NOVASMCCOMPARE
KOEN
NOVASMC 홈
코인 마스터

MPM

코인 마스터 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

coin-master.json
SHA-25656c1ba8873c3cae0cceebf29bc4661b5bc3d9b957afcb68e4ab3cac11eae3b4b

Game Offering

game-offering

저장된 평균 68.2 · 표준편차 1.7 · 범위 4.1

Fair Competition
66.2
Growth Efficiency
69.8
Collection & Build
69.9
Free Path
65.8
Light-Spend Convenience
67.9
Top-Ladder
69.5
Core core

저장된 평균 71.7 · 표준편차 2.2 · 범위 5.6

Fair Competition
72.8
Growth Efficiency
69.6
Collection & Build
73.5
Free Path
69.6
Light-Spend Convenience
69.6
Top-Ladder
75.1
Character character

저장된 평균 50 · 표준편차 4.7 · 범위 11.9

Fair Competition
46.8
Growth Efficiency
46.8
Collection & Build
58.7
Free Path
46.8
Light-Spend Convenience
46.8
Top-Ladder
54

Personality personality

저장된 평균 40.5 · 표준편차 7.9 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
42.9

Harmony harmony

저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Friendliness friendliness

저장된 평균 57.1 · 표준편차 3.4 · 범위 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9
Graphic graphic

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Design design

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 79.4 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
85.7

Variety variety

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Balance balance

저장된 평균 66.7 · 표준편차 0 · 범위 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Dynamism dynamism

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2
System system

저장된 평균 70.1 · 표준편차 2.2 · 범위 7.1

Fair Competition
70.1
Growth Efficiency
74.6
Collection & Build
69.8
Free Path
69.6
Light-Spend Convenience
67.5
Top-Ladder
69.3
Growth Structure growth-structure

저장된 평균 68.4 · 표준편차 4.2 · 범위 10.3

Fair Competition
64.3
Growth Efficiency
74.6
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Progression progression-structure

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Advancement advancement

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Empowerment empowerment

저장된 평균 51.2 · 표준편차 7.6 · 범위 21.4

Fair Competition
45.2
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
52.4
Economy economy

저장된 평균 64.8 · 표준편차 4 · 범위 11.1

Fair Competition
61.9
Growth Efficiency
73
Collection & Build
61.9
Free Path
63.5
Light-Spend Convenience
66.7
Top-Ladder
61.9

Balance economic-balance

저장된 평균 53.2 · 표준편차 4.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Insufficiency insufficiency

저장된 평균 53.2 · 표준편차 4.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
81
Content Structure content-structure

저장된 평균 77.2 · 표준편차 4.2 · 범위 12.7

Fair Competition
84.1
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
74.6

Growth growth-content

저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Competition competition-content

저장된 평균 55.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
61.9

Cooperation cooperation-content

저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Operation operation

저장된 평균 62.7 · 표준편차 4.2 · 범위 10.8

Fair Competition
55.8
Growth Efficiency
65.3
Collection & Build
66.4
Free Path
58.2
Light-Spend Convenience
66.7
Top-Ladder
64
Gacha gacha

저장된 평균 64.8 · 표준편차 5.9 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
65.1

Price price

저장된 평균 51.6 · 표준편차 10.8 · 범위 28.6

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
61.9

Probability probability

저장된 평균 57.1 · 표준편차 6.7 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward Management reward-management

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Store store

저장된 평균 61.9 · 표준편차 5.1 · 범위 15.9

Fair Competition
55.6
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
63.5

Reasonableness reasonableness

저장된 평균 50.8 · 표준편차 8.5 · 범위 28.6

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
47.6

Timeliness timeliness

저장된 평균 46.8 · 표준편차 6.4 · 범위 14.3

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
47.6

Convenience convenience

저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2
Event event

저장된 평균 61.5 · 표준편차 3.5 · 범위 11.1

Fair Competition
54.8
Growth Efficiency
62.7
Collection & Build
65.9
Free Path
60.3
Light-Spend Convenience
61.9
Top-Ladder
63.5

Comprehension comprehension

저장된 평균 71.4 · 표준편차 4.8 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Involvement involvement

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Contribution contribution

저장된 평균 43.3 · 표준편차 6.9 · 범위 21.4

Fair Competition
31
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
47.6

Player Value

player-value

저장된 평균 67.5 · 표준편차 1.1 · 범위 2.8

Fair Competition
66.3
Growth Efficiency
68.3
Collection & Build
68.2
Free Path
65.6
Light-Spend Convenience
68.4
Top-Ladder
68
Experience · Time experience-time

