← Merge Mansion MPM
Merge Mansion · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-05 · merge-mansion merge-mansion.json Copy source JSONSHA-256 f1ec5581a994ffd860f3ec9c38ad7bfdcfcdc74b42e1fc6a1b1123f8e0184b06Game Offering game-offeringStored mean 65.8 · Standard deviation 3.2 · Range 10.7
Fair Competition 63.9
Growth Efficiency 71.3
Collection & Build 66.3
Free Path 60.7
Light-Spend Convenience 65.5
Top-Ladder 66.9 Core coreStored mean 70.9 · Standard deviation 3.5 · Range 7.4
Fair Competition 73
Growth Efficiency 74.9
Collection & Build 74.9
Free Path 67.5
Light-Spend Convenience 67.5
Top-Ladder 67.5 Character characterStored mean 67.3 · Standard deviation 6.8 · Range 18.3
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 82.5
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Personality personality Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Harmony harmony Stored mean 66.3 · Standard deviation 4.4 · Range 11.9
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Friendliness friendliness Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Graphic graphicStored mean 75.4 · Standard deviation 2.3 · Range 5.6
Fair Competition 73.8
Growth Efficiency 79.4
Collection & Build 77.8
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Design design Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Quality quality Stored mean 65.9 · Standard deviation 3.5 · Range 9.5
Fair Competition 64.3
Growth Efficiency 73.8
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Motion motion Stored mean 79.8 · Standard deviation 2.7 · Range 7.1
Fair Competition 78.6
Growth Efficiency 85.7
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Mechanics mechanicsStored mean 69.8 · Standard deviation 7.9 · Range 16.7
Fair Competition 81
Growth Efficiency 81
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Variety variety Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Balance balance Stored mean 66.7 · Standard deviation 3.4 · Range 7.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Dynamism dynamism Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 System systemStored mean 63 · Standard deviation 3.6 · Range 10.3
Fair Competition 61.4
Growth Efficiency 70.9
Collection & Build 63
Free Path 60.8
Light-Spend Convenience 61.4
Top-Ladder 60.6 Growth Structure growth-structureStored mean 70.9 · Standard deviation 8.2 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 77.8
Free Path 64.3
Light-Spend Convenience 69
Top-Ladder 64.3 Progression progression-structure Stored mean 84.1 · Standard deviation 8.3 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 90.5
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Advancement advancement Stored mean 70.2 · Standard deviation 8.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Empowerment empowerment Stored mean 58.3 · Standard deviation 8.7 · Range 21.4
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 64.3
Top-Ladder 50 Economy economyStored mean 66.8 · Standard deviation 5.4 · Range 15.1
Fair Competition 62.7
Growth Efficiency 76.2
Collection & Build 62.7
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 61.1 Balance economic-balance Stored mean 67.5 · Standard deviation 4.7 · Range 11.9
Fair Competition 64.3
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 64.3 Insufficiency insufficiency Stored mean 62.7 · Standard deviation 5.4 · Range 16.7
Fair Competition 59.5
Growth Efficiency 71.4
Collection & Build 59.5
Free Path 66.7
Light-Spend Convenience 64.3
Top-Ladder 54.8 Supplement supplement Stored mean 70.2 · Standard deviation 6.6 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 71.4
Top-Ladder 64.3 Content Structure content-structureStored mean 51.3 · Standard deviation 4 · Range 10.3
Fair Competition 57.1
Growth Efficiency 50.8
Collection & Build 48.4
Free Path 46.8
Light-Spend Convenience 48.4
Top-Ladder 56.3 Growth growth-content Stored mean 77.4 · Standard deviation 4.3 · Range 11.9
Fair Competition 73.8
Growth Efficiency 85.7
Collection & Build 78.6
Free Path 73.8
Light-Spend Convenience 78.6
Top-Ladder 73.8 Competition competition-content Stored mean 60.3 · Standard deviation 14.6 · Range 31
Fair Competition 81
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 81 Cooperation cooperation-content Stored mean 16.3 · Standard deviation 0.9 · Range 2.4
Fair Competition 16.7
