NOVASMCCOMPARE
KOEN
NOVASMC 홈
세븐나이츠 키우기

MPM

세븐나이츠 키우기 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

seven-knights-idle.json
SHA-25654523c1c8d4259cb1602cd1f0e09bd250a3385aa36ab437024e1f3b79002a353

Game Offering

game-offering

저장된 평균 68.7 · 표준편차 5 · 범위 14.7

Fair Competition
65.2
Growth Efficiency
65.4
Collection & Build
62.4
Free Path
69.2
Light-Spend Convenience
73
Top-Ladder
77.2
Core core

저장된 평균 62.3 · 표준편차 5.8 · 범위 16.4

Fair Competition
68.8
Growth Efficiency
52.4
Collection & Build
67.7
Free Path
59.3
Light-Spend Convenience
59.3
Top-Ladder
66.4
Character character

저장된 평균 51.3 · 표준편차 14.5 · 범위 45.2

Fair Competition
44.4
Growth Efficiency
35.7
Collection & Build
81
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
56.3

Personality personality

저장된 평균 58.7 · 표준편차 14.8 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Harmony harmony

저장된 평균 40.9 · 표준편차 18.5 · 범위 47.6

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
61.9
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
69

Friendliness friendliness

저장된 평균 54.4 · 표준편차 17 · 범위 54.8

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 68.1 · 표준편차 6.8 · 범위 23

Fair Competition
77.8
Growth Efficiency
69
Collection & Build
54.8
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Design design

저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

저장된 평균 76.2 · 표준편차 5.3 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Motion motion

저장된 평균 66.3 · 표준편차 12 · 범위 40.5

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 67.5 · 표준편차 9.8 · 범위 31.7

Fair Competition
84.1
Growth Efficiency
52.4
Collection & Build
67.5
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
73.8

Variety variety

저장된 평균 70.6 · 표준편차 14.9 · 범위 40.5

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
90.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 54 · 표준편차 25.8 · 범위 54.8

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
90.5

Dynamism dynamism

저장된 평균 77.8 · 표준편차 9.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
66.7
System system

저장된 평균 75.8 · 표준편차 8.5 · 범위 25.4

Fair Competition
73.3
Growth Efficiency
79.9
Collection & Build
58.7
Free Path
82.5
Light-Spend Convenience
76.5
Top-Ladder
84.1
Growth Structure growth-structure

저장된 평균 88.4 · 표준편차 6.6 · 범위 20.6

Fair Competition
87.3
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
93.7
Light-Spend Convenience
85.7
Top-Ladder
96.8

Progression progression-structure

저장된 평균 93.7 · 표준편차 6.5 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Advancement advancement

저장된 평균 92.1 · 표준편차 5.9 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
100
Top-Ladder
100

Empowerment empowerment

저장된 평균 79.4 · 표준편차 15.7 · 범위 33.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
57.1
Top-Ladder
90.5
Economy economy

저장된 평균 71 · 표준편차 14.7 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
52.4
Free Path
87.3
Light-Spend Convenience
77
Top-Ladder
61.9

Balance economic-balance

저장된 평균 84.1 · 표준편차 9 · 범위 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Insufficiency insufficiency

저장된 평균 59.5 · 표준편차 19.4 · 범위 54.8

Fair Competition
50
Growth Efficiency
90.5
Collection & Build
35.7
Free Path
81
Light-Spend Convenience
50
Top-Ladder
50

Supplement supplement

저장된 평균 69.4 · 표준편차 21.1 · 범위 45.2

Fair Competition
50
Growth Efficiency
90.5
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
45.2
Content Structure content-structure

저장된 평균 68.1 · 표준편차 14.2 · 범위 46

Fair Competition
75.4
Growth Efficiency
58.7
Collection & Build
47.6
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
93.7

Growth growth-content

저장된 평균 91.3 · 표준편차 10.4 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Competition competition-content

저장된 평균 63.5 · 표준편차 19.1 · 범위 40.5

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Cooperation cooperation-content

저장된 평균 49.6 · 표준편차 21 · 범위 69

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
21.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5
Operation operation

저장된 평균 68.1 · 표준편차 10.7 · 범위 29.9

Fair Competition
53.4
Growth Efficiency
64
Collection & Build
60.8
Free Path
65.9
Light-Spend Convenience
83.3
Top-Ladder
81
Gacha gacha

