NOVASMCCOMPARE
KOEN
NOVASMC 홈
소닉 럼블

MPM

소닉 럼블 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

sonic-rumble.json
SHA-25652db7391537de72ad9932c9b90e9cf25f1fce0a435d1e936f28d8bbe1f8541c0

Game Offering

game-offering

저장된 평균 68.9 · 표준편차 3.2 · 범위 9.7

Fair Competition
69
Growth Efficiency
71.4
Collection & Build
73.7
Free Path
64
Light-Spend Convenience
66.3
Top-Ladder
68.8
Core core

저장된 평균 70.5 · 표준편차 2.6 · 범위 7.4

Fair Competition
72
Growth Efficiency
73
Collection & Build
73
Free Path
69.8
Light-Spend Convenience
65.6
Top-Ladder
69.3
Character character

저장된 평균 58.5 · 표준편차 1.9 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
60.3
Light-Spend Convenience
57.1
Top-Ladder
57.1

Personality personality

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Harmony harmony

저장된 평균 44.4 · 표준편차 3.5 · 범위 9.5

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
52.4
Light-Spend Convenience
42.9
Top-Ladder
42.9

Friendliness friendliness

저장된 평균 59.5 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

저장된 평균 85.2 · 표준편차 3 · 범위 6.3

Fair Competition
87.3
Growth Efficiency
87.3
Collection & Build
87.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
87.3

Design design

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Quality quality

저장된 평균 88.9 · 표준편차 2.2 · 범위 4.8

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5

Motion motion

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 67.7 · 표준편차 5.2 · 범위 15.9

Fair Competition
71.4
Growth Efficiency
74.6
Collection & Build
69.8
Free Path
68.3
Light-Spend Convenience
58.7
Top-Ladder
63.5

Variety variety

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
66.7

Balance balance

저장된 평균 67.5 · 표준편차 5.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
71.4

Dynamism dynamism

저장된 평균 59.5 · 표준편차 7.1 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
52.4
System system

저장된 평균 67.3 · 표준편차 3.9 · 범위 12.7

Fair Competition
68.8
Growth Efficiency
73
Collection & Build
69.3
Free Path
66.1
Light-Spend Convenience
60.3
Top-Ladder
66.1
Growth Structure growth-structure

저장된 평균 70.1 · 표준편차 8.6 · 범위 27

Fair Competition
76.2
Growth Efficiency
84.1
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
65.1

Progression progression-structure

저장된 평균 66.7 · 표준편차 8.2 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Advancement advancement

저장된 평균 75.4 · 표준편차 9.3 · 범위 23.8

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Empowerment empowerment

저장된 평균 68.3 · 표준편차 10.2 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
61.9
Economy economy

저장된 평균 66.1 · 표준편차 5.5 · 범위 17.5

Fair Competition
63.5
Growth Efficiency
65.1
Collection & Build
76.2
Free Path
63.5
Light-Spend Convenience
58.7
Top-Ladder
69.8

Balance economic-balance

저장된 평균 51.6 · 표준편차 9.3 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
42.9
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
38.1
Top-Ladder
57.1

Insufficiency insufficiency

저장된 평균 61.1 · 표준편차 9.3 · 범위 23.8

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Supplement supplement

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 65.6 · 표준편차 3.1 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
69.8
Collection & Build
60.3
Free Path
68.3
Light-Spend Convenience
65.1
Top-Ladder
63.5

Growth growth-content

저장된 평균 71.4 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Competition competition-content

저장된 평균 70.6 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 54.8 · 표준편차 7.1 · 범위 23.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
52.4
Operation operation

저장된 평균 68.9 · 표준편차 7 · 범위 22.8

Fair Competition
66.1
Growth Efficiency
68.3
Collection & Build
78.8
Free Path
56.1
Light-Spend Convenience
73
Top-Ladder
70.9
Gacha gacha

저장된 평균 60.6 · 표준편차 8.6 · 범위 27

Fair Competition
57.1
Growth Efficiency
54
Collection & Build
76.2
Free Path
49.2
Light-Spend Convenience
63.5
Top-Ladder
63.5

Price price

저장된 평균 65.1 · 표준편차 17.5 · 범위 52.4

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
90.5
Free Path
38.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Probability probability

저장된 평균 42.9 · 표준편차 4.8 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
42.9

Reward Management reward-management

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Store store

저장된 평균 73.5 · 표준편차 9.6 · 범위 30.2

Fair Competition
69.8
Growth Efficiency
69.8
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
87.3
Top-Ladder
76.2

Reasonableness reasonableness

저장된 평균 57.9 · 표준편차 12.7 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
76.2
Top-Ladder
57.1

Timeliness timeliness

저장된 평균 77 · 표준편차 11.1 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
85.7

Convenience convenience

저장된 평균 85.7 · 표준편차 8.2 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
100
Top-Ladder
85.7
Event event

저장된 평균 72.5 · 표준편차 6.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
79.4
Free Path
61.9
Light-Spend Convenience
68.3
Top-Ladder
73

Comprehension comprehension

저장된 평균 71.4 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Involvement involvement

