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MLB 9이닝스 라이벌 26

MPM

MLB 9이닝스 라이벌 26 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

mlb-9-innings-rivals-26.json
SHA-256a4e69020be9dcb95154844b8f2c1e65ed808ede8deccd54bb1c335617c406fde

Game Offering

game-offering

저장된 평균 64.5 · 표준편차 2.3 · 범위 7.2

Fair Competition
61.1
Growth Efficiency
64.5
Collection & Build
62.7
Free Path
65.3
Light-Spend Convenience
65.1
Top-Ladder
68.3
Core core

저장된 평균 63.6 · 표준편차 2.1 · 범위 6.1

Fair Competition
63.8
Growth Efficiency
62.2
Collection & Build
64
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
68
Character character

저장된 평균 59.1 · 표준편차 4.2 · 범위 11.1

Fair Competition
56.3
Growth Efficiency
56.3
Collection & Build
61.9
Free Path
56.3
Light-Spend Convenience
56.3
Top-Ladder
67.5

Personality personality

저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
66.7

Harmony harmony

저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 61.9 · 표준편차 1.1 · 범위 2.4

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
61.1
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
61.1

Design design

저장된 평균 69 · 표준편차 0 · 범위 0

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Quality quality

저장된 평균 66.7 · 표준편차 3.4 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Motion motion

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Mechanics mechanics

저장된 평균 69.8 · 표준편차 3.6 · 범위 9.5

Fair Competition
73.8
Growth Efficiency
69
Collection & Build
69
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
75.4

Variety variety

저장된 평균 73.8 · 표준편차 0 · 범위 0

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Balance balance

저장된 평균 61.9 · 표준편차 3.4 · 범위 7.1

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Dynamism dynamism

저장된 평균 73.8 · 표준편차 7.9 · 범위 21.4

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7
System system

저장된 평균 67 · 표준편차 4.5 · 범위 11.1

Fair Competition
61.6
Growth Efficiency
70.6
Collection & Build
62.4
Free Path
70.6
Light-Spend Convenience
63.8
Top-Ladder
72.8
Growth Structure growth-structure

저장된 평균 74.3 · 표준편차 4.9 · 범위 12.7

Fair Competition
69.8
Growth Efficiency
82.5
Collection & Build
69.8
Free Path
77
Light-Spend Convenience
69.8
Top-Ladder
77

Progression progression-structure

저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Advancement advancement

저장된 평균 72.6 · 표준편차 8.3 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81

Empowerment empowerment

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Economy economy

저장된 평균 58.9 · 표준편차 6.5 · 범위 19.8

Fair Competition
48.4
Growth Efficiency
62.7
Collection & Build
53.2
Free Path
68.3
Light-Spend Convenience
58.7
Top-Ladder
61.9

Balance economic-balance

저장된 평균 62.7 · 표준편차 7.5 · 범위 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
59.5
Top-Ladder
64.3

Insufficiency insufficiency

저장된 평균 44.8 · 표준편차 9.3 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
52.4
Collection & Build
35.7
Free Path
52.4
Light-Spend Convenience
35.7
Top-Ladder
57.1

Supplement supplement

저장된 평균 69 · 표준편차 8.6 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 67.7 · 표준편차 5.4 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
64.3
Free Path
66.7
Light-Spend Convenience
62.7
Top-Ladder
79.4

Growth growth-content

저장된 평균 79.8 · 표준편차 6 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
85.7

Competition competition-content

저장된 평균 66.7 · 표준편차 7.5 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 56.7 · 표준편차 6.8 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Operation operation

저장된 평균 62.9 · 표준편차 3.6 · 범위 11.6

Fair Competition
57.9
Growth Efficiency
60.6
Collection & Build
61.6
Free Path
63.5
Light-Spend Convenience
69.6
Top-Ladder
64.3
Gacha gacha

저장된 평균 61.5 · 표준편차 4.2 · 범위 11.9

Fair Competition
54
Growth Efficiency
60.3
Collection & Build
65.9
Free Path
59.5
Light-Spend Convenience
65.9
Top-Ladder
63.5

Price price

저장된 평균 54 · 표준편차 7.1 · 범위 21.4

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
59.5

Probability probability

저장된 평균 55.2 · 표준편차 8.4 · 범위 21.4

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
66.7
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 75.4 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
Store store

저장된 평균 63 · 표준편차 6.7 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
57.9
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
62.7

Reasonableness reasonableness

저장된 평균 54 · 표준편차 7.1 · 범위 21.4

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
59.5

Timeliness timeliness

저장된 평균 54.8 · 표준편차 8.6 · 범위 21.4

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
50

Convenience convenience

저장된 평균 80.2 · 표준편차 8 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
95.2
Top-Ladder
78.6
Event event

저장된 평균 64.3 · 표준편차 2.9 · 범위 7.1

Fair Competition
65.1
Growth Efficiency
59.5
Collection & Build
61.1
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Comprehension comprehension

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

저장된 평균 69 · 표준편차 8.6 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Contribution contribution