Growth Efficiency 16.7
Collection & Build 16.7
Free Path 16.7
Light-Spend Convenience 16.7
Top-Ladder 14.3 Operation operationStored mean 63.5 · Standard deviation 6.6 · Range 19
Fair Competition 57.4
Growth Efficiency 68.3
Collection & Build 61.1
Free Path 53.7
Light-Spend Convenience 67.7
Top-Ladder 72.8 Gacha gachaStored mean 60.3 · Standard deviation 7.7 · Range 23.8
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 65.9
Free Path 46.8
Light-Spend Convenience 61.9
Top-Ladder 70.6 Price price Stored mean 61.5 · Standard deviation 11.6 · Range 26.2
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 50
Light-Spend Convenience 71.4
Top-Ladder 76.2 Probability probability Stored mean 50.4 · Standard deviation 9 · Range 31
Fair Competition 50
Growth Efficiency 50
Collection & Build 66.7
Free Path 35.7
Light-Spend Convenience 50
Top-Ladder 50 Reward Management reward-management Stored mean 69 · Standard deviation 10.7 · Range 31
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 64.3
Top-Ladder 85.7 Store storeStored mean 69.3 · Standard deviation 11.2 · Range 27
Fair Competition 59.5
Growth Efficiency 79.4
Collection & Build 59.5
Free Path 55.6
Light-Spend Convenience 79.4
Top-Ladder 82.5 Reasonableness reasonableness Stored mean 71 · Standard deviation 12.6 · Range 35.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 64.3
Free Path 50
Light-Spend Convenience 81
Top-Ladder 85.7 Timeliness timeliness Stored mean 62.7 · Standard deviation 10.7 · Range 26.2
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 50
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 76.2 Convenience convenience Stored mean 74.2 · Standard deviation 11.6 · Range 26.2
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 59.5
Light-Spend Convenience 85.7
Top-Ladder 85.7 Event eventStored mean 60.8 · Standard deviation 2.8 · Range 7.1
Fair Competition 57.9
Growth Efficiency 63.5
Collection & Build 57.9
Free Path 58.7
Light-Spend Convenience 61.9
Top-Ladder 65.1 Comprehension comprehension Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Involvement involvement Stored mean 59.9 · Standard deviation 3.5 · Range 11.9
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 66.7
Light-Spend Convenience 54.8
Top-Ladder 59.5 Contribution contribution Stored mean 58.3 · Standard deviation 10.2 · Range 26.2
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 66.7
Top-Ladder 71.4 Player Value player-valueStored mean 65.9 · Standard deviation 1.2 · Range 3.9
Fair Competition 66.2
Growth Efficiency 67.6
Collection & Build 66.2
Free Path 63.8
Light-Spend Convenience 65
Top-Ladder 66.6 Experience · Time experience-timeStored mean 68.7 · Standard deviation 2.3 · Range 6.3
Fair Competition 66.1
Growth Efficiency 71.7
Collection & Build 70.9
Free Path 68.8
Light-Spend Convenience 69.6
Top-Ladder 65.3 Enjoyment enjoymentStored mean 71.8 · Standard deviation 2.9 · Range 7.1
Fair Competition 74.6
Growth Efficiency 69
Collection & Build 69
Free Path 73
Light-Spend Convenience 69
Top-Ladder 76.2 Excitement excitement Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Amusement amusement Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 90.5
Light-Spend Convenience 78.6
Top-Ladder 78.6 Flow flow Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Satisfaction satisfactionStored mean 79.4 · Standard deviation 7.7 · Range 18.3
Fair Competition 72.2
Growth Efficiency 90.5
Collection & Build 88.1
Free Path 72.2
Light-Spend Convenience 81
Top-Ladder 72.2 Achievement achievement Stored mean 82.1 · Standard deviation 8 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Completion completion Stored mean 81 · Standard deviation 9.5 · Range 26.2
Fair Competition 73.8
Growth Efficiency 85.7
Collection & Build 100
Free Path 73.8
Light-Spend Convenience 78.6
Top-Ladder 73.8 Reward reward Stored mean 75 · Standard deviation 10.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 64.3 Real Benefit real-benefitStored mean 55 · Standard deviation 4.4 · Range 13.5
Fair Competition 51.6
Growth Efficiency 55.6
Collection & Build 55.6
Free Path 61.1
Light-Spend Convenience 58.7
Top-Ladder 47.6 Emotional Relief emotional-relief Stored mean 76.6 · Standard deviation 9.7 · Range 21.4
Fair Competition 73.8
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 64.3 Social Connection social-connection Stored mean 16.3 · Standard deviation 0.9 · Range 2.4
