← 원스 휴먼MPM
원스 휴먼 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 73.4 · 표준편차 3 · 범위 8.8
- Fair Competition
- 68.1
- Growth Efficiency
- 76.2
- Collection & Build
- 76.9
- Free Path
- 75.1
- Light-Spend Convenience
- 72.7
- Top-Ladder
- 71.6
Core core
저장된 평균 71.5 · 표준편차 16.7 · 범위 52.4
- Fair Competition
- 66.7
- Growth Efficiency
- 71.4
- Collection & Build
- 79.4
- Free Path
- 69.8
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 72
Character character
저장된 평균 51.6 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 47.6
- Growth Efficiency
- 47.6
- Collection & Build
- 57.1
- Free Path
- 47.6
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 61.9
Personality personality
저장된 평균 52.4 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 47.6
- Growth Efficiency
- 47.6
- Collection & Build
- 61.9
- Free Path
- 47.6
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 61.9
Harmony harmony
저장된 평균 50 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 47.6
- Growth Efficiency
- 47.6
- Collection & Build
- 47.6
- Free Path
- 47.6
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 61.9
Friendliness friendliness
저장된 평균 52.4 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 47.6
- Growth Efficiency
- 47.6
- Collection & Build
- 61.9
- Free Path
- 47.6
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 61.9
Graphic graphic
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 76.2
Design design
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Quality quality
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Motion motion
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Mechanics mechanics
저장된 평균 82 · 표준편차 12.5 · 범위 47.6
- Fair Competition
- 76.2
- Growth Efficiency
- 81
- Collection & Build
- 95.2
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 77.8
Variety variety
저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Balance balance
저장된 평균 68.3 · 표준편차 10.9 · 범위 33.3
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Dynamism dynamism
저장된 평균 89.7 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 95.2
System system
저장된 평균 77.5 · 표준편차 13.4 · 범위 61.9
- Fair Competition
- 75.7
- Growth Efficiency
- 82.5
- Collection & Build
- 79.4
- Free Path
- 79.4
- Light-Spend Convenience
- 75.7
- Top-Ladder
- 72.5
Growth Structure growth-structure
저장된 평균 86.5 · 표준편차 7 · 범위 33.3
- Fair Competition
- 85.7
- Growth Efficiency
- 90.5
- Collection & Build
- 90.5
- Free Path
- 85.7
- Light-Spend Convenience
- 84.1
- Top-Ladder
- 82.5
Progression progression-structure
저장된 평균 92.1 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 95.2
Advancement advancement
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Empowerment empowerment
저장된 평균 81.7 · 표준편차 7 · 범위 19
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 66.7
Economy economy
저장된 평균 75.1 · 표준편차 7.9 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 76.2
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 65.1
Balance economic-balance
저장된 평균 72.2 · 표준편차 7 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 61.9
Insufficiency insufficiency
저장된 평균 75.4 · 표준편차 7.5 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Supplement supplement
저장된 평균 77.8 · 표준편차 8.1 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 66.7
Content Structure content-structure
저장된 평균 70.9 · 표준편차 17.2 · 범위 61.9
- Fair Competition
- 69.8
- Growth Efficiency
- 76.2
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 69.8
Growth growth-content
저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Competition competition-content
저장된 평균 55.6 · 표준편차 9.8 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 38.1
Cooperation cooperation-content
저장된 평균 66.7 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Operation operation
저장된 평균 71.3 · 표준편차 10.6 · 범위 42.9
- Fair Competition
- 61.9
- Growth Efficiency
- 74.6
- Collection & Build
- 72
- Free Path
- 76.2
- Light-Spend Convenience
- 72.5
- Top-Ladder
- 70.4
Gacha gacha
저장된 평균 67.7 · 표준편차 9.1 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 66.7
- Collection & Build
- 65.1
- Free Path
- 77.8
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 68.3
Price price
저장된 평균 62.7 · 표준편차 11.5 · 범위 33.3
- Fair Competition
- 42.9
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 76.2
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Probability probability
저장된 평균 72.2 · 표준편차 6.4 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Reward Management reward-management
저장된 평균 68.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Store store
저장된 평균 68.3 · 표준편차 9.8 · 범위 33.3
- Fair Competition
- 60.3
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 65.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 74.6
Reasonableness reasonableness
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Timeliness timeliness
저장된 평균 59.5 · 표준편차 8.6 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 52.4
Convenience convenience
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Event event
저장된 평균 77.8 · 표준편차 9.8 · 범위 33.3
- Fair Competition
- 68.3
- Growth Efficiency
- 85.7
- Collection & Build
- 79.4
- Free Path
- 85.7
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 68.3
Comprehension comprehension
저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Involvement involvement
저장된 평균 77.8 · 표준편차 8.1 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 66.7
Contribution contribution
저장된 평균 72.2 · 표준편차 11.5 · 범위 33.3
- Fair Competition
- 66.7
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Player Value
player-value저장된 평균 74 · 표준편차 3.2 · 범위 9.5
