NOVASMCCOMPARE
KOEN
NOVASMC 홈
홈스케이프

MPM

홈스케이프 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

homescapes.json
SHA-256628c82c7e23cb64418717572a5ea3e840bf298159cec2219678421bc5e7c8918

Game Offering

game-offering

저장된 평균 68.7 · 표준편차 1.5 · 범위 4.7

Fair Competition
68.7
Growth Efficiency
69.1
Collection & Build
70.3
Free Path
65.6
Light-Spend Convenience
69
Top-Ladder
69.4
Core core

저장된 평균 73.1 · 표준편차 3.6 · 범위 8.7

Fair Competition
77
Growth Efficiency
70.6
Collection & Build
79.4
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
70.6
Character character

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Personality personality

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Graphic graphic

저장된 평균 86.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Design design

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 65.1 · 표준편차 7.1 · 범위 19

Fair Competition
81
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Variety variety

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 53.6 · 표준편차 8 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
System system

저장된 평균 72 · 표준편차 3.4 · 범위 8.5

Fair Competition
70.1
Growth Efficiency
77.8
Collection & Build
69.3
Free Path
75.7
Light-Spend Convenience
69.3
Top-Ladder
70.1
Growth Structure growth-structure

저장된 평균 69.8 · 표준편차 4.3 · 범위 14.3

Fair Competition
69
Growth Efficiency
78.6
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
64.3

Progression progression-structure

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 47.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7
Economy economy

저장된 평균 74.1 · 표준편차 6.1 · 범위 14.3

Fair Competition
69.8
Growth Efficiency
81
Collection & Build
69.8
Free Path
84.1
Light-Spend Convenience
69.8
Top-Ladder
69.8

Balance economic-balance

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 70.6 · 표준편차 5.8 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
66.7

Supplement supplement

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Content Structure content-structure

저장된 평균 72.2 · 표준편차 2.6 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
73.8
Collection & Build
69
Free Path
73.8
Light-Spend Convenience
69
Top-Ladder
76.2

Growth growth-content

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

저장된 평균 54.8 · 표준편차 7.9 · 범위 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Operation operation

저장된 평균 60.8 · 표준편차 5.7 · 범위 16.9

Fair Competition
59
Growth Efficiency
59
Collection & Build
62.2
Free Path
50.5
Light-Spend Convenience
66.9
Top-Ladder
67.5
Gacha gacha

저장된 평균 60.3 · 표준편차 6.4 · 범위 17.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
49.2
Light-Spend Convenience
66.7
Top-Ladder
65.1

Price price

저장된 평균 61.9 · 표준편차 17.4 · 범위 52.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
85.7
Top-Ladder
81

Probability probability

저장된 평균 42.9 · 표준편차 0 · 범위 0

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
42.9

Reward Management reward-management

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Store store

저장된 평균 63.5 · 표준편차 10.1 · 범위 30.2

Fair Competition
60.3
Growth Efficiency
60.3
Collection & Build
60.3
Free Path
47.6
Light-Spend Convenience
74.6
Top-Ladder
77.8

Reasonableness reasonableness

저장된 평균 60.3 · 표준편차 8.5 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 48.4 · 표준편차 12.1 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
28.6
Light-Spend Convenience
52.4
Top-Ladder
66.7

Convenience convenience

저장된 평균 81.7 · 표준편차 12.7 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
95.2
Event event

저장된 평균 58.7 · 표준편차 1.8 · 범위 4.8

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
54.8
Light-Spend Convenience
59.5
Top-Ladder
59.5

Comprehension comprehension

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Contribution contribution

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

저장된 평균 68.8 · 표준편차 1 · 범위 3

Fair Competition
69.3
Growth Efficiency
68.1
Collection & Build
69.6
Free Path
67
Light-Spend Convenience
69
Top-Ladder
70
Experience · Time experience-time

저장된 평균 73.8 · 표준편차 2.4 · 범위 6.9

Fair Competition
72.5
Growth Efficiency
72
Collection & Build
72.5
Free Path
74.6
Light-Spend Convenience
78.8
Top-Ladder
72.5
Enjoyment enjoyment

저장된 평균 72.8 · 표준편차 3.8 · 범위 11.1

Fair Competition
74.6
Growth Efficiency
68.3
Collection & Build
69.8
Free Path
74.6
Light-Spend Convenience
79.4
Top-Ladder
69.8

Excitement excitement

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

저장된 평균 78.6 · 표준편차 10.9 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
71.4

Flow flow

저장된 평균 65.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Satisfaction satisfaction

저장된 평균 80.2 · 표준편차 3.3 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
76.2

Achievement achievement

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reward reward

저장된 평균 81 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 68.5 · 표준편차 2.1 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
71.4

Emotional Relief emotional-relief

저장된 평균 57.9 · 표준편차 7 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
71.4
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Economic Progress economic-progress

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Needs · Money needs-money

저장된 평균 72.3 · 표준편차 2.6 · 범위 6.3

Fair Competition
73
Growth Efficiency
72.2
Collection & Build
75.4
Free Path
69
Light-Spend Convenience
69
Top-Ladder
75.1
Possession possession

저장된 평균 75.4 · 표준편차 8.9 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Collection collection

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Customization customization

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 61.4 · 표준편차 9.5 · 범위 23

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
77.8

Dominance dominance

저장된 평균 56.3 · 표준편차 11.3 · 범위 31

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
81

Aspiration aspiration

저장된 평균 73 · 표준편차 12.6 · 범위 31

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
95.2

Recognition recognition

저장된 평균 54.8 · 표준편차 7.9 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1
Growth Needs growth-needs

저장된 평균 80.2 · 표준편차 5.1 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
76.2

Progression progression-needs

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
85.7

Mastery mastery

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Development development

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 60.4 · 표준편차 1.8 · 범위 5

Fair Competition
62.4
Growth Efficiency
60.1
Collection & Build
60.8
Free Path
57.4
Light-Spend Convenience
59.3
Top-Ladder
62.4
Fairness fairness

저장된 평균 54.2 · 표준편차 4.6 · 범위 10.3

Fair Competition
59.5
Growth Efficiency
57.1
Collection & Build
50
Free Path
49.2
Light-Spend Convenience
50
Top-Ladder
59.5

In-Game Balance in-game-balance

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Inclusivity inclusivity

저장된 평균 53.2 · 표준편차 8.2 · 범위 23.8

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
47.6
Light-Spend Convenience
50
Top-Ladder
71.4
Stability stability

저장된 평균 52.4 · 표준편차 1.8 · 범위 4.8

Fair Competition
53.2
Growth Efficiency
48.4
Collection & Build
53.2
Free Path
53.2
Light-Spend Convenience
53.2
Top-Ladder
53.2

Equilibrium equilibrium

저장된 평균 38.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
40.5
Growth Efficiency
26.2
Collection & Build
40.5
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
40.5

Resilience resilience

저장된 평균 54.8 · 표준편차 0 · 범위 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Sustainability sustainability

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 74.6 · 표준편차 2.7 · 범위 9.5

Fair Competition
74.6
Growth Efficiency
74.6
Collection & Build
79.4
Free Path
69.8
Light-Spend Convenience
74.6
Top-Ladder
74.6

Cohesion cohesion

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

저장된 평균 50 · 표준편차 5.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reliability reliability

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7