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프로야구 스피리츠 A

MPM

프로야구 스피리츠 A · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

pro-yakyu-spirits-a.json
SHA-2569bb5ad7aae2070194d68a83e24e625a5d6e9be686f1343b071691ee0dd0edba1

Game Offering

game-offering

저장된 평균 63.5 · 표준편차 2.4 · 범위 7.1

Fair Competition
61.4
Growth Efficiency
63.2
Collection & Build
63.8
Free Path
63
Light-Spend Convenience
61.4
Top-Ladder
68.5
Core core

저장된 평균 62.6 · 표준편차 4.1 · 범위 11.1

Fair Competition
60.3
Growth Efficiency
59.5
Collection & Build
70.6
Free Path
60.3
Light-Spend Convenience
59.5
Top-Ladder
65.1
Character character

저장된 평균 58.7 · 표준편차 10.4 · 범위 28.6

Fair Competition
59.5
Growth Efficiency
50
Collection & Build
78.6
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3

Personality personality

저장된 평균 63.1 · 표준편차 12.7 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Harmony harmony

저장된 평균 54.8 · 표준편차 6.7 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Friendliness friendliness

저장된 평균 58.3 · 표준편차 15.1 · 범위 42.9

Fair Competition
50
Growth Efficiency
42.9
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4
Graphic graphic

저장된 평균 69.8 · 표준편차 1.8 · 범위 4.8

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
73.8
Top-Ladder
69

Design design

저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50

Motion motion

저장된 평균 67.9 · 표준편차 3.6 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 59.1 · 표준편차 4.2 · 범위 11.9

Fair Competition
52.4
Growth Efficiency
59.5
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
61.9

Variety variety

저장된 평균 67.9 · 표준편차 11.5 · 범위 35.7

Fair Competition
50
Growth Efficiency
78.6
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 48.8 · 표준편차 7.6 · 범위 21.4

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
35.7
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
57.1

Dynamism dynamism

저장된 평균 60.7 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
64.3
System system

저장된 평균 66.5 · 표준편차 4.6 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
69.8
Collection & Build
62.7
Free Path
69
Light-Spend Convenience
61.9
Top-Ladder
73.8
Growth Structure growth-structure

저장된 평균 74.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
81

Progression progression-structure

저장된 평균 76.2 · 표준편차 7.9 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Advancement advancement

저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 76.2 · 표준편차 13.5 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7
Economy economy

저장된 평균 69.8 · 표준편차 8.9 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
81

Balance economic-balance

저장된 평균 59.5 · 표준편차 8.9 · 범위 21.4

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 76.2 · 표준편차 9.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Supplement supplement

저장된 평균 73.8 · 표준편차 8.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 55.2 · 표준편차 3.2 · 범위 9.5

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
54.8
Light-Spend Convenience
52.4
Top-Ladder
59.5

Growth growth-content

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7

Competition competition-content

저장된 평균 48.8 · 표준편차 4.9 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 42.9 · 표준편차 7.1 · 범위 14.3

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7
Operation operation

저장된 평균 61.5 · 표준편차 2.8 · 범위 8.7

Fair Competition
61.9
Growth Efficiency
60.3
Collection & Build
57.9
Free Path
59.5
Light-Spend Convenience
62.7
Top-Ladder
66.7
Gacha gacha

저장된 평균 61.5 · 표준편차 5.9 · 범위 19

Fair Competition
61.9
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

저장된 평균 61.9 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Probability probability

저장된 평균 50 · 표준편차 4.1 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
42.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Reward Management reward-management

저장된 평균 72.6 · 표준편차 9.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7
Store store

저장된 평균 60.3 · 표준편차 4.7 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
59.5
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
64.3

Reasonableness reasonableness

저장된 평균 59.5 · 표준편차 6.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 57.1 · 표준편차 8.2 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
50

Convenience convenience

저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Event event

저장된 평균 62.7 · 표준편차 3.8 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
59.5
Free Path
69
Light-Spend Convenience
64.3
Top-Ladder
64.3

Comprehension comprehension

저장된 평균 73.8 · 표준편차 8.9 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Involvement involvement

저장된 평균 61.9 · 표준편차 6.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
64.3

Contribution contribution

저장된 평균 52.4 · 표준편차 5.3 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3

Player Value

player-value

저장된 평균 66.2 · 표준편차 4.4 · 범위 13.5

Fair Competition
61.6
Growth Efficiency
66.1
Collection & Build
66.7
Free Path
64.8
Light-Spend Convenience
62.7
Top-Ladder
75.1
Experience · Time experience-time