저장된 평균 65.5 · 표준편차 18.4 · 범위 46

Fair Competition
50.8
Growth Efficiency
47.6
Collection & Build
82.5
Free Path
44.4
Light-Spend Convenience
77
Top-Ladder
90.5

Price price

저장된 평균 58.3 · 표준편차 29.2 · 범위 64.3

Fair Competition
31
Growth Efficiency
31
Collection & Build
81
Free Path
26.2
Light-Spend Convenience
90.5
Top-Ladder
90.5

Probability probability

저장된 평균 54.8 · 표준편차 22.2 · 범위 64.3

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
76.2
Free Path
26.2
Light-Spend Convenience
50
Top-Ladder
90.5

Reward Management reward-management

저장된 평균 83.3 · 표준편차 7.7 · 범위 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
90.5
Store store

저장된 평균 66.9 · 표준편차 18.6 · 범위 47.6

Fair Competition
42.9
Growth Efficiency
67.5
Collection & Build
47.6
Free Path
62.7
Light-Spend Convenience
90.5
Top-Ladder
90.5

Reasonableness reasonableness

저장된 평균 62.7 · 표준편차 20.5 · 범위 50

Fair Competition
45.2
Growth Efficiency
59.5
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Timeliness timeliness

저장된 평균 63.5 · 표준편차 21.1 · 범위 52.4

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
42.9
Free Path
66.7
Light-Spend Convenience
90.5
Top-Ladder
90.5

Convenience convenience

저장된 평균 74.6 · 표준편차 19.4 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
90.5
Collection & Build
50
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
90.5
Event event

저장된 평균 71.8 · 표준편차 12.9 · 범위 38.1

Fair Competition
66.7
Growth Efficiency
77
Collection & Build
52.4
Free Path
90.5
Light-Spend Convenience
82.5
Top-Ladder
61.9

Comprehension comprehension

저장된 평균 79.4 · 표준편차 9.2 · 범위 26.2

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
73.8

Involvement involvement

저장된 평균 74.6 · 표준편차 12.2 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
66.7

Contribution contribution

저장된 평균 61.5 · 표준편차 19.6 · 범위 54.8

Fair Competition
50
Growth Efficiency
81
Collection & Build
35.7
Free Path
90.5
Light-Spend Convenience
66.7
Top-Ladder
45.2

Player Value

player-value

저장된 평균 69.8 · 표준편차 5.2 · 범위 15.6

Fair Competition
74.6
Growth Efficiency
65.9
Collection & Build
60.8
Free Path
70.6
Light-Spend Convenience
70.4
Top-Ladder
76.4
Experience · Time experience-time

저장된 평균 76.6 · 표준편차 6.1 · 범위 16.7

Fair Competition
72.8
Growth Efficiency
71.7
Collection & Build
68.3
Free Path
84.9
Light-Spend Convenience
83.1
Top-Ladder
78.8
Enjoyment enjoyment

저장된 평균 78.4 · 표준편차 6.4 · 범위 17.5

Fair Competition
82.5
Growth Efficiency
72.2
Collection & Build
68.3
Free Path
84.1
Light-Spend Convenience
85.7
Top-Ladder
77.8

Excitement excitement

저장된 평균 73.4 · 표준편차 19.9 · 범위 54.8

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
90.5

Amusement amusement

저장된 평균 80.2 · 표준편차 12.1 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
71.4

Flow flow

저장된 평균 81.7 · 표준편차 16.1 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
100
Light-Spend Convenience
100
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 84.5 · 표준편차 7.2 · 범위 19.8

Fair Competition
73.8
Growth Efficiency
77
Collection & Build
88.9
Free Path
93.7
Light-Spend Convenience
90.5
Top-Ladder
83.3

Achievement achievement

저장된 평균 93.7 · 표준편차 6.5 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Completion completion

저장된 평균 72.6 · 표준편차 15.6 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
59.5

Reward reward

저장된 평균 87.3 · 표준편차 7.1 · 범위 19

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Real Benefit real-benefit

저장된 평균 66.8 · 표준편차 10.1 · 범위 29.4

Fair Competition
61.9
Growth Efficiency
65.9
Collection & Build
47.6
Free Path
77
Light-Spend Convenience
73
Top-Ladder
75.4

Emotional Relief emotional-relief

저장된 평균 69 · 표준편차 13.1 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
81
Light-Spend Convenience
90.5
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 49.6 · 표준편차 21 · 범위 69

