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홈스케이프 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
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628c82c7e23cb64418717572a5ea3e840bf298159cec2219678421bc5e7c8918Game Offering
game-offering저장된 평균 68.7 · 표준편차 1.5 · 범위 4.7
- Fair Competition
- 68.7
- Growth Efficiency
- 69.1
- Collection & Build
- 70.3
- Free Path
- 65.6
- Light-Spend Convenience
- 69
- Top-Ladder
- 69.4
Core core
저장된 평균 73.1 · 표준편차 3.6 · 범위 8.7
- Fair Competition
- 77
- Growth Efficiency
- 70.6
- Collection & Build
- 79.4
- Free Path
- 70.6
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 70.6
Character character
저장된 평균 67.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Personality personality
저장된 평균 67.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 67.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Friendliness friendliness
저장된 평균 67.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Graphic graphic
저장된 평균 86.5 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 90.5
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Design design
저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Quality quality
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Motion motion
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Mechanics mechanics
저장된 평균 65.1 · 표준편차 7.1 · 범위 19
- Fair Competition
- 81
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Variety variety
저장된 평균 67.9 · 표준편차 8 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance balance
저장된 평균 53.6 · 표준편차 8 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Dynamism dynamism
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
System system
저장된 평균 72 · 표준편차 3.4 · 범위 8.5
- Fair Competition
- 70.1
- Growth Efficiency
- 77.8
- Collection & Build
- 69.3
- Free Path
- 75.7
- Light-Spend Convenience
- 69.3
- Top-Ladder
- 70.1
Growth Structure growth-structure
저장된 평균 69.8 · 표준편차 4.3 · 범위 14.3
- Fair Competition
- 69
- Growth Efficiency
- 78.6
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 64.3
Progression progression-structure
저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Advancement advancement
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Empowerment empowerment
저장된 평균 47.6 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Economy economy
저장된 평균 74.1 · 표준편차 6.1 · 범위 14.3
- Fair Competition
- 69.8
- Growth Efficiency
- 81
- Collection & Build
- 69.8
- Free Path
- 84.1
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 69.8
Balance economic-balance
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Insufficiency insufficiency
저장된 평균 70.6 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 76.2
- Collection & Build
- 66.7
- Free Path
- 81
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Supplement supplement
저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Content Structure content-structure
저장된 평균 72.2 · 표준편차 2.6 · 범위 7.1
- Fair Competition
- 71.4
- Growth Efficiency
- 73.8
- Collection & Build
- 69
- Free Path
- 73.8
- Light-Spend Convenience
- 69
- Top-Ladder
- 76.2
Growth growth-content
저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Competition competition-content
저장된 평균 54.8 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Cooperation cooperation-content
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Operation operation
저장된 평균 60.8 · 표준편차 5.7 · 범위 16.9
- Fair Competition
- 59
- Growth Efficiency
- 59
- Collection & Build
- 62.2
- Free Path
- 50.5
- Light-Spend Convenience
- 66.9
- Top-Ladder
- 67.5
Gacha gacha
저장된 평균 60.3 · 표준편차 6.4 · 범위 17.5
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 49.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 65.1
Price price
저장된 평균 61.9 · 표준편차 17.4 · 범위 52.4
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 33.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 81
Probability probability
저장된 평균 42.9 · 표준편차 0 · 범위 0
- Fair Competition
- 42.9
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 42.9
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 42.9
Reward Management reward-management
저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Store store
저장된 평균 63.5 · 표준편차 10.1 · 범위 30.2
- Fair Competition
- 60.3
- Growth Efficiency
- 60.3
- Collection & Build
- 60.3
- Free Path
- 47.6
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 77.8
Reasonableness reasonableness
저장된 평균 60.3 · 표준편차 8.5 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 47.6
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Timeliness timeliness
저장된 평균 48.4 · 표준편차 12.1 · 범위 38.1
- Fair Competition
- 52.4
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 28.6
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 66.7
Convenience convenience
저장된 평균 81.7 · 표준편차 12.7 · 범위 33.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 95.2
Event event
저장된 평균 58.7 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 54.8
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 59.5
Comprehension comprehension
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Involvement involvement
저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Contribution contribution
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Player Value
