← Kingshot MPM
Kingshot · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-07-28 · kingshot kingshot.json Copy source JSONSHA-256 562d575398673bbab176e34e120ffdde2b6b77c76303667307b7a65b87cf5775Game Offering game-offeringStored mean 62.8 · Standard deviation 12.7 · Range 40.4
Fair Competition 62.4
Growth Efficiency 39.3
Collection & Build 58.2
Free Path 63.8
Light-Spend Convenience 73.2
Top-Ladder 79.7 Core coreStored mean 66.9 · Standard deviation 9.7 · Range 29.4
Fair Competition 66.7
Growth Efficiency 49.2
Collection & Build 69
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 78.6 Character characterStored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Personality personality Stored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Harmony harmony Stored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Friendliness friendliness Stored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Graphic graphicStored mean 76.2 · Standard deviation 15.1 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 88.1 Design design Stored mean 77.4 · Standard deviation 16.3 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 95.2 Quality quality Stored mean 77.4 · Standard deviation 16.3 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 95.2 Motion motion Stored mean 73.8 · Standard deviation 14.2 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 73.8 Mechanics mechanicsStored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Variety variety Stored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Balance balance Stored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Dynamism dynamism Stored mean 62.3 · Standard deviation 11.7 · Range 35.7
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 System systemStored mean 62.8 · Standard deviation 16.2 · Range 50
Fair Competition 65.1
Growth Efficiency 35.7
Collection & Build 49.2
Free Path 70.4
Light-Spend Convenience 70.9
Top-Ladder 85.7 Growth Structure growth-structureStored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Progression progression-structure Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Advancement advancement Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Empowerment empowerment Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Economy economyStored mean 59.9 · Standard deviation 14.8 · Range 40.5
Fair Competition 61.9
Growth Efficiency 33.3
Collection & Build 47.6
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 73.8 Balance economic-balance Stored mean 59.9 · Standard deviation 14.8 · Range 40.5
Fair Competition 61.9
Growth Efficiency 33.3
Collection & Build 47.6
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 73.8 Insufficiency insufficiency Stored mean 59.9 · Standard deviation 14.8 · Range 40.5
Fair Competition 61.9
Growth Efficiency 33.3
Collection & Build 47.6
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 73.8 Supplement supplement Stored mean 59.9 · Standard deviation 14.8 · Range 40.5
Fair Competition 61.9
Growth Efficiency 33.3
Collection & Build 47.6
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 73.8 Content Structure content-structureStored mean 64.3 · Standard deviation 16.5 · Range 47.6
Fair Competition 73.8
Growth Efficiency 40.5
Collection & Build 45.2
Free Path 68.3
Light-Spend Convenience 69.8
Top-Ladder 88.1 Growth growth-content Stored mean 58.7 · Standard deviation 10.1 · Range 33.3
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 54.8
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Competition competition-content Stored mean 62.7 · Standard deviation 20 · Range 54.8
Fair Competition 81
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 95.2 Cooperation cooperation-content Stored mean 71.4 · Standard deviation 22.3 · Range 54.8
Fair Competition 81
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Operation operationStored mean 58.6 · Standard deviation 13.7 · Range 41.8
Fair Competition 55.6
Growth Efficiency 33.1
Collection & Build 56.3
Free Path 59
Light-Spend Convenience 72.5
Top-Ladder 74.9 Gacha gachaStored mean 56.5 · Standard deviation 17 · Range 48.4
Fair Competition 54
Growth Efficiency 27
Collection & Build 68.3
Free Path 43.7
Light-Spend Convenience 70.6
Top-Ladder 75.4 Price price Stored mean 61.1 · Standard deviation 25.7 · Range 69
Fair Competition 54.8
Growth Efficiency 21.4
Collection & Build 71.4
Free Path 38.1
Light-Spend Convenience 90.5
Top-Ladder 90.5 Probability probability Stored mean 51.6 · Standard deviation 15.9 · Range 42.9
