표준편차 4.9 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 71.4
Inclusivity inclusivity
저장된 평균 66.3 · 표준편차 3.5 · 범위 11.9
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Stability stability
저장된 평균 71 · 표준편차 4 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 69
- Collection & Build
- 66.7
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 66.7
Equilibrium equilibrium
저장된 평균 65.5 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Resilience resilience
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Sustainability sustainability
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Consistency consistency
저장된 평균 73.4 · 표준편차 5 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Cohesion cohesion
저장된 평균 88.1 · 표준편차 8.9 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 100
Continuity continuity
저장된 평균 70.2 · 표준편차 8.7 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Reliability reliability
저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3