← Honkai: Star Rail MPM
Honkai: Star Rail · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 76.8 · Standard deviation 10.2 · Range 32.1
Fair Competition 71.5
Growth Efficiency 58.3
Collection & Build 77.4
Free Path 77.8
Light-Spend Convenience 85.4
Top-Ladder 90.4 Core coreStored mean 82.9 · Standard deviation 11.9 · Range 35.2
Fair Competition 83.6
Growth Efficiency 58.5
Collection & Build 91.3
Free Path 79.6
Light-Spend Convenience 90.7
Top-Ladder 93.7 Character characterStored mean 79.1 · Standard deviation 18.1 · Range 55.6
Fair Competition 76.2
Growth Efficiency 42.9
Collection & Build 98.4
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 90.5 Personality personality Stored mean 81.3 · Standard deviation 17.9 · Range 54.8
Fair Competition 78.6
Growth Efficiency 45.2
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 92.9
Top-Ladder 92.9 Harmony harmony Stored mean 69.4 · Standard deviation 21 · Range 69
Fair Competition 64.3
Growth Efficiency 31
Collection & Build 100
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 78.6 Friendliness friendliness Stored mean 86.5 · Standard deviation 16.4 · Range 47.6
Fair Competition 85.7
Growth Efficiency 52.4
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100 Graphic graphicStored mean 85.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 85.7
Growth Efficiency 66.7
Collection & Build 88.1
Free Path 81
Light-Spend Convenience 95.2
Top-Ladder 95.2 Design design Stored mean 84.5 · Standard deviation 12 · Range 35.7
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 92.9
Top-Ladder 92.9 Quality quality Stored mean 81 · Standard deviation 9.8 · Range 28.6
Fair Competition 78.6
Growth Efficiency 64.3
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 92.9
Top-Ladder 92.9 Motion motion Stored mean 90.5 · Standard deviation 10.6 · Range 28.6
Fair Competition 100
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100 Mechanics mechanicsStored mean 84.3 · Standard deviation 9.1 · Range 29.4
Fair Competition 88.9
Growth Efficiency 65.9
Collection & Build 87.3
Free Path 81.7
Light-Spend Convenience 86.5
Top-Ladder 95.2 Variety variety Stored mean 92.1 · Standard deviation 10.5 · Range 28.6
Fair Competition 100
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100 Balance balance Stored mean 77.4 · Standard deviation 20 · Range 50
Fair Competition 95.2
Growth Efficiency 50
Collection & Build 95.2
Free Path 64.3
Light-Spend Convenience 59.5
Top-Ladder 100 Dynamism dynamism Stored mean 83.3 · Standard deviation 11.3 · Range 28.6
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 85.7 System systemStored mean 73.7 · Standard deviation 7.6 · Range 22.2
Fair Competition 70.6
Growth Efficiency 68.8
Collection & Build 62.2
Free Path 81.7
Light-Spend Convenience 74.3
Top-Ladder 84.4 Growth Structure growth-structureStored mean 84.4 · Standard deviation 6.9 · Range 19.8
Fair Competition 85.7
Growth Efficiency 77
Collection & Build 73.8
Free Path 88.1
Light-Spend Convenience 88.1
Top-Ladder 93.7 Progression progression-structure Stored mean 94.4 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 100
Top-Ladder 100 Advancement advancement Stored mean 83.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 100
Light-Spend Convenience 85.7
Top-Ladder 85.7 Empowerment empowerment Stored mean 75.4 · Standard deviation 17.8 · Range 50
Fair Competition 100
Growth Efficiency 50
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 95.2 Economy economyStored mean 74.1 · Standard deviation 11.9 · Range 34.9
Fair Competition 61.9
Growth Efficiency 81
Collection & Build 60.3
Free Path 95.2
Light-Spend Convenience 69.8
Top-Ladder 76.2 Balance economic-balance Stored mean 83.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 100
