← 킹샷MPM
킹샷 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 62.8 · 표준편차 12.7 · 범위 40.4
- Fair Competition
- 62.4
- Growth Efficiency
- 39.3
- Collection & Build
- 58.2
- Free Path
- 63.8
- Light-Spend Convenience
- 73.2
- Top-Ladder
- 79.7
Core core
저장된 평균 66.9 · 표준편차 9.7 · 범위 29.4
- Fair Competition
- 66.7
- Growth Efficiency
- 49.2
- Collection & Build
- 69
- Free Path
- 61.9
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 78.6
Character character
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Personality personality
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Harmony harmony
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Friendliness friendliness
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Graphic graphic
저장된 평균 76.2 · 표준편차 15.1 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 88.1
Design design
저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2
Quality quality
저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2
Motion motion
저장된 평균 73.8 · 표준편차 14.2 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 73.8
Mechanics mechanics
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Variety variety
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Balance balance
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Dynamism dynamism
저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 76.2
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
System system
저장된 평균 62.8 · 표준편차 16.2 · 범위 50
- Fair Competition
- 65.1
- Growth Efficiency
- 35.7
- Collection & Build
- 49.2
- Free Path
- 70.4
- Light-Spend Convenience
- 70.9
- Top-Ladder
- 85.7
Growth Structure growth-structure
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Progression progression-structure
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Advancement advancement
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Empowerment empowerment
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Economy economy
저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 61.9
- Growth Efficiency
- 33.3
- Collection & Build
- 47.6
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 73.8
Balance economic-balance
저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 61.9
- Growth Efficiency
- 33.3
- Collection & Build
- 47.6
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 73.8
Insufficiency insufficiency
저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 61.9
- Growth Efficiency
- 33.3
- Collection & Build
- 47.6
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 73.8
Supplement supplement
저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 61.9
- Growth Efficiency
- 33.3
- Collection & Build
- 47.6
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 73.8
Content Structure content-structure
저장된 평균 64.3 · 표준편차 16.5 · 범위 47.6
- Fair Competition
- 73.8
- Growth Efficiency
- 40.5
- Collection & Build
- 45.2
- Free Path
- 68.3
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 88.1
Growth growth-content
저장된 평균 58.7 · 표준편차 10.1 · 범위 33.3
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 54.8
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Competition competition-content
저장된 평균 62.7 · 표준편차 20 · 범위 54.8
- Fair Competition
- 81
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 95.2
Cooperation cooperation-content
저장된 평균 71.4 · 표준편차 22.3 · 범위 54.8
- Fair Competition
- 81
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 95.2
Operation operation
저장된 평균 58.6 · 표준편차 13.7 · 범위 41.8
- Fair Competition
- 55.6
- Growth Efficiency
- 33.1
- Collection & Build
- 56.3
- Free Path
- 59
- Light-Spend Convenience
- 72.5
- Top-Ladder
- 74.9
Gacha gacha
저장된 평균 56.5 · 표준편차 17 · 범위 48.4
- Fair Competition
- 54
- Growth Efficiency
- 27
- Collection & Build
- 68.3
- Free Path
- 43.7
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 75.4
Price price
저장된 평균 61.1 · 표준편차 25.7 · 범위 69
- Fair Competition
- 54.8
- Growth Efficiency
- 21.4
- Collection & Build
- 71.4
- Free Path
- 38.1
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Probability probability
저장된 평균 51.6 · 표준편차 15.9 · 범위 42.9
- Fair Competition
- 52.4
- Growth Efficiency
- 23.8
- Collection & Build
- 66.7
- Free Path
- 38.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 66.7
Reward Management reward-management
저장된 평균 56.7 · 표준편차 10.9 · 범위 33.3
