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Roblox · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

roblox.json
SHA-256876e8483ff9b877bd6865e8d5a0f70f7c2e0d2058e1d5f7a05c899ef3c8a9afc

Game Offering

game-offering

Stored mean 58.6 · Standard deviation 1.9 · Range 4.9

Fair Competition
57.5
Growth Efficiency
60.8
Collection & Build
56.5
Free Path
56.7
Light-Spend Convenience
58.6
Top-Ladder
61.4
Core core

Stored mean 56.7 · Standard deviation 3.2 · Range 9.3

Fair Competition
60.3
Growth Efficiency
51.1
Collection & Build
57.9
Free Path
54.8
Light-Spend Convenience
56.6
Top-Ladder
59.8
Character character

Stored mean 55.8 · Standard deviation 7.3 · Range 20.6

Fair Competition
50
Growth Efficiency
43.7
Collection & Build
58.7
Free Path
54.8
Light-Spend Convenience
63.5
Top-Ladder
64.3

Personality personality

Stored mean 58.7 · Standard deviation 13.2 · Range 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Harmony harmony

Stored mean 57.9 · Standard deviation 17 · Range 40.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
81
Top-Ladder
81

Friendliness friendliness

Stored mean 50.8 · Standard deviation 5.8 · Range 14.3

Fair Competition
54.8
Growth Efficiency
45.2
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
40.5
Graphic graphic

Stored mean 57.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
69
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Design design

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Quality quality

Stored mean 58.3 · Standard deviation 8 · Range 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Motion motion

Stored mean 58.3 · Standard deviation 8 · Range 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Mechanics mechanics

Stored mean 57.3 · Standard deviation 3.8 · Range 10.3

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
60.3
Free Path
54.8
Light-Spend Convenience
51.6
Top-Ladder
60.3

Variety variety

Stored mean 59.1 · Standard deviation 9.8 · Range 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Balance balance

Stored mean 57.9 · Standard deviation 12 · Range 31

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
71.4

Dynamism dynamism

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
System system

Stored mean 62.8 · Standard deviation 7.1 · Range 19.3

Fair Competition
64.8
Growth Efficiency
72.5
Collection & Build
53.2
Free Path
70.9
Light-Spend Convenience
57.7
Top-Ladder
57.9
Growth Structure growth-structure

Stored mean 65.9 · Standard deviation 8.9 · Range 20.6

Fair Competition
71.4
Growth Efficiency
77.8
Collection & Build
57.1
Free Path
74.6
Light-Spend Convenience
57.1
Top-Ladder
57.1

Progression progression-structure

Stored mean 69.8 · Standard deviation 8.5 · Range 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
61.9

Advancement advancement

Stored mean 64.7 · Standard deviation 10.4 · Range 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Empowerment empowerment

Stored mean 63.1 · Standard deviation 8.3 · Range 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8
Economy economy

Stored mean 63 · Standard deviation 12.1 · Range 33.3

Fair Competition
57.1
Growth Efficiency
81
Collection & Build
57.1
Free Path
77.8
Light-Spend Convenience
57.1
Top-Ladder
47.6

Balance economic-balance

Stored mean 66.7 · Standard deviation 10.6 · Range 28.6

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
52.4

Insufficiency insufficiency

Stored mean 60.3 · Standard deviation 12 · Range 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
45.2

Supplement supplement

Stored mean 61.9 · Standard deviation 13.9 · Range 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
54.8
Top-Ladder
45.2
Content Structure content-structure

Stored mean 59.7 · Standard deviation 7.5 · Range 23.8

Fair Competition
65.9
Growth Efficiency
58.7
Collection & Build
45.2
Free Path
60.3
Light-Spend Convenience
58.7
Top-Ladder
69

Growth growth-content

Stored mean 64.7 · Standard deviation 10.4 · Range 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Competition competition-content

Stored mean 57.9 · Standard deviation 15.8 · Range 40.5

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
40.5
Top-Ladder
81

Cooperation cooperation-content

Stored mean 56.3 · Standard deviation 15.2 · Range 40.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
81
Top-Ladder
71.4
Operation operation

