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모바일 레전드: Bang Bang

MPM

모바일 레전드: Bang Bang · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

mobile-legends.json
SHA-2564774b7ff64ef956131328301e4b70f4cab7a952eae7678b3c1177a9978a4b0e5

Game Offering

game-offering

저장된 평균 67 · 표준편차 0.8 · 범위 2.5

Fair Competition
66.9
Growth Efficiency
67.7
Collection & Build
67.2
Free Path
65.3
Light-Spend Convenience
67.4
Top-Ladder
67.4
Core core

저장된 평균 71.9 · 표준편차 2.6 · 범위 8.2

Fair Competition
76.2
Growth Efficiency
69.8
Collection & Build
73
Free Path
68
Light-Spend Convenience
70.9
Top-Ladder
73.3
Character character

저장된 평균 57 · 표준편차 4 · 범위 9.5

Fair Competition
62.7
Growth Efficiency
53.2
Collection & Build
61.1
Free Path
53.2
Light-Spend Convenience
53.2
Top-Ladder
58.7

Personality personality

저장된 평균 58.7 · 표준편차 6.2 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Harmony harmony

저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Friendliness friendliness

저장된 평균 59.1 · 표준편차 6.5 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3
Graphic graphic

저장된 평균 79 · 표준편차 2 · 범위 4.8

Fair Competition
81.7
Growth Efficiency
77
Collection & Build
81
Free Path
77
Light-Spend Convenience
80.2
Top-Ladder
77

Design design

저장된 평균 75.8 · 표준편차 4.4 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Quality quality

저장된 평균 86.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 79.6 · 표준편차 3.7 · 범위 10.3

Fair Competition
84.1
Growth Efficiency
79.4
Collection & Build
77
Free Path
73.8
Light-Spend Convenience
79.4
Top-Ladder
84.1

Variety variety

저장된 평균 86.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

저장된 평균 73 · 표준편차 8 · 범위 21.4

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
85.7

Dynamism dynamism

저장된 평균 79.4 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81
System system

저장된 평균 69.1 · 표준편차 4.1 · 범위 12.4

Fair Competition
66.9
Growth Efficiency
77.8
Collection & Build
65.3
Free Path
69.6
Light-Spend Convenience
68.8
Top-Ladder
66.1
Growth Structure growth-structure

저장된 평균 70.9 · 표준편차 7.4 · 범위 23

Fair Competition
72.2
Growth Efficiency
84.1
Collection & Build
61.1
Free Path
72.2
Light-Spend Convenience
63.5
Top-Ladder
72.2

Progression progression-structure

저장된 평균 74.6 · 표준편차 8.4 · 범위 21.4

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
71.4

Advancement advancement

저장된 평균 71.8 · 표준편차 8.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
64.3

Empowerment empowerment

저장된 평균 66.3 · 표준편차 11.9 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81
Economy economy

저장된 평균 68.5 · 표준편차 9.5 · 범위 27.8

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
71.4
Free Path
69.8
Light-Spend Convenience
76.2
Top-Ladder
53.2

Balance economic-balance

저장된 평균 58.7 · 표준편차 7.5 · 범위 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
50

Insufficiency insufficiency

저장된 평균 71.4 · 표준편차 10.2 · 범위 31

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
54.8

Supplement supplement

저장된 평균 75.4 · 표준편차 11.7 · 범위 31

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
54.8
Content Structure content-structure

저장된 평균 67.9 · 표준편차 2.9 · 범위 9.5

Fair Competition
69
Growth Efficiency
68.3
Collection & Build
63.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
73

Growth growth-content

저장된 평균 77 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
71.4

Competition competition-content

저장된 평균 70.6 · 표준편차 9.1 · 범위 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Cooperation cooperation-content

저장된 평균 56 · 표준편차 2.7 · 범위 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9
Operation operation

저장된 평균 60 · 표준편차 2.9 · 범위 7.7

Fair Competition
57.7
Growth Efficiency
55.6
Collection & Build
63.2
Free Path
58.2
Light-Spend Convenience
62.4
Top-Ladder
62.7
Gacha gacha

저장된 평균 62.7 · 표준편차 5.7 · 범위 15.9

Fair Competition
57.1
Growth Efficiency
54
Collection & Build
68.3
Free Path
61.9
Light-Spend Convenience
65.1
Top-Ladder
69.8

Price price

저장된 평균 58.7 · 표준편차 2.2 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
57.1

Probability probability

저장된 평균 58.7 · 표준편차 7.5 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
71.4

Reward Management reward-management

저장된 평균 70.6 · 표준편차 9.2 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
54.8
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
Store store

저장된 평균 61.5 · 표준편차 3.5 · 범위 11.1

Fair Competition
57.1
Growth Efficiency
60.3
Collection & Build
62.7
Free Path
58.7
Light-Spend Convenience
68.3
Top-Ladder
61.9

Reasonableness reasonableness

저장된 평균 55.6 · 표준편차 3.8 · 범위 11.9

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
57.1

Timeliness timeliness

저장된 평균 55.6 · 표준편차 5.1 · 범위 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
57.1

Convenience convenience

저장된 평균 73.4 · 표준편차 5.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Event event

저장된 평균 55.7 · 표준편차 2.4 · 범위 6.3

Fair Competition
58.7
Growth Efficiency
52.4
Collection & Build
58.7
Free Path
54
Light-Spend Convenience
54
Top-Ladder
56.3

Comprehension comprehension

저장된 평균 56.3 · 표준편차 3.5 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
54.8

Involvement involvement

저장된 평균 55.2 · 표준편차 4 · 범위 11.9

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
57.1

Contribution contribution

저장된 평균 55.6 · 표준편차 2.2 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
57.1