Light-Spend Convenience 85.7
Top-Ladder 85.7 Insufficiency insufficiency Stored mean 60.3 · Standard deviation 15 · Range 40.5
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 45.2
Free Path 85.7
Light-Spend Convenience 45.2
Top-Ladder 64.3 Supplement supplement Stored mean 78.6 · Standard deviation 12.4 · Range 35.7
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 100
Light-Spend Convenience 78.6
Top-Ladder 78.6 Content Structure content-structureStored mean 62.6 · Standard deviation 11.1 · Range 34.9
Fair Competition 64.3
Growth Efficiency 48.4
Collection & Build 52.4
Free Path 61.9
Light-Spend Convenience 65.1
Top-Ladder 83.3 Growth growth-content Stored mean 94.4 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 100
Top-Ladder 100 Competition competition-content Stored mean 61.1 · Standard deviation 23.3 · Range 64.3
Fair Competition 85.7
Growth Efficiency 35.7
Collection & Build 50
Free Path 50
Light-Spend Convenience 45.2
Top-Ladder 100 Cooperation cooperation-content Stored mean 32.1 · Standard deviation 14.1 · Range 35.7
Fair Competition 21.4
Growth Efficiency 14.3
Collection & Build 21.4
Free Path 35.7
Light-Spend Convenience 50
Top-Ladder 50 Operation operationStored mean 73.8 · Standard deviation 16.2 · Range 45.5
Fair Competition 60.3
Growth Efficiency 47.6
Collection & Build 78.8
Free Path 72
Light-Spend Convenience 91
Top-Ladder 93.1 Gacha gachaStored mean 70.1 · Standard deviation 19.7 · Range 55.6
Fair Competition 66.7
Growth Efficiency 39.7
Collection & Build 92.1
Free Path 54
Light-Spend Convenience 73
Top-Ladder 95.2 Price price Stored mean 67.5 · Standard deviation 24.3 · Range 71.4
Fair Competition 57.1
Growth Efficiency 23.8
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 85.7
Top-Ladder 95.2 Probability probability Stored mean 73 · Standard deviation 16.9 · Range 42.9
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 95.2
Free Path 52.4
Light-Spend Convenience 66.7
Top-Ladder 95.2 Reward Management reward-management Stored mean 69.8 · Standard deviation 20.9 · Range 57.1
Fair Competition 71.4
Growth Efficiency 38.1
Collection & Build 95.2
Free Path 52.4
Light-Spend Convenience 66.7
Top-Ladder 95.2 Store storeStored mean 69.3 · Standard deviation 24.1 · Range 60.3
Fair Competition 42.9
Growth Efficiency 39.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 100 Reasonableness reasonableness Stored mean 72.2 · Standard deviation 22.7 · Range 61.9
Fair Competition 52.4
Growth Efficiency 38.1
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 100
Top-Ladder 100 Timeliness timeliness Stored mean 62.7 · Standard deviation 28.8 · Range 76.2
Fair Competition 38.1
Growth Efficiency 23.8
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 100
Top-Ladder 100 Convenience convenience Stored mean 73 · Standard deviation 22.1 · Range 61.9
Fair Competition 38.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 100
Top-Ladder 100 Event eventStored mean 82 · Standard deviation 12.8 · Range 36.5
Fair Competition 71.4
Growth Efficiency 63.5
Collection & Build 77.8
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 84.1 Comprehension comprehension Stored mean 80.2 · Standard deviation 14.9 · Range 42.9
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 85.7 Involvement involvement Stored mean 83.3 · Standard deviation 14.7 · Range 42.9
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 90.5
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 85.7 Contribution contribution Stored mean 82.5 · Standard deviation 11.2 · Range 28.6
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 81 Player Value player-valueStored mean 74.8 · Standard deviation 8.6 · Range 26.6
Fair Competition 72.9
Growth Efficiency 58.7
