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KOEN
NOVASMC 홈
붕괴: 스타레일

MPM

붕괴: 스타레일 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

honkai-star-rail.json
SHA-25677d0d8d4bcb341f48e11ea00c4ee6806b02d631abbea7458a190e249009a2108

Game Offering

game-offering

저장된 평균 76.8 · 표준편차 10.2 · 범위 32.1

Fair Competition
71.5
Growth Efficiency
58.3
Collection & Build
77.4
Free Path
77.8
Light-Spend Convenience
85.4
Top-Ladder
90.4
Core core

저장된 평균 82.9 · 표준편차 11.9 · 범위 35.2

Fair Competition
83.6
Growth Efficiency
58.5
Collection & Build
91.3
Free Path
79.6
Light-Spend Convenience
90.7
Top-Ladder
93.7
Character character

저장된 평균 79.1 · 표준편차 18.1 · 범위 55.6

Fair Competition
76.2
Growth Efficiency
42.9
Collection & Build
98.4
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
90.5

Personality personality

저장된 평균 81.3 · 표준편차 17.9 · 범위 54.8

Fair Competition
78.6
Growth Efficiency
45.2
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Harmony harmony

저장된 평균 69.4 · 표준편차 21 · 범위 69

Fair Competition
64.3
Growth Efficiency
31
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Friendliness friendliness

저장된 평균 86.5 · 표준편차 16.4 · 범위 47.6

Fair Competition
85.7
Growth Efficiency
52.4
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100
Graphic graphic

저장된 평균 85.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
66.7
Collection & Build
88.1
Free Path
81
Light-Spend Convenience
95.2
Top-Ladder
95.2

Design design

저장된 평균 84.5 · 표준편차 12 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Quality quality

저장된 평균 81 · 표준편차 9.8 · 범위 28.6

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Motion motion

저장된 평균 90.5 · 표준편차 10.6 · 범위 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100
Mechanics mechanics

저장된 평균 84.3 · 표준편차 9.1 · 범위 29.4

Fair Competition
88.9
Growth Efficiency
65.9
Collection & Build
87.3
Free Path
81.7
Light-Spend Convenience
86.5
Top-Ladder
95.2

Variety variety

저장된 평균 92.1 · 표준편차 10.5 · 범위 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100

Balance balance

저장된 평균 77.4 · 표준편차 20 · 범위 50

Fair Competition
95.2
Growth Efficiency
50
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
59.5
Top-Ladder
100

Dynamism dynamism

저장된 평균 83.3 · 표준편차 11.3 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7
System system

저장된 평균 73.7 · 표준편차 7.6 · 범위 22.2

Fair Competition
70.6
Growth Efficiency
68.8
Collection & Build
62.2
Free Path
81.7
Light-Spend Convenience
74.3
Top-Ladder
84.4
Growth Structure growth-structure

저장된 평균 84.4 · 표준편차 6.9 · 범위 19.8

Fair Competition
85.7
Growth Efficiency
77
Collection & Build
73.8
Free Path
88.1
Light-Spend Convenience
88.1
Top-Ladder
93.7

Progression progression-structure

저장된 평균 94.4 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Advancement advancement

저장된 평균 83.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 75.4 · 표준편차 17.8 · 범위 50

Fair Competition
100
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
95.2
Economy economy

저장된 평균 74.1 · 표준편차 11.9 · 범위 34.9

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
60.3
Free Path
95.2
Light-Spend Convenience
69.8
Top-Ladder
76.2

Balance economic-balance

저장된 평균 83.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
85.7

Insufficiency insufficiency

저장된 평균 60.3 · 표준편차 15 · 범위 40.5

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
85.7
Light-Spend Convenience
45.2
Top-Ladder
64.3

Supplement supplement

저장된 평균 78.6 · 표준편차 12.4 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
78.6
Content Structure content-structure

저장된 평균 62.6 · 표준편차 11.1 · 범위 34.9

Fair Competition
64.3
Growth Efficiency
48.4
Collection & Build
52.4
Free Path
61.9
Light-Spend Convenience
65.1
Top-Ladder
83.3

Growth growth-content

저장된 평균 94.4 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Competition competition-content

저장된 평균 61.1 · 표준편차 23.3 · 범위 64.3

Fair Competition
85.7
Growth Efficiency
35.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
45.2
Top-Ladder
100