Player Value

player-value

저장된 평균 70.8 · 표준편차 1.2 · 범위 3.9

Fair Competition
71.4
Growth Efficiency
71.3
Collection & Build
70
Free Path
69
Light-Spend Convenience
70
Top-Ladder
72.8
Experience · Time experience-time

저장된 평균 73.3 · 표준편차 1.4 · 범위 3.4

Fair Competition
73
Growth Efficiency
75.4
Collection & Build
72
Free Path
72.2
Light-Spend Convenience
75.1
Top-Ladder
72
Enjoyment enjoyment

저장된 평균 76.7 · 표준편차 4.2 · 범위 11.1

Fair Competition
81
Growth Efficiency
78.6
Collection & Build
71.4
Free Path
73.8
Light-Spend Convenience
82.5
Top-Ladder
73

Excitement excitement

저장된 평균 87.3 · 표준편차 2.2 · 범위 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
90.5

Amusement amusement

저장된 평균 73 · 표준편차 8 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
64.3

Flow flow

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 73 · 표준편차 2.6 · 범위 7.9

Fair Competition
68.3
Growth Efficiency
75.4
Collection & Build
76.2
Free Path
72.2
Light-Spend Convenience
72.2
Top-Ladder
73.8

Achievement achievement

저장된 평균 88.1 · 표준편차 2.4 · 범위 4.8

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

저장된 평균 54 · 표준편차 9.6 · 범위 26.2

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
71.4

Reward reward

저장된 평균 77 · 표준편차 9.2 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3
Real Benefit real-benefit

저장된 평균 70.1 · 표준편차 1.3 · 범위 4

Fair Competition
69.8
Growth Efficiency
72.2
Collection & Build
68.3
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
69

Emotional Relief emotional-relief

저장된 평균 60.7 · 표준편차 8 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Social Connection social-connection

저장된 평균 75 · 표준편차 2.7 · 범위 7.1

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
81

Economic Progress economic-progress

저장된 평균 74.6 · 표준편차 11.1 · 범위 31

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
54.8
Needs · Money needs-money

저장된 평균 74.8 · 표준편차 3.1 · 범위 9.8

Fair Competition
73.3
Growth Efficiency
77
Collection & Build
74.6
Free Path
73
Light-Spend Convenience
70.6
Top-Ladder
80.4
Possession possession

저장된 평균 70.2 · 표준편차 5.9 · 범위 15.1

Fair Competition
63.5
Growth Efficiency
68.3
Collection & Build
77.8
Free Path
65.1
Light-Spend Convenience
68.3
Top-Ladder
78.6

Collection collection

저장된 평균 60.3 · 표준편차 11.7 · 범위 31

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
81

Customization customization

저장된 평균 72.6 · 표준편차 6.8 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
73.8

Accumulation accumulation

저장된 평균 77.8 · 표준편차 7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 77 · 표준편차 5.5 · 범위 15.9

Fair Competition
81
Growth Efficiency
75.4
Collection & Build
73.8
Free Path
73
Light-Spend Convenience
71.4
Top-Ladder
87.3

Dominance dominance

저장된 평균 71.8 · 표준편차 8.6 · 범위 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Aspiration aspiration

저장된 평균 86.5 · 표준편차 5.6 · 범위 11.9

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
90.5

Recognition recognition

저장된 평균 72.6 · 표준편차 6.4 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
85.7
Growth Needs growth-needs

저장된 평균 77.2 · 표준편차 5.4 · 범위 15.1

Fair Competition
75.4
Growth Efficiency
87.3
Collection & Build
72.2
Free Path
81
Light-Spend Convenience
72.2
Top-Ladder
75.4

Progression progression-needs

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
71.4

Mastery mastery

저장된 평균 85.7 · 표준편차 4.8 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Development development

저장된 평균 70.6 · 표준편차 9.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 64.2 · 표준편차 2.4 · 범위 6.6

Fair Competition
68
Growth Efficiency
61.4
Collection & Build
63.5
Free Path
61.6
Light-Spend Convenience
64.3
Top-Ladder
66.1
Fairness fairness

저장된 평균 61 · 표준편차 3.8 · 범위 11.1

Fair Competition
64.3
Growth Efficiency
56.3
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
60.3
Top-Ladder
67.5

In-Game Balance in-game-balance

저장된 평균 57.9 · 표준편차 4.7 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
66.7

Governance governance

저장된 평균 71.8 · 표준편차 8.6 · 범위 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 53.2 · 표준편차 4.7 · 범위 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
50
Stability stability

저장된 평균 59.9 · 표준편차 2.9 · 범위 9.5

Fair Competition
65.1
Growth Efficiency
55.6
Collection & Build
57.9
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
60.3

Equilibrium equilibrium

저장된 평균 56.3 · 표준편차 3.5 · 범위 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
54.8

Resilience resilience

저장된 평균 58.3 · 표준편차 3.6 · 범위 7.1

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
54.8

Sustainability sustainability

저장된 평균 65.1 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4
Consistency consistency

저장된 평균 71.6 · 표준편차 2.8 · 범위 8.7

Fair Competition
74.6
Growth Efficiency
72.2
Collection & Build
73.8
Free Path
65.9
Light-Spend Convenience
72.2
Top-Ladder
70.6

Cohesion cohesion

저장된 평균 57.5 · 표준편차 8.2 · 범위 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
61.9

Continuity continuity

저장된 평균 70.6 · 표준편차 7.9 · 범위 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
64.3
Free Path
61.9
Light-Spend Convenience
81
Top-Ladder
64.3

Reliability reliability

저장된 평균 86.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
90.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7