저장된 평균 72.2 · 표준편차 8 · 범위 19

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Contribution contribution

저장된 평균 73.8 · 표준편차 11.9 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Player Value

player-value

저장된 평균 69.5 · 표준편차 4.8 · 범위 13.8

Fair Competition
71.3
Growth Efficiency
73.7
Collection & Build
73.7
Free Path
66.8
Light-Spend Convenience
60
Top-Ladder
71.3
Experience · Time experience-time

저장된 평균 63.2 · 표준편차 3.8 · 범위 10.6

Fair Competition
60.8
Growth Efficiency
70.4
Collection & Build
66.1
Free Path
61.4
Light-Spend Convenience
60.8
Top-Ladder
59.8
Enjoyment enjoyment

저장된 평균 57.7 · 표준편차 4.8 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
58.7
Light-Spend Convenience
58.7
Top-Ladder
47.6

Excitement excitement

저장된 평균 57.1 · 표준편차 12.6 · 범위 38.1

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
38.1
Top-Ladder
47.6

Amusement amusement

저장된 평균 72.2 · 표준편차 14.9 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Flow flow

저장된 평균 43.7 · 표준편차 11.5 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
23.8
Satisfaction satisfaction

저장된 평균 62.7 · 표준편차 8.9 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
47.6
Top-Ladder
61.9

Achievement achievement

저장된 평균 71.4 · 표준편차 13.5 · 범위 42.9

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Completion completion

저장된 평균 50 · 표준편차 5.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
38.1
Top-Ladder
52.4

Reward reward

저장된 평균 66.7 · 표준편차 11.7 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7
Real Benefit real-benefit

저장된 평균 69.3 · 표준편차 7.7 · 범위 23.8

Fair Competition
54
Growth Efficiency
77.8
Collection & Build
69.8
Free Path
68.3
Light-Spend Convenience
76.2
Top-Ladder
69.8

Emotional Relief emotional-relief

저장된 평균 70.6 · 표준편차 15.9 · 범위 47.6

Fair Competition
38.1
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Social Connection social-connection

저장된 평균 53.2 · 표준편차 8.4 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
38.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

Economic Progress economic-progress

저장된 평균 84.1 · 표준편차 7.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
85.7
Needs · Money needs-money

저장된 평균 70.8 · 표준편차 10.1 · 범위 28

Fair Competition
77.8
Growth Efficiency
77.8
Collection & Build
75.7
Free Path
67.2
Light-Spend Convenience
49.7
Top-Ladder
76.7
Possession possession

저장된 평균 68.8 · 표준편차 16 · 범위 52.4

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
42.9
Top-Ladder
79.4

Collection collection

저장된 평균 65.9 · 표준편차 21.2 · 범위 61.9

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
100
Free Path
66.7
Light-Spend Convenience
38.1
Top-Ladder
85.7

Customization customization

저장된 평균 68.3 · 표준편차 20.3 · 범위 61.9

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
100
Free Path
66.7
Light-Spend Convenience
38.1
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 72.2 · 표준편차 14.1 · 범위 42.9

Fair Competition
66.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7
Competition Needs competition-needs

저장된 평균 67.7 · 표준편차 14.3 · 범위 36.5

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
54
Free Path
58.7
Light-Spend Convenience
49.2
Top-Ladder
82.5

Dominance dominance

저장된 평균 77 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Aspiration aspiration

저장된 평균 66.7 · 표준편차 20.2 · 범위 57.1

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
38.1
Top-Ladder
81

Recognition recognition

저장된 평균 59.5 · 표준편차 18 · 범위 42.9

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
38.1
Free Path
52.4
Light-Spend Convenience
38.1
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 75.9 · 표준편차 11 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
77.8
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
68.3

Progression progression-needs

저장된 평균 71.4 · 표준편차 13.5 · 범위 42.9

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Mastery mastery

저장된 평균 76.2 · 표준편차 13.5 · 범위 42.9

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
52.4
Top-Ladder
66.7

Development development

저장된 평균 80.2 · 표준편차 9.3 · 범위 28.6

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 74.3 · 표준편차 3.3 · 범위 10.1

Fair Competition
75.1
Growth Efficiency
73
Collection & Build
79.4
Free Path
72
Light-Spend Convenience
69.3
Top-Ladder
77.2
Fairness fairness

저장된 평균 73 · 표준편차 4.4 · 범위 14.3

Fair Competition
73
Growth Efficiency
66.7
Collection & Build
81
Free Path
73
Light-Spend Convenience
69.8
Top-Ladder
74.6

In-Game Balance in-game-balance

저장된 평균 65.1 · 표준편차 5.9 · 범위 19

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Governance governance

저장된 평균 77 · 표준편차 8.9 · 범위 19

Fair Competition
85.7
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 77 · 표준편차 8.9 · 범위 19

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Stability stability

저장된 평균 68.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4

Equilibrium equilibrium

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Resilience resilience

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Consistency consistency

저장된 평균 81.7 · 표준편차 3.3 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
85.7

Cohesion cohesion

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Continuity continuity

저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
66.7

Reliability reliability

저장된 평균 90.5 · 표준편차 0 · 범위 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5