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EA 스포츠 FC 모바일

MPM

EA 스포츠 FC 모바일 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

ea-sports-fc-mobile.json
SHA-256a3f2f8074b38fb463cd354d923ca8351acbbec6146a442e11fe890abdf36e679

Game Offering

game-offering

저장된 평균 60.8 · 표준편차 6.8 · 범위 19

Fair Competition
63.3
Growth Efficiency
55.6
Collection & Build
68.3
Free Path
49.6
Light-Spend Convenience
68.6
Top-Ladder
59.6
Core core

저장된 평균 67.5 · 표준편차 6.9 · 범위 20.6

Fair Competition
72
Growth Efficiency
63
Collection & Build
77.8
Free Path
57.1
Light-Spend Convenience
72
Top-Ladder
63.5
Character character

저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Personality personality

저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Harmony harmony

저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Friendliness friendliness

저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
66.7
Graphic graphic

저장된 평균 67.5 · 표준편차 6.3 · 범위 15.9

Fair Competition
71.4
Growth Efficiency
63.5
Collection & Build
76.2
Free Path
60.3
Light-Spend Convenience
73
Top-Ladder
60.3

Design design

저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Quality quality

저장된 평균 71.4 · 표준편차 7.3 · 범위 19

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
57.1

Motion motion

저장된 평균 63.5 · 표준편차 6.5 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
57.1
Mechanics mechanics

저장된 평균 67.7 · 표준편차 7.3 · 범위 22.2

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
76.2
Free Path
54
Light-Spend Convenience
71.4
Top-Ladder
63.5

Variety variety

저장된 평균 77.8 · 표준편차 10.2 · 범위 33.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
81
Top-Ladder
76.2

Balance balance

저장된 평균 58.7 · 표준편차 8.1 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Dynamism dynamism

저장된 평균 66.7 · 표준편차 7.8 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
52.4
System system

저장된 평균 57.8 · 표준편차 8.3 · 범위 23.8

Fair Competition
62.4
Growth Efficiency
51.3
Collection & Build
67.7
Free Path
43.9
Light-Spend Convenience
65.1
Top-Ladder
56.6
Growth Structure growth-structure

저장된 평균 61.1 · 표준편차 11.2 · 범위 31.7

Fair Competition
69.8
Growth Efficiency
50.8
Collection & Build
74.6
Free Path
42.9
Light-Spend Convenience
68.3
Top-Ladder
60.3

Progression progression-structure

저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
47.6
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
52.4

Advancement advancement

저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
47.6
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
52.4

Empowerment empowerment

저장된 평균 64.3 · 표준편차 11.9 · 범위 33.3

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
61.9
Top-Ladder
76.2
Economy economy

저장된 평균 54.2 · 표준편차 7.1 · 범위 22.2

Fair Competition
55.6
Growth Efficiency
50.8
Collection & Build
60.3
Free Path
41.3
Light-Spend Convenience
63.5
Top-Ladder
54

Balance economic-balance

저장된 평균 50.8 · 표준편차 7.1 · 범위 19

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Insufficiency insufficiency

저장된 평균 58.7 · 표준편차 11.9 · 범위 33.3

Fair Competition
61.9
Growth Efficiency
47.6
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Supplement supplement

저장된 평균 53.2 · 표준편차 8 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
38.1
Content Structure content-structure

저장된 평균 58.2 · 표준편차 7 · 범위 20.6

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
68.3
Free Path
47.6
Light-Spend Convenience
63.5
Top-Ladder
55.6

Growth growth-content

저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
47.6
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
52.4

Competition competition-content

저장된 평균 56.3 · 표준편차 8.9 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
57.1
Operation operation

저장된 평균 57.1 · 표준편차 6.6 · 범위 21.2

Fair Competition
55.6
Growth Efficiency
52.4
Collection & Build
59.3
Free Path
47.6
Light-Spend Convenience
68.8
Top-Ladder
58.7
Gacha gacha

저장된 평균 55 · 표준편차 9.9 · 범위 23.8

Fair Competition
50.8
Growth Efficiency
44.4
Collection & Build
63.5
Free Path
41.3
Light-Spend Convenience
65.1
Top-Ladder
65.1

Price price

저장된 평균 51.6 · 표준편차 13 · 범위 33.3

Fair Competition
47.6
Growth Efficiency
38.1
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
66.7
Top-Ladder
66.7

Probability probability

저장된 평균 51.6 · 표준편차 13 · 범위 33.3

Fair Competition
47.6
Growth Efficiency
38.1
Collection & Build
57.1
Free Path
33.3
Light-Spend Convenience
66.7
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 61.9 · 표준편차 6.7 · 범위 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
61.9
Store store

저장된 평균 59 · 표준편차 7.7 · 범위 25.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
55.6
Free Path
49.2
Light-Spend Convenience
74.6
Top-Ladder
60.3

Reasonableness reasonableness

저장된 평균 62.7 · 표준편차 5.8 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Timeliness timeliness

저장된 평균 50.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
47.6

Convenience convenience

저장된 평균 63.5 · 표준편차 14.2 · 범위 47.6

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
90.5
Top-Ladder
66.7
Event event

저장된 평균 57.1 · 표준편차 5.2 · 범위 15.9

Fair Competition
58.7
Growth Efficiency
55.6
Collection & Build
58.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
50.8

Comprehension comprehension

저장된 평균 58.7 · 표준편차 5.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
52.4

Involvement involvement

저장된 평균 50.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
47.6

Contribution contribution

저장된 평균 61.9 · 표준편차 6.7 · 범위 19

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
52.4

Player Value

player-value

저장된 평균 61.1 · 표준편차 7 · 범위 20.1

Fair Competition
64.2
Growth Efficiency
56.3
Collection & Build
69
Free Path
48.9
Light-Spend Convenience
68.1
Top-Ladder
60
Experience · Time experience-time

