← 포켓몬 슬립MPM
포켓몬 슬립 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 60.9 · 표준편차 4 · 범위 12.8
- Fair Competition
- 58.8
- Growth Efficiency
- 66.3
- Collection & Build
- 61.4
- Free Path
- 53.5
- Light-Spend Convenience
- 62.5
- Top-Ladder
- 62.8
Core core
저장된 평균 69.2 · 표준편차 1.7 · 범위 5.6
- Fair Competition
- 69.3
- Growth Efficiency
- 69.8
- Collection & Build
- 71.2
- Free Path
- 65.6
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 69.3
Character character
저장된 평균 73.5 · 표준편차 2.9 · 범위 7.9
- Fair Competition
- 73
- Growth Efficiency
- 69
- Collection & Build
- 77
- Free Path
- 70.6
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 76.2
Personality personality
저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Harmony harmony
저장된 평균 56.3 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Friendliness friendliness
저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Graphic graphic
저장된 평균 66.9 · 표준편차 3.6 · 범위 9.5
- Fair Competition
- 70.6
- Growth Efficiency
- 63.5
- Collection & Build
- 73
- Free Path
- 65.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 65.1
Design design
저장된 평균 56.3 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Quality quality
저장된 평균 62.3 · 표준편차 4.2 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 61.9
- Collection & Build
- 59.5
- Free Path
- 61.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Motion motion
저장된 평균 82.1 · 표준편차 8 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Mechanics mechanics
저장된 평균 67.1 · 표준편차 5.2 · 범위 15.9
- Fair Competition
- 64.3
- Growth Efficiency
- 77
- Collection & Build
- 63.5
- Free Path
- 61.1
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 66.7
Variety variety
저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Balance balance
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Dynamism dynamism
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
System system
저장된 평균 60.9 · 표준편차 5.4 · 범위 17.5
- Fair Competition
- 62.4
- Growth Efficiency
- 71.4
- Collection & Build
- 58.7
- Free Path
- 54
- Light-Spend Convenience
- 58.5
- Top-Ladder
- 60.3
Growth Structure growth-structure
저장된 평균 69.3 · 표준편차 6.9 · 범위 20.6
- Fair Competition
- 66.7
- Growth Efficiency
- 82.5
- Collection & Build
- 68.3
- Free Path
- 61.9
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 73
Progression progression-structure
저장된 평균 74.2 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Advancement advancement
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Empowerment empowerment
저장된 평균 74.2 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Economy economy
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Balance economic-balance
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Insufficiency insufficiency
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Supplement supplement
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Content Structure content-structure
저장된 평균 53.8 · 표준편차 5.2 · 범위 15.9
- Fair Competition
- 63.5
- Growth Efficiency
- 55.6
- Collection & Build
- 55.6
- Free Path
- 47.6
- Light-Spend Convenience
- 50
- Top-Ladder
- 50.8
Growth growth-content
저장된 평균 74.2 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Competition competition-content
저장된 평균 31 · 표준편차 13.3 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 21.4
- Light-Spend Convenience
- 31
- Top-Ladder
- 14.3
Cooperation cooperation-content
저장된 평균 56.3 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Operation operation
저장된 평균 52.6 · 표준편차 7.2 · 범위 18.3
- Fair Competition
- 44.7
- Growth Efficiency
- 57.7
- Collection & Build
- 54.2
- Free Path
- 41
- Light-Spend Convenience
- 59.3
- Top-Ladder
- 58.7
Gacha gacha
저장된 평균 48 · 표준편차 5.7 · 범위 17.5
- Fair Competition
- 50
- Growth Efficiency
- 54.8
- Collection & Build
- 46.8
- Free Path
- 37.3
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 46
Price price
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Probability probability
저장된 평균 31 · 표준편차 13.3 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 21.4
- Light-Spend Convenience
- 31
- Top-Ladder
- 14.3
Reward Management reward-management
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Store store
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Reasonableness reasonableness
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Timeliness timeliness
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Convenience convenience
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Event event
저장된 평균 56.2 · 표준편차 6.1 · 범위 15.9
- Fair Competition
- 48.4
- Growth Efficiency
- 61.1
- Collection & Build
- 58.7
- Free Path
- 47.6
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 63.5
Comprehension comprehension
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Involvement involvement
저장된 평균 55.6 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 50
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 66.7
Contribution contribution
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Player Value
player-value저장된 평균 58.7 · 표준편차 3.4 · 범위 9.9
- Fair Competition
- 56.5
- Growth Efficiency
- 63.7
- Collection & Build
- 58.1
- Free Path
- 53.8
- Light-Spend Convenience
- 62.3
- Top-Ladder
