NOVASMCCOMPARE
KOEN
NOVASMC 홈
원스 휴먼

MPM

원스 휴먼 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

once-human-mobile.json
SHA-256844488ffd7136a3e6779107e80dd225ae7b0e29704dab900f77fcf030c157228

Game Offering

game-offering

저장된 평균 73.4 · 표준편차 3 · 범위 8.8

Fair Competition
68.1
Growth Efficiency
76.2
Collection & Build
76.9
Free Path
75.1
Light-Spend Convenience
72.7
Top-Ladder
71.6
Core core

저장된 평균 71.5 · 표준편차 16.7 · 범위 52.4

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
79.4
Free Path
69.8
Light-Spend Convenience
69.8
Top-Ladder
72
Character character

저장된 평균 51.6 · 표준편차 6.4 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
61.9

Personality personality

저장된 평균 52.4 · 표준편차 6.7 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
61.9

Harmony harmony

저장된 평균 50 · 표준편차 5.3 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
61.9

Friendliness friendliness

저장된 평균 52.4 · 표준편차 6.7 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
61.9
Graphic graphic

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
76.2

Design design

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Motion motion

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 82 · 표준편차 12.5 · 범위 47.6

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
77.8

Variety variety

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

저장된 평균 68.3 · 표준편차 10.9 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
52.4

Dynamism dynamism

저장된 평균 89.7 · 표준편차 5.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2
System system

저장된 평균 77.5 · 표준편차 13.4 · 범위 61.9

Fair Competition
75.7
Growth Efficiency
82.5
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
75.7
Top-Ladder
72.5
Growth Structure growth-structure

저장된 평균 86.5 · 표준편차 7 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
84.1
Top-Ladder
82.5

Progression progression-structure

저장된 평균 92.1 · 표준편차 6.5 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Advancement advancement

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 81.7 · 표준편차 7 · 범위 19

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
66.7
Economy economy

저장된 평균 75.1 · 표준편차 7.9 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
65.1

Balance economic-balance

저장된 평균 72.2 · 표준편차 7 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
61.9

Insufficiency insufficiency

저장된 평균 75.4 · 표준편차 7.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Supplement supplement

저장된 평균 77.8 · 표준편차 8.1 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
66.7
Content Structure content-structure

저장된 평균 70.9 · 표준편차 17.2 · 범위 61.9

Fair Competition
69.8
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
69.8

Growth growth-content

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

저장된 평균 55.6 · 표준편차 9.8 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
38.1

Cooperation cooperation-content

저장된 평균 66.7 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7
Operation operation

저장된 평균 71.3 · 표준편차 10.6 · 범위 42.9

Fair Competition
61.9
Growth Efficiency
74.6
Collection & Build
72
Free Path
76.2
Light-Spend Convenience
72.5
Top-Ladder
70.4
Gacha gacha

저장된 평균 67.7 · 표준편차 9.1 · 범위 42.9

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
65.1
Free Path
77.8
Light-Spend Convenience
71.4
Top-Ladder
68.3

Price price

저장된 평균 62.7 · 표준편차 11.5 · 범위 33.3

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Probability probability

저장된 평균 72.2 · 표준편차 6.4 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 68.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7
Store store

저장된 평균 68.3 · 표준편차 9.8 · 범위 33.3

Fair Competition
60.3
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
74.6

Reasonableness reasonableness

저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 59.5 · 표준편차 8.6 · 범위 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

Convenience convenience

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Event event

저장된 평균 77.8 · 표준편차 9.8 · 범위 33.3

Fair Competition
68.3
Growth Efficiency
85.7
Collection & Build
79.4
Free Path
85.7
Light-Spend Convenience
79.4
Top-Ladder
68.3

Comprehension comprehension

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Involvement involvement

저장된 평균 77.8 · 표준편차 8.1 · 범위 19

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
66.7

Contribution contribution

저장된 평균 72.2 · 표준편차 11.5 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
52.4

Player Value

player-value

저장된 평균 74 · 표준편차 3.2 · 범위 9.5

Fair Competition
68.4
Growth Efficiency
77.2
Collection & Build
78
Free Path
73.4
Light-Spend Convenience
75.1
Top-Ladder
72.1
Experience · Time experience-time