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
21.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Economic Progress economic-progress

저장된 평균 81.7 · 표준편차 11.1 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
64.3
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
78.6
Needs · Money needs-money

저장된 평균 65.7 · 표준편차 10.3 · 범위 26.5

Fair Competition
77.5
Growth Efficiency
60.6
Collection & Build
61.9
Free Path
55.6
Light-Spend Convenience
56.3
Top-Ladder
82
Possession possession

저장된 평균 64.8 · 표준편차 12.5 · 범위 39.7

Fair Competition
59.5
Growth Efficiency
50.8
Collection & Build
90.5
Free Path
60.3
Light-Spend Convenience
59.5
Top-Ladder
68.3

Collection collection

저장된 평균 64.3 · 표준편차 21.4 · 범위 54.8

Fair Competition
64.3
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
40.5
Light-Spend Convenience
64.3
Top-Ladder
90.5

Customization customization

저장된 평균 54.4 · 표준편차 17 · 범위 54.8

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Accumulation accumulation

저장된 평균 75.8 · 표준편차 11.9 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

저장된 평균 56.2 · 표준편차 25.6 · 범위 64.3

Fair Competition
90.5
Growth Efficiency
54
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
40.5
Top-Ladder
90.5

Dominance dominance

저장된 평균 51.6 · 표준편차 28 · 범위 69

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
35.7
Top-Ladder
90.5

Aspiration aspiration

저장된 평균 67.9 · 표준편차 23.1 · 범위 54.8

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
90.5

Recognition recognition

저장된 평균 49.2 · 표준편차 29.8 · 범위 69

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
35.7
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 75.9 · 표준편차 9.2 · 범위 27.8

Fair Competition
82.5
Growth Efficiency
77
Collection & Build
59.5
Free Path
80.2
Light-Spend Convenience
69
Top-Ladder
87.3

Progression progression-needs

저장된 평균 87.3 · 표준편차 8.5 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
100

Mastery mastery

저장된 평균 63.5 · 표준편차 19.1 · 범위 40.5

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
90.5

Development development

저장된 평균 77 · 표준편차 14.1 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 67.1 · 표준편차 7.2 · 범위 21.4

Fair Competition
73.5
Growth Efficiency
65.3
Collection & Build
52.1
Free Path
71.4
Light-Spend Convenience
71.7
Top-Ladder
68.3
Fairness fairness

저장된 평균 65.9 · 표준편차 12.6 · 범위 34.1

Fair Competition
84.1
Growth Efficiency
50
Collection & Build
58.7
Free Path
55.6
Light-Spend Convenience
66.7
Top-Ladder
80.2

In-Game Balance in-game-balance

저장된 평균 54.4 · 표준편차 17 · 범위 54.8

Fair Competition
90.5
Growth Efficiency
50
Collection & Build
35.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

저장된 평균 63.9 · 표준편차 27.5 · 범위 64.3

Fair Competition
90.5
Growth Efficiency
35.7
Collection & Build
90.5
Free Path
26.2
Light-Spend Convenience
50
Top-Ladder
90.5

Inclusivity inclusivity

저장된 평균 79.4 · 표준편차 18.8 · 범위 50

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
100
Top-Ladder
100
Stability stability

저장된 평균 62.8 · 표준편차 10.5 · 범위 33.3

Fair Competition
65.1
Growth Efficiency
68.3
Collection & Build
45.2
Free Path
78.6
Light-Spend Convenience
65.1
Top-Ladder
54.8

Equilibrium equilibrium

저장된 평균 54.8 · 표준편차 14.9 · 범위 45.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
35.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
45.2

Resilience resilience

저장된 평균 63.1 · 표준편차 9.7 · 범위 31

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
54.8

Sustainability sustainability

저장된 평균 70.6 · 표준편차 14.9 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 72.5 · 표준편차 10.1 · 범위 31

Fair Competition
71.4
Growth Efficiency
77.8
Collection & Build
52.4
Free Path
80.2
Light-Spend Convenience
83.3
Top-Ladder
69.8

Cohesion cohesion

저장된 평균 68.3 · 표준편차 13.5 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
81
Top-Ladder
59.5

Continuity continuity

저장된 평균 73 · 표준편차 16 · 범위 47.6

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
42.9
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
71.4

Reliability reliability

저장된 평균 76.2 · 표준편차 5.3 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6