← 로블록스MPM
로블록스 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 58.6 · 표준편차 1.9 · 범위 4.9
- Fair Competition
- 57.5
- Growth Efficiency
- 60.8
- Collection & Build
- 56.5
- Free Path
- 56.7
- Light-Spend Convenience
- 58.6
- Top-Ladder
- 61.4
Core core
저장된 평균 56.7 · 표준편차 3.2 · 범위 9.3
- Fair Competition
- 60.3
- Growth Efficiency
- 51.1
- Collection & Build
- 57.9
- Free Path
- 54.8
- Light-Spend Convenience
- 56.6
- Top-Ladder
- 59.8
Character character
저장된 평균 55.8 · 표준편차 7.3 · 범위 20.6
- Fair Competition
- 50
- Growth Efficiency
- 43.7
- Collection & Build
- 58.7
- Free Path
- 54.8
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 64.3
Personality personality
저장된 평균 58.7 · 표준편차 13.2 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 81
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Harmony harmony
저장된 평균 57.9 · 표준편차 17 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 54.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Friendliness friendliness
저장된 평균 50.8 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 54.8
- Growth Efficiency
- 45.2
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 40.5
Graphic graphic
저장된 평균 57.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 69
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Design design
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Quality quality
저장된 평균 58.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Motion motion
저장된 평균 58.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Mechanics mechanics
저장된 평균 57.3 · 표준편차 3.8 · 범위 10.3
- Fair Competition
- 61.9
- Growth Efficiency
- 54.8
- Collection & Build
- 60.3
- Free Path
- 54.8
- Light-Spend Convenience
- 51.6
- Top-Ladder
- 60.3
Variety variety
저장된 평균 59.1 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 81
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Balance balance
저장된 평균 57.9 · 표준편차 12 · 범위 31
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 54.8
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 71.4
Dynamism dynamism
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
System system
저장된 평균 62.8 · 표준편차 7.1 · 범위 19.3
- Fair Competition
- 64.8
- Growth Efficiency
- 72.5
- Collection & Build
- 53.2
- Free Path
- 70.9
- Light-Spend Convenience
- 57.7
- Top-Ladder
- 57.9
Growth Structure growth-structure
저장된 평균 65.9 · 표준편차 8.9 · 범위 20.6
- Fair Competition
- 71.4
- Growth Efficiency
- 77.8
- Collection & Build
- 57.1
- Free Path
- 74.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Progression progression-structure
저장된 평균 69.8 · 표준편차 8.5 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 61.9
- Free Path
- 81
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Advancement advancement
저장된 평균 64.7 · 표준편차 10.4 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Empowerment empowerment
저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Economy economy
저장된 평균 63 · 표준편차 12.1 · 범위 33.3
- Fair Competition
- 57.1
- Growth Efficiency
- 81
- Collection & Build
- 57.1
- Free Path
- 77.8
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 47.6
Balance economic-balance
저장된 평균 66.7 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 61.9
- Growth Efficiency
- 81
- Collection & Build
- 61.9
- Free Path
- 81
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 52.4
Insufficiency insufficiency
저장된 평균 60.3 · 표준편차 12 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 45.2
Supplement supplement
저장된 평균 61.9 · 표준편차 13.9 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 81
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 45.2
Content Structure content-structure
저장된 평균 59.7 · 표준편차 7.5 · 범위 23.8
- Fair Competition
- 65.9
- Growth Efficiency
- 58.7
- Collection & Build
- 45.2
- Free Path
- 60.3
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 69
Growth growth-content
저장된 평균 64.7 · 표준편차 10.4 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Competition competition-content
저장된 평균 57.9 · 표준편차 15.8 · 범위 40.5
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 40.5
- Free Path
- 54.8
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 81
Cooperation cooperation-content
저장된 평균 56.3 · 표준편차 15.2 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 54.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Operation operation
저장된 평균 56.2 · 표준편차 7.8 · 범위 22
- Fair Competition
- 47.4
- Growth Efficiency
- 58.7
- Collection & Build
- 58.5
- Free Path
- 44.4
- Light-Spend Convenience
- 61.6
- Top-Ladder
- 66.4
Gacha gacha
저장된 평균 52.9 · 표준편차 13.3 · 범위 34.1
- Fair Competition
- 35.7
- Growth Efficiency
- 50.8
- Collection & Build
- 69
- Free Path
- 38.1
- Light-Spend Convenience
- 54
- Top-Ladder
- 69.8
Price price
저장된 평균 60.3 · 표준편차 14.4 · 범위 40.5
- Fair Competition
- 35.7
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 52.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Probability probability
저장된 평균 48.4 · 표준편차 16.8 · 범위 45.2
- Fair Competition
- 35.7
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 31
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 66.7
Reward Management reward-management
저장된 평균 50 · 표준편차 16.2 · 범위 45.2
- Fair Competition
- 35.7
- Growth Efficiency
- 45.2
- Collection & Build
- 76.2
- Free Path
- 31
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 66.7
Store store
저장된 평균 61.4 · 표준편차 13.3 · 범위 35.7
- Fair Competition
- 51.6
- Growth Efficiency
- 70.6
- Collection & Build
- 54.8
- Free Path
- 40.5
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 74.6
Reasonableness reasonableness
저장된 평균 64.7 · 표준편차 13.8 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 45.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Timeliness timeliness
저장된 평균 53.2 · 표준편차 13.4 · 범위 40.5
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 54.8
- Free Path
- 31
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Convenience convenience
저장된 평균 66.3 · 표준편차 15 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 45.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Event event
저장된 평균 54.2 · 표준편차 1.2 · 범위 3.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 51.6
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Comprehension comprehension
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Involvement involvement
