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Coin Master · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

coin-master.json
SHA-25656c1ba8873c3cae0cceebf29bc4661b5bc3d9b957afcb68e4ab3cac11eae3b4b

Game Offering

game-offering

Stored mean 68.2 · Standard deviation 1.7 · Range 4.1

Fair Competition
66.2
Growth Efficiency
69.8
Collection & Build
69.9
Free Path
65.8
Light-Spend Convenience
67.9
Top-Ladder
69.5
Core core

Stored mean 71.7 · Standard deviation 2.2 · Range 5.6

Fair Competition
72.8
Growth Efficiency
69.6
Collection & Build
73.5
Free Path
69.6
Light-Spend Convenience
69.6
Top-Ladder
75.1
Character character

Stored mean 50 · Standard deviation 4.7 · Range 11.9

Fair Competition
46.8
Growth Efficiency
46.8
Collection & Build
58.7
Free Path
46.8
Light-Spend Convenience
46.8
Top-Ladder
54

Personality personality

Stored mean 40.5 · Standard deviation 7.9 · Range 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
42.9

Harmony harmony

Stored mean 52.4 · Standard deviation 3.4 · Range 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
57.1
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Friendliness friendliness

Stored mean 57.1 · Standard deviation 3.4 · Range 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
61.9
Graphic graphic

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Design design

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 79.4 · Standard deviation 4.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
85.7

Variety variety

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Balance balance

Stored mean 66.7 · Standard deviation 0 · Range 0

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Dynamism dynamism

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2
System system

Stored mean 70.1 · Standard deviation 2.2 · Range 7.1

Fair Competition
70.1
Growth Efficiency
74.6
Collection & Build
69.8
Free Path
69.6
Light-Spend Convenience
67.5
Top-Ladder
69.3
Growth Structure growth-structure

Stored mean 68.4 · Standard deviation 4.2 · Range 10.3

Fair Competition
64.3
Growth Efficiency
74.6
Collection & Build
71.4
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Progression progression-structure

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Advancement advancement

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Empowerment empowerment

Stored mean 51.2 · Standard deviation 7.6 · Range 21.4

Fair Competition
45.2
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
52.4
Economy economy

Stored mean 64.8 · Standard deviation 4 · Range 11.1

Fair Competition
61.9
Growth Efficiency
73
Collection & Build
61.9
Free Path
63.5
Light-Spend Convenience
66.7
Top-Ladder
61.9

Balance economic-balance

Stored mean 53.2 · Standard deviation 4.3 · Range 14.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Insufficiency insufficiency

Stored mean 53.2 · Standard deviation 4.3 · Range 14.3

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
52.4
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

Stored mean 88.1 · Standard deviation 7.1 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
81
Content Structure content-structure

Stored mean 77.2 · Standard deviation 4.2 · Range 12.7

Fair Competition
84.1
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
74.6

Growth growth-content

Stored mean 88.1 · Standard deviation 7.1 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81

Competition competition-content

Stored mean 55.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
61.9

Cooperation cooperation-content

Stored mean 88.1 · Standard deviation 7.1 · Range 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
95.2
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Operation operation

Stored mean 62.7 · Standard deviation 4.2 · Range 10.8

Fair Competition
55.8
Growth Efficiency
65.3
Collection & Build
66.4
Free Path
58.2
Light-Spend Convenience
66.7
Top-Ladder
64
Gacha gacha

Stored mean 64.8 · Standard deviation 5.9 · Range 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
65.1

Price price

Stored mean 51.6 · Standard deviation 10.8 · Range 28.6

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
61.9

Probability probability

Stored mean 57.1 · Standard deviation 6.7 · Range 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward Management reward-management

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Store store

Stored mean 61.9 · Standard deviation 5.1 · Range 15.9

Fair Competition
55.6
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
63.5

Reasonableness reasonableness

Stored mean 50.8 · Standard deviation 8.5 · Range 28.6

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
47.6

Timeliness timeliness

Stored mean 46.8 · Standard deviation 6.4 · Range 14.3

Fair Competition
38.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
47.6

Convenience convenience

Stored mean 88.1 · Standard deviation 7.1 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2
Event event

Stored mean 61.5 · Standard deviation 3.5 · Range 11.1

Fair Competition
54.8
Growth Efficiency
62.7
Collection & Build
65.9
Free Path
60.3
Light-Spend Convenience
61.9
Top-Ladder
63.5

Comprehension comprehension

Stored mean 71.4 · Standard deviation 4.8 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
66.7

