NOVASMCCOMPARE
KOEN
NOVASMC 홈
로블록스

MPM

로블록스 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

roblox.json
SHA-256876e8483ff9b877bd6865e8d5a0f70f7c2e0d2058e1d5f7a05c899ef3c8a9afc

Game Offering

game-offering

저장된 평균 58.6 · 표준편차 1.9 · 범위 4.9

Fair Competition
57.5
Growth Efficiency
60.8
Collection & Build
56.5
Free Path
56.7
Light-Spend Convenience
58.6
Top-Ladder
61.4
Core core

저장된 평균 56.7 · 표준편차 3.2 · 범위 9.3

Fair Competition
60.3
Growth Efficiency
51.1
Collection & Build
57.9
Free Path
54.8
Light-Spend Convenience
56.6
Top-Ladder
59.8
Character character

저장된 평균 55.8 · 표준편차 7.3 · 범위 20.6

Fair Competition
50
Growth Efficiency
43.7
Collection & Build
58.7
Free Path
54.8
Light-Spend Convenience
63.5
Top-Ladder
64.3

Personality personality

저장된 평균 58.7 · 표준편차 13.2 · 범위 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Harmony harmony

저장된 평균 57.9 · 표준편차 17 · 범위 40.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
81
Top-Ladder
81

Friendliness friendliness

저장된 평균 50.8 · 표준편차 5.8 · 범위 14.3

Fair Competition
54.8
Growth Efficiency
45.2
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
40.5
Graphic graphic

저장된 평균 57.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
69
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Design design

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Quality quality

저장된 평균 58.3 · 표준편차 8 · 범위 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Motion motion

저장된 평균 58.3 · 표준편차 8 · 범위 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Mechanics mechanics

저장된 평균 57.3 · 표준편차 3.8 · 범위 10.3

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
60.3
Free Path
54.8
Light-Spend Convenience
51.6
Top-Ladder
60.3

Variety variety

저장된 평균 59.1 · 표준편차 9.8 · 범위 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Balance balance

저장된 평균 57.9 · 표준편차 12 · 범위 31

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
71.4

Dynamism dynamism

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
System system

저장된 평균 62.8 · 표준편차 7.1 · 범위 19.3

Fair Competition
64.8
Growth Efficiency
72.5
Collection & Build
53.2
Free Path
70.9
Light-Spend Convenience
57.7
Top-Ladder
57.9
Growth Structure growth-structure

저장된 평균 65.9 · 표준편차 8.9 · 범위 20.6

Fair Competition
71.4
Growth Efficiency
77.8
Collection & Build
57.1
Free Path
74.6
Light-Spend Convenience
57.1
Top-Ladder
57.1

Progression progression-structure

저장된 평균 69.8 · 표준편차 8.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
61.9

Advancement advancement

저장된 평균 64.7 · 표준편차 10.4 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Empowerment empowerment

저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8
Economy economy

저장된 평균 63 · 표준편차 12.1 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
81
Collection & Build
57.1
Free Path
77.8
Light-Spend Convenience
57.1
Top-Ladder
47.6

Balance economic-balance

저장된 평균 66.7 · 표준편차 10.6 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
52.4

Insufficiency insufficiency

저장된 평균 60.3 · 표준편차 12 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
45.2

Supplement supplement

저장된 평균 61.9 · 표준편차 13.9 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
54.8
Top-Ladder
45.2
Content Structure content-structure

저장된 평균 59.7 · 표준편차 7.5 · 범위 23.8

Fair Competition
65.9
Growth Efficiency
58.7
Collection & Build
45.2
Free Path
60.3
Light-Spend Convenience
58.7
Top-Ladder
69

Growth growth-content

저장된 평균 64.7 · 표준편차 10.4 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Competition competition-content

저장된 평균 57.9 · 표준편차 15.8 · 범위 40.5

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
40.5
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 56.3 · 표준편차 15.2 · 범위 40.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
81
Top-Ladder
71.4
Operation operation

저장된 평균 56.2 · 표준편차 7.8 · 범위 22

Fair Competition
47.4
Growth Efficiency
58.7
Collection & Build
58.5
Free Path
44.4
Light-Spend Convenience
61.6
Top-Ladder
66.4
Gacha gacha

저장된 평균 52.9 · 표준편차 13.3 · 범위 34.1

Fair Competition
35.7
Growth Efficiency
50.8
Collection & Build
69
Free Path
38.1
Light-Spend Convenience
54
Top-Ladder
69.8

Price price

저장된 평균 60.3 · 표준편차 14.4 · 범위 40.5

Fair Competition
35.7
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
76.2

Probability probability

저장된 평균 48.4 · 표준편차 16.8 · 범위 45.2

Fair Competition
35.7
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
31
Light-Spend Convenience
40.5
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 50 · 표준편차 16.2 · 범위 45.2

Fair Competition
35.7
Growth Efficiency
45.2
Collection & Build
76.2
Free Path
31
Light-Spend Convenience
45.2
Top-Ladder
66.7
Store store

저장된 평균 61.4 · 표준편차 13.3 · 범위 35.7

Fair Competition
51.6
Growth Efficiency
70.6
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
76.2
Top-Ladder
74.6

Reasonableness reasonableness

저장된 평균 64.7 · 표준편차 13.8 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
45.2
Light-Spend Convenience
81
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 53.2 · 표준편차 13.4 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
54.8
Free Path
31
Light-Spend Convenience
66.7
Top-Ladder
71.4

Convenience convenience

저장된 평균 66.3 · 표준편차 15 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
45.2
Light-Spend Convenience
81
Top-Ladder
81
Event event