Collection & Build 74.3
Free Path 74.3
Light-Spend Convenience 83.1
Top-Ladder 85.4 Experience · Time experience-timeStored mean 77.4 · Standard deviation 8.7 · Range 25.7
Fair Competition 70.6
Growth Efficiency 64.8
Collection & Build 72.8
Free Path 82.5
Light-Spend Convenience 90.5
Top-Ladder 83.3 Enjoyment enjoymentStored mean 84.1 · Standard deviation 8.4 · Range 27
Fair Competition 83.3
Growth Efficiency 73
Collection & Build 78.6
Free Path 81.7
Light-Spend Convenience 100
Top-Ladder 88.1 Excitement excitement Stored mean 92.1 · Standard deviation 10.5 · Range 28.6
Fair Competition 100
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 100 Amusement amusement Stored mean 69.8 · Standard deviation 15.5 · Range 50
Fair Competition 50
Growth Efficiency 76.2
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 100
Top-Ladder 64.3 Flow flow Stored mean 90.5 · Standard deviation 10.6 · Range 28.6
Fair Competition 100
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100 Satisfaction satisfactionStored mean 86.5 · Standard deviation 10.1 · Range 27
Fair Competition 76.2
Growth Efficiency 73
Collection & Build 82.5
Free Path 96.8
Light-Spend Convenience 100
Top-Ladder 90.5 Achievement achievement Stored mean 94.4 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 100
Top-Ladder 100 Completion completion Stored mean 80.2 · Standard deviation 20.8 · Range 61.9
Fair Competition 71.4
Growth Efficiency 38.1
Collection & Build 90.5
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 85.7 Reward reward Stored mean 84.9 · Standard deviation 10.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 95.2
Light-Spend Convenience 100
Top-Ladder 85.7 Real Benefit real-benefitStored mean 61.6 · Standard deviation 9.4 · Range 23
Fair Competition 52.4
Growth Efficiency 48.4
Collection & Build 57.1
Free Path 69
Light-Spend Convenience 71.4
Top-Ladder 71.4 Emotional Relief emotional-relief Stored mean 56 · Standard deviation 12 · Range 35.7
Fair Competition 50
Growth Efficiency 35.7
Collection & Build 50
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 64.3 Social Connection social-connection Stored mean 32.1 · Standard deviation 14.1 · Range 35.7
Fair Competition 21.4
Growth Efficiency 14.3
Collection & Build 21.4
Free Path 35.7
Light-Spend Convenience 50
Top-Ladder 50 Economic Progress economic-progress Stored mean 96.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 100
Free Path 100
Light-Spend Convenience 100
Top-Ladder 100 Needs · Money needs-moneyStored mean 75.2 · Standard deviation 9.7 · Range 32.8
Fair Competition 76.5
Growth Efficiency 58.2
Collection & Build 74.9
Free Path 71.4
Light-Spend Convenience 79.1
Top-Ladder 91 Possession possessionStored mean 73 · Standard deviation 12.7 · Range 42.1
Fair Competition 66.7
Growth Efficiency 51.6
Collection & Build 93.7
Free Path 72.2
Light-Spend Convenience 74.6
Top-Ladder 79.4 Collection collection Stored mean 76.2 · Standard deviation 21.5 · Range 61.9
Fair Competition 85.7
Growth Efficiency 33.3
Collection & Build 95.2
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 95.2 Customization customization Stored mean 58.3 · Standard deviation 15.7 · Range 50
Fair Competition 50
Growth Efficiency 35.7
Collection & Build 85.7
Free Path 50
Light-Spend Convenience 64.3
Top-Ladder 64.3 Accumulation accumulation Stored mean 84.5 · Standard deviation 12.7 · Range 35.7
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 100
Free Path 100
Light-Spend Convenience 78.6
Top-Ladder 78.6 Competition Needs competition-needsStored mean 63.6 · Standard deviation 19.9 · Range 59.5
Fair Competition 77
Growth Efficiency 38.9
Collection & Build 50
Free Path 50
Light-Spend Convenience 67.5