Stored mean 56.2 · Standard deviation 7.8 · Range 22

Fair Competition
47.4
Growth Efficiency
58.7
Collection & Build
58.5
Free Path
44.4
Light-Spend Convenience
61.6
Top-Ladder
66.4
Gacha gacha

Stored mean 52.9 · Standard deviation 13.3 · Range 34.1

Fair Competition
35.7
Growth Efficiency
50.8
Collection & Build
69
Free Path
38.1
Light-Spend Convenience
54
Top-Ladder
69.8

Price price

Stored mean 60.3 · Standard deviation 14.4 · Range 40.5

Fair Competition
35.7
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
76.2

Probability probability

Stored mean 48.4 · Standard deviation 16.8 · Range 45.2

Fair Competition
35.7
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
31
Light-Spend Convenience
40.5
Top-Ladder
66.7

Reward Management reward-management

Stored mean 50 · Standard deviation 16.2 · Range 45.2

Fair Competition
35.7
Growth Efficiency
45.2
Collection & Build
76.2
Free Path
31
Light-Spend Convenience
45.2
Top-Ladder
66.7
Store store

Stored mean 61.4 · Standard deviation 13.3 · Range 35.7

Fair Competition
51.6
Growth Efficiency
70.6
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
76.2
Top-Ladder
74.6

Reasonableness reasonableness

Stored mean 64.7 · Standard deviation 13.8 · Range 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
45.2
Light-Spend Convenience
81
Top-Ladder
71.4

Timeliness timeliness

Stored mean 53.2 · Standard deviation 13.4 · Range 40.5

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
54.8
Free Path
31
Light-Spend Convenience
66.7
Top-Ladder
71.4

Convenience convenience

Stored mean 66.3 · Standard deviation 15 · Range 35.7

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
54.8
Free Path
45.2
Light-Spend Convenience
81
Top-Ladder
81
Event event

Stored mean 54.2 · Standard deviation 1.2 · Range 3.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
51.6
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Comprehension comprehension

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Involvement involvement

Stored mean 54 · Standard deviation 1.8 · Range 4.8

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Contribution contribution

Stored mean 54 · Standard deviation 1.8 · Range 4.8

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Player Value

player-value

Stored mean 60.4 · Standard deviation 2.3 · Range 5.5

Fair Competition
63.1
Growth Efficiency
58.8
Collection & Build
58.1
Free Path
61.6
Light-Spend Convenience
57.6
Top-Ladder
63.1
Experience · Time experience-time

Stored mean 60.9 · Standard deviation 4.1 · Range 11.9

Fair Competition
62.2
Growth Efficiency
61.4
Collection & Build
55
Free Path
66.9
Light-Spend Convenience
63.5
Top-Ladder
56.3
Enjoyment enjoyment

Stored mean 61.6 · Standard deviation 5.7 · Range 15.1

Fair Competition
60.3
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
65.9
Light-Spend Convenience
72.2
Top-Ladder
57.1

Excitement excitement

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Amusement amusement

Stored mean 63.5 · Standard deviation 12.3 · Range 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
81
Top-Ladder
54.8

Flow flow

Stored mean 66.7 · Standard deviation 7.3 · Range 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
61.9
Satisfaction satisfaction

Stored mean 62.7 · Standard deviation 8.5 · Range 23

Fair Competition
65.9
Growth Efficiency
71.4
Collection & Build
57.9
Free Path
74.6
Light-Spend Convenience
54.8
Top-Ladder
51.6

Achievement achievement

Stored mean 63.1 · Standard deviation 8.3 · Range 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Completion completion

Stored mean 63.1 · Standard deviation 8.3 · Range 16.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Reward reward

Stored mean 61.9 · Standard deviation 11.8 · Range 35.7

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
54.8
Top-Ladder
45.2
Real Benefit real-benefit