저장된 평균 56.7 · 표준편차 6.8 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Player Value

player-value

저장된 평균 70.1 · 표준편차 1.7 · 범위 5.1

Fair Competition
68.3
Growth Efficiency
71.1
Collection & Build
68.8
Free Path
69.8
Light-Spend Convenience
69.2
Top-Ladder
73.4
Experience · Time experience-time

저장된 평균 71 · 표준편차 3.3 · 범위 9.8

Fair Competition
65.9
Growth Efficiency
73
Collection & Build
69.3
Free Path
68.8
Light-Spend Convenience
73.5
Top-Ladder
75.7
Enjoyment enjoyment

저장된 평균 72.2 · 표준편차 5.4 · 범위 14.3

Fair Competition
69.8
Growth Efficiency
78.6
Collection & Build
67.5
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
74.6

Excitement excitement

저장된 평균 73.8 · 표준편차 7.9 · 범위 21.4

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Amusement amusement

저장된 평균 71.4 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
69

Flow flow

저장된 평균 71.4 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
69
Satisfaction satisfaction

저장된 평균 80.7 · 표준편차 3.2 · 범위 9.5

Fair Competition
74.6
Growth Efficiency
81.7
Collection & Build
84.1
Free Path
81.7
Light-Spend Convenience
78.6
Top-Ladder
83.3

Achievement achievement

저장된 평균 90.5 · 표준편차 4.8 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Reward reward

저장된 평균 81.7 · 표준편차 5.6 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
73.8
Real Benefit real-benefit

저장된 평균 60.2 · 표준편차 5.1 · 범위 15.9

Fair Competition
53.2
Growth Efficiency
58.7
Collection & Build
56.3
Free Path
60.3
Light-Spend Convenience
63.5
Top-Ladder
69

Emotional Relief emotional-relief

저장된 평균 59.9 · 표준편차 8.1 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
76.2
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 56.7 · 표준편차 6.8 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 63.9 · 표준편차 8.2 · 범위 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
59.5
Top-Ladder
71.4
Needs · Money needs-money

저장된 평균 72.6 · 표준편차 3.5 · 범위 11.1

Fair Competition
73.8
Growth Efficiency
72.5
Collection & Build
73.8
Free Path
69.8
Light-Spend Convenience
67.2
Top-Ladder
78.3
Possession possession

저장된 평균 74.9 · 표준편차 3.6 · 범위 9.5

Fair Competition
70.6
Growth Efficiency
74.6
Collection & Build
80.2
Free Path
74.6
Light-Spend Convenience
70.6
Top-Ladder
78.6

Collection collection

저장된 평균 77.8 · 표준편차 5.6 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Customization customization

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 79.8 · 표준편차 6 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 68 · 표준편차 7.8 · 범위 21.4

Fair Competition
75.4
Growth Efficiency
65.9
Collection & Build
69.8
Free Path
57.9
Light-Spend Convenience
59.5
Top-Ladder
79.4

Dominance dominance

저장된 평균 59.5 · 표준편차 9.8 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 77.8 · 표준편차 5.6 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Recognition recognition

저장된 평균 66.7 · 표준편차 10.8 · 범위 26.2

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 74.9 · 표준편차 2.5 · 범위 5.6

Fair Competition
75.4
Growth Efficiency
77
Collection & Build
71.4
Free Path
77
Light-Spend Convenience
71.4
Top-Ladder
77

Progression progression-needs

저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Mastery mastery

저장된 평균 61.5 · 표준편차 4.4 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Development development

저장된 평균 79.8 · 표준편차 6 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 66.6 · 표준편차 2.3 · 범위 7.4

Fair Competition
65.1
Growth Efficiency
67.7
Collection & Build
63.2
Free Path
70.6
Light-Spend Convenience
66.9
Top-Ladder
66.1
Fairness fairness

저장된 평균 65.5 · 표준편차 3.1 · 범위 8.7

Fair Competition
65.9
Growth Efficiency
63.5
Collection & Build
61.1
Free Path
69
Light-Spend Convenience
63.5
Top-Ladder
69.8

In-Game Balance in-game-balance

저장된 평균 61.9 · 표준편차 3.4 · 범위 7.1

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Governance governance

저장된 평균 65.1 · 표준편차 4.3 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Inclusivity inclusivity

저장된 평균 69.4 · 표준편차 6.1 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
71.4
Stability stability

저장된 평균 63.2 · 표준편차 4.5 · 범위 11.1

Fair Competition
61.9
Growth Efficiency
70.6
Collection & Build
59.5
Free Path
68.3
Light-Spend Convenience
59.5
Top-Ladder
59.5

Equilibrium equilibrium

저장된 평균 51.2 · 표준편차 2.7 · 범위 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Resilience resilience

저장된 평균 68.7 · 표준편차 6.5 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 71.2 · 표준편차 3.7 · 범위 10.3

Fair Competition
67.5
Growth Efficiency
69
Collection & Build
69
Free Path
74.6
Light-Spend Convenience
77.8
Top-Ladder
69

Cohesion cohesion

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Continuity continuity

저장된 평균 69 · 표준편차 8.6 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Reliability reliability

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4