Top-Ladder 98.4 Dominance dominance Stored mean 67.5 · Standard deviation 21.6 · Range 50
Fair Competition 95.2
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 59.5
Top-Ladder 100 Aspiration aspiration Stored mean 75.4 · Standard deviation 17.8 · Range 50
Fair Competition 100
Growth Efficiency 50
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 95.2 Recognition recognition Stored mean 48 · Standard deviation 27.1 · Range 83.3
Fair Competition 35.7
Growth Efficiency 16.7
Collection & Build 35.7
Free Path 35.7
Light-Spend Convenience 64.3
Top-Ladder 100 Growth Needs growth-needsStored mean 88.9 · Standard deviation 5.6 · Range 14.3
Fair Competition 85.7
Growth Efficiency 84.1
Collection & Build 81
Free Path 92.1
Light-Spend Convenience 95.2
Top-Ladder 95.2 Progression progression-needs Stored mean 94.4 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 100
Top-Ladder 100 Mastery mastery Stored mean 90.5 · Standard deviation 10.6 · Range 28.6
Fair Competition 100
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 100 Development development Stored mean 81.7 · Standard deviation 7.5 · Range 19
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 85.7 Engagement · Passion engagement-passionStored mean 71.7 · Standard deviation 9.4 · Range 28.6
Fair Competition 71.7
Growth Efficiency 53.2
Collection & Build 75.1
Free Path 69
Light-Spend Convenience 79.6
Top-Ladder 81.7 Fairness fairnessStored mean 68.9 · Standard deviation 10.7 · Range 32.5
Fair Competition 77
Growth Efficiency 47.6
Collection & Build 80.2
Free Path 69
Light-Spend Convenience 65.1
Top-Ladder 74.6 In-Game Balance in-game-balance Stored mean 77 · Standard deviation 16.1 · Range 45.2
Fair Competition 95.2
Growth Efficiency 50
Collection & Build 95.2
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 78.6 Governance governance Stored mean 73 · Standard deviation 19.4 · Range 42.9
Fair Competition 85.7
Growth Efficiency 57.1
Collection & Build 95.2
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 95.2 Inclusivity inclusivity Stored mean 56.7 · Standard deviation 17.2 · Range 54.8
Fair Competition 50
Growth Efficiency 35.7
Collection & Build 50
Free Path 90.5
Light-Spend Convenience 64.3
Top-Ladder 50 Stability stabilityStored mean 67.6 · Standard deviation 11.1 · Range 34.1
Fair Competition 64.3
Growth Efficiency 50
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 84.1 Equilibrium equilibrium Stored mean 66.7 · Standard deviation 9.8 · Range 28.6
Fair Competition 64.3
Growth Efficiency 50
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 78.6 Resilience resilience Stored mean 66.7 · Standard deviation 9.8 · Range 28.6
Fair Competition 64.3
Growth Efficiency 50
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 78.6 Sustainability sustainability Stored mean 69.4 · Standard deviation 14.2 · Range 45.2
Fair Competition 64.3
Growth Efficiency 50
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 78.6
Top-Ladder 95.2 Consistency consistencyStored mean 78.7 · Standard deviation 10.6 · Range 33.3
Fair Competition 73.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 73.8
Light-Spend Convenience 95.2
Top-Ladder 86.5 Cohesion cohesion Stored mean 81.3 · Standard deviation 17.9 · Range 54.8
Fair Competition 78.6
Growth Efficiency 45.2
Collection & Build 100
Free Path 78.6
Light-Spend Convenience 92.9
Top-Ladder 92.9 Continuity continuity Stored mean 70.2 · Standard deviation 15.7 · Range 50
Fair Competition 64.3
Growth Efficiency 50
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 100
Top-Ladder 78.6 Reliability reliability Stored mean 84.5 · Standard deviation 6.1 · Range 14.3
Fair Competition 78.6
Growth Efficiency 90.5
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 92.9
Top-Ladder 88.1