← 라스트워 서바이벌MPM
라스트워 서바이벌 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 57.7 · 표준편차 2 · 범위 5.8
- Fair Competition
- 56.4
- Growth Efficiency
- 59.2
- Collection & Build
- 54.6
- Free Path
- 56.7
- Light-Spend Convenience
- 58.8
- Top-Ladder
- 60.4
Core core
저장된 평균 54.5 · 표준편차 4.1 · 범위 12.7
- Fair Competition
- 63
- Growth Efficiency
- 52.1
- Collection & Build
- 53.4
- Free Path
- 52.9
- Light-Spend Convenience
- 55
- Top-Ladder
- 50.3
Character character
저장된 평균 32.4 · 표준편차 4.7 · 범위 10.3
- Fair Competition
- 38.1
- Growth Efficiency
- 27.8
- Collection & Build
- 37.3
- Free Path
- 35.7
- Light-Spend Convenience
- 27.8
- Top-Ladder
- 27.8
Personality personality
저장된 평균 32.9 · 표준편차 11.4 · 범위 31
- Fair Competition
- 57.1
- Growth Efficiency
- 26.2
- Collection & Build
- 35.7
- Free Path
- 26.2
- Light-Spend Convenience
- 26.2
- Top-Ladder
- 26.2
Harmony harmony
저장된 평균 31.7 · 표준편차 8.9 · 범위 23.8
- Fair Competition
- 26.2
- Growth Efficiency
- 26.2
- Collection & Build
- 35.7
- Free Path
- 50
- Light-Spend Convenience
- 26.2
- Top-Ladder
- 26.2
Friendliness friendliness
저장된 평균 32.5 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 31
- Growth Efficiency
- 31
- Collection & Build
- 40.5
- Free Path
- 31
- Light-Spend Convenience
- 31
- Top-Ladder
- 31
Graphic graphic
저장된 평균 69.6 · 표준편차 4.9 · 범위 13.5
- Fair Competition
- 78.6
- Growth Efficiency
- 65.1
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 66.7
Design design
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Quality quality
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Motion motion
저장된 평균 70.6 · 표준편차 10.8 · 범위 26.2
- Fair Competition
- 85.7
- Growth Efficiency
- 59.5
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 61.4 · 표준편차 5.8 · 범위 15.9
- Fair Competition
- 72.2
- Growth Efficiency
- 63.5
- Collection & Build
- 56.3
- Free Path
- 56.3
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 56.3
Variety variety
저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance balance
저장된 평균 52.8 · 표준편차 8.5 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 45.2
Dynamism dynamism
저장된 평균 59.9 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 59.5
System system
저장된 평균 69.7 · 표준편차 4.9 · 범위 12.7
- Fair Competition
- 64.3
- Growth Efficiency
- 77
- Collection & Build
- 64.3
- Free Path
- 74.3
- Light-Spend Convenience
- 67.2
- Top-Ladder
- 71.2
Growth Structure growth-structure
저장된 평균 75.9 · 표준편차 6.9 · 범위 19
- Fair Competition
- 65.1
- Growth Efficiency
- 84.1
- Collection & Build
- 72.2
- Free Path
- 84.1
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 77.8
Progression progression-structure
저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 95.2
Advancement advancement
저장된 평균 76.2 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Empowerment empowerment
저장된 평균 63.5 · 표준편차 9.6 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 54.8
- Free Path
- 76.2
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 64.3
Economy economy
저장된 평균 62 · 표준편차 6 · 범위 17.5
- Fair Competition
- 55.6
- Growth Efficiency
- 73
- Collection & Build
- 55.6
- Free Path
- 65.1
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 60.3
Balance economic-balance
저장된 평균 59.9 · 표준편차 10 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Insufficiency insufficiency
저장된 평균 51.6 · 표준편차 8.4 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 47.6
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 59.5
Supplement supplement
저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Content Structure content-structure
저장된 평균 71.2 · 표준편차 3.9 · 범위 10.3
- Fair Competition
- 72.2
- Growth Efficiency
- 73.8
- Collection & Build
- 65.1
- Free Path
- 73.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 75.4
Growth growth-content
저장된 평균 73.8 · 표준편차 9.8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 78.6
Competition competition-content
저장된 평균 58.7 · 표준편차 14.2 · 범위 35.7
- Fair Competition
- 81
- Growth Efficiency
- 50
- Collection & Build
- 45.2
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 76.2
Cooperation cooperation-content
저장된 평균 81 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Operation operation
저장된 평균 48.9 · 표준편차 6.3 · 범위 17.7
- Fair Competition
- 42.1
- Growth Efficiency
- 48.4
- Collection & Build
- 46
- Free Path
- 42.9
- Light-Spend Convenience