- 57.6
Experience · Time experience-time
저장된 평균 60.9 · 표준편차 4.3 · 범위 11.1
- Fair Competition
- 56.1
- Growth Efficiency
- 67.2
- Collection & Build
- 57.9
- Free Path
- 59.3
- Light-Spend Convenience
- 66.4
- Top-Ladder
- 58.5
Enjoyment enjoyment
저장된 평균 71 · 표준편차 10.8 · 범위 31
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Excitement excitement
저장된 평균 71 · 표준편차 10.8 · 범위 31
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Amusement amusement
저장된 평균 71 · 표준편차 10.8 · 범위 31
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Flow flow
저장된 평균 71 · 표준편차 10.8 · 범위 31
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Satisfaction satisfaction
저장된 평균 64.4 · 표준편차 7.1 · 범위 22.2
- Fair Competition
- 61.9
- Growth Efficiency
- 79.4
- Collection & Build
- 60.3
- Free Path
- 57.1
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 65.1
Achievement achievement
저장된 평균 74.2 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Completion completion
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Reward reward
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Real Benefit real-benefit
저장된 평균 47.2 · 표준편차 4 · 범위 11.9
- Fair Competition
- 51.6
- Growth Efficiency
- 46
- Collection & Build
- 49.2
- Free Path
- 39.7
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 46
Emotional Relief emotional-relief
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Social Connection social-connection
저장된 평균 56.3 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Economic Progress economic-progress
저장된 평균 31.7 · 표준편차 12.8 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 26.2
- Light-Spend Convenience
- 31
- Top-Ladder
- 14.3
Needs · Money needs-money
저장된 평균 54.9 · 표준편차 3.3 · 범위 9.8
- Fair Competition
- 58.2
- Growth Efficiency
- 57.9
- Collection & Build
- 55.6
- Free Path
- 48.4
- Light-Spend Convenience
- 55.3
- Top-Ladder
- 54
Possession possession
저장된 평균 62.3 · 표준편차 2.6 · 범위 7.9
- Fair Competition
- 61.1
- Growth Efficiency
- 63.5
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 65.1
Collection collection
저장된 평균 71 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Customization customization
저장된 평균 56.3 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Accumulation accumulation
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Competition Needs competition-needs
저장된 평균 39.9 · 표준편차 9.2 · 범위 30.2
- Fair Competition
- 58.7
- Growth Efficiency
- 37.3
- Collection & Build
- 40.5
- Free Path
- 35.7
- Light-Spend Convenience
- 38.9
- Top-Ladder
- 28.6
Dominance dominance
저장된 평균 31.7 · 표준편차 12.8 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 26.2
- Light-Spend Convenience
- 31
- Top-Ladder
- 14.3
Aspiration aspiration
저장된 평균 31.7 · 표준편차 12.8 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 26.2
- Light-Spend Convenience
- 31
- Top-Ladder
- 14.3
Recognition recognition
저장된 평균 56.3 · 표준편차 3.8 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 50
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 57.1
Growth Needs growth-needs
저장된 평균 62.4 · 표준편차 7.2 · 범위 20.6
- Fair Competition
- 54.8
- Growth Efficiency
- 73
- Collection & Build
- 61.9
- Free Path
- 52.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 68.3
Progression progression-needs
저장된 평균 74.2 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Mastery mastery
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Development development
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Engagement · Passion engagement-passion
저장된 평균 60.2 · 표준편차 4.5 · 범위 12.2
- Fair Competition
- 55.3
- Growth Efficiency
- 65.9
- Collection & Build
- 60.8
- Free Path
- 53.7
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 60.3
Fairness fairness
저장된 평균 52.1 · 표준편차 4.6 · 범위 13.5
- Fair Competition
- 52.4
- Growth Efficiency
- 50.8
- Collection & Build
- 56.3
- Free Path
- 42.9
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 54
In-Game Balance in-game-balance
저장된 평균 71 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Governance governance
저장된 평균 31.7 · 표준편차 12.8 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 31
- Collection & Build
- 31
- Free Path
- 26.2
- Light-Spend Convenience
- 31
- Top-Ladder
- 14.3
Inclusivity inclusivity
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Stability stability
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Equilibrium equilibrium
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Resilience resilience
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Sustainability sustainability
저장된 평균 59.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 76.2
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Consistency consistency
저장된 평균 68.9 · 표준편차 6.6 · 범위 20.6
- Fair Competition
- 56.3
- Growth Efficiency
- 70.6
- Collection & Build
- 73.8
- Free Path
- 65.9
- Light-Spend Convenience
- 77
- Top-Ladder
- 69.8
Cohesion cohesion
저장된 평균 82.1 · 표준편차 8 · 범위 21.4
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 100
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Continuity continuity
저장된 평균 71 · 표준편차 10.8 · 범위 31
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 53.6 · 표준편차 12.4 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7