← 마비노기 모바일MPM
마비노기 모바일 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
mabinogi-m.json SHA-256
43441777fdd4711051172fc46c62f1fd6ef06d271eb02a94f6ab4dd4db11fc71Game Offering
game-offering저장된 평균 54.2 · 표준편차 6.3 · 범위 18.2
- Fair Competition
- 48.8
- Growth Efficiency
- 51.7
- Collection & Build
- 65.1
- Free Path
- 46.9
- Light-Spend Convenience
- 52.9
- Top-Ladder
- 59.9
Core core
저장된 평균 61.3 · 표준편차 10.3 · 범위 32.5
- Fair Competition
- 60.3
- Growth Efficiency
- 60.8
- Collection & Build
- 82.5
- Free Path
- 54
- Light-Spend Convenience
- 50
- Top-Ladder
- 60.3
Character character
저장된 평균 62.6 · 표준편차 12.2 · 범위 32.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 87.3
- Free Path
- 69
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Personality personality
저장된 평균 58.3 · 표준편차 13.3 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Harmony harmony
저장된 평균 58.3 · 표준편차 13.3 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 71 · 표준편차 10.1 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 78.6
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 69.2 · 표준편차 12 · 범위 32.5
- Fair Competition
- 69
- Growth Efficiency
- 87.3
- Collection & Build
- 80.2
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 69
Design design
저장된 평균 76.6 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 78.6
- Growth Efficiency
- 90.5
- Collection & Build
- 83.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Quality quality
저장된 평균 65.5 · 표준편차 13.3 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Motion motion
저장된 평균 65.5 · 표준편차 13.3 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 52.2 · 표준편차 14.7 · 범위 42.1
- Fair Competition
- 57.1
- Growth Efficiency
- 40.5
- Collection & Build
- 80.2
- Free Path
- 38.1
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 57.1
Variety variety
저장된 평균 61.5 · 표준편차 14.4 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Balance balance
저장된 평균 46.4 · 표준편차 13.5 · 범위 35.7
- Fair Competition
- 57.1
- Growth Efficiency
- 35.7
- Collection & Build
- 64.3
- Free Path
- 28.6
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 57.1
Dynamism dynamism
저장된 평균 48.8 · 표준편차 17.7 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 85.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 50
System system
저장된 평균 48.5 · 표준편차 6.9 · 범위 18.3
- Fair Competition
- 43.4
- Growth Efficiency
- 41.8
- Collection & Build
- 55.6
- Free Path
- 47.4
- Light-Spend Convenience
- 43.1
- Top-Ladder
- 60.1
Growth Structure growth-structure
저장된 평균 55.2 · 표준편차 7.7 · 범위 22.2
- Fair Competition
- 46
- Growth Efficiency
- 55.6
- Collection & Build
- 59.5
- Free Path
- 55.6
- Light-Spend Convenience
- 46
- Top-Ladder
- 68.3
Progression progression-structure
저장된 평균 78.2 · 표준편차 10.4 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 85.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Advancement advancement
저장된 평균 60.7 · 표준편차 12.2 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Empowerment empowerment
저장된 평균 26.6 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 23.8
- Growth Efficiency
- 23.8
- Collection & Build
- 35.7
- Free Path
- 23.8
- Light-Spend Convenience
- 23.8
- Top-Ladder
- 28.6
Economy economy
저장된 평균 50.1 · 표준편차 13.8 · 범위 41.3
- Fair Competition
- 50
- Growth Efficiency
- 36.5
- Collection & Build
- 50
- Free Path
- 36.5
- Light-Spend Convenience
- 50
- Top-Ladder
- 77.8
Balance economic-balance
저장된 평균 66.3 · 표준편차 11.3 · 범위 33.3
- Fair Competition
- 64.3
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 90.5
Insufficiency insufficiency
저장된 평균 35.3 · 표준편차 11.1 · 범위 33.3
- Fair Competition
- 35.7
- Growth Efficiency
- 23.8
- Collection & Build
- 35.7
- Free Path
- 23.8
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 57.1
Supplement supplement
저장된 평균 48.8 · 표준편차 19.1 · 범위 57.1
- Fair Competition
- 50
- Growth Efficiency
- 28.6
- Collection & Build
- 50
- Free Path
- 28.6
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Content Structure content-structure
저장된 평균 40.3 · 표준편차 9.6 · 범위 23.8
- Fair Competition
- 34.1
- Growth Efficiency
- 33.3
- Collection & Build
- 57.1
- Free Path
- 50
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 34.1
Growth growth-content
저장된 평균 36.9 · 표준편차 12 · 범위 28.6
- Fair Competition
- 28.6
- Growth Efficiency
- 28.6
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 28.6
- Top-Ladder
- 28.6
Competition competition-content
저장된 평균 25.8 · 표준편차 5 · 범위 14.3
- Fair Competition
- 23.8