- Fair Competition
- 54.8
- Growth Efficiency
- 35.7
- Collection & Build
- 66.7
- Free Path
- 54.8
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 69
Store store
저장된 평균 61.1 · 표준편차 16.7 · 범위 51.6
- Fair Competition
- 56.3
- Growth Efficiency
- 32.5
- Collection & Build
- 56.3
- Free Path
- 59.5
- Light-Spend Convenience
- 84.1
- Top-Ladder
- 77.8
Reasonableness reasonableness
저장된 평균 61.1 · 표준편차 25.7 · 범위 69
- Fair Competition
- 54.8
- Growth Efficiency
- 21.4
- Collection & Build
- 71.4
- Free Path
- 38.1
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Timeliness timeliness
저장된 평균 56.3 · 표준편차 17.1 · 범위 52.4
- Fair Competition
- 54.8
- Growth Efficiency
- 28.6
- Collection & Build
- 42.9
- Free Path
- 81
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 69
Convenience convenience
저장된 평균 65.9 · 표준편차 17.2 · 범위 52.4
- Fair Competition
- 59.5
- Growth Efficiency
- 47.6
- Collection & Build
- 54.8
- Free Path
- 59.5
- Light-Spend Convenience
- 100
- Top-Ladder
- 73.8
Event event
저장된 평균 58.1 · 표준편차 12.7 · 범위 34.1
- Fair Competition
- 56.3
- Growth Efficiency
- 39.7
- Collection & Build
- 44.4
- Free Path
- 73.8
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 71.4
Comprehension comprehension
저장된 평균 56.3 · 표준편차 17.1 · 범위 52.4
- Fair Competition
- 54.8
- Growth Efficiency
- 28.6
- Collection & Build
- 42.9
- Free Path
- 81
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 69
Involvement involvement
저장된 평균 56.3 · 표준편차 17.1 · 범위 52.4
- Fair Competition
- 54.8
- Growth Efficiency
- 28.6
- Collection & Build
- 42.9
- Free Path
- 81
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 69
Contribution contribution
저장된 평균 61.5 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 59.5
- Growth Efficiency
- 61.9
- Collection & Build
- 47.6
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Player Value
player-value저장된 평균 66 · 표준편차 12.9 · 범위 38.9
- Fair Competition
- 67.7
- Growth Efficiency
- 45.9
- Collection & Build
- 54.4
- Free Path
- 67.1
- Light-Spend Convenience
- 76.1
- Top-Ladder
- 84.7
Experience · Time experience-time
저장된 평균 68.7 · 표준편차 14.4 · 범위 41
- Fair Competition
- 66.9
- Growth Efficiency
- 46.3
- Collection & Build
- 54.8
- Free Path
- 75.7
- Light-Spend Convenience
- 87.3
- Top-Ladder
- 81
Enjoyment enjoyment
저장된 평균 70.1 · 표준편차 16.5 · 범위 50.8
- Fair Competition
- 66.7
- Growth Efficiency
- 49.2
- Collection & Build
- 54.8
- Free Path
- 76.2
- Light-Spend Convenience
- 100
- Top-Ladder
- 73.8
Excitement excitement
저장된 평균 68.3 · 표준편차 19.3 · 범위 59.5
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 54.8
- Free Path
- 81
- Light-Spend Convenience
- 100
- Top-Ladder
- 73.8
Amusement amusement
저장된 평균 68.3 · 표준편차 19.3 · 범위 59.5
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 54.8
- Free Path
- 81
- Light-Spend Convenience
- 100
- Top-Ladder
- 73.8
Flow flow
저장된 평균 73.8 · 표준편차 14.2 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 73.8
Satisfaction satisfaction
저장된 평균 67.5 · 표준편차 14.6 · 범위 45.2
- Fair Competition
- 59.5
- Growth Efficiency
- 42.9
- Collection & Build
- 61.9
- Free Path
- 76.2
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 88.1
Achievement achievement
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Completion completion
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Reward reward
저장된 평균 73.8 · 표준편차 10.3 · 범위 26.2
- Fair Competition
- 59.5
- Growth Efficiency
- 61.9
- Collection & Build
- 76.2
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 73.8
Real Benefit real-benefit
저장된 평균 68.4 · 표준편차 15.4 · 범위 38.9
- Fair Competition
- 74.6
- Growth Efficiency
- 46.8
- Collection & Build
- 47.6
- Free Path
- 74.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 81
Emotional Relief emotional-relief
저장된 평균 73.8 · 표준편차 14.2 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 73.8
Social Connection social-connection
저장된 평균 71.4 · 표준편차 22.3 · 범위 54.8
- Fair Competition
- 81
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 95.2
Economic Progress economic-progress
저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 61.9
- Growth Efficiency
- 33.3
- Collection & Build
- 47.6
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 73.8
Needs · Money needs-money
저장된 평균 62.7 · 표준편차 15.3 · 범위 52.4
- Fair Competition
- 64.6
- Growth Efficiency
- 38.1
- Collection & Build
- 57.7