Cooperation cooperation-content

저장된 평균 32.1 · 표준편차 14.1 · 범위 35.7

Fair Competition
21.4
Growth Efficiency
14.3
Collection & Build
21.4
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50
Operation operation

저장된 평균 73.8 · 표준편차 16.2 · 범위 45.5

Fair Competition
60.3
Growth Efficiency
47.6
Collection & Build
78.8
Free Path
72
Light-Spend Convenience
91
Top-Ladder
93.1
Gacha gacha

저장된 평균 70.1 · 표준편차 19.7 · 범위 55.6

Fair Competition
66.7
Growth Efficiency
39.7
Collection & Build
92.1
Free Path
54
Light-Spend Convenience
73
Top-Ladder
95.2

Price price

저장된 평균 67.5 · 표준편차 24.3 · 범위 71.4

Fair Competition
57.1
Growth Efficiency
23.8
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
95.2

Probability probability

저장된 평균 73 · 표준편차 16.9 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
95.2

Reward Management reward-management

저장된 평균 69.8 · 표준편차 20.9 · 범위 57.1

Fair Competition
71.4
Growth Efficiency
38.1
Collection & Build
95.2
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
95.2
Store store

저장된 평균 69.3 · 표준편차 24.1 · 범위 60.3

Fair Competition
42.9
Growth Efficiency
39.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
100

Reasonableness reasonableness

저장된 평균 72.2 · 표준편차 22.7 · 범위 61.9

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
100
Top-Ladder
100

Timeliness timeliness

저장된 평균 62.7 · 표준편차 28.8 · 범위 76.2

Fair Competition
38.1
Growth Efficiency
23.8
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
100
Top-Ladder
100

Convenience convenience

저장된 평균 73 · 표준편차 22.1 · 범위 61.9

Fair Competition
38.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
100
Top-Ladder
100
Event event

저장된 평균 82 · 표준편차 12.8 · 범위 36.5

Fair Competition
71.4
Growth Efficiency
63.5
Collection & Build
77.8
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
84.1

Comprehension comprehension

저장된 평균 80.2 · 표준편차 14.9 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7

Involvement involvement

저장된 평균 83.3 · 표준편차 14.7 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7

Contribution contribution

저장된 평균 82.5 · 표준편차 11.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
81

Player Value

player-value

저장된 평균 74.8 · 표준편차 8.6 · 범위 26.6

Fair Competition
72.9
Growth Efficiency
58.7
Collection & Build
74.3
Free Path
74.3
Light-Spend Convenience
83.1
Top-Ladder
85.4
Experience · Time experience-time

저장된 평균 77.4 · 표준편차 8.7 · 범위 25.7

Fair Competition
70.6
Growth Efficiency
64.8
Collection & Build
72.8
Free Path
82.5
Light-Spend Convenience
90.5
Top-Ladder
83.3
Enjoyment enjoyment

저장된 평균 84.1 · 표준편차 8.4 · 범위 27

Fair Competition
83.3
Growth Efficiency
73
Collection & Build
78.6
Free Path
81.7
Light-Spend Convenience
100
Top-Ladder
88.1

Excitement excitement

저장된 평균 92.1 · 표준편차 10.5 · 범위 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
100

Amusement amusement

저장된 평균 69.8 · 표준편차 15.5 · 범위 50

Fair Competition
50
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
100
Top-Ladder
64.3

Flow flow

저장된 평균 90.5 · 표준편차 10.6 · 범위 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100
Satisfaction satisfaction

저장된 평균 86.5 · 표준편차 10.1 · 범위 27

Fair Competition
76.2
Growth Efficiency
73
Collection & Build
82.5
Free Path
96.8
Light-Spend Convenience
100
Top-Ladder
90.5

Achievement achievement

저장된 평균 94.4 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Completion completion

저장된 평균 80.2 · 표준편차 20.8 · 범위 61.9

Fair Competition
71.4
Growth Efficiency
38.1
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7

Reward reward

저장된 평균 84.9 · 표준편차 10.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 61.6 · 표준편차 9.4 · 범위 23

Fair Competition
52.4
Growth Efficiency
48.4
Collection & Build
57.1
Free Path
69
Light-Spend Convenience
71.4
Top-Ladder
71.4

