← 드래곤볼 Z 폭렬격전MPM
드래곤볼 Z 폭렬격전 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 65.2 · 표준편차 3.5 · 범위 10.1
- Fair Competition
- 59.3
- Growth Efficiency
- 66.4
- Collection & Build
- 69.3
- Free Path
- 62.3
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 68.6
Core core
저장된 평균 67.5 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 68.3
- Growth Efficiency
- 63.5
- Collection & Build
- 78.6
- Free Path
- 63.5
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 69
Character character
저장된 평균 65.9 · 표준편차 8.5 · 범위 26.2
- Fair Competition
- 61.9
- Growth Efficiency
- 57.1
- Collection & Build
- 83.3
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 69
Personality personality
저장된 평균 81 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Harmony harmony
저장된 평균 52.4 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 64.3 · 표준편차 12.4 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Graphic graphic
저장된 평균 74.6 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 78.6
- Growth Efficiency
- 69
- Collection & Build
- 83.3
- Free Path
- 69
- Light-Spend Convenience
- 69
- Top-Ladder
- 78.6
Design design
저장된 평균 81 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 100
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Quality quality
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Motion motion
저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Mechanics mechanics
저장된 평균 61.9 · 표준편차 4.6 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 69
- Free Path
- 59.5
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 59.5
Variety variety
저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Balance balance
저장된 평균 45.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Dynamism dynamism
저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
System system
저장된 평균 66.2 · 표준편차 4.4 · 범위 14.3
- Fair Competition
- 58.7
- Growth Efficiency
- 73
- Collection & Build
- 65.1
- Free Path
- 69.3
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 66.1
Growth Structure growth-structure
저장된 평균 80.7 · 표준편차 6.9 · 범위 19
- Fair Competition
- 76.2
- Growth Efficiency
- 90.5
- Collection & Build
- 81
- Free Path
- 76.2
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 88.9
Progression progression-structure
저장된 평균 85.7 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 100
Advancement advancement
저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Empowerment empowerment
저장된 평균 77.8 · 표준편차 12.5 · 범위 38.1
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 95.2
Economy economy
저장된 평균 72 · 표준편차 7.2 · 범위 19
- Fair Competition
- 61.9
- Growth Efficiency
- 81
- Collection & Build
- 66.7
- Free Path
- 79.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 66.7
Balance economic-balance
저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Insufficiency insufficiency
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Supplement supplement
저장된 평균 80.2 · 표준편차 9.3 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 95.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Content Structure content-structure
저장된 평균 46 · 표준편차 4.5 · 범위 14.3
- Fair Competition
- 38.1
- Growth Efficiency
- 47.6
- Collection & Build
- 47.6
- Free Path
- 52.4
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 42.9
Growth growth-content
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Competition competition-content
저장된 평균 33.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 21.4
- Growth Efficiency
- 35.7
- Collection & Build
- 35.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 35.7
Cooperation cooperation-content
저장된 평균 28.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 21.4
- Growth Efficiency
- 21.4
- Collection & Build
- 35.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 21.4
Operation operation
저장된 평균 61.8 · 표준편차 7.2 · 범위 19.8
- Fair Competition
- 50.8
- Growth Efficiency
- 62.7
- Collection & Build
- 64.3
- Free Path
- 54
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 70.6
Gacha gacha
저장된 평균 60.7 · 표준편차 11.9 · 범위 31
- Fair Competition
- 45.2
- Growth Efficiency
- 61.9
- Collection & Build
- 71.4
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 76.2
Price price
저장된 평균 61.9 · 표준편차 15.8 · 범위 42.9
- Fair Competition
- 42.9
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Probability probability
저장된 평균 52.4 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Reward Management reward-management
저장된 평균 67.9 · 표준편차 14.7 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Store store
저장된 평균 63.5 · 표준편차 9 · 범위 23.8
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 61.9
- Free Path
- 52.4
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 71.4
Reasonableness reasonableness
저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Timeliness timeliness
저장된 평균 52.4 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Convenience convenience
저장된 평균 66.7 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Event event
저장된 평균 61.1 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 54.8
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Comprehension comprehension
저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Involvement involvement
저장된 평균 57.1 · 표준편차 0 · 범위 0
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Contribution contribution
저장된 평균 50 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Player Value
player-value저장된 평균 68.4 · 표준편차 3 · 범위 8.8
- Fair Competition
- 64.8
- Growth Efficiency
- 68.9
- Collection & Build
- 73.6
