NOVASMCCOMPARE
KOEN
NOVASMC 홈
킹샷

MPM

킹샷 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

kingshot.json
SHA-256562d575398673bbab176e34e120ffdde2b6b77c76303667307b7a65b87cf5775

Game Offering

game-offering

저장된 평균 62.8 · 표준편차 12.7 · 범위 40.4

Fair Competition
62.4
Growth Efficiency
39.3
Collection & Build
58.2
Free Path
63.8
Light-Spend Convenience
73.2
Top-Ladder
79.7
Core core

저장된 평균 66.9 · 표준편차 9.7 · 범위 29.4

Fair Competition
66.7
Growth Efficiency
49.2
Collection & Build
69
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
78.6
Character character

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Personality personality

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Harmony harmony

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Friendliness friendliness

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8
Graphic graphic

저장된 평균 76.2 · 표준편차 15.1 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
88.1

Design design

저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
95.2

Quality quality

저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
95.2

Motion motion

저장된 평균 73.8 · 표준편차 14.2 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
73.8
Mechanics mechanics

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Variety variety

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Balance balance

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Dynamism dynamism

저장된 평균 62.3 · 표준편차 11.7 · 범위 35.7

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8
System system

저장된 평균 62.8 · 표준편차 16.2 · 범위 50

Fair Competition
65.1
Growth Efficiency
35.7
Collection & Build
49.2
Free Path
70.4
Light-Spend Convenience
70.9
Top-Ladder
85.7
Growth Structure growth-structure

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Progression progression-structure

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Advancement advancement

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Empowerment empowerment

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2
Economy economy

저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
33.3
Collection & Build
47.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
73.8

Balance economic-balance

저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
33.3
Collection & Build
47.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
73.8

Insufficiency insufficiency

저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
33.3
Collection & Build
47.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
73.8

Supplement supplement

저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
33.3
Collection & Build
47.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
73.8
Content Structure content-structure

저장된 평균 64.3 · 표준편차 16.5 · 범위 47.6

Fair Competition
73.8
Growth Efficiency
40.5
Collection & Build
45.2
Free Path
68.3
Light-Spend Convenience
69.8
Top-Ladder
88.1

Growth growth-content

저장된 평균 58.7 · 표준편차 10.1 · 범위 33.3

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Competition competition-content

저장된 평균 62.7 · 표준편차 20 · 범위 54.8

Fair Competition
81
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
95.2

Cooperation cooperation-content

저장된 평균 71.4 · 표준편차 22.3 · 범위 54.8

Fair Competition
81
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2
Operation operation

저장된 평균 58.6 · 표준편차 13.7 · 범위 41.8

Fair Competition
55.6
Growth Efficiency
33.1
Collection & Build
56.3
Free Path
59
Light-Spend Convenience
72.5
Top-Ladder
74.9
Gacha gacha

저장된 평균 56.5 · 표준편차 17 · 범위 48.4

Fair Competition
54
Growth Efficiency
27
Collection & Build
68.3
Free Path
43.7
Light-Spend Convenience
70.6
Top-Ladder
75.4

Price price

저장된 평균 61.1 · 표준편차 25.7 · 범위 69

Fair Competition
54.8
Growth Efficiency
21.4
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
90.5
Top-Ladder
90.5

Probability probability

저장된 평균 51.6 · 표준편차 15.9 · 범위 42.9

Fair Competition
52.4
Growth Efficiency
23.8
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
61.9
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 56.7 · 표준편차 10.9 · 범위 33.3

Fair Competition
54.8
Growth Efficiency
35.7
Collection & Build
66.7
Free Path
54.8
Light-Spend Convenience
59.5
Top-Ladder
69
Store store

저장된 평균 61.1 · 표준편차 16.7 · 범위 51.6

Fair Competition
56.3
Growth Efficiency
32.5
Collection & Build
56.3
Free Path
59.5
Light-Spend Convenience
84.1
Top-Ladder
77.8