Fair Competition 16.7
Growth Efficiency 16.7
Collection & Build 16.7
Free Path 16.7
Light-Spend Convenience 16.7
Top-Ladder 14.3 Economic Progress economic-progress Stored mean 72.2 · Standard deviation 8.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 73.8
Top-Ladder 64.3 Needs · Money needs-moneyStored mean 63.6 · Standard deviation 2.8 · Range 7.9
Fair Competition 64.6
Growth Efficiency 66.9
Collection & Build 63.2
Free Path 59
Light-Spend Convenience 61.4
Top-Ladder 66.4 Possession possessionStored mean 58.1 · Standard deviation 4.2 · Range 11.9
Fair Competition 54.8
Growth Efficiency 60.3
Collection & Build 65.9
Free Path 54
Light-Spend Convenience 54.8
Top-Ladder 58.7 Collection collection Stored mean 68.3 · Standard deviation 7.6 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 76.2 Customization customization Stored mean 35.7 · Standard deviation 0 · Range 0
Fair Competition 35.7
Growth Efficiency 35.7
Collection & Build 35.7
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 35.7 Accumulation accumulation Stored mean 70.2 · Standard deviation 7.6 · Range 16.7
Fair Competition 64.3
Growth Efficiency 81
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 64.3
Top-Ladder 64.3 Competition Needs competition-needsStored mean 56.9 · Standard deviation 9.7 · Range 21.4
Fair Competition 69.8
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Dominance dominance Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Aspiration aspiration Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Recognition recognition Stored mean 42.9 · Standard deviation 10.1 · Range 21.4
Fair Competition 57.1
Growth Efficiency 35.7
Collection & Build 35.7
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 57.1 Growth Needs growth-needsStored mean 75.8 · Standard deviation 7.4 · Range 21.4
Fair Competition 69
Growth Efficiency 90.5
Collection & Build 73.8
Free Path 73
Light-Spend Convenience 79.4
Top-Ladder 69 Progression progression-needs Stored mean 84.1 · Standard deviation 8.3 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 90.5
Light-Spend Convenience 78.6
Top-Ladder 78.6 Mastery mastery Stored mean 71.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 78.6
Free Path 64.3
Light-Spend Convenience 73.8
Top-Ladder 64.3 Development development Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 64.3 Engagement · Passion engagement-passionStored mean 65.4 · Standard deviation 1.9 · Range 4.5
Fair Competition 68
Growth Efficiency 64.3
Collection & Build 64.6
Free Path 63.5
Light-Spend Convenience 64
Top-Ladder 68 Fairness fairnessStored mean 65.3 · Standard deviation 6.1 · Range 14.3
Fair Competition 73.8
Growth Efficiency 63.5
Collection & Build 59.5
Free Path 61.9
Light-Spend Convenience 59.5
Top-Ladder 73.8 In-Game Balance in-game-balance Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Governance governance Stored mean 58.7 · Standard deviation 12.3 · Range 26.2
Fair Competition 76.2
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 76.2 Inclusivity inclusivity Stored mean 73 · Standard deviation 7 · Range 16.7
Fair Competition 81
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 81 Stability stabilityStored mean 59 · Standard deviation 0.7 · Range 1.6
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 57.9
Light-Spend Convenience 57.9
Top-Ladder 59.5 Equilibrium equilibrium Stored mean 62.7 · Standard deviation 2.2 · Range 4.8
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 64.3 Resilience resilience Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Sustainability sustainability Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Consistency consistencyStored mean 71.8 · Standard deviation 2 · Range 4.8
Fair Competition 70.6
Growth Efficiency 69.8
Collection & Build 74.6
Free Path 70.6
Light-Spend Convenience 74.6
Top-Ladder 70.6 Cohesion cohesion Stored mean 74.2 · Standard deviation 6.2 · Range 21.4
Fair Competition 73.8
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Continuity continuity Stored mean 67.5 · Standard deviation 4.7 · Range 11.9
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 76.2
Top-Ladder 64.3 Reliability reliability Stored mean 73.8 · Standard deviation 0 · Range 0
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 73.8
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8