← MLB 9이닝스 라이벌 26MPM
MLB 9이닝스 라이벌 26 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 64.5 · 표준편차 2.3 · 범위 7.2
- Fair Competition
- 61.1
- Growth Efficiency
- 64.5
- Collection & Build
- 62.7
- Free Path
- 65.3
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 68.3
Core core
저장된 평균 63.6 · 표준편차 2.1 · 범위 6.1
- Fair Competition
- 63.8
- Growth Efficiency
- 62.2
- Collection & Build
- 64
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 68
Character character
저장된 평균 59.1 · 표준편차 4.2 · 범위 11.1
- Fair Competition
- 56.3
- Growth Efficiency
- 56.3
- Collection & Build
- 61.9
- Free Path
- 56.3
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 67.5
Personality personality
저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 66.7
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 66.7
Harmony harmony
저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Friendliness friendliness
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 61.9 · 표준편차 1.1 · 범위 2.4
- Fair Competition
- 61.1
- Growth Efficiency
- 61.1
- Collection & Build
- 61.1
- Free Path
- 63.5
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 61.1
Design design
저장된 평균 69 · 표준편차 0 · 범위 0
- Fair Competition
- 69
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Quality quality
저장된 평균 66.7 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Motion motion
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Mechanics mechanics
저장된 평균 69.8 · 표준편차 3.6 · 범위 9.5
- Fair Competition
- 73.8
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 65.9
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 75.4
Variety variety
저장된 평균 73.8 · 표준편차 0 · 범위 0
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Balance balance
저장된 평균 61.9 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Dynamism dynamism
저장된 평균 73.8 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
System system
저장된 평균 67 · 표준편차 4.5 · 범위 11.1
- Fair Competition
- 61.6
- Growth Efficiency
- 70.6
- Collection & Build
- 62.4
- Free Path
- 70.6
- Light-Spend Convenience
- 63.8
- Top-Ladder
- 72.8
Growth Structure growth-structure
저장된 평균 74.3 · 표준편차 4.9 · 범위 12.7
- Fair Competition
- 69.8
- Growth Efficiency
- 82.5
- Collection & Build
- 69.8
- Free Path
- 77
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 77
Progression progression-structure
저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Advancement advancement
저장된 평균 72.6 · 표준편차 8.3 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Empowerment empowerment
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Economy economy
저장된 평균 58.9 · 표준편차 6.5 · 범위 19.8
- Fair Competition
- 48.4
- Growth Efficiency
- 62.7
- Collection & Build
- 53.2
- Free Path
- 68.3
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 61.9
Balance economic-balance
저장된 평균 62.7 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 64.3
Insufficiency insufficiency
저장된 평균 44.8 · 표준편차 9.3 · 범위 21.4
- Fair Competition
- 35.7
- Growth Efficiency
- 52.4
- Collection & Build
- 35.7
- Free Path
- 52.4
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 57.1
Supplement supplement
저장된 평균 69 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 67.7 · 표준편차 5.4 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 64.3
- Free Path
- 66.7
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 79.4
Growth growth-content
저장된 평균 79.8 · 표준편차 6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Competition competition-content
저장된 평균 66.7 · 표준편차 7.5 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 81
Cooperation cooperation-content
저장된 평균 56.7 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 50
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Operation operation
저장된 평균 62.9 · 표준편차 3.6 · 범위 11.6
- Fair Competition
- 57.9
- Growth Efficiency
- 60.6
- Collection & Build
- 61.6
- Free Path
- 63.5
- Light-Spend Convenience
- 69.6
- Top-Ladder
- 64.3
Gacha gacha
저장된 평균 61.5 · 표준편차 4.2 · 범위 11.9
- Fair Competition
- 54
- Growth Efficiency
- 60.3
- Collection & Build
- 65.9
- Free Path
- 59.5
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 63.5
Price price
저장된 평균 54 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Probability probability
저장된 평균 55.2 · 표준편차 8.4 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 50
- Collection & Build
- 66.7
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 66.7
Reward Management reward-management
저장된 평균 75.4 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Store store
저장된 평균 63 · 표준편차 6.7 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 61.9
- Collection & Build
- 57.9
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 62.7
Reasonableness reasonableness
저장된 평균 54 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Timeliness timeliness
저장된 평균 54.8 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 50
Convenience convenience
저장된 평균 80.2 · 표준편차 8 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 78.6
Event event
저장된 평균 64.3 · 표준편차 2.9 · 범위 7.1
- Fair Competition
- 65.1
- Growth Efficiency
- 59.5
- Collection & Build
- 61.1
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Comprehension comprehension
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 69 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Contribution contribution
저장된 평균 56.7 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 50
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Player Value
player-value저장된 평균 70.1 · 표준편차 1.7 · 범위 5.1
- Fair Competition
- 68.3
- Growth Efficiency
- 71.1
- Collection & Build
- 68.8
- Free Path
- 69.8