Fair Competition 52.4
Growth Efficiency 23.8
Collection & Build 66.7
Free Path 38.1
Light-Spend Convenience 61.9
Top-Ladder 66.7 Reward Management reward-management Stored mean 56.7 · Standard deviation 10.9 · Range 33.3
Fair Competition 54.8
Growth Efficiency 35.7
Collection & Build 66.7
Free Path 54.8
Light-Spend Convenience 59.5
Top-Ladder 69 Store storeStored mean 61.1 · Standard deviation 16.7 · Range 51.6
Fair Competition 56.3
Growth Efficiency 32.5
Collection & Build 56.3
Free Path 59.5
Light-Spend Convenience 84.1
Top-Ladder 77.8 Reasonableness reasonableness Stored mean 61.1 · Standard deviation 25.7 · Range 69
Fair Competition 54.8
Growth Efficiency 21.4
Collection & Build 71.4
Free Path 38.1
Light-Spend Convenience 90.5
Top-Ladder 90.5 Timeliness timeliness Stored mean 56.3 · Standard deviation 17.1 · Range 52.4
Fair Competition 54.8
Growth Efficiency 28.6
Collection & Build 42.9
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 69 Convenience convenience Stored mean 65.9 · Standard deviation 17.2 · Range 52.4
Fair Competition 59.5
Growth Efficiency 47.6
Collection & Build 54.8
Free Path 59.5
Light-Spend Convenience 100
Top-Ladder 73.8 Event eventStored mean 58.1 · Standard deviation 12.7 · Range 34.1
Fair Competition 56.3
Growth Efficiency 39.7
Collection & Build 44.4
Free Path 73.8
Light-Spend Convenience 62.7
Top-Ladder 71.4 Comprehension comprehension Stored mean 56.3 · Standard deviation 17.1 · Range 52.4
Fair Competition 54.8
Growth Efficiency 28.6
Collection & Build 42.9
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 69 Involvement involvement Stored mean 56.3 · Standard deviation 17.1 · Range 52.4
Fair Competition 54.8
Growth Efficiency 28.6
Collection & Build 42.9
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 69 Contribution contribution Stored mean 61.5 · Standard deviation 8.4 · Range 28.6
Fair Competition 59.5
Growth Efficiency 61.9
Collection & Build 47.6
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 76.2 Player Value player-valueStored mean 66 · Standard deviation 12.9 · Range 38.9
Fair Competition 67.7
Growth Efficiency 45.9
Collection & Build 54.4
Free Path 67.1
Light-Spend Convenience 76.1
Top-Ladder 84.7 Experience · Time experience-timeStored mean 68.7 · Standard deviation 14.4 · Range 41
Fair Competition 66.9
Growth Efficiency 46.3
Collection & Build 54.8
Free Path 75.7
Light-Spend Convenience 87.3
Top-Ladder 81 Enjoyment enjoymentStored mean 70.1 · Standard deviation 16.5 · Range 50.8
Fair Competition 66.7
Growth Efficiency 49.2
Collection & Build 54.8
Free Path 76.2
Light-Spend Convenience 100
Top-Ladder 73.8 Excitement excitement Stored mean 68.3 · Standard deviation 19.3 · Range 59.5
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 54.8
Free Path 81
Light-Spend Convenience 100
Top-Ladder 73.8 Amusement amusement Stored mean 68.3 · Standard deviation 19.3 · Range 59.5
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 54.8
Free Path 81
Light-Spend Convenience 100
Top-Ladder 73.8 Flow flow Stored mean 73.8 · Standard deviation 14.2 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 73.8 Satisfaction satisfactionStored mean 67.5 · Standard deviation 14.6 · Range 45.2
Fair Competition 59.5
Growth Efficiency 42.9
Collection & Build 61.9
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 88.1 Achievement achievement Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Completion completion Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Reward reward Stored mean 73.8 · Standard deviation 10.3 · Range 26.2
Fair Competition 59.5
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 73.8 Real Benefit real-benefitStored mean 68.4 · Standard deviation 15.4 · Range 38.9
Fair Competition 74.6
Growth Efficiency 46.8
Collection & Build 47.6
Free Path 74.6
Light-Spend Convenience 85.7
Top-Ladder 81 Emotional Relief emotional-relief Stored mean 73.8 · Standard deviation 14.2 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 73.8 Social Connection social-connection Stored mean 71.4 · Standard deviation 22.3 · Range 54.8
Fair Competition 81
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Economic Progress economic-progress Stored mean 59.9 · Standard deviation 14.8 · Range 40.5
Fair Competition 61.9
Growth Efficiency 33.3
Collection & Build 47.6
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 73.8 Needs · Money needs-moneyStored mean 62.7 · Standard deviation 15.3 · Range 52.4
