NOVASMCCOMPARE
KOEN
NOVASMC 홈
붉은사막

MPM

붉은사막 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

crimson-desert.json
SHA-256c82ac33953995d4609fbce019ebf95753cea47f817b99ee4b87cb6cd1ad35397

Game Offering

game-offering

저장된 평균 66.5 · 표준편차 2.4 · 범위 6.2

Fair Competition
63.1
Growth Efficiency
67.9
Collection & Build
68.9
Free Path
66.2
Light-Spend Convenience
69.3
Top-Ladder
63.7
Core core

저장된 평균 65.1 · 표준편차 4 · 범위 11.6

Fair Competition
62.4
Growth Efficiency
71.4
Collection & Build
69
Free Path
62.7
Light-Spend Convenience
65.1
Top-Ladder
59.8
Character character

저장된 평균 61.4 · 표준편차 4.9 · 범위 11.9

Fair Competition
62.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
54.8
Light-Spend Convenience
62.7
Top-Ladder
54.8

Personality personality

저장된 평균 81.7 · 표준편차 12.9 · 범위 31

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3

Harmony harmony

저장된 평균 51.6 · 표준편차 1.1 · 범위 2.4

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
50
Light-Spend Convenience
52.4
Top-Ladder
50

Friendliness friendliness

저장된 평균 50.8 · 표준편차 1.1 · 범위 2.4

Fair Competition
50
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 61.4 · 표준편차 1.8 · 범위 4.8

Fair Competition
60.3
Growth Efficiency
65.1
Collection & Build
61.9
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
60.3

Design design

저장된 평균 95.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
85.7

Quality quality

저장된 평균 42.9 · 표준편차 4.8 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
42.9

Motion motion

저장된 평균 46 · 표준편차 6.5 · 범위 19

Fair Competition
38.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
52.4
Mechanics mechanics

저장된 평균 72.5 · 표준편차 6.7 · 범위 18.3

Fair Competition
64.3
Growth Efficiency
82.5
Collection & Build
78.6
Free Path
73
Light-Spend Convenience
72.2
Top-Ladder
64.3

Variety variety

저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

저장된 평균 48.4 · 표준편차 4 · 범위 9.5

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
50
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
42.9

Dynamism dynamism

저장된 평균 78.6 · 표준편차 11.2 · 범위 31

Fair Competition
64.3
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3
System system

저장된 평균 53.7 · 표준편차 2.6 · 범위 7.1

Fair Competition
51.3
Growth Efficiency
52.4
Collection & Build
56.1
Free Path
52.4
Light-Spend Convenience
58.5
Top-Ladder
51.9
Growth Structure growth-structure

저장된 평균 57.3 · 표준편차 2.8 · 범위 8.7

Fair Competition
58.7
Growth Efficiency
57.1
Collection & Build
58.7
Free Path
55.6
Light-Spend Convenience
61.1
Top-Ladder
52.4

Progression progression-structure

저장된 평균 81.3 · 표준편차 9.2 · 범위 31

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
64.3

Advancement advancement

저장된 평균 48 · 표준편차 5.6 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
50

Empowerment empowerment

저장된 평균 42.5 · 표준편차 4 · 범위 11.9

Fair Competition
42.9
Growth Efficiency
38.1
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
50
Top-Ladder
42.9
Economy economy

저장된 평균 61.9 · 표준편차 4 · 범위 9.5

Fair Competition
60.3
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
63.5
Top-Ladder
66.7

Balance economic-balance

저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
95.2

Insufficiency insufficiency

저장된 평균 47.2 · 표준편차 6.5 · 범위 14.3

Fair Competition
50
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

저장된 평균 47.2 · 표준편차 6.5 · 범위 14.3

Fair Competition
50
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4
Content Structure content-structure

저장된 평균 42.1 · 표준편차 5.2 · 범위 15.9

Fair Competition
34.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
44.4
Light-Spend Convenience
50.8
Top-Ladder
36.5

Growth growth-content

저장된 평균 42.1 · 표준편차 5.1 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
38.1
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
42.9

Competition competition-content

저장된 평균 45.2 · 표준편차 11.9 · 범위 28.6

Fair Competition
28.6
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
28.6

Cooperation cooperation-content

저장된 평균 38.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
38.1
Operation operation