- Light-Spend Convenience
- 69.2
- Top-Ladder
- 73.4
Experience · Time experience-time
저장된 평균 71 · 표준편차 3.3 · 범위 9.8
- Fair Competition
- 65.9
- Growth Efficiency
- 73
- Collection & Build
- 69.3
- Free Path
- 68.8
- Light-Spend Convenience
- 73.5
- Top-Ladder
- 75.7
Enjoyment enjoyment
저장된 평균 72.2 · 표준편차 5.4 · 범위 14.3
- Fair Competition
- 69.8
- Growth Efficiency
- 78.6
- Collection & Build
- 67.5
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 74.6
Excitement excitement
저장된 평균 73.8 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Amusement amusement
저장된 평균 71.4 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 69
Flow flow
저장된 평균 71.4 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 69
Satisfaction satisfaction
저장된 평균 80.7 · 표준편차 3.2 · 범위 9.5
- Fair Competition
- 74.6
- Growth Efficiency
- 81.7
- Collection & Build
- 84.1
- Free Path
- 81.7
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 83.3
Achievement achievement
저장된 평균 90.5 · 표준편차 4.8 · 범위 9.5
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 95.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 95.2
Completion completion
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Reward reward
저장된 평균 81.7 · 표준편차 5.6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Real Benefit real-benefit
저장된 평균 60.2 · 표준편차 5.1 · 범위 15.9
- Fair Competition
- 53.2
- Growth Efficiency
- 58.7
- Collection & Build
- 56.3
- Free Path
- 60.3
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 69
Emotional Relief emotional-relief
저장된 평균 59.9 · 표준편차 8.1 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Social Connection social-connection
저장된 평균 56.7 · 표준편차 6.8 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 50
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Economic Progress economic-progress
저장된 평균 63.9 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 59.5
- Free Path
- 71.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 71.4
Needs · Money needs-money
저장된 평균 72.6 · 표준편차 3.5 · 범위 11.1
- Fair Competition
- 73.8
- Growth Efficiency
- 72.5
- Collection & Build
- 73.8
- Free Path
- 69.8
- Light-Spend Convenience
- 67.2
- Top-Ladder
- 78.3
Possession possession
저장된 평균 74.9 · 표준편차 3.6 · 범위 9.5
- Fair Competition
- 70.6
- Growth Efficiency
- 74.6
- Collection & Build
- 80.2
- Free Path
- 74.6
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 78.6
Collection collection
저장된 평균 77.8 · 표준편차 5.6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 85.7
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Customization customization
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Accumulation accumulation
저장된 평균 79.8 · 표준편차 6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Competition Needs competition-needs
저장된 평균 68 · 표준편차 7.8 · 범위 21.4
- Fair Competition
- 75.4
- Growth Efficiency
- 65.9
- Collection & Build
- 69.8
- Free Path
- 57.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 79.4
Dominance dominance
저장된 평균 59.5 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 77.8 · 표준편차 5.6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 85.7
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Recognition recognition
저장된 평균 66.7 · 표준편차 10.8 · 범위 26.2
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 74.9 · 표준편차 2.5 · 범위 5.6
- Fair Competition
- 75.4
- Growth Efficiency
- 77
- Collection & Build
- 71.4
- Free Path
- 77
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 77
Progression progression-needs
저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Mastery mastery
저장된 평균 61.5 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 71.4
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Development development
저장된 평균 79.8 · 표준편차 6 · 범위 11.9
- Fair Competition
- 73.8
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 85.7
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Engagement · Passion engagement-passion
저장된 평균 66.6 · 표준편차 2.3 · 범위 7.4
- Fair Competition
- 65.1
- Growth Efficiency
- 67.7
- Collection & Build
- 63.2
- Free Path
- 70.6
- Light-Spend Convenience
- 66.9
- Top-Ladder
- 66.1
Fairness fairness
저장된 평균 65.5 · 표준편차 3.1 · 범위 8.7
- Fair Competition
- 65.9
- Growth Efficiency
- 63.5
- Collection & Build
- 61.1
- Free Path
- 69
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 69.8
In-Game Balance in-game-balance
저장된 평균 61.9 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Governance governance
저장된 평균 65.1 · 표준편차 4.3 · 범위 11.9
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Inclusivity inclusivity
저장된 평균 69.4 · 표준편차 6.1 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Stability stability
저장된 평균 63.2 · 표준편차 4.5 · 범위 11.1
- Fair Competition
- 61.9
- Growth Efficiency
- 70.6
- Collection & Build
- 59.5
- Free Path
- 68.3
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Equilibrium equilibrium
저장된 평균 51.2 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Resilience resilience
저장된 평균 68.7 · 표준편차 6.5 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 73.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Sustainability sustainability
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 71.2 · 표준편차 3.7 · 범위 10.3
- Fair Competition
- 67.5
- Growth Efficiency
- 69
- Collection & Build
- 69
- Free Path
- 74.6
- Light-Spend Convenience
- 77.8
- Top-Ladder
- 69
Cohesion cohesion
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Continuity continuity
저장된 평균 69 · 표준편차 8.6 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Reliability reliability
저장된 평균 73 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4