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MLB 9 Innings Rivals 26

MPM

MLB 9 Innings Rivals 26 · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

mlb-9-innings-rivals-26.json
SHA-256a4e69020be9dcb95154844b8f2c1e65ed808ede8deccd54bb1c335617c406fde

Game Offering

game-offering

Stored mean 64.5 · Standard deviation 2.3 · Range 7.2

Fair Competition
61.1
Growth Efficiency
64.5
Collection & Build
62.7
Free Path
65.3
Light-Spend Convenience
65.1
Top-Ladder
68.3
Core core

Stored mean 63.6 · Standard deviation 2.1 · Range 6.1

Fair Competition
63.8
Growth Efficiency
62.2
Collection & Build
64
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
68
Character character

Stored mean 59.1 · Standard deviation 4.2 · Range 11.1

Fair Competition
56.3
Growth Efficiency
56.3
Collection & Build
61.9
Free Path
56.3
Light-Spend Convenience
56.3
Top-Ladder
67.5

Personality personality

Stored mean 55.6 · Standard deviation 7.9 · Range 16.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
66.7

Harmony harmony

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Friendliness friendliness

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

Stored mean 61.9 · Standard deviation 1.1 · Range 2.4

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
61.1
Free Path
63.5
Light-Spend Convenience
63.5
Top-Ladder
61.1

Design design

Stored mean 69 · Standard deviation 0 · Range 0

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69

Quality quality

Stored mean 66.7 · Standard deviation 3.4 · Range 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Motion motion

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Mechanics mechanics

Stored mean 69.8 · Standard deviation 3.6 · Range 9.5

Fair Competition
73.8
Growth Efficiency
69
Collection & Build
69
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
75.4

Variety variety

Stored mean 73.8 · Standard deviation 0 · Range 0

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Balance balance

Stored mean 61.9 · Standard deviation 3.4 · Range 7.1

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Dynamism dynamism

Stored mean 73.8 · Standard deviation 7.9 · Range 21.4

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7
System system

Stored mean 67 · Standard deviation 4.5 · Range 11.1

Fair Competition
61.6
Growth Efficiency
70.6
Collection & Build
62.4
Free Path
70.6
Light-Spend Convenience
63.8
Top-Ladder
72.8
Growth Structure growth-structure

Stored mean 74.3 · Standard deviation 4.9 · Range 12.7

Fair Competition
69.8
Growth Efficiency
82.5
Collection & Build
69.8
Free Path
77
Light-Spend Convenience
69.8
Top-Ladder
77

Progression progression-structure

Stored mean 83.3 · Standard deviation 2.4 · Range 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Advancement advancement

Stored mean 72.6 · Standard deviation 8.3 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81

Empowerment empowerment

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Economy economy

Stored mean 58.9 · Standard deviation 6.5 · Range 19.8

Fair Competition
48.4
Growth Efficiency
62.7
Collection & Build
53.2
Free Path
68.3
Light-Spend Convenience
58.7
Top-Ladder
61.9

Balance economic-balance

Stored mean 62.7 · Standard deviation 7.5 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
59.5
Top-Ladder
64.3

Insufficiency insufficiency

Stored mean 44.8 · Standard deviation 9.3 · Range 21.4

Fair Competition
35.7
Growth Efficiency
52.4
Collection & Build
35.7
Free Path
52.4
Light-Spend Convenience
35.7
Top-Ladder
57.1

Supplement supplement

Stored mean 69 · Standard deviation 8.6 · Range 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
Content Structure content-structure

Stored mean 67.7 · Standard deviation 5.4 · Range 16.7

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
64.3
Free Path
66.7
Light-Spend Convenience
62.7
Top-Ladder
79.4

Growth growth-content

Stored mean 79.8 · Standard deviation 6 · Range 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
85.7

Competition competition-content

Stored mean 66.7 · Standard deviation 7.5 · Range 21.4

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81

Cooperation cooperation-content

Stored mean 56.7 · Standard deviation 6.8 · Range 21.4

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4
Operation operation

Stored mean 62.9 · Standard deviation 3.6 · Range 11.6

Fair Competition
57.9
Growth Efficiency
60.6
Collection & Build
61.6
Free Path
63.5
Light-Spend Convenience
69.6
Top-Ladder
64.3
Gacha gacha

Stored mean 61.5 · Standard deviation 4.2 · Range 11.9

Fair Competition
54
Growth Efficiency
60.3
Collection & Build
65.9
Free Path
59.5
Light-Spend Convenience
65.9
Top-Ladder
63.5

Price price

Stored mean 54 · Standard deviation 7.1 · Range 21.4

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
59.5

Probability probability

Stored mean 55.2 · Standard deviation 8.4 · Range 21.4

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
66.7
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
66.7

Reward Management reward-management

Stored mean 75.4 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
Store store

Stored mean 63 · Standard deviation 6.7 · Range 21.4

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
57.9
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
62.7

Reasonableness reasonableness

Stored mean 54 · Standard deviation 7.1 · Range 21.4

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
59.5

Timeliness timeliness

Stored mean 54.8 · Standard deviation 8.6 · Range 21.4

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
50

Convenience convenience

Stored mean 80.2 · Standard deviation 8 · Range 21.4

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
95.2
Top-Ladder
78.6
Event event

Stored mean 64.3 · Standard deviation 2.9 · Range 7.1

Fair Competition
65.1
Growth Efficiency
59.5
Collection & Build
61.1
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Comprehension comprehension

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 69 · Standard deviation 8.6 · Range 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Contribution contribution