Stored mean 58.3 · Standard deviation 4.4 · Range 13.5

Fair Competition
60.3
Growth Efficiency
55.6
Collection & Build
50
Free Path
60.3
Light-Spend Convenience
63.5
Top-Ladder
60.3

Emotional Relief emotional-relief

Stored mean 58.3 · Standard deviation 8 · Range 21.4

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Social Connection social-connection

Stored mean 57.9 · Standard deviation 17 · Range 40.5

Fair Competition
50
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
54.8
Light-Spend Convenience
81
Top-Ladder
81

Economic Progress economic-progress

Stored mean 58.7 · Standard deviation 9.6 · Range 26.2

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
45.2
Needs · Money needs-money

Stored mean 61.4 · Standard deviation 5.5 · Range 18

Fair Competition
61.9
Growth Efficiency
58.7
Collection & Build
63.2
Free Path
58.7
Light-Spend Convenience
54
Top-Ladder
72
Possession possession

Stored mean 59.3 · Standard deviation 14.6 · Range 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
51.6
Light-Spend Convenience
54.8
Top-Ladder
77.8

Collection collection

Stored mean 59.5 · Standard deviation 15.5 · Range 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
81

Customization customization

Stored mean 59.5 · Standard deviation 15.5 · Range 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
50
Light-Spend Convenience
54.8
Top-Ladder
81

Accumulation accumulation

Stored mean 58.7 · Standard deviation 13.2 · Range 35.7

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 58.1 · Standard deviation 12.5 · Range 34.1

Fair Competition
69
Growth Efficiency
50
Collection & Build
51.6
Free Path
46.8
Light-Spend Convenience
50
Top-Ladder
81

Dominance dominance

Stored mean 54.8 · Standard deviation 18.3 · Range 50

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
31
Light-Spend Convenience
40.5
Top-Ladder
81

Aspiration aspiration

Stored mean 59.1 · Standard deviation 9.8 · Range 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81

Recognition recognition

Stored mean 60.3 · Standard deviation 13.9 · Range 40.5

Fair Competition
76.2
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81
Growth Needs growth-needs

Stored mean 66.9 · Standard deviation 10.2 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
57.1
Free Path
77.8
Light-Spend Convenience
57.1
Top-Ladder
57.1

Progression progression-needs

Stored mean 69.8 · Standard deviation 8.5 · Range 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
61.9

Mastery mastery

Stored mean 64.7 · Standard deviation 10.4 · Range 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Development development

Stored mean 66.3 · Standard deviation 11.9 · Range 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
54.8
Top-Ladder
54.8
Engagement · Passion engagement-passion

Stored mean 58.8 · Standard deviation 3.4 · Range 9.8

Fair Competition
65.1
Growth Efficiency
56.3
Collection & Build
56.1
Free Path
59.3
Light-Spend Convenience
55.3
Top-Ladder
60.8
Fairness fairness

Stored mean 58.6 · Standard deviation 11.1 · Range 29.4

Fair Competition
74.6
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
63.5
Light-Spend Convenience
45.2
Top-Ladder
68.3

In-Game Balance in-game-balance

Stored mean 57.9 · Standard deviation 12 · Range 31

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
71.4

Governance governance

Stored mean 57.1 · Standard deviation 11.2 · Range 31

Fair Competition
76.2
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
54.8
Light-Spend Convenience
45.2
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 60.7 · Standard deviation 13.4 · Range 35.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
45.2
Free Path
81
Light-Spend Convenience
45.2
Top-Ladder
66.7
Stability stability

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Equilibrium equilibrium

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Resilience resilience

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Sustainability sustainability

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Consistency consistency

Stored mean 63.1 · Standard deviation 3.7 · Range 8.7

Fair Competition
65.9
Growth Efficiency
59.5
Collection & Build
68.3
Free Path
59.5
Light-Spend Convenience
65.9
Top-Ladder
59.5

Cohesion cohesion

Stored mean 59.1 · Standard deviation 9.8 · Range 26.2

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Continuity continuity

Stored mean 66.7 · Standard deviation 7.3 · Range 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
61.9

Reliability reliability

Stored mean 63.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9