Reasonableness reasonableness

저장된 평균 61.1 · 표준편차 25.7 · 범위 69

Fair Competition
54.8
Growth Efficiency
21.4
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
90.5
Top-Ladder
90.5

Timeliness timeliness

저장된 평균 56.3 · 표준편차 17.1 · 범위 52.4

Fair Competition
54.8
Growth Efficiency
28.6
Collection & Build
42.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
69

Convenience convenience

저장된 평균 65.9 · 표준편차 17.2 · 범위 52.4

Fair Competition
59.5
Growth Efficiency
47.6
Collection & Build
54.8
Free Path
59.5
Light-Spend Convenience
100
Top-Ladder
73.8
Event event

저장된 평균 58.1 · 표준편차 12.7 · 범위 34.1

Fair Competition
56.3
Growth Efficiency
39.7
Collection & Build
44.4
Free Path
73.8
Light-Spend Convenience
62.7
Top-Ladder
71.4

Comprehension comprehension

저장된 평균 56.3 · 표준편차 17.1 · 범위 52.4

Fair Competition
54.8
Growth Efficiency
28.6
Collection & Build
42.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
69

Involvement involvement

저장된 평균 56.3 · 표준편차 17.1 · 범위 52.4

Fair Competition
54.8
Growth Efficiency
28.6
Collection & Build
42.9
Free Path
81
Light-Spend Convenience
61.9
Top-Ladder
69

Contribution contribution

저장된 평균 61.5 · 표준편차 8.4 · 범위 28.6

Fair Competition
59.5
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
76.2

Player Value

player-value

저장된 평균 66 · 표준편차 12.9 · 범위 38.9

Fair Competition
67.7
Growth Efficiency
45.9
Collection & Build
54.4
Free Path
67.1
Light-Spend Convenience
76.1
Top-Ladder
84.7
Experience · Time experience-time

저장된 평균 68.7 · 표준편차 14.4 · 범위 41

Fair Competition
66.9
Growth Efficiency
46.3
Collection & Build
54.8
Free Path
75.7
Light-Spend Convenience
87.3
Top-Ladder
81
Enjoyment enjoyment

저장된 평균 70.1 · 표준편차 16.5 · 범위 50.8

Fair Competition
66.7
Growth Efficiency
49.2
Collection & Build
54.8
Free Path
76.2
Light-Spend Convenience
100
Top-Ladder
73.8

Excitement excitement

저장된 평균 68.3 · 표준편차 19.3 · 범위 59.5

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
100
Top-Ladder
73.8

Amusement amusement

저장된 평균 68.3 · 표준편차 19.3 · 범위 59.5

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
81
Light-Spend Convenience
100
Top-Ladder
73.8

Flow flow

저장된 평균 73.8 · 표준편차 14.2 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
73.8
Satisfaction satisfaction

저장된 평균 67.5 · 표준편차 14.6 · 범위 45.2

Fair Competition
59.5
Growth Efficiency
42.9
Collection & Build
61.9
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
88.1

Achievement achievement

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Completion completion

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Reward reward

저장된 평균 73.8 · 표준편차 10.3 · 범위 26.2

Fair Competition
59.5
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
73.8
Real Benefit real-benefit

저장된 평균 68.4 · 표준편차 15.4 · 범위 38.9

Fair Competition
74.6
Growth Efficiency
46.8
Collection & Build
47.6
Free Path
74.6
Light-Spend Convenience
85.7
Top-Ladder
81

Emotional Relief emotional-relief

저장된 평균 73.8 · 표준편차 14.2 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
73.8

Social Connection social-connection

저장된 평균 71.4 · 표준편차 22.3 · 범위 54.8

Fair Competition
81
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Economic Progress economic-progress

저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
33.3
Collection & Build
47.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
73.8
Needs · Money needs-money