Stored mean 56.7 · Standard deviation 6.8 · Range 21.4

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Player Value

player-value

Stored mean 70.1 · Standard deviation 1.7 · Range 5.1

Fair Competition
68.3
Growth Efficiency
71.1
Collection & Build
68.8
Free Path
69.8
Light-Spend Convenience
69.2
Top-Ladder
73.4
Experience · Time experience-time

Stored mean 71 · Standard deviation 3.3 · Range 9.8

Fair Competition
65.9
Growth Efficiency
73
Collection & Build
69.3
Free Path
68.8
Light-Spend Convenience
73.5
Top-Ladder
75.7
Enjoyment enjoyment

Stored mean 72.2 · Standard deviation 5.4 · Range 14.3

Fair Competition
69.8
Growth Efficiency
78.6
Collection & Build
67.5
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
74.6

Excitement excitement

Stored mean 73.8 · Standard deviation 7.9 · Range 21.4

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Amusement amusement

Stored mean 71.4 · Standard deviation 8.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
69

Flow flow

Stored mean 71.4 · Standard deviation 8.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
69
Satisfaction satisfaction

Stored mean 80.7 · Standard deviation 3.2 · Range 9.5

Fair Competition
74.6
Growth Efficiency
81.7
Collection & Build
84.1
Free Path
81.7
Light-Spend Convenience
78.6
Top-Ladder
83.3

Achievement achievement

Stored mean 90.5 · Standard deviation 4.8 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
81

Reward reward

Stored mean 81.7 · Standard deviation 5.6 · Range 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
73.8
Real Benefit real-benefit

Stored mean 60.2 · Standard deviation 5.1 · Range 15.9

Fair Competition
53.2
Growth Efficiency
58.7
Collection & Build
56.3
Free Path
60.3
Light-Spend Convenience
63.5
Top-Ladder
69

Emotional Relief emotional-relief

Stored mean 59.9 · Standard deviation 8.1 · Range 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
76.2
Top-Ladder
64.3

Social Connection social-connection

Stored mean 56.7 · Standard deviation 6.8 · Range 21.4

Fair Competition
54.8
Growth Efficiency
50
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 63.9 · Standard deviation 8.2 · Range 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
59.5
Top-Ladder
71.4
Needs · Money needs-money

Stored mean 72.6 · Standard deviation 3.5 · Range 11.1

Fair Competition
73.8
Growth Efficiency
72.5
Collection & Build
73.8
Free Path
69.8
Light-Spend Convenience
67.2
Top-Ladder
78.3
Possession possession

Stored mean 74.9 · Standard deviation 3.6 · Range 9.5

Fair Competition
70.6
Growth Efficiency
74.6
Collection & Build
80.2
Free Path
74.6
Light-Spend Convenience
70.6
Top-Ladder
78.6

Collection collection

Stored mean 77.8 · Standard deviation 5.6 · Range 11.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Customization customization

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

Stored mean 79.8 · Standard deviation 6 · Range 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
85.7
Competition Needs competition-needs

Stored mean 68 · Standard deviation 7.8 · Range 21.4

Fair Competition
75.4
Growth Efficiency
65.9
Collection & Build
69.8
Free Path
57.9
Light-Spend Convenience
59.5
Top-Ladder
79.4

Dominance dominance

Stored mean 59.5 · Standard deviation 9.8 · Range 26.2

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
45.2
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

Stored mean 77.8 · Standard deviation 5.6 · Range 11.9

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
85.7

Recognition recognition

Stored mean 66.7 · Standard deviation 10.8 · Range 26.2

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81
Growth Needs growth-needs

Stored mean 74.9 · Standard deviation 2.5 · Range 5.6

Fair Competition
75.4
Growth Efficiency
77
Collection & Build
71.4
Free Path
77
Light-Spend Convenience
71.4
Top-Ladder
77

Progression progression-needs

Stored mean 83.3 · Standard deviation 2.4 · Range 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Mastery mastery

Stored mean 61.5 · Standard deviation 4.4 · Range 11.9

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Development development

Stored mean 79.8 · Standard deviation 6 · Range 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
85.7
Light-Spend Convenience
73.8
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 66.6 · Standard deviation 2.3 · Range 7.4

Fair Competition
65.1
Growth Efficiency
67.7
Collection & Build
63.2
Free Path
70.6
Light-Spend Convenience
66.9
Top-Ladder
66.1
Fairness fairness

Stored mean 65.5 · Standard deviation 3.1 · Range 8.7

Fair Competition
65.9
Growth Efficiency
63.5
Collection & Build
61.1
Free Path
69
Light-Spend Convenience
63.5
Top-Ladder
69.8

In-Game Balance in-game-balance

Stored mean 61.9 · Standard deviation 3.4 · Range 7.1

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Governance governance

Stored mean 65.1 · Standard deviation 4.3 · Range 11.9

Fair Competition
66.7
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Inclusivity inclusivity

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
71.4
Stability stability

Stored mean 63.2 · Standard deviation 4.5 · Range 11.1

Fair Competition
61.9
Growth Efficiency
70.6
Collection & Build
59.5
Free Path
68.3
Light-Spend Convenience
59.5
Top-Ladder
59.5

Equilibrium equilibrium

Stored mean 51.2 · Standard deviation 2.7 · Range 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Resilience resilience

Stored mean 68.7 · Standard deviation 6.5 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 71.2 · Standard deviation 3.7 · Range 10.3

Fair Competition
67.5
Growth Efficiency
69
Collection & Build
69
Free Path
74.6
Light-Spend Convenience
77.8
Top-Ladder
69

Cohesion cohesion

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Continuity continuity

Stored mean 69 · Standard deviation 8.6 · Range 21.4

Fair Competition
59.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Reliability reliability

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4