← EA 스포츠 FC 모바일MPM
EA 스포츠 FC 모바일 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 60.8 · 표준편차 6.8 · 범위 19
- Fair Competition
- 63.3
- Growth Efficiency
- 55.6
- Collection & Build
- 68.3
- Free Path
- 49.6
- Light-Spend Convenience
- 68.6
- Top-Ladder
- 59.6
Core core
저장된 평균 67.5 · 표준편차 6.9 · 범위 20.6
- Fair Competition
- 72
- Growth Efficiency
- 63
- Collection & Build
- 77.8
- Free Path
- 57.1
- Light-Spend Convenience
- 72
- Top-Ladder
- 63.5
Character character
저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 81
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Personality personality
저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 81
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Harmony harmony
저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 81
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Friendliness friendliness
저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 81
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Graphic graphic
저장된 평균 67.5 · 표준편차 6.3 · 범위 15.9
- Fair Competition
- 71.4
- Growth Efficiency
- 63.5
- Collection & Build
- 76.2
- Free Path
- 60.3
- Light-Spend Convenience
- 73
- Top-Ladder
- 60.3
Design design
저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 81
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Quality quality
저장된 평균 71.4 · 표준편차 7.3 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1
Motion motion
저장된 평균 63.5 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Mechanics mechanics
저장된 평균 67.7 · 표준편차 7.3 · 범위 22.2
- Fair Competition
- 73
- Growth Efficiency
- 68.3
- Collection & Build
- 76.2
- Free Path
- 54
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 63.5
Variety variety
저장된 평균 77.8 · 표준편차 10.2 · 범위 33.3
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 90.5
- Free Path
- 57.1
- Light-Spend Convenience
- 81
- Top-Ladder
- 76.2
Balance balance
저장된 평균 58.7 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Dynamism dynamism
저장된 평균 66.7 · 표준편차 7.8 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 61.9
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 52.4
System system
저장된 평균 57.8 · 표준편차 8.3 · 범위 23.8
- Fair Competition
- 62.4
- Growth Efficiency
- 51.3
- Collection & Build
- 67.7
- Free Path
- 43.9
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 56.6
Growth Structure growth-structure
저장된 평균 61.1 · 표준편차 11.2 · 범위 31.7
- Fair Competition
- 69.8
- Growth Efficiency
- 50.8
- Collection & Build
- 74.6
- Free Path
- 42.9
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 60.3
Progression progression-structure
저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 66.7
- Growth Efficiency
- 47.6
- Collection & Build
- 76.2
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Advancement advancement
저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 66.7
- Growth Efficiency
- 47.6
- Collection & Build
- 76.2
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Empowerment empowerment
저장된 평균 64.3 · 표준편차 11.9 · 범위 33.3
- Fair Competition
- 76.2
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 42.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Economy economy
저장된 평균 54.2 · 표준편차 7.1 · 범위 22.2
- Fair Competition
- 55.6
- Growth Efficiency
- 50.8
- Collection & Build
- 60.3
- Free Path
- 41.3
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 54
Balance economic-balance
저장된 평균 50.8 · 표준편차 7.1 · 범위 19
- Fair Competition
- 47.6
- Growth Efficiency
- 47.6
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Insufficiency insufficiency
저장된 평균 58.7 · 표준편차 11.9 · 범위 33.3
- Fair Competition
- 61.9
- Growth Efficiency
- 47.6
- Collection & Build
- 66.7
- Free Path
- 38.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Supplement supplement
저장된 평균 53.2 · 표준편차 8 · 범위 23.8
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 47.6
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 38.1
Content Structure content-structure
저장된 평균 58.2 · 표준편차 7 · 범위 20.6
- Fair Competition
- 61.9
- Growth Efficiency
- 52.4
- Collection & Build
- 68.3
- Free Path
- 47.6
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 55.6
Growth growth-content
저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 66.7
- Growth Efficiency
- 47.6
- Collection & Build
- 76.2
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Competition competition-content
저장된 평균 56.3 · 표준편차 8.9 · 범위 28.6
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 38.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Cooperation cooperation-content
저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 57.1
- Growth Efficiency
- 52.4