저장된 평균 54 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Contribution contribution
저장된 평균 54 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 50
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Player Value
player-value저장된 평균 60.4 · 표준편차 2.3 · 범위 5.5
- Fair Competition
- 63.1
- Growth Efficiency
- 58.8
- Collection & Build
- 58.1
- Free Path
- 61.6
- Light-Spend Convenience
- 57.6
- Top-Ladder
- 63.1
Experience · Time experience-time
저장된 평균 60.9 · 표준편차 4.1 · 범위 11.9
- Fair Competition
- 62.2
- Growth Efficiency
- 61.4
- Collection & Build
- 55
- Free Path
- 66.9
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 56.3
Enjoyment enjoyment
저장된 평균 61.6 · 표준편차 5.7 · 범위 15.1
- Fair Competition
- 60.3
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 65.9
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 57.1
Excitement excitement
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Amusement amusement
저장된 평균 63.5 · 표준편차 12.3 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 54.8
Flow flow
저장된 평균 66.7 · 표준편차 7.3 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 81
- Top-Ladder
- 61.9
Satisfaction satisfaction
저장된 평균 62.7 · 표준편차 8.5 · 범위 23
- Fair Competition
- 65.9
- Growth Efficiency
- 71.4
- Collection & Build
- 57.9
- Free Path
- 74.6
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 51.6
Achievement achievement
저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Completion completion
저장된 평균 63.1 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Reward reward
저장된 평균 61.9 · 표준편차 11.8 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 45.2
Real Benefit real-benefit
저장된 평균 58.3 · 표준편차 4.4 · 범위 13.5
- Fair Competition
- 60.3
- Growth Efficiency
- 55.6
- Collection & Build
- 50
- Free Path
- 60.3
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 60.3
Emotional Relief emotional-relief
저장된 평균 58.3 · 표준편차 8 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Social Connection social-connection
저장된 평균 57.9 · 표준편차 17 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 54.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Economic Progress economic-progress
저장된 평균 58.7 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 45.2
Needs · Money needs-money
저장된 평균 61.4 · 표준편차 5.5 · 범위 18
- Fair Competition
- 61.9
- Growth Efficiency
- 58.7
- Collection & Build
- 63.2
- Free Path
- 58.7
- Light-Spend Convenience
- 54
- Top-Ladder
- 72
Possession possession
저장된 평균 59.3 · 표준편차 14.6 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 81
- Free Path
- 51.6
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 77.8
Collection collection
저장된 평균 59.5 · 표준편차 15.5 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 81
- Free Path
- 50
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Customization customization
저장된 평균 59.5 · 표준편차 15.5 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 81
- Free Path
- 50
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Accumulation accumulation
저장된 평균 58.7 · 표준편차 13.2 · 범위 35.7
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 81
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Competition Needs competition-needs
저장된 평균 58.1 · 표준편차 12.5 · 범위 34.1
- Fair Competition
- 69
- Growth Efficiency
- 50
- Collection & Build
- 51.6
- Free Path
- 46.8
- Light-Spend Convenience
- 50
- Top-Ladder
- 81
Dominance dominance
저장된 평균 54.8 · 표준편차 18.3 · 범위 50
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 31
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 81
Aspiration aspiration
저장된 평균 59.1 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Recognition recognition
저장된 평균 60.3 · 표준편차 13.9 · 범위 40.5
- Fair Competition
- 76.2
- Growth Efficiency
- 40.5
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 66.9 · 표준편차 10.2 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 57.1
- Free Path
- 77.8
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Progression progression-needs
저장된 평균 69.8 · 표준편차 8.5 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 61.9
- Free Path
- 81
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Mastery mastery
저장된 평균 64.7 · 표준편차 10.4 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Development development
저장된 평균 66.3 · 표준편차 11.9 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 54.8
- Free Path
- 81
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Engagement · Passion engagement-passion
저장된 평균 58.8 · 표준편차 3.4 · 범위 9.8
- Fair Competition
- 65.1
- Growth Efficiency
- 56.3
- Collection & Build
- 56.1
- Free Path
- 59.3
- Light-Spend Convenience
- 55.3
- Top-Ladder
- 60.8
Fairness fairness
저장된 평균 58.6 · 표준편차 11.1 · 범위 29.4
- Fair Competition
- 74.6
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 63.5
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 68.3
In-Game Balance in-game-balance
저장된 평균 57.9 · 표준편차 12 · 범위 31
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 54.8
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 71.4
Governance governance
저장된 평균 57.1 · 표준편차 11.2 · 범위 31
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 54.8
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 66.7
Inclusivity inclusivity
저장된 평균 60.7 · 표준편차 13.4 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 45.2
- Free Path
- 81
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 66.7
Stability stability
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Equilibrium equilibrium
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Resilience resilience
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Sustainability sustainability
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Consistency consistency
저장된 평균 63.1 · 표준편차 3.7 · 범위 8.7
- Fair Competition
- 65.9
- Growth Efficiency
- 59.5
- Collection & Build
- 68.3
- Free Path
- 59.5
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 59.5
Cohesion cohesion
저장된 평균 59.1 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 81
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Continuity continuity
저장된 평균 66.7 · 표준편차 7.3 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 81
- Top-Ladder
- 61.9
Reliability reliability
저장된 평균 63.5 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9