← 세븐나이츠 리버스MPM
세븐나이츠 리버스 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 58.6 · 표준편차 1.5 · 범위 4.8
- Fair Competition
- 56.6
- Growth Efficiency
- 59.2
- Collection & Build
- 57.1
- Free Path
- 58.7
- Light-Spend Convenience
- 58.6
- Top-Ladder
- 61.4
Core core
저장된 평균 62.1 · 표준편차 2.7 · 범위 6.9
- Fair Competition
- 65.9
- Growth Efficiency
- 59
- Collection & Build
- 65.9
- Free Path
- 60.8
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 60.8
Character character
저장된 평균 61.6 · 표준편차 6.1 · 범위 16.7
- Fair Competition
- 63.5
- Growth Efficiency
- 57.9
- Collection & Build
- 74.6
- Free Path
- 57.9
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 57.9
Personality personality
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 71.4
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Friendliness friendliness
저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 71.4
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Graphic graphic
저장된 평균 67.1 · 표준편차 4.2 · 범위 11.1
- Fair Competition
- 75.4
- Growth Efficiency
- 64.3
- Collection & Build
- 69.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Design design
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Quality quality
저장된 평균 62.3 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 76.2
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Motion motion
저장된 평균 71.8 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 85.7
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Mechanics mechanics
저장된 평균 57.7 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 58.7
- Growth Efficiency
- 54.8
- Collection & Build
- 53.2
- Free Path
- 60.3
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 60.3
Variety variety
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance balance
저장된 평균 54.8 · 표준편차 6.9 · 범위 16.7
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 66.7
Dynamism dynamism
저장된 평균 54 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 45.2
- Free Path
- 66.7
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 50
System system
저장된 평균 60.6 · 표준편차 4.5 · 범위 10.6
- Fair Competition
- 56.6
- Growth Efficiency
- 64
- Collection & Build
- 56.6
- Free Path
- 65.1
- Light-Spend Convenience
- 55.3
- Top-Ladder
- 65.9
Growth Structure growth-structure
저장된 평균 63.5 · 표준편차 6.1 · 범위 15.1
- Fair Competition
- 56.3
- Growth Efficiency
- 66.7
- Collection & Build
- 60.3
- Free Path
- 71.4
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 69.8
Progression progression-structure
저장된 평균 71 · 표준편차 6.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Advancement advancement
저장된 평균 56.7 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 45.2
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 66.7
Empowerment empowerment
저장된 평균 62.7 · 표준편차 6.8 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 61.9
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 61.9
Economy economy
저장된 평균 57.5 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 53.2
- Growth Efficiency
- 65.1
- Collection & Build
- 53.2
- Free Path
- 61.9
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 58.7
Balance economic-balance
저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Insufficiency insufficiency
저장된 평균 51.2 · 표준편차 6.6 · 범위 16.7
- Fair Competition
- 45.2
- Growth Efficiency
- 57.1
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 61.9
Supplement supplement
저장된 평균 68.3 · 표준편차 5.6 · 범위 11.9
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 76.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 60.7 · 표준편차 4.3 · 범위 12.7
- Fair Competition
- 60.3
- Growth Efficiency
- 60.3
- Collection & Build
- 56.3
- Free Path
- 61.9
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 69
Growth growth-content
저장된 평균 71.8 · 표준편차 7.7 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Competition competition-content
저장된 평균 55.6 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Operation operation
저장된 평균 53.1 · 표준편차 4.6 · 범위 12.7
- Fair Competition
- 47.4
- Growth Efficiency
- 54.5
- Collection & Build
- 48.9
- Free Path
- 50.3
- Light-Spend Convenience
- 60.1
- Top-Ladder
- 57.4
Gacha gacha
저장된 평균 49.1 · 표준편차 9.7 · 범위 28.6
- Fair Competition
- 42.1
- Growth Efficiency
- 50.8
- Collection & Build
- 51.6
- Free Path
- 31.7
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 60.3
Price price
저장된 평균 39.7 · 표준편차 13.5 · 범위 35.7
- Fair Competition
- 31
- Growth Efficiency
- 40.5
- Collection & Build
- 31
- Free Path
- 21.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Probability probability
저장된 평균 48.4 · 표준편차 11.3 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 61.9
- Free Path
- 26.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Reward Management reward-management
저장된 평균 59.1 · 표준편차 7.6 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 47.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Store store
저장된 평균 53.7 · 표준편차 7.2 · 범위 19.8
- Fair Competition
- 46.8
- Growth Efficiency
- 54
- Collection & Build
- 46.8
- Free Path
- 49.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 58.7
Reasonableness reasonableness
저장된 평균 50.8 · 표준편차 15 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 45.2
- Free Path
- 26.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Timeliness timeliness
저장된 평균 41.3 · 표준편차 11.7 · 범위 26.2
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 40.5
Convenience convenience
저장된 평균 69 · 표준편차 6.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Event event
저장된 평균 56.5 · 표준편차 6.7 · 범위 21.4
- Fair Competition
- 53.2
- Growth Efficiency
- 58.7
- Collection & Build
- 48.4
- Free Path
- 69.8
- Light-Spend Convenience
- 55.6
- Top-Ladder
- 53.2
Comprehension comprehension
저장된 평균 54.8 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Involvement involvement
저장된 평균 62.7 · 표준편차 7 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 54.8
- Free Path