- 54.2
- Top-Ladder
- 59.8
Gacha gacha
저장된 평균 47.9 · 표준편차 7.4 · 범위 21.4
- Fair Competition
- 35.7
- Growth Efficiency
- 49.2
- Collection & Build
- 45.2
- Free Path
- 43.7
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 57.1
Price price
저장된 평균 50.4 · 표준편차 18 · 범위 52.4
- Fair Competition
- 35.7
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 28.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 81
Probability probability
저장된 평균 36.9 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 31
- Growth Efficiency
- 35.7
- Collection & Build
- 38.1
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 45.2
Reward Management reward-management
저장된 평균 56.3 · 표준편차 10.9 · 범위 26.2
- Fair Competition
- 40.5
- Growth Efficiency
- 66.7
- Collection & Build
- 52.4
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 45.2
Store store
저장된 평균 56.1 · 표준편차 9 · 범위 25.4
- Fair Competition
- 50
- Growth Efficiency
- 52.4
- Collection & Build
- 51.6
- Free Path
- 46
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 71.4
Reasonableness reasonableness
저장된 평균 56 · 표준편차 11.2 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Timeliness timeliness
저장된 평균 39.3 · 표준편차 9.6 · 범위 28.6
- Fair Competition
- 35.7
- Growth Efficiency
- 31
- Collection & Build
- 45.2
- Free Path
- 28.6
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 57.1
Convenience convenience
저장된 평균 73 · 표준편차 11.5 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Event event
저장된 평균 42.7 · 표준편차 3.9 · 범위 11.9
- Fair Competition
- 40.5
- Growth Efficiency
- 43.7
- Collection & Build
- 41.3
- Free Path
- 38.9
- Light-Spend Convenience
- 41.3
- Top-Ladder
- 50.8
Comprehension comprehension
저장된 평균 46.8 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 50
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 50
Involvement involvement
저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 57.1
- Free Path
- 50
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Contribution contribution
저장된 평균 29 · 표준편차 11.7 · 범위 31
- Fair Competition
- 21.4
- Growth Efficiency
- 35.7
- Collection & Build
- 21.4
- Free Path
- 21.4
- Light-Spend Convenience
- 21.4
- Top-Ladder
- 52.4
Player Value
player-value저장된 평균 61.4 · 표준편차 0.9 · 범위 3
- Fair Competition
- 61.6
- Growth Efficiency
- 61.9
- Collection & Build
- 61.7
- Free Path
- 60.8
- Light-Spend Convenience
- 59.8
- Top-Ladder
- 62.8
Experience · Time experience-time
저장된 평균 62.8 · 표준편차 2.1 · 범위 6.6
- Fair Competition
- 60.1
- Growth Efficiency
- 62.7
- Collection & Build
- 63.5
- Free Path
- 63
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 61.1
Enjoyment enjoyment
저장된 평균 60.4 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 60.3
- Growth Efficiency
- 58.7
- Collection & Build
- 54.8
- Free Path
- 59.5
- Light-Spend Convenience
- 69
- Top-Ladder
- 60.3
Excitement excitement
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Amusement amusement
저장된 평균 58.7 · 표준편차 9 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 50
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Flow flow
저장된 평균 52.8 · 표준편차 8.5 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 45.2
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Satisfaction satisfaction
저장된 평균 72.4 · 표준편차 5.7 · 범위 17.5
- Fair Competition
- 66.7
- Growth Efficiency
- 73.8
- Collection & Build
- 82.5
- Free Path
- 73.8
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 65.1
Achievement achievement
저장된 평균 95.2 · 표준편차 0 · 범위 0
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 95.2
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 95.2
Completion completion
저장된 평균 48.8 · 표준편차 10.3 · 범위 31
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 71.4
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 40.5
Reward reward
저장된 평균 73 · 표준편차 9.7 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 59.5
Real Benefit real-benefit
저장된 평균 55.7 · 표준편차 2.1 · 범위 5.6
- Fair Competition
- 53.2
- Growth Efficiency
- 55.6
- Collection & Build
- 53.2
- Free Path
- 55.6
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 57.9
Emotional Relief emotional-relief
저장된 평균 33.7 · 표준편차 10.5 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 21.4
- Collection & Build
- 35.7
- Free Path
- 21.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 35.7
Social Connection social-connection