저장된 평균 76.2 · 표준편차 1.8 · 범위 5.3

Fair Competition
73
Growth Efficiency
76.7
Collection & Build
76.2
Free Path
78.3
Light-Spend Convenience
77.8
Top-Ladder
75.1
Enjoyment enjoyment

저장된 평균 80.4 · 표준편차 2.4 · 범위 7.9

Fair Competition
81
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
84.1
Top-Ladder
81

Excitement excitement

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Amusement amusement

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
81

Flow flow

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7
Satisfaction satisfaction

저장된 평균 74.3 · 표준편차 3.1 · 범위 7.9

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
79.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
71.4

Achievement achievement

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Completion completion

저장된 평균 54 · 표준편차 3.5 · 범위 9.5

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward reward

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
95.2
Top-Ladder
81
Real Benefit real-benefit

저장된 평균 73.8 · 표준편차 4.7 · 범위 15.9

Fair Competition
66.7
Growth Efficiency
74.6
Collection & Build
73
Free Path
82.5
Light-Spend Convenience
73
Top-Ladder
73

Emotional Relief emotional-relief

저장된 평균 60.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 75.4 · 표준편차 8 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81

Economic Progress economic-progress

저장된 평균 85.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Needs · Money needs-money

저장된 평균 66.8 · 표준편차 3.1 · 범위 8.7

Fair Competition
68
Growth Efficiency
67.5
Collection & Build
69.3
Free Path
61.6
Light-Spend Convenience
63.8
Top-Ladder
70.4
Possession possession

저장된 평균 63.2 · 표준편차 3.8 · 범위 10.3

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
71.4
Free Path
61.1
Light-Spend Convenience
61.1
Top-Ladder
63.5

Collection collection

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Customization customization

저장된 평균 38.1 · 표준편차 3.4 · 범위 7.1

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
42.9
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
42.9

Accumulation accumulation

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 63.8 · 표준편차 7 · 범위 20.6

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
65.1
Free Path
50.8
Light-Spend Convenience
61.9
Top-Ladder
71.4

Dominance dominance

저장된 평균 53.2 · 표준편차 8 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
61.9

Aspiration aspiration

저장된 평균 69.8 · 표준편차 7.1 · 범위 19

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Recognition recognition

저장된 평균 68.3 · 표준편차 6.5 · 범위 19

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
76.2
Growth Needs growth-needs

저장된 평균 73.3 · 표준편차 3.6 · 범위 11.1

Fair Competition
71.4
Growth Efficiency
79.4
Collection & Build
71.4
Free Path
73
Light-Spend Convenience
68.3
Top-Ladder
76.2

Progression progression-needs

저장된 평균 88.1 · 표준편차 7.1 · 범위 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Mastery mastery

저장된 평균 60.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Development development

저장된 평균 71.4 · 표준편차 4.8 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2
Engagement · Passion engagement-passion

저장된 평균 59.4 · 표준편차 2.2 · 범위 6.9

Fair Competition
57.9
Growth Efficiency
60.6
Collection & Build
59
Free Path
56.9
Light-Spend Convenience
63.8
Top-Ladder
58.5
Fairness fairness

저장된 평균 52.1 · 표준편차 2.3 · 범위 6.3

Fair Competition
50.8
Growth Efficiency
54
Collection & Build
54
Free Path
47.6
Light-Spend Convenience
54
Top-Ladder
52.4

In-Game Balance in-game-balance

저장된 평균 49.2 · 표준편차 5.3 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Governance governance

저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Inclusivity inclusivity

저장된 평균 52.4 · 표준편차 4.8 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
61.9
Light-Spend Convenience
52.4
Top-Ladder
47.6
Stability stability

저장된 평균 52.6 · 표준편차 2.7 · 범위 6.3

Fair Competition
50.8
Growth Efficiency
55.6
Collection & Build
50.8
Free Path
50.8
Light-Spend Convenience
57.1
Top-Ladder
50.8

Equilibrium equilibrium

저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Resilience resilience

저장된 평균 51.6 · 표준편차 3.5 · 범위 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
50

Sustainability sustainability

저장된 평균 51.6 · 표준편차 3.5 · 범위 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
50
Consistency consistency

저장된 평균 73.5 · 표준편차 3 · 범위 7.9

Fair Competition
72.2
Growth Efficiency
72.2
Collection & Build
72.2
Free Path
72.2
Light-Spend Convenience
80.2
Top-Ladder
72.2

Cohesion cohesion

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Continuity continuity

저장된 평균 68.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7

Reliability reliability

저장된 평균 78.6 · 표준편차 0 · 범위 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6