← 붉은사막MPM
붉은사막 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 66.5 · 표준편차 2.4 · 범위 6.2
- Fair Competition
- 63.1
- Growth Efficiency
- 67.9
- Collection & Build
- 68.9
- Free Path
- 66.2
- Light-Spend Convenience
- 69.3
- Top-Ladder
- 63.7
Core core
저장된 평균 65.1 · 표준편차 4 · 범위 11.6
- Fair Competition
- 62.4
- Growth Efficiency
- 71.4
- Collection & Build
- 69
- Free Path
- 62.7
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 59.8
Character character
저장된 평균 61.4 · 표준편차 4.9 · 범위 11.9
- Fair Competition
- 62.7
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 54.8
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 54.8
Personality personality
저장된 평균 81.7 · 표준편차 12.9 · 범위 31
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 64.3
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 51.6 · 표준편차 1.1 · 범위 2.4
- Fair Competition
- 52.4
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 50
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 50.8 · 표준편차 1.1 · 범위 2.4
- Fair Competition
- 50
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Graphic graphic
저장된 평균 61.4 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 60.3
- Growth Efficiency
- 65.1
- Collection & Build
- 61.9
- Free Path
- 60.3
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 60.3
Design design
저장된 평균 95.2 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 85.7
Quality quality
저장된 평균 42.9 · 표준편차 4.8 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 52.4
- Collection & Build
- 42.9
- Free Path
- 38.1
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 42.9
Motion motion
저장된 평균 46 · 표준편차 6.5 · 범위 19
- Fair Competition
- 38.1
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 57.1
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 52.4
Mechanics mechanics
저장된 평균 72.5 · 표준편차 6.7 · 범위 18.3
- Fair Competition
- 64.3
- Growth Efficiency
- 82.5
- Collection & Build
- 78.6
- Free Path
- 73
- Light-Spend Convenience
- 72.2
- Top-Ladder
- 64.3
Variety variety
저장된 평균 90.5 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Balance balance
저장된 평균 48.4 · 표준편차 4 · 범위 9.5
- Fair Competition
- 42.9
- Growth Efficiency
- 52.4
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 50
- Top-Ladder
- 42.9
Dynamism dynamism
저장된 평균 78.6 · 표준편차 11.2 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
System system
저장된 평균 53.7 · 표준편차 2.6 · 범위 7.1
- Fair Competition
- 51.3
- Growth Efficiency
- 52.4
- Collection & Build
- 56.1
- Free Path
- 52.4
- Light-Spend Convenience
- 58.5
- Top-Ladder
- 51.9
Growth Structure growth-structure
저장된 평균 57.3 · 표준편차 2.8 · 범위 8.7
- Fair Competition
- 58.7
- Growth Efficiency
- 57.1
- Collection & Build
- 58.7
- Free Path
- 55.6
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 52.4
Progression progression-structure
저장된 평균 81.3 · 표준편차 9.2 · 범위 31
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Advancement advancement
저장된 평균 48 · 표준편차 5.6 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 42.9
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 50
Empowerment empowerment
저장된 평균 42.5 · 표준편차 4 · 범위 11.9
- Fair Competition
- 42.9
- Growth Efficiency
- 38.1
- Collection & Build
- 42.9
- Free Path
- 38.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 42.9
Economy economy
저장된 평균 61.9 · 표준편차 4 · 범위 9.5
- Fair Competition
- 60.3
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 57.1
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 66.7
Balance economic-balance
저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 81
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 95.2
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 95.2
Insufficiency insufficiency
저장된 평균 47.2 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 52.4
Supplement supplement
저장된 평균 47.2 · 표준편차 6.5 · 범위 14.3
- Fair Competition
- 50
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 52.4
Content Structure content-structure
저장된 평균 42.1 · 표준편차 5.2 · 범위 15.9
- Fair Competition
- 34.9
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 44.4
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 36.5
Growth growth-content
저장된 평균 42.1 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 38.1
- Growth Efficiency
- 38.1
- Collection & Build
- 38.1
- Free Path
- 42.9
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 42.9
Competition competition-content
저장된 평균 45.2 · 표준편차 11.9 · 범위 28.6
- Fair Competition
- 28.6
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 28.6
Cooperation cooperation-content
저장된 평균 38.9 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 38.1
- Growth Efficiency
- 38.1
- Collection & Build
- 38.1
- Free Path
- 38.1
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 38.1
Operation operation
저장된 평균 80.7 · 표준편차 2.9 · 범위 8.7
- Fair Competition
- 75.7
- Growth Efficiency
- 79.9
- Collection & Build
- 81.5