Emotional Relief emotional-relief

저장된 평균 56 · 표준편차 12 · 범위 35.7

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 32.1 · 표준편차 14.1 · 범위 35.7

Fair Competition
21.4
Growth Efficiency
14.3
Collection & Build
21.4
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Economic Progress economic-progress

저장된 평균 96.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100
Needs · Money needs-money

저장된 평균 75.2 · 표준편차 9.7 · 범위 32.8

Fair Competition
76.5
Growth Efficiency
58.2
Collection & Build
74.9
Free Path
71.4
Light-Spend Convenience
79.1
Top-Ladder
91
Possession possession

저장된 평균 73 · 표준편차 12.7 · 범위 42.1

Fair Competition
66.7
Growth Efficiency
51.6
Collection & Build
93.7
Free Path
72.2
Light-Spend Convenience
74.6
Top-Ladder
79.4

Collection collection

저장된 평균 76.2 · 표준편차 21.5 · 범위 61.9

Fair Competition
85.7
Growth Efficiency
33.3
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
95.2

Customization customization

저장된 평균 58.3 · 표준편차 15.7 · 범위 50

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 84.5 · 표준편차 12.7 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
100
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
78.6
Competition Needs competition-needs

저장된 평균 63.6 · 표준편차 19.9 · 범위 59.5

Fair Competition
77
Growth Efficiency
38.9
Collection & Build
50
Free Path
50
Light-Spend Convenience
67.5
Top-Ladder
98.4

Dominance dominance

저장된 평균 67.5 · 표준편차 21.6 · 범위 50

Fair Competition
95.2
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
100

Aspiration aspiration

저장된 평균 75.4 · 표준편차 17.8 · 범위 50

Fair Competition
100
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
95.2

Recognition recognition

저장된 평균 48 · 표준편차 27.1 · 범위 83.3

Fair Competition
35.7
Growth Efficiency
16.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
64.3
Top-Ladder
100
Growth Needs growth-needs

저장된 평균 88.9 · 표준편차 5.6 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
84.1
Collection & Build
81
Free Path
92.1
Light-Spend Convenience
95.2
Top-Ladder
95.2

Progression progression-needs

저장된 평균 94.4 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Mastery mastery

저장된 평균 90.5 · 표준편차 10.6 · 범위 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100

Development development

저장된 평균 81.7 · 표준편차 7.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 71.7 · 표준편차 9.4 · 범위 28.6

Fair Competition
71.7
Growth Efficiency
53.2
Collection & Build
75.1
Free Path
69
Light-Spend Convenience
79.6
Top-Ladder
81.7
Fairness fairness

저장된 평균 68.9 · 표준편차 10.7 · 범위 32.5

Fair Competition
77
Growth Efficiency
47.6
Collection & Build
80.2
Free Path
69
Light-Spend Convenience
65.1
Top-Ladder
74.6

In-Game Balance in-game-balance

저장된 평균 77 · 표준편차 16.1 · 범위 45.2

Fair Competition
95.2
Growth Efficiency
50
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Governance governance

저장된 평균 73 · 표준편차 19.4 · 범위 42.9

Fair Competition
85.7
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
95.2

Inclusivity inclusivity

저장된 평균 56.7 · 표준편차 17.2 · 범위 54.8

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
64.3
Top-Ladder
50
Stability stability

저장된 평균 67.6 · 표준편차 11.1 · 범위 34.1

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
84.1

Equilibrium equilibrium

저장된 평균 66.7 · 표준편차 9.8 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Resilience resilience

저장된 평균 66.7 · 표준편차 9.8 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Sustainability sustainability

저장된 평균 69.4 · 표준편차 14.2 · 범위 45.2

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
95.2
Consistency consistency

저장된 평균 78.7 · 표준편차 10.6 · 범위 33.3

Fair Competition
73.8
Growth Efficiency
61.9
Collection & Build
81
Free Path
73.8
Light-Spend Convenience
95.2
Top-Ladder
86.5

Cohesion cohesion

저장된 평균 81.3 · 표준편차 17.9 · 범위 54.8

Fair Competition
78.6
Growth Efficiency
45.2
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Continuity continuity

저장된 평균 70.2 · 표준편차 15.7 · 범위 50

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
100
Top-Ladder
78.6

Reliability reliability

저장된 평균 84.5 · 표준편차 6.1 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
88.1