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모노폴리 고!

MPM

모노폴리 고! · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

monopoly-go.json
SHA-2562c517132d483792ed68d42c08310305796f20ec366720aba404b61ca9f883b84

Game Offering

game-offering

저장된 평균 56.1 · 표준편차 6.8 · 범위 20.6

Fair Competition
50.4
Growth Efficiency
53.8
Collection & Build
57
Free Path
46.9
Light-Spend Convenience
61.2
Top-Ladder
67.5
Core core

저장된 평균 67.1 · 표준편차 5 · 범위 14.8

Fair Competition
64
Growth Efficiency
66.1
Collection & Build
65.6
Free Path
59.8
Light-Spend Convenience
72.5
Top-Ladder
74.6
Character character

저장된 평균 72.5 · 표준편차 7.6 · 범위 17.5

Fair Competition
63.5
Growth Efficiency
81
Collection & Build
68.3
Free Path
63.5
Light-Spend Convenience
81
Top-Ladder
77.8

Personality personality

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Harmony harmony

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 65.1 · 표준편차 15 · 범위 42.9

Fair Competition
47.6
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
71.4
Top-Ladder
90.5
Graphic graphic

저장된 평균 73.3 · 표준편차 4.1 · 범위 12.7

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
81

Design design

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Quality quality

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Motion motion

저장된 평균 67.5 · 표준편차 12.4 · 범위 38.1

Fair Competition
76.2
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
90.5
Mechanics mechanics

저장된 평균 55.6 · 표준편차 7.6 · 범위 19

Fair Competition
52.4
Growth Efficiency
46
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
65.1
Top-Ladder
65.1

Variety variety

저장된 평균 50.8 · 표준편차 7.1 · 범위 19

Fair Competition
47.6
Growth Efficiency
38.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
57.1

Balance balance

저장된 평균 46.8 · 표준편차 17.3 · 범위 52.4

Fair Competition
47.6
Growth Efficiency
28.6
Collection & Build
52.4
Free Path
23.8
Light-Spend Convenience
52.4
Top-Ladder
76.2

Dynamism dynamism

저장된 평균 69 · 표준편차 8.6 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
61.9
System system

저장된 평균 54.5 · 표준편차 6.5 · 범위 16.4

Fair Competition
48.1
Growth Efficiency
50.8
Collection & Build
58.2
Free Path
46
Light-Spend Convenience
61.4
Top-Ladder
62.4
Growth Structure growth-structure

저장된 평균 60.1 · 표준편차 6.9 · 범위 17.5

Fair Competition
55.6
Growth Efficiency
54
Collection & Build
63.5
Free Path
50.8
Light-Spend Convenience
68.3
Top-Ladder
68.3

Progression progression-structure

저장된 평균 52.4 · 표준편차 4.8 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
57.1

Advancement advancement

저장된 평균 64.3 · 표준편차 12.2 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
90.5
Top-Ladder
61.9

Empowerment empowerment

저장된 평균 63.5 · 표준편차 13.1 · 범위 42.9

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
85.7
Economy economy

저장된 평균 44.2 · 표준편차 8.8 · 범위 25.4

Fair Competition
34.9
Growth Efficiency
38.1
Collection & Build
47.6
Free Path
36.5
Light-Spend Convenience
60.3
Top-Ladder
47.6

Balance economic-balance

저장된 평균 38.9 · 표준편차 8.4 · 범위 23.8

Fair Competition
28.6
Growth Efficiency
38.1
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
52.4
Top-Ladder
42.9

Insufficiency insufficiency

저장된 평균 35.7 · 표준편차 7.1 · 범위 14.3

Fair Competition
28.6
Growth Efficiency
28.6
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
42.9

Supplement supplement

저장된 평균 57.9 · 표준편차 13 · 범위 38.1

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
57.1
Content Structure content-structure

저장된 평균 59.3 · 표준편차 6.8 · 범위 20.6

Fair Competition
54
Growth Efficiency
60.3
Collection & Build
63.5
Free Path
50.8
Light-Spend Convenience
55.6
Top-Ladder
71.4

Growth growth-content

저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Competition competition-content

저장된 평균 42.9 · 표준편차 9.9 · 범위 33.3

Fair Competition
38.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
61.9

Cooperation cooperation-content

저장된 평균 70.6 · 표준편차 12.4 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
90.5
Operation operation

저장된 평균 46.8 · 표준편차 9.7 · 범위 30.7

Fair Competition
39.2
Growth Efficiency
44.4
Collection & Build
47.1
Free Path
34.9
Light-Spend Convenience
49.7
Top-Ladder
65.6
Gacha gacha