저장된 평균 54.2 · 표준편차 1.2 · 범위 3.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
51.6
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Comprehension comprehension

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Involvement involvement

저장된 평균 54 · 표준편차 1.8 · 범위 4.8

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Contribution contribution

저장된 평균 54 · 표준편차 1.8 · 범위 4.8

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Player Value

player-value

저장된 평균 60.4 · 표준편차 2.3 · 범위 5.5

Fair Competition
63.1
Growth Efficiency
58.8
Collection & Build
58.1
Free Path
61.6
Light-Spend Convenience
57.6
Top-Ladder
63.1
Experience · Time experience-time

저장된 평균 60.9 · 표준편차 4.1 · 범위 11.9

Fair Competition
62.2
Growth Efficiency
61.4
Collection & Build
55
Free Path
66.9
Light-Spend Convenience
63.5
Top-Ladder
56.3
Enjoyment enjoyment

저장된 평균 61.6 · 표준편차 5.7 · 범위 15.1

Fair Competition
60.3
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
65.9
Light-Spend Convenience
72.2
Top-Ladder
57.1

Excitement excitement

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Amusement amusement

저장된 평균 63.5 · 표준편차 12.3 · 범위 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
81
Top-Ladder
54.8

Flow flow

저장된 평균 66.7 · 표준편차 7.3 · 범위 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
61.9
Satisfaction satisfaction

저장된 평균 62.7 · 표준편차 8.5 · 범위 23

Fair Competition
65.9
Growth Efficiency
71.4
Collection & Build
57.9
Free Path
74.6
Light-Spend Convenience
54.8
Top-Ladder
51.6

Achievement achievement

저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Completion completion

저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Reward reward

저장된 평균 61.9 · 표준편차 11.8 · 범위 35.7

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
54.8
Top-Ladder
45.2
Real Benefit real-benefit

저장된 평균 58.3 · 표준편차 4.4 · 범위 13.5

Fair Competition
60.3
Growth Efficiency
55.6
Collection & Build
50
Free Path
60.3
Light-Spend Convenience
63.5
Top-Ladder
60.3

Emotional Relief emotional-relief

저장된 평균 58.3 · 표준편차 8 · 범위 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Social Connection social-connection

저장된 평균 57.9 · 표준편차 17 · 범위 40.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
81
Top-Ladder
81

Economic Progress economic-progress

저장된 평균 58.7 · 표준편차 9.6 · 범위 26.2

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
45.2
Needs · Money needs-money

저장된 평균 61.4 · 표준편차 5.5 · 범위 18

Fair Competition
61.9
Growth Efficiency
58.7
Collection & Build
63.2
Free Path
58.7
Light-Spend Convenience
54
Top-Ladder
72
Possession possession

저장된 평균 59.3 · 표준편차 14.6 · 범위 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
51.6
Light-Spend Convenience
54.8
Top-Ladder
77.8

Collection collection

저장된 평균 59.5 · 표준편차 15.5 · 범위 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
81

Customization customization

저장된 평균 59.5 · 표준편차 15.5 · 범위 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
81

Accumulation accumulation

저장된 평균 58.7 · 표준편차 13.2 · 범위 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 58.1 · 표준편차 12.5 · 범위 34.1

Fair Competition
69
Growth Efficiency
50
Collection & Build
51.6
Free Path
46.8
Light-Spend Convenience
50
Top-Ladder
81

Dominance dominance

저장된 평균 54.8 · 표준편차 18.3 · 범위 50

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
31
Light-Spend Convenience
40.5
Top-Ladder
81

Aspiration aspiration

저장된 평균 59.1 · 표준편차 9.8 · 범위 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81

Recognition recognition

저장된 평균 60.3 · 표준편차 13.9 · 범위 40.5

Fair Competition
76.2
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 66.9 · 표준편차 10.2 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
57.1
Free Path
77.8
Light-Spend Convenience
57.1
Top-Ladder
57.1

Progression progression-needs

저장된 평균 69.8 · 표준편차 8.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
61.9

Mastery mastery

저장된 평균 64.7 · 표준편차 10.4 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Development development

저장된 평균 66.3 · 표준편차 11.9 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
54.8
Top-Ladder
54.8
Engagement · Passion engagement-passion

저장된 평균 58.8 · 표준편차 3.4 · 범위 9.8

Fair Competition
65.1
Growth Efficiency
56.3
Collection & Build
56.1
Free Path
59.3
Light-Spend Convenience
55.3
Top-Ladder
60.8
Fairness fairness

저장된 평균 58.6 · 표준편차 11.1 · 범위 29.4

Fair Competition
74.6
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
63.5
Light-Spend Convenience
45.2
Top-Ladder
68.3

In-Game Balance in-game-balance

저장된 평균 57.9 · 표준편차 12 · 범위 31

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
71.4

Governance governance

저장된 평균 57.1 · 표준편차 11.2 · 범위 31

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
66.7

Inclusivity inclusivity

저장된 평균 60.7 · 표준편차 13.4 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
81
Light-Spend Convenience
45.2
Top-Ladder
66.7
Stability stability

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Equilibrium equilibrium

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Resilience resilience

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Sustainability sustainability

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Consistency consistency

저장된 평균 63.1 · 표준편차 3.7 · 범위 8.7

Fair Competition
65.9
Growth Efficiency
59.5
Collection & Build
68.3
Free Path
59.5
Light-Spend Convenience
65.9
Top-Ladder
59.5

Cohesion cohesion

저장된 평균 59.1 · 표준편차 9.8 · 범위 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Continuity continuity

저장된 평균 66.7 · 표준편차 7.3 · 범위 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
61.9

Reliability reliability

저장된 평균 63.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9