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Operation operation
저장된 평균 57.1 · 표준편차 6.6 · 범위 21.2
- Fair Competition
- 55.6
- Growth Efficiency
- 52.4
- Collection & Build
- 59.3
- Free Path
- 47.6
- Light-Spend Convenience
- 68.8
- Top-Ladder
- 58.7
Gacha gacha
저장된 평균 55 · 표준편차 9.9 · 범위 23.8
- Fair Competition
- 50.8
- Growth Efficiency
- 44.4
- Collection & Build
- 63.5
- Free Path
- 41.3
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 65.1
Price price
저장된 평균 51.6 · 표준편차 13 · 범위 33.3
- Fair Competition
- 47.6
- Growth Efficiency
- 38.1
- Collection & Build
- 57.1
- Free Path
- 33.3
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Probability probability
저장된 평균 51.6 · 표준편차 13 · 범위 33.3
- Fair Competition
- 47.6
- Growth Efficiency
- 38.1
- Collection & Build
- 57.1
- Free Path
- 33.3
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Reward Management reward-management
저장된 평균 61.9 · 표준편차 6.7 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 76.2
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Store store
저장된 평균 59 · 표준편차 7.7 · 범위 25.4
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 55.6
- Free Path
- 49.2
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 60.3
Reasonableness reasonableness
저장된 평균 62.7 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Timeliness timeliness
저장된 평균 50.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 47.6
- Growth Efficiency
- 52.4
- Collection & Build
- 47.6
- Free Path
- 47.6
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 47.6
Convenience convenience
저장된 평균 63.5 · 표준편차 14.2 · 범위 47.6
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 42.9
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 66.7
Event event
저장된 평균 57.1 · 표준편차 5.2 · 범위 15.9
- Fair Competition
- 58.7
- Growth Efficiency
- 55.6
- Collection & Build
- 58.7
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 50.8
Comprehension comprehension
저장된 평균 58.7 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 61.9
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 52.4
Involvement involvement
저장된 평균 50.8 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 47.6
- Growth Efficiency
- 52.4
- Collection & Build
- 47.6
- Free Path
- 47.6
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 47.6
Contribution contribution
저장된 평균 61.9 · 표준편차 6.7 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Player Value
player-value저장된 평균 61.1 · 표준편차 7 · 범위 20.1
- Fair Competition
- 64.2
- Growth Efficiency
- 56.3
- Collection & Build
- 69
- Free Path
- 48.9
- Light-Spend Convenience
- 68.1
- Top-Ladder
- 60
Experience · Time experience-time
저장된 평균 60.8 · 표준편차 9.3 · 범위 28.6
- Fair Competition
- 63.5
- Growth Efficiency
- 53.4
- Collection & Build
- 67.7
- Free Path
- 46
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 59.8
Enjoyment enjoyment
저장된 평균 63.5 · 표준편차 10.4 · 범위 33.3
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 69.8
- Free Path
- 46
- Light-Spend Convenience
- 79.4
- Top-Ladder
- 61.9
Excitement excitement
저장된 평균 65.1 · 표준편차 9.8 · 범위 23.8
- Fair Competition
- 76.2
- Growth Efficiency
- 57.1
- Collection & Build
- 76.2
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Amusement amusement
저장된 평균 62.7 · 표준편차 14.4 · 범위 47.6
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 57.1
Flow flow
저장된 평균 62.7 · 표준편차 14.4 · 범위 47.6
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 57.1
Satisfaction satisfaction
저장된 평균 59 · 표준편차 9.2 · 범위 25.4
- Fair Competition
- 63.5
- Growth Efficiency
- 50.8
- Collection & Build
- 68.3
- Free Path
- 44.4
- Light-Spend Convenience
- 69.8
- Top-Ladder
- 57.1
Achievement achievement
저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 66.7
- Growth Efficiency
- 47.6
- Collection & Build
- 76.2
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Completion completion
저장된 평균 58.7 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 61.9
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 52.4
Reward reward
저장된 평균 58.7 · 표준편차 11.9 · 범위 33.3
- Fair Competition
- 61.9
- Growth Efficiency
- 47.6
- Collection & Build
- 66.7
- Free Path
- 38.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Real Benefit real-benefit
저장된 평균 60.1 · 표준편차 8.7 · 범위 27
- Fair Competition
- 60.3
- Growth Efficiency
- 52.4
- Collection & Build
- 65.1
- Free Path
- 47.6
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 60.3
Emotional Relief emotional-relief
저장된 평균 62.7 · 표준편차 14.4 · 범위 47.6
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 57.1
Social Connection social-connection
저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 57.1
- Growth Efficiency
- 52.4