저장된 평균 60.8 · 표준편차 9.3 · 범위 28.6

Fair Competition
63.5
Growth Efficiency
53.4
Collection & Build
67.7
Free Path
46
Light-Spend Convenience
74.6
Top-Ladder
59.8
Enjoyment enjoyment

저장된 평균 63.5 · 표준편차 10.4 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
69.8
Free Path
46
Light-Spend Convenience
79.4
Top-Ladder
61.9

Excitement excitement

저장된 평균 65.1 · 표준편차 9.8 · 범위 23.8

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Amusement amusement

저장된 평균 62.7 · 표준편차 14.4 · 범위 47.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
90.5
Top-Ladder
57.1

Flow flow

저장된 평균 62.7 · 표준편차 14.4 · 범위 47.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
90.5
Top-Ladder
57.1
Satisfaction satisfaction

저장된 평균 59 · 표준편차 9.2 · 범위 25.4

Fair Competition
63.5
Growth Efficiency
50.8
Collection & Build
68.3
Free Path
44.4
Light-Spend Convenience
69.8
Top-Ladder
57.1

Achievement achievement

저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
47.6
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
52.4

Completion completion

저장된 평균 58.7 · 표준편차 5.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
52.4

Reward reward

저장된 평균 58.7 · 표준편차 11.9 · 범위 33.3

Fair Competition
61.9
Growth Efficiency
47.6
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
66.7
Real Benefit real-benefit

저장된 평균 60.1 · 표준편차 8.7 · 범위 27

Fair Competition
60.3
Growth Efficiency
52.4
Collection & Build
65.1
Free Path
47.6
Light-Spend Convenience
74.6
Top-Ladder
60.3

Emotional Relief emotional-relief

저장된 평균 62.7 · 표준편차 14.4 · 범위 47.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
90.5
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
57.1

Economic Progress economic-progress

저장된 평균 58.7 · 표준편차 11.9 · 범위 33.3

Fair Competition
61.9
Growth Efficiency
47.6
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
66.7
Needs · Money needs-money

저장된 평균 62.3 · 표준편차 8.8 · 범위 28

Fair Competition
67.2
Growth Efficiency
56.1
Collection & Build
75.1
Free Path
47.1
Light-Spend Convenience
63.5
Top-Ladder
64.6
Possession possession

저장된 평균 63.5 · 표준편차 8.1 · 범위 25.4

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
79.4
Free Path
54
Light-Spend Convenience
61.9
Top-Ladder
66.7

Collection collection

저장된 평균 63.5 · 표준편차 7.6 · 범위 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
71.4

Customization customization

저장된 평균 65.1 · 표준편차 11.9 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
66.7

Accumulation accumulation

저장된 평균 61.9 · 표준편차 6.7 · 범위 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
61.9
Competition Needs competition-needs

저장된 평균 63.2 · 표준편차 10.5 · 범위 30.2

Fair Competition
74.6
Growth Efficiency
57.1
Collection & Build
73
Free Path
44.4
Light-Spend Convenience
60.3
Top-Ladder
69.8

Dominance dominance

저장된 평균 56.3 · 표준편차 8.9 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Aspiration aspiration

저장된 평균 69 · 표준편차 12.5 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
57.1
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
76.2

Recognition recognition

저장된 평균 64.3 · 표준편차 11.9 · 범위 33.3

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
61.9
Top-Ladder
76.2
Growth Needs growth-needs

저장된 평균 60.1 · 표준편차 10 · 범위 30.2

Fair Competition
65.1
Growth Efficiency
54
Collection & Build
73
Free Path
42.9
Light-Spend Convenience
68.3
Top-Ladder
57.1

Progression progression-needs

저장된 평균 59.5 · 표준편차 12.5 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
47.6
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
52.4

Mastery mastery

저장된 평균 58.7 · 표준편차 8.1 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Development development

저장된 평균 61.9 · 표준편차 11.7 · 범위 33.3

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
76.2
Top-Ladder
57.1
Engagement · Passion engagement-passion

저장된 평균 60.1 · 표준편차 4.5 · 범위 12.7

Fair Competition
61.9
Growth Efficiency
59.3
Collection & Build
64
Free Path
53.4
Light-Spend Convenience
66.1
Top-Ladder
55.6
Fairness fairness

저장된 평균 55.3 · 표준편차 2.1 · 범위 4.8

Fair Competition
55.6
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

In-Game Balance in-game-balance

저장된 평균 54 · 표준편차 3.5 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

Governance governance

저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Inclusivity inclusivity

저장된 평균 54 · 표준편차 4.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
47.6
Stability stability

저장된 평균 60.6 · 표준편차 4.7 · 범위 12.7

Fair Competition
65.1
Growth Efficiency
57.1
Collection & Build
63.5
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
54

Equilibrium equilibrium

저장된 평균 61.9 · 표준편차 6.7 · 범위 19

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
52.4

Resilience resilience

저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

저장된 평균 61.9 · 표준편차 6.7 · 범위 19

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
52.4
Consistency consistency

저장된 평균 64.3 · 표준편차 7.7 · 범위 23.8

Fair Competition
65.1
Growth Efficiency
63.5
Collection & Build
71.4
Free Path
50.8
Light-Spend Convenience
74.6
Top-Ladder
60.3

Cohesion cohesion

저장된 평균 67.5 · 표준편차 8.4 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Continuity continuity

저장된 평균 54 · 표준편차 14.2 · 범위 47.6

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
28.6
Light-Spend Convenience
76.2
Top-Ladder
57.1

Reliability reliability

저장된 평균 71.4 · 표준편차 7.3 · 범위 19

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
57.1