저장된 평균 62.7 · 표준편차 15.3 · 범위 52.4

Fair Competition
64.6
Growth Efficiency
38.1
Collection & Build
57.7
Free Path
61.6
Light-Spend Convenience
64
Top-Ladder
90.5
Possession possession

저장된 평균 62.4 · 표준편차 12.6 · 범위 40.5

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
73
Free Path
59.5
Light-Spend Convenience
61.1
Top-Ladder
81

Collection collection

저장된 평균 59.9 · 표준편차 10.1 · 범위 33.3

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
73.8

Customization customization

저장된 평균 67.5 · 표준편차 18.1 · 범위 54.8

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
85.7
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
95.2

Accumulation accumulation

저장된 평균 59.9 · 표준편차 10.1 · 범위 33.3

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
73.8
Competition Needs competition-needs

저장된 평균 61.5 · 표준편차 18.6 · 범위 54.8

Fair Competition
74.6
Growth Efficiency
40.5
Collection & Build
45.2
Free Path
54
Light-Spend Convenience
59.5
Top-Ladder
95.2

Dominance dominance

저장된 평균 59.1 · 표준편차 18 · 범위 54.8

Fair Competition
61.9
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
42.9
Light-Spend Convenience
59.5
Top-Ladder
95.2

Aspiration aspiration

저장된 평균 62.7 · 표준편차 20 · 범위 54.8

Fair Competition
81
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
95.2

Recognition recognition

저장된 평균 62.7 · 표준편차 20 · 범위 54.8

Fair Competition
81
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
95.2
Growth Needs growth-needs

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Progression progression-needs

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Mastery mastery

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Development development

저장된 평균 64.3 · 표준편차 18.8 · 범위 61.9

Fair Competition
59.5
Growth Efficiency
33.3
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2
Engagement · Passion engagement-passion

저장된 평균 66.6 · 표준편차 11.8 · 범위 32

Fair Competition
71.7
Growth Efficiency
53.2
Collection & Build
50.8
Free Path
64
Light-Spend Convenience
77
Top-Ladder
82.8
Fairness fairness

저장된 평균 61.4 · 표준편차 12.9 · 범위 37.3

Fair Competition
73.8
Growth Efficiency
40.5
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
64.3
Top-Ladder
77.8

In-Game Balance in-game-balance

저장된 평균 62.3 · 표준편차 13.1 · 범위 40.5

Fair Competition
81
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
73.8

Governance governance

저장된 평균 61.9 · 표준편차 17.6 · 범위 45.2

Fair Competition
81
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 59.9 · 표준편차 10.5 · 범위 33.3

Fair Competition
59.5
Growth Efficiency
40.5
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
64.3
Top-Ladder
73.8
Stability stability

저장된 평균 66.3 · 표준편차 11.6 · 범위 31.7

Fair Competition
67.5
Growth Efficiency
54
Collection & Build
50
Free Path
65.9
Light-Spend Convenience
78.6
Top-Ladder
81.7

Equilibrium equilibrium

저장된 평균 59.9 · 표준편차 14.8 · 범위 40.5

Fair Competition
61.9
Growth Efficiency
33.3
Collection & Build
47.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
73.8

Resilience resilience

저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
95.2

Sustainability sustainability

저장된 평균 61.5 · 표준편차 8.4 · 범위 28.6

Fair Competition
59.5
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
76.2
Consistency consistency

저장된 평균 72.1 · 표준편차 13.2 · 범위 36.5

Fair Competition
73.8
Growth Efficiency
65.1
Collection & Build
52.4
Free Path
64.3
Light-Spend Convenience
88.1
Top-Ladder
88.9

Cohesion cohesion

저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
95.2

Continuity continuity

저장된 평균 61.5 · 표준편차 8.4 · 범위 28.6

Fair Competition
59.5
Growth Efficiency
61.9
Collection & Build
47.6
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
76.2

Reliability reliability

저장된 평균 77.4 · 표준편차 16.3 · 범위 45.2

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
95.2