← 포켓몬 TCG 포켓MPM
포켓몬 TCG 포켓 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 69.1 · 표준편차 3.1 · 범위 8.6
- Fair Competition
- 63.6
- Growth Efficiency
- 69
- Collection & Build
- 72.1
- Free Path
- 72.1
- Light-Spend Convenience
- 71
- Top-Ladder
- 66.6
Core core
저장된 평균 63.7 · 표준편차 4.6 · 범위 13.5
- Fair Competition
- 64.8
- Growth Efficiency
- 60.6
- Collection & Build
- 72.2
- Free Path
- 66.1
- Light-Spend Convenience
- 59.8
- Top-Ladder
- 58.7
Character character
저장된 평균 47.8 · 표준편차 10.6 · 범위 26.2
- Fair Competition
- 40.5
- Growth Efficiency
- 40.5
- Collection & Build
- 66.7
- Free Path
- 57.9
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 40.5
Personality personality
저장된 평균 40.1 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 61.9
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 35.7
Harmony harmony
저장된 평균 44.4 · 표준편차 12.3 · 범위 26.2
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 35.7
Friendliness friendliness
저장된 평균 58.7 · 표준편차 12.3 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Graphic graphic
저장된 평균 70.8 · 표준편차 4.9 · 범위 12.7
- Fair Competition
- 80.2
- Growth Efficiency
- 67.5
- Collection & Build
- 74.6
- Free Path
- 67.5
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 67.5
Design design
저장된 평균 77.4 · 표준편차 8 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 95.2
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Quality quality
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Motion motion
저장된 평균 67.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 72.6 · 표준편차 2.3 · 범위 7.1
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 75.4
- Free Path
- 73
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 68.3
Variety variety
저장된 평균 82.1 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 90.5
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Balance balance
저장된 평균 61.1 · 표준편차 9.1 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 76.2
Dynamism dynamism
저장된 평균 74.6 · 표준편차 13.2 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 76.2
- Collection & Build
- 81
- Free Path
- 90.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 54.8
System system
저장된 평균 72.8 · 표준편차 4.1 · 범위 11.9
- Fair Competition
- 65.1
- Growth Efficiency
- 76.2
- Collection & Build
- 71.4
- Free Path
- 77
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 71.4
Growth Structure growth-structure
저장된 평균 77.6 · 표준편차 6.5 · 범위 19
- Fair Competition
- 72.2
- Growth Efficiency
- 84.1
- Collection & Build
- 77
- Free Path
- 87.3
- Light-Spend Convenience
- 77
- Top-Ladder
- 68.3
Progression progression-structure
저장된 평균 81 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 90.5
- Free Path
- 85.7
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Advancement advancement
저장된 평균 71.8 · 표준편차 14.2 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 90.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 54.8
Empowerment empowerment
저장된 평균 80.2 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 81
Economy economy
저장된 평균 73.1 · 표준편차 9.8 · 범위 24.6
- Fair Competition
- 59.5
- Growth Efficiency
- 79.4
- Collection & Build
- 65.1
- Free Path
- 66.7
- Light-Spend Convenience
- 84.1
- Top-Ladder
- 84.1
Balance economic-balance
저장된 평균 75 · 표준편차 10.6 · 범위 26.2
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 76.2
- Free Path
- 61.9
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Insufficiency insufficiency
저장된 평균 62.7 · 표준편차 12 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Supplement supplement
저장된 평균 81.7 · 표준편차 9.2 · 범위 21.4
- Fair Competition
- 69
- Growth Efficiency
- 85.7
- Collection & Build
- 69
- Free Path
- 85.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Content Structure content-structure
저장된 평균 67.5 · 표준편차 5.3 · 범위 15.1
- Fair Competition
- 63.5
- Growth Efficiency
- 65.1
- Collection & Build
- 72.2
- Free Path
- 77
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 61.9
Growth growth-content
저장된 평균 82.5 · 표준편차 11.6 · 범위 31
- Fair Competition
- 69
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 95.2
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 64.3
Competition competition-content
저장된 평균 56.3 · 표준편차 9.1 · 범위 21.4
- Fair Competition
- 66.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 63.5 · 표준편차 14.2 · 범위 35.7
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 50
Operation operation