저장된 평균 66.5 · 표준편차 4.5 · 범위 13.5

Fair Competition
57.9
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
69.8
Light-Spend Convenience
69
Top-Ladder
71.4
Enjoyment enjoyment

저장된 평균 65.9 · 표준편차 4 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
59.5
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
69
Top-Ladder
66.7

Excitement excitement

저장된 평균 65.5 · 표준편차 12 · 범위 28.6

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
78.6

Amusement amusement

저장된 평균 64.3 · 표준편차 16 · 범위 35.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
50

Flow flow

저장된 평균 67.9 · 표준편차 6.8 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 73.8 · 표준편차 6 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Achievement achievement

저장된 평균 85.7 · 표준편차 10.9 · 범위 28.6

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
100

Completion completion

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Reward reward

저장된 평균 73.8 · 표준편차 8.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 59.9 · 표준편차 7.3 · 범위 21.4

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
66.7

Emotional Relief emotional-relief

저장된 평균 57.1 · 표준편차 18.4 · 범위 50

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
50

Social Connection social-connection

저장된 평균 40.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Economic Progress economic-progress

저장된 평균 82.1 · 표준편차 14.7 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
100
Collection & Build
85.7
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
100
Needs · Money needs-money

저장된 평균 69.7 · 표준편차 9.1 · 범위 27.8

Fair Competition
67.5
Growth Efficiency
73.8
Collection & Build
72.2
Free Path
61.1
Light-Spend Convenience
57.9
Top-Ladder
85.7
Possession possession

저장된 평균 71 · 표준편차 13.8 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
90.5
Free Path
59.5
Light-Spend Convenience
54.8
Top-Ladder
85.7

Collection collection

저장된 평균 72.6 · 표준편차 16.2 · 범위 50

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
85.7

Customization customization

저장된 평균 60.7 · 표준편차 9 · 범위 21.4

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 79.8 · 표준편차 20.8 · 범위 50

Fair Competition
64.3
Growth Efficiency
100
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
100
Competition Needs competition-needs

저장된 평균 63.1 · 표준편차 12.7 · 범위 38.1

Fair Competition
73.8
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
45.2
Light-Spend Convenience
52.4
Top-Ladder
83.3

Dominance dominance

저장된 평균 51.2 · 표준편차 9.6 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 81 · 표준편차 17.8 · 범위 42.9

Fair Competition
100
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
100

Recognition recognition

저장된 평균 57.1 · 표준편차 16 · 범위 42.9

Fair Competition
78.6
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
78.6
Growth Needs growth-needs

저장된 평균 75 · 표준편차 8.9 · 범위 23.8

Fair Competition
69
Growth Efficiency
83.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
66.7
Top-Ladder
88.1

Progression progression-needs

저장된 평균 81 · 표준편차 15.2 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
100
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
100

Mastery mastery

저장된 평균 58.3 · 표준편차 9.6 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
57.1
Top-Ladder
71.4

Development development

저장된 평균 85.7 · 표준편차 12.4 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
100
Collection & Build
78.6
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
92.9
Engagement · Passion engagement-passion

저장된 평균 62.3 · 표준편차 2.9 · 범위 8.7

Fair Competition
59.5
Growth Efficiency
60.3
Collection & Build
61.1
Free Path
63.5
Light-Spend Convenience
61.1
Top-Ladder
68.3
Fairness fairness

저장된 평균 61.1 · 표준편차 7.7 · 범위 23.8

Fair Competition
59.5
Growth Efficiency
54.8
Collection & Build
52.4
Free Path
64.3
Light-Spend Convenience
59.5
Top-Ladder
76.2

In-Game Balance in-game-balance

저장된 평균 48.8 · 표준편차 7.6 · 범위 21.4

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
35.7
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
57.1

Governance governance

저장된 평균 71.4 · 표준편차 8.2 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 63.1 · 표준편차 12.7 · 범위 35.7

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
85.7
Stability stability

저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9

Equilibrium equilibrium

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Sustainability sustainability

저장된 평균 52.4 · 표준편차 5.3 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Consistency consistency

저장된 평균 67.9 · 표준편차 3.6 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
69
Collection & Build
73.8
Free Path
69
Light-Spend Convenience
66.7
Top-Ladder
66.7

Cohesion cohesion

저장된 평균 78.6 · 표준편차 0 · 범위 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Continuity continuity

저장된 평균 65.5 · 표준편차 7.6 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
57.1
Top-Ladder
71.4

Reliability reliability

저장된 평균 59.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50