저장된 평균 42.1 · 표준편차 12.7 · 범위 41.3

Fair Competition
33.3
Growth Efficiency
39.7
Collection & Build
44.4
Free Path
25.4
Light-Spend Convenience
42.9
Top-Ladder
66.7

Price price

저장된 평균 32.5 · 표준편차 13.3 · 범위 38.1

Fair Competition
23.8
Growth Efficiency
28.6
Collection & Build
28.6
Free Path
23.8
Light-Spend Convenience
28.6
Top-Ladder
61.9

Probability probability

저장된 평균 39.7 · 표준편차 10.2 · 범위 28.6

Fair Competition
28.6
Growth Efficiency
42.9
Collection & Build
47.6
Free Path
23.8
Light-Spend Convenience
42.9
Top-Ladder
52.4

Reward Management reward-management

저장된 평균 54 · 표준편차 17.1 · 범위 57.1

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
28.6
Light-Spend Convenience
57.1
Top-Ladder
85.7
Store store

저장된 평균 41.5 · 표준편차 14.8 · 범위 42.9

Fair Competition
27
Growth Efficiency
39.7
Collection & Build
36.5
Free Path
27
Light-Spend Convenience
49.2
Top-Ladder
69.8

Reasonableness reasonableness

저장된 평균 35.7 · 표준편차 13.1 · 범위 38.1

Fair Competition
23.8
Growth Efficiency
38.1
Collection & Build
28.6
Free Path
23.8
Light-Spend Convenience
38.1
Top-Ladder
61.9

Timeliness timeliness

저장된 평균 27.8 · 표준편차 13.3 · 범위 38.1

Fair Competition
19
Growth Efficiency
23.8
Collection & Build
23.8
Free Path
19
Light-Spend Convenience
23.8
Top-Ladder
57.1

Convenience convenience

저장된 평균 61.1 · 표준편차 20.7 · 범위 52.4

Fair Competition
38.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
85.7
Top-Ladder
90.5
Event event

저장된 평균 56.9 · 표준편차 3 · 범위 7.9

Fair Competition
57.1
Growth Efficiency
54
Collection & Build
60.3
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
60.3

Comprehension comprehension

저장된 평균 66.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
61.9

Involvement involvement

저장된 평균 50 · 표준편차 13.1 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
61.9
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
71.4

Contribution contribution

저장된 평균 54 · 표준편차 4.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
47.6

Player Value

player-value

저장된 평균 55.8 · 표준편차 6.6 · 범위 19.6

Fair Competition
51
Growth Efficiency
51.5
Collection & Build
57
Free Path
48
Light-Spend Convenience
59.8
Top-Ladder
67.5
Experience · Time experience-time

저장된 평균 57.1 · 표준편차 9.3 · 범위 27.5

Fair Competition
48.7
Growth Efficiency
53.4
Collection & Build
59.8
Free Path
45
Light-Spend Convenience
63.5
Top-Ladder
72.5
Enjoyment enjoyment

저장된 평균 63 · 표준편차 13.4 · 범위 42.9

Fair Competition
54
Growth Efficiency
60.3
Collection & Build
60.3
Free Path
46
Light-Spend Convenience
68.3
Top-Ladder
88.9

Excitement excitement

저장된 평균 74.6 · 표준편차 10.9 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Amusement amusement

저장된 평균 66.7 · 표준편차 16 · 범위 42.9

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
90.5

Flow flow

저장된 평균 47.6 · 표준편차 19 · 범위 57.1

Fair Competition
28.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
28.6
Light-Spend Convenience
47.6
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 57.4 · 표준편차 9.3 · 범위 27

Fair Competition
49.2
Growth Efficiency
57.1
Collection & Build
58.7
Free Path
42.9
Light-Spend Convenience
69.8
Top-Ladder
66.7

Achievement achievement

저장된 평균 65.9 · 표준편차 5.8 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Completion completion

저장된 평균 49.2 · 표준편차 13.4 · 범위 42.9

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
28.6
Light-Spend Convenience
52.4
Top-Ladder
71.4

Reward reward

저장된 평균 57.1 · 표준편차 14.8 · 범위 47.6

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
85.7
Top-Ladder
57.1
Real Benefit real-benefit

저장된 평균 51.1 · 표준편차 7.8 · 범위 19

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
60.3
Free Path
46
Light-Spend Convenience
52.4
Top-Ladder
61.9