저장된 평균 70.8 · 표준편차 5.2 · 범위 16.9
- Fair Competition
- 60.8
- Growth Efficiency
- 70.4
- Collection & Build
- 72.8
- Free Path
- 73.3
- Light-Spend Convenience
- 77.8
- Top-Ladder
- 69.6
Gacha gacha
저장된 평균 67.9 · 표준편차 5.1 · 범위 15.1
- Fair Competition
- 57.9
- Growth Efficiency
- 70.6
- Collection & Build
- 72.2
- Free Path
- 73
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Price price
저장된 평균 65.5 · 표준편차 11.7 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Probability probability
저장된 평균 59.9 · 표준편차 10 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Reward Management reward-management
저장된 평균 78.2 · 표준편차 9.3 · 범위 21.4
- Fair Competition
- 69
- Growth Efficiency
- 85.7
- Collection & Build
- 90.5
- Free Path
- 85.7
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Store store
저장된 평균 70.5 · 표준편차 10.7 · 범위 26.2
- Fair Competition
- 57.9
- Growth Efficiency
- 72.2
- Collection & Build
- 65.1
- Free Path
- 59.5
- Light-Spend Convenience
- 84.1
- Top-Ladder
- 84.1
Reasonableness reasonableness
저장된 평균 61.1 · 표준편차 14.9 · 범위 40.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 40.5
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Timeliness timeliness
저장된 평균 73.4 · 표준편차 9 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Convenience convenience
저장된 평균 77 · 표준편차 12 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 66.7
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Event event
저장된 평균 73.9 · 표준편차 10.4 · 범위 29.4
- Fair Competition
- 66.7
- Growth Efficiency
- 68.3
- Collection & Build
- 81
- Free Path
- 87.3
- Light-Spend Convenience
- 82.5
- Top-Ladder
- 57.9
Comprehension comprehension
저장된 평균 82.9 · 표준편차 9 · 범위 26.2
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 71.8 · 표준편차 14.2 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 81
- Free Path
- 90.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 54.8
Contribution contribution
저장된 평균 67.1 · 표준편차 12.4 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 76.2
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 54.8
Player Value
player-value저장된 평균 73.9 · 표준편차 2.2 · 범위 7.1
- Fair Competition
- 70.2
- Growth Efficiency
- 72.5
- Collection & Build
- 77.3
- Free Path
- 75.2
- Light-Spend Convenience
- 73.4
- Top-Ladder
- 74.5
Experience · Time experience-time
저장된 평균 78.4 · 표준편차 4.3 · 범위 12.2
- Fair Competition
- 71.7
- Growth Efficiency
- 79.4
- Collection & Build
- 82
- Free Path
- 83.9
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 73.8
Enjoyment enjoyment
저장된 평균 81.3 · 표준편차 3.9 · 범위 11.1
- Fair Competition
- 77.8
- Growth Efficiency
- 78.6
- Collection & Build
- 79.4
- Free Path
- 84.1
- Light-Spend Convenience
- 88.9
- Top-Ladder
- 79.4
Excitement excitement
저장된 평균 83.7 · 표준편차 7.3 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 69
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 90.5
Amusement amusement
저장된 평균 88.9 · 표준편차 6.5 · 범위 19
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 100
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 81
Flow flow
저장된 평균 71.4 · 표준편차 8.7 · 범위 23.8
- Fair Competition
- 66.7
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 61.9
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 66.7
Satisfaction satisfaction
저장된 평균 78.3 · 표준편차 7.4 · 범위 20.6
- Fair Competition
- 68.3
- Growth Efficiency
- 88.9
- Collection & Build
- 85.7
- Free Path
- 80.2
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 71.4
Achievement achievement
저장된 평균 84.9 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 90.5
Completion completion
저장된 평균 70.6 · 표준편차 9.1 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Reward reward
저장된 평균 79.4 · 표준편차 13.2 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 59.5
Real Benefit real-benefit
저장된 평균 75.4 · 표준편차 6.6 · 범위 18.3
- Fair Competition
- 69
- Growth Efficiency
- 70.6
- Collection & Build
- 81
- Free Path
- 87.3
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 70.6
Emotional Relief emotional-relief
저장된 평균 81 · 표준편차 9.1 · 범위 23.8
- Fair Competition
- 76.2
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 95.2
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 81
Social Connection social-connection
저장된 평균 63.5 · 표준편차 12.3 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Economic Progress economic-progress
저장된 평균 81.7 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 85.7
- Collection & Build
- 90.5