player-value저장된 평균 68.8 · 표준편차 1 · 범위 3
- Fair Competition
- 69.3
- Growth Efficiency
- 68.1
- Collection & Build
- 69.6
- Free Path
- 67
- Light-Spend Convenience
- 69
- Top-Ladder
- 70
Experience · Time experience-time
저장된 평균 73.8 · 표준편차 2.4 · 범위 6.9
- Fair Competition
- 72.5
- Growth Efficiency
- 72
- Collection & Build
- 72.5
- Free Path
- 74.6
- Light-Spend Convenience
- 78.8
- Top-Ladder
- 72.5
Enjoyment enjoyment
저장된 평균 72.8 · 표준편차 3.8 · 범위 11.1
- Fair Competition
- 74.6
- Growth Efficiency
- 68.3
- Collection & Build
- 69.8
- Free Path
- 74.6
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 69.8
Excitement excitement
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Amusement amusement
저장된 평균 78.6 · 표준편차 10.9 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 71.4
Flow flow
저장된 평균 65.9 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 66.7
- Growth Efficiency
- 61.9
- Collection & Build
- 66.7
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Satisfaction satisfaction
저장된 평균 80.2 · 표준편차 3.3 · 범위 9.5
- Fair Competition
- 76.2
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 76.2
Achievement achievement
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Completion completion
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Reward reward
저장된 평균 81 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 71.4
Real Benefit real-benefit
저장된 평균 68.5 · 표준편차 2.1 · 범위 4.8
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 68.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Emotional Relief emotional-relief
저장된 평균 57.9 · 표준편차 7 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 47.6
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Social Connection social-connection
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Economic Progress economic-progress
저장된 평균 71.4 · 표준편차 0 · 범위 0
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Needs · Money needs-money
저장된 평균 72.3 · 표준편차 2.6 · 범위 6.3
- Fair Competition
- 73
- Growth Efficiency
- 72.2
- Collection & Build
- 75.4
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 75.1
Possession possession
저장된 평균 75.4 · 표준편차 8.9 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 95.2
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Collection collection
저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Customization customization
저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Accumulation accumulation
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Competition Needs competition-needs
저장된 평균 61.4 · 표준편차 9.5 · 범위 23
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 77.8
Dominance dominance
저장된 평균 56.3 · 표준편차 11.3 · 범위 31
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 81
Aspiration aspiration
저장된 평균 73 · 표준편차 12.6 · 범위 31
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 95.2
Recognition recognition
저장된 평균 54.8 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Growth Needs growth-needs
저장된 평균 80.2 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 76.2
- Growth Efficiency
- 90.5
- Collection & Build
- 76.2
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 76.2
Progression progression-needs
저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 100
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Mastery mastery
저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Development development
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Engagement · Passion engagement-passion
저장된 평균 60.4 · 표준편차 1.8 · 범위 5
- Fair Competition
- 62.4
- Growth Efficiency
- 60.1
- Collection & Build
- 60.8
- Free Path
- 57.4
- Light-Spend Convenience
- 59.3
- Top-Ladder
- 62.4
Fairness fairness
저장된 평균 54.2 · 표준편차 4.6 · 범위 10.3
- Fair Competition
- 59.5
- Growth Efficiency
- 57.1
- Collection & Build
- 50
- Free Path
- 49.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 59.5
In-Game Balance in-game-balance
저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Governance governance
저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Inclusivity inclusivity
저장된 평균 53.2 · 표준편차 8.2 · 범위 23.8
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 47.6
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Stability stability
저장된 평균 52.4 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 53.2
- Growth Efficiency
- 48.4
- Collection & Build
- 53.2
- Free Path
- 53.2
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 53.2
Equilibrium equilibrium
저장된 평균 38.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 40.5
- Growth Efficiency
- 26.2
- Collection & Build
- 40.5
- Free Path
- 40.5
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 40.5
Resilience resilience
저장된 평균 54.8 · 표준편차 0 · 범위 0
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Sustainability sustainability
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 74.6 · 표준편차 2.7 · 범위 9.5
- Fair Competition
- 74.6
- Growth Efficiency
- 74.6
- Collection & Build
- 79.4
- Free Path
- 69.8
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 74.6
Cohesion cohesion
저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Continuity continuity
저장된 평균 50 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 52.4
Reliability reliability
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7