NOVASMCCOMPARE
KOEN
NOVASMC 홈
머지 맨션

MPM

머지 맨션 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

merge-mansion.json
SHA-256f1ec5581a994ffd860f3ec9c38ad7bfdcfcdc74b42e1fc6a1b1123f8e0184b06

Game Offering

game-offering

저장된 평균 65.8 · 표준편차 3.2 · 범위 10.7

Fair Competition
63.9
Growth Efficiency
71.3
Collection & Build
66.3
Free Path
60.7
Light-Spend Convenience
65.5
Top-Ladder
66.9
Core core

저장된 평균 70.9 · 표준편차 3.5 · 범위 7.4

Fair Competition
73
Growth Efficiency
74.9
Collection & Build
74.9
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
67.5
Character character

저장된 평균 67.3 · 표준편차 6.8 · 범위 18.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
82.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 66.3 · 표준편차 4.4 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 75.4 · 표준편차 2.3 · 범위 5.6

Fair Competition
73.8
Growth Efficiency
79.4
Collection & Build
77.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Design design

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 65.9 · 표준편차 3.5 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 79.8 · 표준편차 2.7 · 범위 7.1

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Mechanics mechanics

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Variety variety

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 66.7 · 표준편차 3.4 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

저장된 평균 63 · 표준편차 3.6 · 범위 10.3

Fair Competition
61.4
Growth Efficiency
70.9
Collection & Build
63
Free Path
60.8
Light-Spend Convenience
61.4
Top-Ladder
60.6
Growth Structure growth-structure

저장된 평균 70.9 · 표준편차 8.2 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
77.8
Free Path
64.3
Light-Spend Convenience
69
Top-Ladder
64.3

Progression progression-structure

저장된 평균 84.1 · 표준편차 8.3 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
90.5
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Advancement advancement

저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Empowerment empowerment

저장된 평균 58.3 · 표준편차 8.7 · 범위 21.4

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
50
Economy economy

저장된 평균 66.8 · 표준편차 5.4 · 범위 15.1

Fair Competition
62.7
Growth Efficiency
76.2
Collection & Build
62.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
61.1

Balance economic-balance

저장된 평균 67.5 · 표준편차 4.7 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Insufficiency insufficiency

저장된 평균 62.7 · 표준편차 5.4 · 범위 16.7

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
64.3
Top-Ladder
54.8

Supplement supplement

저장된 평균 70.2 · 표준편차 6.6 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 51.3 · 표준편차 4 · 범위 10.3

Fair Competition
57.1
Growth Efficiency
50.8
Collection & Build
48.4
Free Path
46.8
Light-Spend Convenience
48.4
Top-Ladder
56.3

Growth growth-content

저장된 평균 77.4 · 표준편차 4.3 · 범위 11.9

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
78.6
Top-Ladder
73.8

Competition competition-content

저장된 평균 60.3 · 표준편차 14.6 · 범위 31

Fair Competition
81
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 16.3 · 표준편차 0.9 · 범위 2.4

Fair Competition
16.7
Growth Efficiency
16.7
Collection & Build
16.7
Free Path
16.7
Light-Spend Convenience
16.7
Top-Ladder
14.3
Operation operation

저장된 평균 63.5 · 표준편차 6.6 · 범위 19

Fair Competition
57.4
Growth Efficiency
68.3
Collection & Build
61.1
Free Path
53.7
Light-Spend Convenience
67.7
Top-Ladder
72.8
Gacha gacha

저장된 평균 60.3 · 표준편차 7.7 · 범위 23.8

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
65.9
Free Path
46.8
Light-Spend Convenience
61.9
Top-Ladder
70.6

Price price

저장된 평균 61.5 · 표준편차 11.6 · 범위 26.2

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
76.2

Probability probability

저장된 평균 50.4 · 표준편차 9 · 범위 31

Fair Competition
50
Growth Efficiency
50
Collection & Build
66.7
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Reward Management reward-management

저장된 평균 69 · 표준편차 10.7 · 범위 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
85.7
Store store

저장된 평균 69.3 · 표준편차 11.2 · 범위 27

Fair Competition
59.5
Growth Efficiency
79.4
Collection & Build
59.5
Free Path
55.6
Light-Spend Convenience
79.4
Top-Ladder
82.5

Reasonableness reasonableness

저장된 평균 71 · 표준편차 12.6 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
81
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 62.7 · 표준편차 10.7 · 범위 26.2

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
76.2

Convenience convenience

저장된 평균 74.2 · 표준편차 11.6 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

저장된 평균 60.8 · 표준편차 2.8 · 범위 7.1

Fair Competition
57.9
Growth Efficiency
63.5
Collection & Build
57.9
Free Path
58.7
Light-Spend Convenience
61.9
Top-Ladder
65.1

Comprehension comprehension

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

저장된 평균 59.9 · 표준편차 3.5 · 범위 11.9

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
66.7
Light-Spend Convenience
54.8
Top-Ladder
59.5

Contribution contribution

저장된 평균 58.3 · 표준편차 10.2 · 범위 26.2

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
66.7
Top-Ladder
71.4

Player Value

player-value

저장된 평균 65.9 · 표준편차 1.2 · 범위 3.9

Fair Competition
66.2
Growth Efficiency
67.6
Collection & Build
66.2
Free Path
63.8
Light-Spend Convenience
65
Top-Ladder
66.6
Experience · Time experience-time