저장된 평균 72.7 · 표준편차 15.6 · 범위 61.9

Fair Competition
64.6
Growth Efficiency
76.7
Collection & Build
74.6
Free Path
73
Light-Spend Convenience
76.7
Top-Ladder
70.4
Enjoyment enjoyment

저장된 평균 73 · 표준편차 13.9 · 범위 52.4

Fair Competition
65.1
Growth Efficiency
81
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
68.3

Excitement excitement

저장된 평균 81.7 · 표준편차 8.4 · 범위 23.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Amusement amusement

저장된 평균 61.9 · 표준편차 15.8 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
42.9

Flow flow

저장된 평균 75.4 · 표준편차 7.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7
Satisfaction satisfaction

저장된 평균 78.3 · 표준편차 14.2 · 범위 47.6

Fair Competition
68.3
Growth Efficiency
85.7
Collection & Build
84.1
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
74.6

Achievement achievement

저장된 평균 92.1 · 표준편차 6.5 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

저장된 평균 62.7 · 표준편차 8.9 · 범위 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
52.4

Reward reward

저장된 평균 80.2 · 표준편차 7 · 범위 19

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
76.2
Real Benefit real-benefit

저장된 평균 66.7 · 표준편차 16.3 · 범위 47.6

Fair Competition
60.3
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
71.4
Light-Spend Convenience
73
Top-Ladder
68.3

Emotional Relief emotional-relief

저장된 평균 55.6 · 표준편차 13.7 · 범위 33.3

Fair Competition
38.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
38.1

Social Connection social-connection

저장된 평균 61.9 · 표준편차 13.5 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
85.7

Economic Progress economic-progress

저장된 평균 82.5 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81
Needs · Money needs-money

저장된 평균 76.1 · 표준편차 14.3 · 범위 47.6

Fair Competition
73.5
Growth Efficiency
77.2
Collection & Build
84.7
Free Path
70.9
Light-Spend Convenience
72.5
Top-Ladder
77.8
Possession possession

저장된 평균 75.1 · 표준편차 14.8 · 범위 42.9

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
84.1

Collection collection

저장된 평균 69 · 표준편차 17.3 · 범위 42.9

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7

Customization customization

저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 84.9 · 표준편차 8.4 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 70.6 · 표준편차 13.9 · 범위 42.9

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
69.8
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
77.8

Dominance dominance

저장된 평균 62.7 · 표준편차 8.9 · 범위 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
52.4

Aspiration aspiration

저장된 평균 83.3 · 표준편차 9.8 · 범위 23.8

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Recognition recognition

저장된 평균 65.9 · 표준편차 12.4 · 범위 28.6

Fair Competition
81
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7
Growth Needs growth-needs

저장된 평균 82.5 · 표준편차 11.6 · 범위 47.6

Fair Competition
77.8
Growth Efficiency
93.7
Collection & Build
88.9
Free Path
84.1
Light-Spend Convenience
79.4
Top-Ladder
71.4

Progression progression-needs

저장된 평균 89.7 · 표준편차 7.5 · 범위 19

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81

Mastery mastery

저장된 평균 79.4 · 표준편차 5.9 · 범위 14.3

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Development development

저장된 평균 78.6 · 표준편차 15.2 · 범위 42.9

Fair Competition
66.7
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
52.4
Engagement · Passion engagement-passion

저장된 평균 73.4 · 표준편차 9.8 · 범위 33.3

Fair Competition
67.2
Growth Efficiency
77.8
Collection & Build
74.6
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
68.3
Fairness fairness

저장된 평균 70.9 · 표준편차 11.8 · 범위 33.3

Fair Competition
58.7
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
57.1

In-Game Balance in-game-balance

저장된 평균 65.1 · 표준편차 9 · 범위 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
52.4

Governance governance

저장된 평균 77.8 · 표준편차 8.1 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
66.7

Inclusivity inclusivity

저장된 평균 69.8 · 표준편차 13.7 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
52.4
Stability stability

저장된 평균 69.8 · 표준편차 6.5 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Equilibrium equilibrium

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Sustainability sustainability

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

저장된 평균 79.4 · 표준편차 7.1 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
81

Cohesion cohesion

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Continuity continuity

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reliability reliability

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7