저장된 평균 80.7 · 표준편차 2.9 · 범위 8.7

Fair Competition
75.7
Growth Efficiency
79.9
Collection & Build
81.5
Free Path
83.6
Light-Spend Convenience
84.4
Top-Ladder
79.4
Gacha gacha

저장된 평균 89.2 · 표준편차 3.5 · 범위 7.9

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
93.7
Free Path
92.1
Light-Spend Convenience
92.1
Top-Ladder
85.7

Price price

저장된 평균 82.5 · 표준편차 8.5 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
100
Top-Ladder
81

Probability probability

저장된 평균 97.6 · 표준편차 2.4 · 범위 4.8

Fair Competition
100
Growth Efficiency
95.2
Collection & Build
100
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
95.2

Reward Management reward-management

저장된 평균 87.3 · 표준편차 7.6 · 범위 19

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
100
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Store store

저장된 평균 86.8 · 표준편차 6.8 · 범위 22.2

Fair Competition
76.2
Growth Efficiency
88.9
Collection & Build
85.7
Free Path
88.9
Light-Spend Convenience
98.4
Top-Ladder
82.5

Reasonableness reasonableness

저장된 평균 84.9 · 표준편차 8.4 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
81

Timeliness timeliness

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
95.2
Top-Ladder
95.2

Convenience convenience

저장된 평균 86.5 · 표준편차 11.5 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
71.4
Event event

저장된 평균 66.3 · 표준편차 2.7 · 범위 7.1

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
69.8
Light-Spend Convenience
62.7
Top-Ladder
69.8

Comprehension comprehension

저장된 평균 47.6 · 표준편차 6.7 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
57.1

Involvement involvement

저장된 평균 52 · 표준편차 0.9 · 범위 2.4

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
50
Top-Ladder
52.4

Contribution contribution

저장된 평균 99.2 · 표준편차 1.8 · 범위 4.8

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
95.2
Top-Ladder
100

Player Value

player-value

저장된 평균 61.6 · 표준편차 1.7 · 범위 5.2

Fair Competition
63
Growth Efficiency
60.8
Collection & Build
64.3
Free Path
61.4
Light-Spend Convenience
59.1
Top-Ladder
60.8
Experience · Time experience-time

저장된 평균 56 · 표준편차 1.9 · 범위 6.1

Fair Competition
56.3
Growth Efficiency
56.6
Collection & Build
59
Free Path
56.6
Light-Spend Convenience
52.9
Top-Ladder
54.2
Enjoyment enjoyment

저장된 평균 56.6 · 표준편차 3.4 · 범위 11.1

Fair Competition
56.3
Growth Efficiency
57.1
Collection & Build
63.5
Free Path
55.6
Light-Spend Convenience
52.4
Top-Ladder
54.8

Excitement excitement

저장된 평균 78.6 · 표준편차 11.2 · 범위 31

Fair Competition
64.3
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
64.3

Amusement amusement

저장된 평균 45.6 · 표준편차 6.2 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
38.1
Top-Ladder
50

Flow flow

저장된 평균 45.6 · 표준편차 6.2 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
38.1
Top-Ladder
50
Satisfaction satisfaction

저장된 평균 59 · 표준편차 2.3 · 범위 7.1

Fair Competition
62.7
Growth Efficiency
57.1
Collection & Build
60.3
Free Path
58.7
Light-Spend Convenience
55.6
Top-Ladder
59.5

Achievement achievement

저장된 평균 44.8 · 표준편차 4.8 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
38.1
Collection & Build
42.9
Free Path
52.4
Light-Spend Convenience
42.9
Top-Ladder
50

Completion completion

저장된 평균 89.7 · 표준편차 5.8 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
85.7

Reward reward

저장된 평균 42.5 · 표준편차 4 · 범위 11.9

Fair Competition
50
Growth Efficiency
38.1
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
42.9
Real Benefit real-benefit

저장된 평균 52.2 · 표준편차 2.7 · 범위 7.1

Fair Competition
50
Growth Efficiency
55.6
Collection & Build
53.2
Free Path
55.6
Light-Spend Convenience
50.8
Top-Ladder
48.4

Emotional Relief emotional-relief

저장된 평균 46.4 · 표준편차 3.6 · 범위 7.1

Fair Competition
50
Growth Efficiency
42.9
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
50