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Economic Progress economic-progress
저장된 평균 58.7 · 표준편차 11.9 · 범위 33.3
- Fair Competition
- 61.9
- Growth Efficiency
- 47.6
- Collection & Build
- 66.7
- Free Path
- 38.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Needs · Money needs-money
저장된 평균 62.3 · 표준편차 8.8 · 범위 28
- Fair Competition
- 67.2
- Growth Efficiency
- 56.1
- Collection & Build
- 75.1
- Free Path
- 47.1
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 64.6
Possession possession
저장된 평균 63.5 · 표준편차 8.1 · 범위 25.4
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 79.4
- Free Path
- 54
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 66.7
Collection collection
저장된 평균 63.5 · 표준편차 7.6 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 76.2
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 71.4
Customization customization
저장된 평균 65.1 · 표준편차 11.9 · 범위 38.1
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 85.7
- Free Path
- 47.6
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 66.7
Accumulation accumulation
저장된 평균 61.9 · 표준편차 6.7 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 76.2
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Competition Needs competition-needs
저장된 평균 63.2 · 표준편차 10.5 · 범위 30.2
- Fair Competition
- 74.6
- Growth Efficiency
- 57.1
- Collection & Build
- 73
- Free Path
- 44.4
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 69.8
Dominance dominance
저장된 평균 56.3 · 표준편차 8.9 · 범위 28.6
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 38.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Aspiration aspiration
저장된 평균 69 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 85.7
- Growth Efficiency
- 57.1
- Collection & Build
- 81
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Recognition recognition
저장된 평균 64.3 · 표준편차 11.9 · 범위 33.3
- Fair Competition
- 76.2
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 42.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Growth Needs growth-needs
저장된 평균 60.1 · 표준편차 10 · 범위 30.2
- Fair Competition
- 65.1
- Growth Efficiency
- 54
- Collection & Build
- 73
- Free Path
- 42.9
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 57.1
Progression progression-needs
저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 66.7
- Growth Efficiency
- 47.6
- Collection & Build
- 76.2
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Mastery mastery
저장된 평균 58.7 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Development development
저장된 평균 61.9 · 표준편차 11.7 · 범위 33.3
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 76.2
- Free Path
- 42.9
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1
Engagement · Passion engagement-passion
저장된 평균 60.1 · 표준편차 4.5 · 범위 12.7
- Fair Competition
- 61.9
- Growth Efficiency
- 59.3
- Collection & Build
- 64
- Free Path
- 53.4
- Light-Spend Convenience
- 66.1
- Top-Ladder
- 55.6
Fairness fairness
저장된 평균 55.3 · 표준편차 2.1 · 범위 4.8
- Fair Competition
- 55.6
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 52.4
In-Game Balance in-game-balance
저장된 평균 54 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 47.6
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 52.4
Governance governance
저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Inclusivity inclusivity
저장된 평균 54 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 47.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 47.6
Stability stability
저장된 평균 60.6 · 표준편차 4.7 · 범위 12.7
- Fair Competition
- 65.1
- Growth Efficiency
- 57.1
- Collection & Build
- 63.5
- Free Path
- 57.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 54
Equilibrium equilibrium
저장된 평균 61.9 · 표준편차 6.7 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Resilience resilience
저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Sustainability sustainability
저장된 평균 61.9 · 표준편차 6.7 · 범위 19
- Fair Competition
- 66.7
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 52.4
Consistency consistency
저장된 평균 64.3 · 표준편차 7.7 · 범위 23.8
- Fair Competition
- 65.1
- Growth Efficiency
- 63.5
- Collection & Build
- 71.4
- Free Path
- 50.8
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 60.3
Cohesion cohesion
저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 81
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 66.7
Continuity continuity
저장된 평균 54 · 표준편차 14.2 · 범위 47.6
- Fair Competition
- 47.6
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 28.6
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1
Reliability reliability
저장된 평균 71.4 · 표준편차 7.3 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 76.2
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 57.1