- 76.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Contribution contribution
저장된 평균 52 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 45.2
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Player Value
player-value저장된 평균 62.7 · 표준편차 2.4 · 범위 5.7
- Fair Competition
- 61.3
- Growth Efficiency
- 65.7
- Collection & Build
- 60.1
- Free Path
- 63.9
- Light-Spend Convenience
- 60
- Top-Ladder
- 65.5
Experience · Time experience-time
저장된 평균 64.5 · 표준편차 3 · 범위 8.7
- Fair Competition
- 60.3
- Growth Efficiency
- 69
- Collection & Build
- 61.1
- Free Path
- 65.9
- Light-Spend Convenience
- 64.8
- Top-Ladder
- 65.9
Enjoyment enjoyment
저장된 평균 67.2 · 표준편차 3.8 · 범위 11.1
- Fair Competition
- 65.1
- Growth Efficiency
- 72.2
- Collection & Build
- 61.1
- Free Path
- 65.1
- Light-Spend Convenience
- 69
- Top-Ladder
- 70.6
Excitement excitement
저장된 평균 67.5 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 76.2
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Amusement amusement
저장된 평균 60.3 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 54.8
Flow flow
저장된 평균 73.8 · 표준편차 7 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 81
Satisfaction satisfaction
저장된 평균 69.7 · 표준편차 3.8 · 범위 11.1
- Fair Competition
- 62.7
- Growth Efficiency
- 70.6
- Collection & Build
- 69
- Free Path
- 73.8
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 73.8
Achievement achievement
저장된 평균 76.6 · 표준편차 7.7 · 범위 16.7
- Fair Competition
- 69
- Growth Efficiency
- 81
- Collection & Build
- 69
- Free Path
- 85.7
- Light-Spend Convenience
- 69
- Top-Ladder
- 85.7
Completion completion
저장된 평균 56 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 61.9
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Reward reward
저장된 평균 76.6 · 표준편차 5.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Real Benefit real-benefit
저장된 평균 56.6 · 표준편차 4.1 · 범위 11.1
- Fair Competition
- 53.2
- Growth Efficiency
- 64.3
- Collection & Build
- 53.2
- Free Path
- 58.7
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 53.2
Emotional Relief emotional-relief
저장된 평균 60.3 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 54.8
Social Connection social-connection
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Economic Progress economic-progress
저장된 평균 54.8 · 표준편차 6.9 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Needs · Money needs-money
저장된 평균 66.5 · 표준편차 3.8 · 범위 13
- Fair Competition
- 65.9
- Growth Efficiency
- 67.7
- Collection & Build
- 66.1
- Free Path
- 65.3
- Light-Spend Convenience
- 60.6
- Top-Ladder
- 73.5
Possession possession
저장된 평균 65.3 · 표준편차 6 · 범위 17.5
- Fair Competition
- 61.1
- Growth Efficiency
- 65.1
- Collection & Build
- 77.8
- Free Path
- 60.3
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 66.7
Collection collection
저장된 평균 65.9 · 표준편차 11.3 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 76.2
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Customization customization
저장된 평균 58.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 76.2
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Accumulation accumulation
저장된 평균 71.8 · 표준편차 7.7 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 63 · 표준편차 6.6 · 범위 18.3
- Fair Competition
- 68.3
- Growth Efficiency
- 60.3
- Collection & Build
- 56.3
- Free Path
- 61.9
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 74.6
Dominance dominance
저장된 평균 55.6 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 73 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Recognition recognition
저장된 평균 60.3 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 66.7
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 76.2
Growth Needs growth-needs
저장된 평균 71.3 · 표준편차 6.1 · 범위 15.1
- Fair Competition
- 68.3
- Growth Efficiency
- 77.8
- Collection & Build
- 64.3
- Free Path
- 73.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 79.4
Progression progression-needs
저장된 평균 71.8 · 표준편차 7.7 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Mastery mastery
저장된 평균 70.2 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Development development
저장된 평균 71.8 · 표준편차 7.7 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Engagement · Passion engagement-passion
저장된 평균 57.2 · 표준편차 2.8 · 범위 7.7
- Fair Competition
- 57.7
- Growth Efficiency
- 60.3
- Collection & Build
- 52.9
- Free Path
- 60.6
- Light-Spend Convenience
- 54.5
- Top-Ladder
- 57.1
Fairness fairness
저장된 평균 51.6 · 표준편차 4.1 · 범위 13.5
- Fair Competition
- 57.9
- Growth Efficiency
- 54
- Collection & Build
- 52.4
- Free Path
- 44.4
- Light-Spend Convenience
- 50
- Top-Ladder
- 50.8
In-Game Balance in-game-balance
저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Governance governance
저장된 평균 48.4 · 표준편차 11.3 · 범위 35.7
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 57.1
- Free Path
- 26.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 45.2
Inclusivity inclusivity
저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Stability stability
저장된 평균 56.3 · 표준편차 6.3 · 범위 18.3
- Fair Competition
- 51.6
- Growth Efficiency
- 59.5
- Collection & Build
- 50
- Free Path
- 68.3
- Light-Spend Convenience
- 51.6
- Top-Ladder
- 57.1
Equilibrium equilibrium
저장된 평균 54.8 · 표준편차 6.9 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Resilience resilience
저장된 평균 56.7 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Sustainability sustainability
저장된 평균 57.5 · 표준편차 7.7 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 66.7
Consistency consistency
저장된 평균 63.6 · 표준편차 4.1 · 범위 12.7
- Fair Competition
- 63.5
- Growth Efficiency
- 67.5
- Collection & Build
- 56.3
- Free Path
- 69
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 63.5
Cohesion cohesion
저장된 평균 59.5 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Continuity continuity
저장된 평균 73.8 · 표준편차 7 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 81
Reliability reliability
저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8