- Free Path
- 61.6
- Light-Spend Convenience
- 64
- Top-Ladder
- 90.5
Possession possession
저장된 평균 62.4 · 표준편차 12.6 · 범위 40.5
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 73
- Free Path
- 59.5
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 81
Collection collection
저장된 평균 59.9 · 표준편차 10.1 · 범위 33.3
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 66.7
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 73.8
Customization customization
저장된 평균 67.5 · 표준편차 18.1 · 범위 54.8
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 85.7
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 95.2
Accumulation accumulation
저장된 평균 59.9 · 표준편차 10.1 · 범위 33.3
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 66.7
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 73.8
Competition Needs competition-needs
저장된 평균 61.5 · 표준편차 18.6 · 범위 54.8
- Fair Competition
- 74.6
- Growth Efficiency
- 40.5
- Collection & Build
- 45.2
- Free Path
- 54
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 95.2
Dominance dominance
저장된 평균 59.1 · 표준편차 18 · 범위 54.8
- Fair Competition
- 61.9
- Growth Efficiency
- 40.5
- Collection & Build
- 54.8
- Free Path
- 42.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 95.2
Aspiration aspiration
저장된 평균 62.7 · 표준편차 20 · 범위 54.8
- Fair Competition
- 81
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 95.2
Recognition recognition
저장된 평균 62.7 · 표준편차 20 · 범위 54.8
- Fair Competition
- 81
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 95.2
Growth Needs growth-needs
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Progression progression-needs
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Mastery mastery
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Development development
저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9
- Fair Competition
- 59.5
- Growth Efficiency
- 33.3
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Engagement · Passion engagement-passion
저장된 평균 66.6 · 표준편차 11.8 · 범위 32
- Fair Competition
- 71.7
- Growth Efficiency
- 53.2
- Collection & Build
- 50.8
- Free Path
- 64
- Light-Spend Convenience
- 77
- Top-Ladder
- 82.8
Fairness fairness
저장된 평균 61.4 · 표준편차 12.9 · 범위 37.3
- Fair Competition
- 73.8
- Growth Efficiency
- 40.5
- Collection & Build
- 50
- Free Path
- 61.9
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 77.8
In-Game Balance in-game-balance
저장된 평균 62.3 · 표준편차 13.1 · 범위 40.5
- Fair Competition
- 81
- Growth Efficiency
- 40.5
- Collection & Build
- 54.8
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Governance governance
저장된 평균 61.9 · 표준편차 17.6 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 40.5
- Collection & Build
- 40.5
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Inclusivity inclusivity
저장된 평균 59.9 · 표준편차 10.5 · 범위 33.3
- Fair Competition
- 59.5
- Growth Efficiency
- 40.5
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Stability stability
저장된 평균 66.3 · 표준편차 11.6 · 범위 31.7
- Fair Competition
- 67.5
- Growth Efficiency
- 54
- Collection & Build
- 50
- Free Path
- 65.9
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 81.7
Equilibrium equilibrium
저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5
- Fair Competition
- 61.9
- Growth Efficiency
- 33.3
- Collection & Build
- 47.6
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 73.8
Resilience resilience
저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2
Sustainability sustainability
저장된 평균 61.5 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 59.5
- Growth Efficiency
- 61.9
- Collection & Build
- 47.6
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Consistency consistency
저장된 평균 72.1 · 표준편차 13.2 · 범위 36.5
- Fair Competition
- 73.8
- Growth Efficiency
- 65.1
- Collection & Build
- 52.4
- Free Path
- 64.3
- Light-Spend Convenience
- 88.1
- Top-Ladder
- 88.9
Cohesion cohesion
저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2
Continuity continuity
저장된 평균 61.5 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 59.5
- Growth Efficiency
- 61.9
- Collection & Build
- 47.6
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Reliability reliability
저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2
- Fair Competition
- 81
- Growth Efficiency
- 66.7
- Collection & Build
- 54.8
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2