- Free Path
- 83.6
- Light-Spend Convenience
- 84.4
- Top-Ladder
- 79.4
Gacha gacha
저장된 평균 89.2 · 표준편차 3.5 · 범위 7.9
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 93.7
- Free Path
- 92.1
- Light-Spend Convenience
- 92.1
- Top-Ladder
- 85.7
Price price
저장된 평균 82.5 · 표준편차 8.5 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 100
- Top-Ladder
- 81
Probability probability
저장된 평균 97.6 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 100
- Growth Efficiency
- 95.2
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 95.2
Reward Management reward-management
저장된 평균 87.3 · 표준편차 7.6 · 범위 19
- Fair Competition
- 85.7
- Growth Efficiency
- 81
- Collection & Build
- 100
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Store store
저장된 평균 86.8 · 표준편차 6.8 · 범위 22.2
- Fair Competition
- 76.2
- Growth Efficiency
- 88.9
- Collection & Build
- 85.7
- Free Path
- 88.9
- Light-Spend Convenience
- 98.4
- Top-Ladder
- 82.5
Reasonableness reasonableness
저장된 평균 84.9 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 100
- Top-Ladder
- 81
Timeliness timeliness
저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 95.2
Convenience convenience
저장된 평균 86.5 · 표준편차 11.5 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 95.2
- Light-Spend Convenience
- 100
- Top-Ladder
- 71.4
Event event
저장된 평균 66.3 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 65.1
- Growth Efficiency
- 65.1
- Collection & Build
- 65.1
- Free Path
- 69.8
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 69.8
Comprehension comprehension
저장된 평균 47.6 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 57.1
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 57.1
Involvement involvement
저장된 평균 52 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 52.4
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 50
- Top-Ladder
- 52.4
Contribution contribution
저장된 평균 99.2 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 100
- Growth Efficiency
- 100
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 95.2
- Top-Ladder
- 100
Player Value
player-value저장된 평균 61.6 · 표준편차 1.7 · 범위 5.2
- Fair Competition
- 63
- Growth Efficiency
- 60.8
- Collection & Build
- 64.3
- Free Path
- 61.4
- Light-Spend Convenience
- 59.1
- Top-Ladder
- 60.8
Experience · Time experience-time
저장된 평균 56 · 표준편차 1.9 · 범위 6.1
- Fair Competition
- 56.3
- Growth Efficiency
- 56.6
- Collection & Build
- 59
- Free Path
- 56.6
- Light-Spend Convenience
- 52.9
- Top-Ladder
- 54.2
Enjoyment enjoyment
저장된 평균 56.6 · 표준편차 3.4 · 범위 11.1
- Fair Competition
- 56.3
- Growth Efficiency
- 57.1
- Collection & Build
- 63.5
- Free Path
- 55.6
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 54.8
Excitement excitement
저장된 평균 78.6 · 표준편차 11.2 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Amusement amusement
저장된 평균 45.6 · 표준편차 6.2 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 42.9
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 50
Flow flow
저장된 평균 45.6 · 표준편차 6.2 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 42.9
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 50
Satisfaction satisfaction
저장된 평균 59 · 표준편차 2.3 · 범위 7.1
- Fair Competition
- 62.7
- Growth Efficiency
- 57.1
- Collection & Build
- 60.3
- Free Path
- 58.7
- Light-Spend Convenience
- 55.6
- Top-Ladder
- 59.5
Achievement achievement
저장된 평균 44.8 · 표준편차 4.8 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 38.1
- Collection & Build
- 42.9
- Free Path
- 52.4
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 50
Completion completion
저장된 평균 89.7 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 95.2
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 85.7
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Reward reward
저장된 평균 42.5 · 표준편차 4 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 38.1
- Collection & Build
- 42.9
- Free Path
- 38.1
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 42.9
Real Benefit real-benefit
저장된 평균 52.2 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 50
- Growth Efficiency
- 55.6
- Collection & Build
- 53.2
- Free Path
- 55.6
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 48.4
Emotional Relief emotional-relief
저장된 평균 46.4 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 50
- Growth Efficiency
- 42.9
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 50
Social Connection social-connection
저장된 평균 26.2 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 28.6
- Growth Efficiency
- 28.6
- Collection & Build
- 28.6
- Free Path
- 28.6
- Light-Spend Convenience
- 28.6
- Top-Ladder
- 14.3
Economic Progress economic-progress
저장된 평균 84.1 · 표준편차 8.5 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 95.2
- Collection & Build
- 81
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Needs · Money needs-money
저장된 평균 54.1 · 표준편차 1.5 · 범위 4.5
- Fair Competition
- 54.8