- Growth Efficiency
- 21.4
- Collection & Build
- 35.7
- Free Path
- 28.6
- Light-Spend Convenience
- 21.4
- Top-Ladder
- 23.8
Cooperation cooperation-content
저장된 평균 58.3 · 표준편차 13.3 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Operation operation
저장된 평균 52.7 · 표준편차 9.2 · 범위 26.2
- Fair Competition
- 42.6
- Growth Efficiency
- 52.4
- Collection & Build
- 57.1
- Free Path
- 39.4
- Light-Spend Convenience
- 65.6
- Top-Ladder
- 59.3
Gacha gacha
저장된 평균 40.2 · 표준편차 17 · 범위 43.7
- Fair Competition
- 23
- Growth Efficiency
- 40.5
- Collection & Build
- 35.7
- Free Path
- 18.3
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Price price
저장된 평균 52.4 · 표준편차 26.3 · 범위 64.3
- Fair Competition
- 21.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 21.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Probability probability
저장된 평균 34.1 · 표준편차 12.6 · 범위 33.3
- Fair Competition
- 23.8
- Growth Efficiency
- 35.7
- Collection & Build
- 28.6
- Free Path
- 16.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Reward Management reward-management
저장된 평균 34.1 · 표준편차 12.6 · 범위 33.3
- Fair Competition
- 23.8
- Growth Efficiency
- 35.7
- Collection & Build
- 28.6
- Free Path
- 16.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Store store
저장된 평균 64 · 표준편차 10.5 · 범위 27.8
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 50
- Light-Spend Convenience
- 77.8
- Top-Ladder
- 68.3
Reasonableness reasonableness
저장된 평균 67.9 · 표준편차 13.5 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Timeliness timeliness
저장된 평균 46.4 · 표준편차 10.7 · 범위 28.6
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 28.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Convenience convenience
저장된 평균 77.8 · 표준편차 10.7 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Event event
저장된 평균 54 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 47.6
Comprehension comprehension
저장된 평균 73.8 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Involvement involvement
저장된 평균 56 · 표준편차 4.9 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Contribution contribution
저장된 평균 32.1 · 표준편차 8 · 범위 21.4
- Fair Competition
- 28.6
- Growth Efficiency
- 28.6
- Collection & Build
- 50
- Free Path
- 28.6
- Light-Spend Convenience
- 28.6
- Top-Ladder
- 28.6
Player Value
player-value저장된 평균 54.6 · 표준편차 7.5 · 범위 18.3
- Fair Competition
- 46.7
- Growth Efficiency
- 50.6
- Collection & Build
- 65
- Free Path
- 47.9
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 64.8
Experience · Time experience-time
저장된 평균 54 · 표준편차 10.8 · 범위 30.4
- Fair Competition
- 43.7
- Growth Efficiency
- 42.1
- Collection & Build
- 72.5
- Free Path
- 52.4
- Light-Spend Convenience
- 50
- Top-Ladder
- 63.5
Enjoyment enjoyment
저장된 평균 53.8 · 표준편차 12.8 · 범위 32.5
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 77.8
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 64.3
Excitement excitement
저장된 평균 61.5 · 표준편차 16.6 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 78.6
Amusement amusement
저장된 평균 60.7 · 표준편차 9 · 범위 28.6
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 78.6
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 64.3
Flow flow
저장된 평균 39.3 · 표준편차 13.5 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 28.6
- Collection & Build
- 64.3
- Free Path
- 28.6
- Light-Spend Convenience
- 28.6
- Top-Ladder
- 50
Satisfaction satisfaction
저장된 평균 53.6 · 표준편차 10.2 · 범위 23.8
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 66.7
- Free Path
- 47.6
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 69
Achievement achievement
저장된 평균 63.1 · 표준편차 10.4 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Completion completion
저장된 평균 36.9 · 표준편차 12 · 범위 28.6
- Fair Competition
- 28.6
- Growth Efficiency
- 28.6
- Collection & Build
- 50
- Free Path
- 28.6
- Light-Spend Convenience
- 28.6
- Top-Ladder
- 57.1
Reward reward
저장된 평균 60.7 · 표준편차 12.2 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 64.3
Real Benefit real-benefit
저장된 평균 54.6 · 표준편차 12.9 · 범위 37.3
- Fair Competition
- 40.5
- Growth Efficiency
- 35.7
- Collection & Build
- 73
- Free Path
- 64.3
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Emotional Relief emotional-relief
저장된 평균 48.8 · 표준편차 12.7 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 28.6
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Social Connection social-connection
저장된 평균 66.3 · 표준편차 14.6 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 78.6