- Free Path
- 85.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Needs · Money needs-money
저장된 평균 74.6 · 표준편차 2.3 · 범위 7.1
- Fair Competition
- 73.5
- Growth Efficiency
- 73.3
- Collection & Build
- 79.4
- Free Path
- 72.2
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 74.9
Possession possession
저장된 평균 77.2 · 표준편차 6 · 범위 17.5
- Fair Competition
- 71.4
- Growth Efficiency
- 74.6
- Collection & Build
- 88.9
- Free Path
- 80.2
- Light-Spend Convenience
- 77
- Top-Ladder
- 71.4
Collection collection
저장된 평균 81.3 · 표준편차 7.7 · 범위 16.7
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 73.8
Customization customization
저장된 평균 68.7 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Accumulation accumulation
저장된 평균 81.7 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 85.7
- Collection & Build
- 90.5
- Free Path
- 85.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Competition Needs competition-needs
저장된 평균 69 · 표준편차 7.7 · 범위 24.6
- Fair Competition
- 69.8
- Growth Efficiency
- 66.7
- Collection & Build
- 75.4
- Free Path
- 54.8
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 79.4
Dominance dominance
저장된 평균 56.7 · 표준편차 13.7 · 범위 40.5
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 81 · 표준편차 9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 85.7
Recognition recognition
저장된 평균 69.4 · 표준편차 10.8 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 59.5
- Collection & Build
- 85.7
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 77.6 · 표준편차 2.9 · 범위 7.9
- Fair Competition
- 79.4
- Growth Efficiency
- 78.6
- Collection & Build
- 73.8
- Free Path
- 81.7
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 73.8
Progression progression-needs
저장된 평균 82.5 · 표준편차 8.5 · 범위 23.8
- Fair Competition
- 76.2
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 95.2
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 71.4
Mastery mastery
저장된 평균 65.9 · 표준편차 9.1 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 81
Development development
저장된 평균 84.5 · 표준편차 7.2 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 69
Engagement · Passion engagement-passion
저장된 평균 68.6 · 표준편차 3.5 · 범위 10.1
- Fair Competition
- 65.3
- Growth Efficiency
- 64.8
- Collection & Build
- 70.6
- Free Path
- 69.6
- Light-Spend Convenience
- 66.1
- Top-Ladder
- 74.9
Fairness fairness
저장된 평균 65.3 · 표준편차 6.1 · 범위 19.8
- Fair Competition
- 68.3
- Growth Efficiency
- 61.9
- Collection & Build
- 67.5
- Free Path
- 65.1
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 74.6
In-Game Balance in-game-balance
저장된 평균 60.7 · 표준편차 11.1 · 범위 26.2
- Fair Competition
- 66.7
- Growth Efficiency
- 50
- Collection & Build
- 76.2
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Governance governance
저장된 평균 65.9 · 표준편차 8.8 · 범위 21.4
- Fair Competition
- 66.7
- Growth Efficiency
- 76.2
- Collection & Build
- 66.7
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 76.2
Inclusivity inclusivity
저장된 평균 69.4 · 표준편차 11.5 · 범위 31
- Fair Competition
- 71.4
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 90.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 76.2
Stability stability
저장된 평균 64.7 · 표준편차 4.9 · 범위 12.7
- Fair Competition
- 57.9
- Growth Efficiency
- 57.9
- Collection & Build
- 67.5
- Free Path
- 70.6
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 66.7
Equilibrium equilibrium
저장된 평균 59.9 · 표준편차 5.4 · 범위 11.9
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 61.9
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 54.8
Resilience resilience
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Sustainability sustainability
저장된 평균 79.4 · 표준편차 11.1 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 90.5
- Light-Spend Convenience
- 81
- Top-Ladder
- 90.5
Consistency consistency
저장된 평균 75.7 · 표준편차 4.1 · 범위 13.5
- Fair Competition
- 69.8
- Growth Efficiency
- 74.6
- Collection & Build
- 77
- Free Path
- 73
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 83.3
Cohesion cohesion
저장된 평균 81 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 95.2
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 95.2
Continuity continuity
저장된 평균 77 · 표준편차 8 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 76.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Reliability reliability
저장된 평균 69 · 표준편차 0 · 범위 0
- Fair Competition
- 69
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69