- Growth Efficiency
- 54
- Collection & Build
- 56.1
- Free Path
- 55.3
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 51.6
Possession possession
저장된 평균 45.5 · 표준편차 5.4 · 범위 16.7
- Fair Competition
- 53.2
- Growth Efficiency
- 44.4
- Collection & Build
- 50.8
- Free Path
- 45.2
- Light-Spend Convenience
- 36.5
- Top-Ladder
- 42.9
Collection collection
저장된 평균 61.1 · 표준편차 16 · 범위 50
- Fair Competition
- 71.4
- Growth Efficiency
- 66.7
- Collection & Build
- 85.7
- Free Path
- 57.1
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 50
Customization customization
저장된 평균 47.6 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 50
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Accumulation accumulation
저장된 평균 27.8 · 표준편차 5.1 · 범위 14.3
- Fair Competition
- 38.1
- Growth Efficiency
- 23.8
- Collection & Build
- 23.8
- Free Path
- 28.6
- Light-Spend Convenience
- 23.8
- Top-Ladder
- 28.6
Competition Needs competition-needs
저장된 평균 53.6 · 표준편차 0.9 · 범위 2.4
- Fair Competition
- 52.4
- Growth Efficiency
- 54
- Collection & Build
- 54
- Free Path
- 54
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 52.4
Dominance dominance
저장된 평균 84.1 · 표준편차 8.5 · 범위 23.8
- Fair Competition
- 95.2
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 95.2
Aspiration aspiration
저장된 평균 42.5 · 표준편차 4 · 범위 11.9
- Fair Competition
- 38.1
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 42.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 38.1
Recognition recognition
저장된 평균 34.1 · 표준편차 7.5 · 범위 19
- Fair Competition
- 23.8
- Growth Efficiency
- 38.1
- Collection & Build
- 38.1
- Free Path
- 38.1
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 23.8
Growth Needs growth-needs
저장된 평균 63.4 · 표준편차 3.4 · 범위 9.5
- Fair Competition
- 58.7
- Growth Efficiency
- 63.5
- Collection & Build
- 63.5
- Free Path
- 66.7
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 59.5
Progression progression-needs
저장된 평균 48 · 표준편차 5.6 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 42.9
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 50
Mastery mastery
저장된 평균 49.2 · 표준편차 6.5 · 범위 19
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 57.1
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 42.9
Development development
저장된 평균 92.9 · 표준편차 7.1 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 100
- Collection & Build
- 85.7
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 85.7
Engagement · Passion engagement-passion
저장된 평균 74.6 · 표준편차 2.9 · 범위 6.6
- Fair Competition
- 77.8
- Growth Efficiency
- 72
- Collection & Build
- 77.8
- Free Path
- 72.2
- Light-Spend Convenience
- 71.2
- Top-Ladder
- 76.7
Fairness fairness
저장된 평균 75.1 · 표준편차 3.4 · 범위 8.7
- Fair Competition
- 79.4
- Growth Efficiency
- 73
- Collection & Build
- 76.2
- Free Path
- 72.2
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 79.4
In-Game Balance in-game-balance
저장된 평균 77 · 표준편차 9.2 · 범위 21.4
- Fair Competition
- 85.7
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 85.7
Governance governance
저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Inclusivity inclusivity
저장된 평균 65.1 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 61.9
- Free Path
- 66.7
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 66.7
Stability stability
저장된 평균 90.7 · 표준편차 4.7 · 범위 12.7
- Fair Competition
- 93.7
- Growth Efficiency
- 81
- Collection & Build
- 93.7
- Free Path
- 93.7
- Light-Spend Convenience
- 88.9
- Top-Ladder
- 93.7
Equilibrium equilibrium
저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 85.7
- Growth Efficiency
- 71.4
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Resilience resilience
저장된 평균 97.6 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 100
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 100
- Light-Spend Convenience
- 100
- Top-Ladder
- 100
Sustainability sustainability
저장된 평균 91.3 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 95.2
- Growth Efficiency
- 85.7
- Collection & Build
- 95.2
- Free Path
- 95.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 95.2
Consistency consistency
저장된 평균 57.9 · 표준편차 4.5 · 범위 12.7
- Fair Competition
- 60.3
- Growth Efficiency
- 61.9
- Collection & Build
- 63.5
- Free Path
- 50.8
- Light-Spend Convenience
- 54
- Top-Ladder
- 57.1
Cohesion cohesion
저장된 평균 84.1 · 표준편차 9.8 · 범위 23.8
- Fair Competition
- 85.7
- Growth Efficiency
- 95.2
- Collection & Build
- 95.2
- Free Path
- 71.4
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 71.4
Continuity continuity
저장된 평균 46.8 · 표준편차 7.5 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 42.9
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 57.1
Reliability reliability
저장된 평균 42.9 · 표준편차 4.8 · 범위 14.3
- Fair Competition
- 42.9
- Growth Efficiency
- 52.4
- Collection & Build
- 42.9
- Free Path
- 38.1
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 42.9