Emotional Relief emotional-relief

저장된 평균 45.2 · 표준편차 9 · 범위 23.8

Fair Competition
38.1
Growth Efficiency
28.6
Collection & Build
52.4
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Social Connection social-connection

저장된 평균 70.6 · 표준편차 12.4 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
90.5

Economic Progress economic-progress

저장된 평균 37.3 · 표준편차 6.4 · 범위 14.3

Fair Competition
28.6
Growth Efficiency
38.1
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
42.9
Needs · Money needs-money

저장된 평균 58.6 · 표준편차 7.9 · 범위 24.9

Fair Competition
54.5
Growth Efficiency
53.4
Collection & Build
61.4
Free Path
49.2
Light-Spend Convenience
58.7
Top-Ladder
74.1
Possession possession

저장된 평균 66.7 · 표준편차 11 · 범위 33.3

Fair Competition
60.3
Growth Efficiency
60.3
Collection & Build
71.4
Free Path
55.6
Light-Spend Convenience
63.5
Top-Ladder
88.9

Collection collection

저장된 평균 59.5 · 표준편차 14.2 · 범위 47.6

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
61.9
Top-Ladder
85.7

Customization customization

저장된 평균 77.8 · 표준편차 9.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Accumulation accumulation

저장된 평균 62.7 · 표준편차 12.4 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 56.9 · 표준편차 10.9 · 범위 34.9

Fair Competition
50.8
Growth Efficiency
54
Collection & Build
58.7
Free Path
44.4
Light-Spend Convenience
54
Top-Ladder
79.4

Dominance dominance

저장된 평균 41.3 · 표준편차 11.2 · 범위 33.3

Fair Competition
28.6
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
61.9

Aspiration aspiration

저장된 평균 62.7 · 표준편차 13.3 · 범위 42.9

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
85.7

Recognition recognition

저장된 평균 66.7 · 표준편차 10.6 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 52.1 · 표준편차 4.2 · 범위 12.7

Fair Competition
52.4
Growth Efficiency
46
Collection & Build
54
Free Path
47.6
Light-Spend Convenience
58.7
Top-Ladder
54

Progression progression-needs

저장된 평균 57.9 · 표준편차 13 · 범위 38.1

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
57.1

Mastery mastery

저장된 평균 53.2 · 표준편차 1.8 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Development development

저장된 평균 45.2 · 표준편차 7.1 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
52.4
Engagement · Passion engagement-passion

저장된 평균 51.7 · 표준편차 3.6 · 범위 9.5

Fair Competition
49.7
Growth Efficiency
47.6
Collection & Build
49.7
Free Path
49.7
Light-Spend Convenience
57.1
Top-Ladder
56.1
Fairness fairness

저장된 평균 35.4 · 표준편차 6.4 · 범위 19

Fair Competition
34.9
Growth Efficiency
31.7
Collection & Build
30.2
Free Path
31.7
Light-Spend Convenience
34.9
Top-Ladder
49.2

In-Game Balance in-game-balance

저장된 평균 35.7 · 표준편차 11.6 · 범위 33.3

Fair Competition
42.9
Growth Efficiency
23.8
Collection & Build
33.3
Free Path
23.8
Light-Spend Convenience
33.3
Top-Ladder
57.1

Governance governance

저장된 평균 37.3 · 표준편차 6.4 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
42.9
Collection & Build
28.6
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
28.6

Inclusivity inclusivity

저장된 평균 33.3 · 표준편차 12.9 · 범위 38.1

Fair Competition
23.8
Growth Efficiency
28.6
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
28.6
Top-Ladder
61.9
Stability stability

저장된 평균 57.1 · 표준편차 4.6 · 범위 12.7

Fair Competition
52.4
Growth Efficiency
50.8
Collection & Build
60.3
Free Path
55.6
Light-Spend Convenience
63.5
Top-Ladder
60.3

Equilibrium equilibrium

저장된 평균 57.9 · 표준편차 8.4 · 범위 23.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
52.4

Resilience resilience

저장된 평균 51.6 · 표준편차 7 · 범위 19

Fair Competition
47.6
Growth Efficiency
38.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Consistency consistency

저장된 평균 62.4 · 표준편차 4.9 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
60.3
Collection & Build
58.7
Free Path
61.9
Light-Spend Convenience
73
Top-Ladder
58.7

Cohesion cohesion

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Continuity continuity

저장된 평균 57.9 · 표준편차 13 · 범위 38.1

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
57.1

Reliability reliability

저장된 평균 48.4 · 표준편차 7.5 · 범위 19

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
38.1
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
38.1