저장된 평균 66.7 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Economic Progress economic-progress
저장된 평균 66.7 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 59.5
- Free Path
- 66.7
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 73.8
Needs · Money needs-money
저장된 평균 65.1 · 표준편차 5 · 범위 16.4
- Fair Competition
- 64
- Growth Efficiency
- 66.1
- Collection & Build
- 68
- Free Path
- 62.7
- Light-Spend Convenience
- 56.6
- Top-Ladder
- 73
Possession possession
저장된 평균 56 · 표준편차 11.5 · 범위 34.1
- Fair Competition
- 46.8
- Growth Efficiency
- 55.6
- Collection & Build
- 81
- Free Path
- 50.8
- Light-Spend Convenience
- 48.4
- Top-Ladder
- 53.2
Collection collection
저장된 평균 54.4 · 표준편차 19 · 범위 59.5
- Fair Competition
- 45.2
- Growth Efficiency
- 50
- Collection & Build
- 95.2
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Customization customization
저장된 평균 40.9 · 표준편차 11.5 · 범위 31
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 66.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 35.7
Accumulation accumulation
저장된 평균 72.6 · 표준편차 9.6 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 73.8
Competition Needs competition-needs
저장된 평균 67.5 · 표준편차 9.3 · 범위 26.2
- Fair Competition
- 74.6
- Growth Efficiency
- 65.1
- Collection & Build
- 57.9
- Free Path
- 65.1
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 84.1
Dominance dominance
저장된 평균 50 · 표준편차 14 · 범위 45.2
- Fair Competition
- 57.1
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 31
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 76.2
Aspiration aspiration
저장된 평균 80.2 · 표준편차 11.7 · 범위 31
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 85.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 95.2
Recognition recognition
저장된 평균 72.2 · 표준편차 8 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 78.6
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 71.8 · 표준편차 6.5 · 범위 18.3
- Fair Competition
- 70.6
- Growth Efficiency
- 77.8
- Collection & Build
- 65.1
- Free Path
- 72.2
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 81.7
Progression progression-needs
저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 95.2
Mastery mastery
저장된 평균 73.4 · 표준편차 9.3 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Development development
저장된 평균 54 · 표준편차 6.2 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 57.1
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 64.3
Engagement · Passion engagement-passion
저장된 평균 56.4 · 표준편차 2.2 · 범위 6.9
- Fair Competition
- 60.6
- Growth Efficiency
- 56.9
- Collection & Build
- 53.7
- Free Path
- 56.9
- Light-Spend Convenience
- 56.1
- Top-Ladder
- 54.2
Fairness fairness
저장된 평균 53 · 표준편차 6.3 · 범위 17.5
- Fair Competition
- 65.1
- Growth Efficiency
- 57.1
- Collection & Build
- 47.6
- Free Path
- 50.8
- Light-Spend Convenience
- 50
- Top-Ladder
- 47.6
In-Game Balance in-game-balance
저장된 평균 52.8 · 표준편차 8.5 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 45.2
Governance governance
저장된 평균 49.6 · 표준편차 3.2 · 범위 9.5
- Fair Competition
- 52.4
- Growth Efficiency
- 50
- Collection & Build
- 42.9
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 52.4
Inclusivity inclusivity
저장된 평균 56.7 · 표준편차 10.6 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 50
- Top-Ladder
- 45.2
Stability stability
저장된 평균 48.4 · 표준편차 0.9 · 범위 3.2
- Fair Competition
- 50
- Growth Efficiency
- 48.4
- Collection & Build
- 48.4
- Free Path
- 48.4
- Light-Spend Convenience
- 46.8
- Top-Ladder
- 48.4
Equilibrium equilibrium
저장된 평균 46.8 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 50
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 50
Resilience resilience
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Sustainability sustainability
저장된 평균 48.4 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Consistency consistency
저장된 평균 67.7 · 표준편차 2.7 · 범위 6.3
- Fair Competition
- 66.7
- Growth Efficiency
- 65.1
- Collection & Build
- 65.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Cohesion cohesion
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Continuity continuity
저장된 평균 61.1 · 표준편차 7.5 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 52.4
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Reliability reliability
저장된 평균 70.6 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4