Social Connection social-connection

저장된 평균 26.2 · 표준편차 5.3 · 범위 14.3

Fair Competition
28.6
Growth Efficiency
28.6
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
28.6
Top-Ladder
14.3

Economic Progress economic-progress

저장된 평균 84.1 · 표준편차 8.5 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Needs · Money needs-money

저장된 평균 54.1 · 표준편차 1.5 · 범위 4.5

Fair Competition
54.8
Growth Efficiency
54
Collection & Build
56.1
Free Path
55.3
Light-Spend Convenience
53.2
Top-Ladder
51.6
Possession possession

저장된 평균 45.5 · 표준편차 5.4 · 범위 16.7

Fair Competition
53.2
Growth Efficiency
44.4
Collection & Build
50.8
Free Path
45.2
Light-Spend Convenience
36.5
Top-Ladder
42.9

Collection collection

저장된 평균 61.1 · 표준편차 16 · 범위 50

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
35.7
Top-Ladder
50

Customization customization

저장된 평균 47.6 · 표준편차 3.4 · 범위 7.1

Fair Competition
50
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Accumulation accumulation

저장된 평균 27.8 · 표준편차 5.1 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
23.8
Collection & Build
23.8
Free Path
28.6
Light-Spend Convenience
23.8
Top-Ladder
28.6
Competition Needs competition-needs

저장된 평균 53.6 · 표준편차 0.9 · 범위 2.4

Fair Competition
52.4
Growth Efficiency
54
Collection & Build
54
Free Path
54
Light-Spend Convenience
54.8
Top-Ladder
52.4

Dominance dominance

저장된 평균 84.1 · 표준편차 8.5 · 범위 23.8

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
95.2

Aspiration aspiration

저장된 평균 42.5 · 표준편차 4 · 범위 11.9

Fair Competition
38.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
38.1

Recognition recognition

저장된 평균 34.1 · 표준편차 7.5 · 범위 19

Fair Competition
23.8
Growth Efficiency
38.1
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
42.9
Top-Ladder
23.8
Growth Needs growth-needs

저장된 평균 63.4 · 표준편차 3.4 · 범위 9.5

Fair Competition
58.7
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
66.7
Light-Spend Convenience
68.3
Top-Ladder
59.5

Progression progression-needs

저장된 평균 48 · 표준편차 5.6 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
50

Mastery mastery

저장된 평균 49.2 · 표준편차 6.5 · 범위 19

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
42.9

Development development

저장된 평균 92.9 · 표준편차 7.1 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 74.6 · 표준편차 2.9 · 범위 6.6

Fair Competition
77.8
Growth Efficiency
72
Collection & Build
77.8
Free Path
72.2
Light-Spend Convenience
71.2
Top-Ladder
76.7
Fairness fairness

저장된 평균 75.1 · 표준편차 3.4 · 범위 8.7

Fair Competition
79.4
Growth Efficiency
73
Collection & Build
76.2
Free Path
72.2
Light-Spend Convenience
70.6
Top-Ladder
79.4

In-Game Balance in-game-balance

저장된 평균 77 · 표준편차 9.2 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Governance governance

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 65.1 · 표준편차 2.2 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
66.7
Stability stability

저장된 평균 90.7 · 표준편차 4.7 · 범위 12.7

Fair Competition
93.7
Growth Efficiency
81
Collection & Build
93.7
Free Path
93.7
Light-Spend Convenience
88.9
Top-Ladder
93.7

Equilibrium equilibrium

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Resilience resilience

저장된 평균 97.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
100
Growth Efficiency
85.7
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Sustainability sustainability

저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2
Consistency consistency

저장된 평균 57.9 · 표준편차 4.5 · 범위 12.7

Fair Competition
60.3
Growth Efficiency
61.9
Collection & Build
63.5
Free Path
50.8
Light-Spend Convenience
54
Top-Ladder
57.1

Cohesion cohesion

저장된 평균 84.1 · 표준편차 9.8 · 범위 23.8

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Continuity continuity

저장된 평균 46.8 · 표준편차 7.5 · 범위 19

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
38.1
Top-Ladder
57.1

Reliability reliability

저장된 평균 42.9 · 표준편차 4.8 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
42.9
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
42.9