Fair Competition 64.6
Growth Efficiency 38.1
Collection & Build 57.7
Free Path 61.6
Light-Spend Convenience 64
Top-Ladder 90.5 Possession possessionStored mean 62.4 · Standard deviation 12.6 · Range 40.5
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 73
Free Path 59.5
Light-Spend Convenience 61.1
Top-Ladder 81 Collection collection Stored mean 59.9 · Standard deviation 10.1 · Range 33.3
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 66.7
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 73.8 Customization customization Stored mean 67.5 · Standard deviation 18.1 · Range 54.8
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 85.7
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 95.2 Accumulation accumulation Stored mean 59.9 · Standard deviation 10.1 · Range 33.3
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 66.7
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 73.8 Competition Needs competition-needsStored mean 61.5 · Standard deviation 18.6 · Range 54.8
Fair Competition 74.6
Growth Efficiency 40.5
Collection & Build 45.2
Free Path 54
Light-Spend Convenience 59.5
Top-Ladder 95.2 Dominance dominance Stored mean 59.1 · Standard deviation 18 · Range 54.8
Fair Competition 61.9
Growth Efficiency 40.5
Collection & Build 54.8
Free Path 42.9
Light-Spend Convenience 59.5
Top-Ladder 95.2 Aspiration aspiration Stored mean 62.7 · Standard deviation 20 · Range 54.8
Fair Competition 81
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 95.2 Recognition recognition Stored mean 62.7 · Standard deviation 20 · Range 54.8
Fair Competition 81
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 95.2 Growth Needs growth-needsStored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Progression progression-needs Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Mastery mastery Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Development development Stored mean 64.3 · Standard deviation 18.8 · Range 61.9
Fair Competition 59.5
Growth Efficiency 33.3
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 95.2 Engagement · Passion engagement-passionStored mean 66.6 · Standard deviation 11.8 · Range 32
Fair Competition 71.7
Growth Efficiency 53.2
Collection & Build 50.8
Free Path 64
Light-Spend Convenience 77
Top-Ladder 82.8 Fairness fairnessStored mean 61.4 · Standard deviation 12.9 · Range 37.3
Fair Competition 73.8
Growth Efficiency 40.5
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 64.3
Top-Ladder 77.8 In-Game Balance in-game-balance Stored mean 62.3 · Standard deviation 13.1 · Range 40.5
Fair Competition 81
Growth Efficiency 40.5
Collection & Build 54.8
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 73.8 Governance governance Stored mean 61.9 · Standard deviation 17.6 · Range 45.2
Fair Competition 81
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 85.7 Inclusivity inclusivity Stored mean 59.9 · Standard deviation 10.5 · Range 33.3
Fair Competition 59.5
Growth Efficiency 40.5
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 64.3
Top-Ladder 73.8 Stability stabilityStored mean 66.3 · Standard deviation 11.6 · Range 31.7
Fair Competition 67.5
Growth Efficiency 54
Collection & Build 50
Free Path 65.9
Light-Spend Convenience 78.6
Top-Ladder 81.7 Equilibrium equilibrium Stored mean 59.9 · Standard deviation 14.8 · Range 40.5
Fair Competition 61.9
Growth Efficiency 33.3
Collection & Build 47.6
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 73.8 Resilience resilience Stored mean 77.4 · Standard deviation 16.3 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 95.2 Sustainability sustainability Stored mean 61.5 · Standard deviation 8.4 · Range 28.6
Fair Competition 59.5
Growth Efficiency 61.9
Collection & Build 47.6
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 76.2 Consistency consistencyStored mean 72.1 · Standard deviation 13.2 · Range 36.5
Fair Competition 73.8
Growth Efficiency 65.1
Collection & Build 52.4
Free Path 64.3
Light-Spend Convenience 88.1
Top-Ladder 88.9 Cohesion cohesion Stored mean 77.4 · Standard deviation 16.3 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 95.2 Continuity continuity Stored mean 61.5 · Standard deviation 8.4 · Range 28.6
Fair Competition 59.5
Growth Efficiency 61.9
Collection & Build 47.6
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 76.2 Reliability reliability Stored mean 77.4 · Standard deviation 16.3 · Range 45.2
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 95.2