- Fair Competition
- 68.4
- Growth Efficiency
- 77.2
- Collection & Build
- 78
- Free Path
- 73.4
- Light-Spend Convenience
- 75.1
- Top-Ladder
- 72.1
Experience · Time experience-time
저장된 평균 72.7 · 표준편차 15.6 · 범위 61.9
- Fair Competition
- 64.6
- Growth Efficiency
- 76.7
- Collection & Build
- 74.6
- Free Path
- 73
- Light-Spend Convenience
- 76.7
- Top-Ladder
- 70.4
Enjoyment enjoyment
저장된 평균 73 · 표준편차 13.9 · 범위 52.4
- Fair Competition
- 65.1
- Growth Efficiency
- 81
- Collection & Build
- 76.2
- Free Path
- 71.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 68.3
Excitement excitement
저장된 평균 81.7 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Amusement amusement
저장된 평균 61.9 · 표준편차 15.8 · 범위 42.9
- Fair Competition
- 42.9
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 42.9
Flow flow
저장된 평균 75.4 · 표준편차 7.5 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Satisfaction satisfaction
저장된 평균 78.3 · 표준편차 14.2 · 범위 47.6
- Fair Competition
- 68.3
- Growth Efficiency
- 85.7
- Collection & Build
- 84.1
- Free Path
- 76.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 74.6
Achievement achievement
저장된 평균 92.1 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 95.2
Completion completion
저장된 평균 62.7 · 표준편차 8.9 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Reward reward
저장된 평균 80.2 · 표준편차 7 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 76.2
Real Benefit real-benefit
저장된 평균 66.7 · 표준편차 16.3 · 범위 47.6
- Fair Competition
- 60.3
- Growth Efficiency
- 63.5
- Collection & Build
- 63.5
- Free Path
- 71.4
- Light-Spend Convenience
- 73
- Top-Ladder
- 68.3
Emotional Relief emotional-relief
저장된 평균 55.6 · 표준편차 13.7 · 범위 33.3
- Fair Competition
- 38.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 38.1
Social Connection social-connection
저장된 평균 61.9 · 표준편차 13.5 · 범위 38.1
- Fair Competition
- 71.4
- Growth Efficiency
- 47.6
- Collection & Build
- 47.6
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 85.7
Economic Progress economic-progress
저장된 평균 82.5 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 81
Needs · Money needs-money
저장된 평균 76.1 · 표준편차 14.3 · 범위 47.6
- Fair Competition
- 73.5
- Growth Efficiency
- 77.2
- Collection & Build
- 84.7
- Free Path
- 70.9
- Light-Spend Convenience
- 72.5
- Top-Ladder
- 77.8
Possession possession
저장된 평균 75.1 · 표준편차 14.8 · 범위 42.9
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 95.2
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 84.1
Collection collection
저장된 평균 69 · 표준편차 17.3 · 범위 42.9
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 100
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Customization customization
저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 85.7
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Accumulation accumulation
저장된 평균 84.9 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 81
Competition Needs competition-needs
저장된 평균 70.6 · 표준편차 13.9 · 범위 42.9
- Fair Competition
- 76.2
- Growth Efficiency
- 71.4
- Collection & Build
- 69.8
- Free Path
- 61.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 77.8
Dominance dominance
저장된 평균 62.7 · 표준편차 8.9 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Aspiration aspiration
저장된 평균 83.3 · 표준편차 9.8 · 범위 23.8
- Fair Competition
- 95.2
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Recognition recognition
저장된 평균 65.9 · 표준편차 12.4 · 범위 28.6
- Fair Competition
- 81
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Growth Needs growth-needs
저장된 평균 82.5 · 표준편차 11.6 · 범위 47.6
- Fair Competition
- 77.8
- Growth Efficiency
- 93.7
- Collection & Build
- 88.9
- Free Path
- 84.1
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 71.4
Progression progression-needs
저장된 평균 89.7 · 표준편차 7.5 · 범위 19
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 81
Mastery mastery
저장된 평균 79.4 · 표준편차 5.9 · 범위 14.3
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Development development
저장된 평균 78.6 · 표준편차 15.2 · 범위 42.9
- Fair Competition
- 66.7
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 52.4
Engagement · Passion engagement-passion
저장된 평균 73.4 · 표준편차 9.8 · 범위 33.3
- Fair Competition
- 67.2
- Growth Efficiency
- 77.8
- Collection & Build
- 74.6
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 68.3
Fairness fairness
저장된 평균 70.9 · 표준편차 11.8 · 범위 33.3
- Fair Competition
- 58.7
- Growth Efficiency
- 76.2
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 57.1
In-Game Balance in-game-balance
저장된 평균 65.1 · 표준편차 9 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Governance governance
저장된 평균 77.8 · 표준편차 8.1 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 66.7
Inclusivity inclusivity
저장된 평균 69.8 · 표준편차 13.7 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 52.4
Stability stability
저장된 평균 69.8 · 표준편차 6.5 · 범위 28.6
- Fair Competition
- 66.7
- Growth Efficiency
- 76.2
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Equilibrium equilibrium
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Resilience resilience
저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Sustainability sustainability
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Consistency consistency
저장된 평균 79.4 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 81
- Collection & Build
- 85.7
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 81
Cohesion cohesion
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Continuity continuity
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Reliability reliability
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7