- Free Path
- 68.1
- Light-Spend Convenience
- 65.3
- Top-Ladder
- 69.9
Experience · Time experience-time
저장된 평균 69 · 표준편차 4 · 범위 12.2
- Fair Competition
- 62.7
- Growth Efficiency
- 68.5
- Collection & Build
- 74.9
- Free Path
- 72.2
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 70.1
Enjoyment enjoyment
저장된 평균 70.6 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 61.9
- Collection & Build
- 76.2
- Free Path
- 76.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Excitement excitement
저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 85.7
Amusement amusement
저장된 평균 69 · 표준편차 12.8 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 57.1
Flow flow
저장된 평균 66.7 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Satisfaction satisfaction
저장된 평균 79.4 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 76.2
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Achievement achievement
저장된 평균 90.5 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 100
Completion completion
저장된 평균 64.3 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Reward reward
저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Real Benefit real-benefit
저장된 평균 57.1 · 표준편차 6.4 · 범위 19
- Fair Competition
- 45.2
- Growth Efficiency
- 57.9
- Collection & Build
- 62.7
- Free Path
- 64.3
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 53.2
Emotional Relief emotional-relief
저장된 평균 57.1 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 42.9
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 42.9
Social Connection social-connection
저장된 평균 28.6 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 21.4
- Growth Efficiency
- 21.4
- Collection & Build
- 35.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 21.4
Economic Progress economic-progress
저장된 평균 85.7 · 표준편차 10.6 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Needs · Money needs-money
저장된 평균 70.4 · 표준편차 5.9 · 범위 17.2
- Fair Competition
- 68.3
- Growth Efficiency
- 73.5
- Collection & Build
- 78.3
- Free Path
- 65.9
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 75.1
Possession possession
저장된 평균 74.6 · 표준편차 10.2 · 범위 27.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 92.1
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 84.1
Collection collection
저장된 평균 77 · 표준편차 13.9 · 범위 38.1
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 95.2
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Customization customization
저장된 평균 66.7 · 표준편차 12.8 · 범위 35.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Accumulation accumulation
저장된 평균 80.2 · 표준편차 9.3 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 95.2
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Competition Needs competition-needs
저장된 평균 55.3 · 표준편차 5 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 57.1
- Collection & Build
- 61.9
- Free Path
- 52.4
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 60.3
Dominance dominance
저장된 평균 45.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 35.7
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Aspiration aspiration
저장된 평균 80.2 · 표준편차 12.4 · 범위 38.1
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 95.2
Recognition recognition
저장된 평균 40.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 50
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 50
Growth Needs growth-needs
저장된 평균 81.2 · 표준편차 6 · 범위 20.6
- Fair Competition
- 81
- Growth Efficiency
- 92.1
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Progression progression-needs
저장된 평균 84.9 · 표준편차 7 · 범위 23.8
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 85.7
Mastery mastery
저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Development development
저장된 평균 84.9 · 표준편차 7 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Engagement · Passion engagement-passion
저장된 평균 65.9 · 표준편차 1.9 · 범위 5.3
- Fair Competition
- 63.5
- Growth Efficiency
- 64.6
- Collection & Build
- 67.7
- Free Path
- 66.1
- Light-Spend Convenience
- 68.8
- Top-Ladder
- 64.6
Fairness fairness
저장된 평균 64.3 · 표준편차 2.6 · 범위 7.9
- Fair Competition
- 61.9
- Growth Efficiency
- 65.1
- Collection & Build
- 65.1
- Free Path
- 60.3
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 65.1
In-Game Balance in-game-balance
저장된 평균 58.7 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Governance governance
저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Inclusivity inclusivity
저장된 평균 60.3 · 표준편차 4.5 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 66.7
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 52.4
Stability stability
저장된 평균 63.5 · 표준편차 3.3 · 범위 9.5
- Fair Competition
- 59.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 69
- Top-Ladder
- 59.5
Equilibrium equilibrium
저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Resilience resilience
저장된 평균 50 · 표준편차 0 · 범위 0
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Sustainability sustainability
저장된 평균 69 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Consistency consistency
저장된 평균 69.8 · 표준편차 3.3 · 범위 9.5
- Fair Competition
- 69
- Growth Efficiency
- 64.3
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 69
- Top-Ladder
- 69
Cohesion cohesion
저장된 평균 85.7 · 표준편차 8.2 · 범위 28.6
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Continuity continuity
저장된 평균 59.5 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 57.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 57.1
Reliability reliability
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3