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Economic Progress economic-progress
저장된 평균 48.8 · 표준편차 12.7 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 28.6
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Needs · Money needs-money
저장된 평균 58 · 표준편차 12.5 · 범위 36
- Fair Competition
- 46
- Growth Efficiency
- 58.7
- Collection & Build
- 68.3
- Free Path
- 43.1
- Light-Spend Convenience
- 52.9
- Top-Ladder
- 79.1
Possession possession
저장된 평균 67.7 · 표준편차 11.8 · 범위 31
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 88.1
- Free Path
- 57.1
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 76.2
Collection collection
저장된 평균 62.7 · 표준편차 13.7 · 범위 40.5
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Customization customization
저장된 평균 74.2 · 표준편차 10.5 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 64.3
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 78.6
Accumulation accumulation
저장된 평균 66.3 · 표준편차 13.6 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 83.3
- Free Path
- 57.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Competition Needs competition-needs
저장된 평균 48 · 표준편차 19.1 · 범위 60.3
- Fair Competition
- 35.7
- Growth Efficiency
- 42.9
- Collection & Build
- 57.1
- Free Path
- 24.6
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 84.9
Dominance dominance
저장된 평균 43.3 · 표준편차 20.6 · 범위 61.9
- Fair Competition
- 28.6
- Growth Efficiency
- 35.7
- Collection & Build
- 50
- Free Path
- 23.8
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 85.7
Aspiration aspiration
저장된 평균 59.1 · 표준편차 18.1 · 범위 61.9
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 28.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 90.5
Recognition recognition
저장된 평균 41.7 · 표준편차 20.4 · 범위 57.1
- Fair Competition
- 21.4
- Growth Efficiency
- 35.7
- Collection & Build
- 57.1
- Free Path
- 21.4
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 78.6
Growth Needs growth-needs
저장된 평균 58.3 · 표준편차 13.5 · 범위 31
- Fair Competition
- 45.2
- Growth Efficiency
- 76.2
- Collection & Build
- 59.5
- Free Path
- 47.6
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 76.2
Progression progression-needs
저장된 평균 65.5 · 표준편차 15.1 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Mastery mastery
저장된 평균 65.5 · 표준편차 15.1 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 85.7
Development development
저장된 평균 44 · 표준편차 11.2 · 범위 28.6
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 28.6
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 57.1
Engagement · Passion engagement-passion
저장된 평균 51.7 · 표준편차 2.1 · 범위 6.1
- Fair Competition
- 50.5
- Growth Efficiency
- 51.1
- Collection & Build
- 54.2
- Free Path
- 48.1
- Light-Spend Convenience
- 54.2
- Top-Ladder
- 51.9
Fairness fairness
저장된 평균 53.4 · 표준편차 4.6 · 범위 13.5
- Fair Competition
- 49.2
- Growth Efficiency
- 53.2
- Collection & Build
- 53.2
- Free Path
- 46.8
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 57.9
In-Game Balance in-game-balance
저장된 평균 50.4 · 표준편차 3.2 · 범위 9.5
- Fair Competition
- 47.6
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 47.6
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Governance governance
저장된 평균 64.3 · 표준편차 10.9 · 범위 35.7
- Fair Competition
- 57.1
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Inclusivity inclusivity
저장된 평균 45.6 · 표준편차 3.2 · 범위 9.5
- Fair Competition
- 42.9
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 42.9
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 52.4
Stability stability
저장된 평균 53.6 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 52.4
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 52.4
Equilibrium equilibrium
저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Resilience resilience
저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Sustainability sustainability
저장된 평균 56 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Consistency consistency
저장된 평균 48 · 표준편차 5.2 · 범위 14.3
- Fair Competition
- 45.2
- Growth Efficiency
- 47.6
- Collection & Build
- 59.5
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Cohesion cohesion
저장된 평균 53.6 · 표준편차 5.5 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Continuity continuity
저장된 평균 32.1 · 표준편차 8 · 범위 21.4
- Fair Competition
- 28.6
- Growth Efficiency
- 28.6
- Collection & Build
- 50
- Free Path
- 28.6
- Light-Spend Convenience
- 28.6
- Top-Ladder
- 28.6
Reliability reliability
저장된 평균 58.3 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1