저장된 평균 68.7 · 표준편차 2.3 · 범위 6.3

Fair Competition
66.1
Growth Efficiency
71.7
Collection & Build
70.9
Free Path
68.8
Light-Spend Convenience
69.6
Top-Ladder
65.3
Enjoyment enjoyment

저장된 평균 71.8 · 표준편차 2.9 · 범위 7.1

Fair Competition
74.6
Growth Efficiency
69
Collection & Build
69
Free Path
73
Light-Spend Convenience
69
Top-Ladder
76.2

Excitement excitement

저장된 평균 70.6 · 표준편차 9.1 · 범위 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Amusement amusement

저장된 평균 80.6 · 표준편차 4.4 · 범위 11.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
78.6

Flow flow

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Satisfaction satisfaction

저장된 평균 79.4 · 표준편차 7.7 · 범위 18.3

Fair Competition
72.2
Growth Efficiency
90.5
Collection & Build
88.1
Free Path
72.2
Light-Spend Convenience
81
Top-Ladder
72.2

Achievement achievement

저장된 평균 82.1 · 표준편차 8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Completion completion

저장된 평균 81 · 표준편차 9.5 · 범위 26.2

Fair Competition
73.8
Growth Efficiency
85.7
Collection & Build
100
Free Path
73.8
Light-Spend Convenience
78.6
Top-Ladder
73.8

Reward reward

저장된 평균 75 · 표준편차 10.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3
Real Benefit real-benefit

저장된 평균 55 · 표준편차 4.4 · 범위 13.5

Fair Competition
51.6
Growth Efficiency
55.6
Collection & Build
55.6
Free Path
61.1
Light-Spend Convenience
58.7
Top-Ladder
47.6

Emotional Relief emotional-relief

저장된 평균 76.6 · 표준편차 9.7 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 16.3 · 표준편차 0.9 · 범위 2.4

Fair Competition
16.7
Growth Efficiency
16.7
Collection & Build
16.7
Free Path
16.7
Light-Spend Convenience
16.7
Top-Ladder
14.3

Economic Progress economic-progress

저장된 평균 72.2 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
64.3
Needs · Money needs-money

저장된 평균 63.6 · 표준편차 2.8 · 범위 7.9

Fair Competition
64.6
Growth Efficiency
66.9
Collection & Build
63.2
Free Path
59
Light-Spend Convenience
61.4
Top-Ladder
66.4
Possession possession

저장된 평균 58.1 · 표준편차 4.2 · 범위 11.9

Fair Competition
54.8
Growth Efficiency
60.3
Collection & Build
65.9
Free Path
54
Light-Spend Convenience
54.8
Top-Ladder
58.7

Collection collection

저장된 평균 68.3 · 표준편차 7.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
76.2

Customization customization

저장된 평균 35.7 · 표준편차 0 · 범위 0

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Accumulation accumulation

저장된 평균 70.2 · 표준편차 7.6 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

저장된 평균 56.9 · 표준편차 9.7 · 범위 21.4

Fair Competition
69.8
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Dominance dominance

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 70.6 · 표준편차 9.1 · 범위 21.4

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Recognition recognition

저장된 평균 42.9 · 표준편차 10.1 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
57.1
Growth Needs growth-needs

저장된 평균 75.8 · 표준편차 7.4 · 범위 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
73
Light-Spend Convenience
79.4
Top-Ladder
69

Progression progression-needs

저장된 평균 84.1 · 표준편차 8.3 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
78.6
Top-Ladder
78.6

Mastery mastery

저장된 평균 71.8 · 표준편차 8.3 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
73.8
Top-Ladder
64.3

Development development

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3
Engagement · Passion engagement-passion

저장된 평균 65.4 · 표준편차 1.9 · 범위 4.5

Fair Competition
68
Growth Efficiency
64.3
Collection & Build
64.6
Free Path
63.5
Light-Spend Convenience
64
Top-Ladder
68
Fairness fairness

저장된 평균 65.3 · 표준편차 6.1 · 범위 14.3

Fair Competition
73.8
Growth Efficiency
63.5
Collection & Build
59.5
Free Path
61.9
Light-Spend Convenience
59.5
Top-Ladder
73.8

In-Game Balance in-game-balance

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Governance governance

저장된 평균 58.7 · 표준편차 12.3 · 범위 26.2

Fair Competition
76.2
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Inclusivity inclusivity

저장된 평균 73 · 표준편차 7 · 범위 16.7

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
81
Stability stability

저장된 평균 59 · 표준편차 0.7 · 범위 1.6

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
57.9
Light-Spend Convenience
57.9
Top-Ladder
59.5

Equilibrium equilibrium

저장된 평균 62.7 · 표준편차 2.2 · 범위 4.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
64.3

Resilience resilience

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Sustainability sustainability

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 71.8 · 표준편차 2 · 범위 4.8

Fair Competition
70.6
Growth Efficiency
69.8
Collection & Build
74.6
Free Path
70.6
Light-Spend Convenience
74.6
Top-Ladder
70.6

Cohesion cohesion

저장된 평균 74.2 · 표준편차 6.2 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Continuity continuity

저장된 평균 67.5 · 표준편차 4.7 · 범위 11.9

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3

Reliability reliability

저장된 평균 73.8 · 표준편차 0 · 범위 0

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8