Involvement involvement

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Contribution contribution

Stored mean 43.3 · Standard deviation 6.9 · Range 21.4

Fair Competition
31
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
47.6

Player Value

player-value

Stored mean 67.5 · Standard deviation 1.1 · Range 2.8

Fair Competition
66.3
Growth Efficiency
68.3
Collection & Build
68.2
Free Path
65.6
Light-Spend Convenience
68.4
Top-Ladder
68
Experience · Time experience-time

Stored mean 76.2 · Standard deviation 1.8 · Range 5.3

Fair Competition
73
Growth Efficiency
76.7
Collection & Build
76.2
Free Path
78.3
Light-Spend Convenience
77.8
Top-Ladder
75.1
Enjoyment enjoyment

Stored mean 80.4 · Standard deviation 2.4 · Range 7.9

Fair Competition
81
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
84.1
Top-Ladder
81

Excitement excitement

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2

Amusement amusement

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
81

Flow flow

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7
Satisfaction satisfaction

Stored mean 74.3 · Standard deviation 3.1 · Range 7.9

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
79.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
71.4

Achievement achievement

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Completion completion

Stored mean 54 · Standard deviation 3.5 · Range 9.5

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reward reward

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
95.2
Top-Ladder
81
Real Benefit real-benefit

Stored mean 73.8 · Standard deviation 4.7 · Range 15.9

Fair Competition
66.7
Growth Efficiency
74.6
Collection & Build
73
Free Path
82.5
Light-Spend Convenience
73
Top-Ladder
73

Emotional Relief emotional-relief

Stored mean 60.3 · Standard deviation 4.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
57.1

Social Connection social-connection

Stored mean 75.4 · Standard deviation 8 · Range 23.8

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81

Economic Progress economic-progress

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
81
Needs · Money needs-money

Stored mean 66.8 · Standard deviation 3.1 · Range 8.7

Fair Competition
68
Growth Efficiency
67.5
Collection & Build
69.3
Free Path
61.6
Light-Spend Convenience
63.8
Top-Ladder
70.4
Possession possession

Stored mean 63.2 · Standard deviation 3.8 · Range 10.3

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
71.4
Free Path
61.1
Light-Spend Convenience
61.1
Top-Ladder
63.5

Collection collection

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Customization customization

Stored mean 38.1 · Standard deviation 3.4 · Range 7.1

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
42.9
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
42.9

Accumulation accumulation

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Competition Needs competition-needs

Stored mean 63.8 · Standard deviation 7 · Range 20.6

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
65.1
Free Path
50.8
Light-Spend Convenience
61.9
Top-Ladder
71.4

Dominance dominance

Stored mean 53.2 · Standard deviation 8 · Range 23.8

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
61.9

Aspiration aspiration

Stored mean 69.8 · Standard deviation 7.1 · Range 19

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Recognition recognition

Stored mean 68.3 · Standard deviation 6.5 · Range 19

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
76.2
Growth Needs growth-needs

Stored mean 73.3 · Standard deviation 3.6 · Range 11.1

Fair Competition
71.4
Growth Efficiency
79.4
Collection & Build
71.4
Free Path
73
Light-Spend Convenience
68.3
Top-Ladder
76.2

Progression progression-needs

Stored mean 88.1 · Standard deviation 7.1 · Range 14.3

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
95.2
Light-Spend Convenience
81
Top-Ladder
95.2

Mastery mastery

Stored mean 60.3 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Development development

Stored mean 71.4 · Standard deviation 4.8 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2
Engagement · Passion engagement-passion

Stored mean 59.4 · Standard deviation 2.2 · Range 6.9

Fair Competition
57.9
Growth Efficiency
60.6
Collection & Build
59
Free Path
56.9
Light-Spend Convenience
63.8
Top-Ladder
58.5
Fairness fairness

Stored mean 52.1 · Standard deviation 2.3 · Range 6.3

Fair Competition
50.8
Growth Efficiency
54
Collection & Build
54
Free Path
47.6
Light-Spend Convenience
54
Top-Ladder
52.4

In-Game Balance in-game-balance

Stored mean 49.2 · Standard deviation 5.3 · Range 14.3

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Governance governance

Stored mean 54.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Inclusivity inclusivity

Stored mean 52.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
61.9
Light-Spend Convenience
52.4
Top-Ladder
47.6
Stability stability

Stored mean 52.6 · Standard deviation 2.7 · Range 6.3

Fair Competition
50.8
Growth Efficiency
55.6
Collection & Build
50.8
Free Path
50.8
Light-Spend Convenience
57.1
Top-Ladder
50.8

Equilibrium equilibrium

Stored mean 54.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Resilience resilience

Stored mean 51.6 · Standard deviation 3.5 · Range 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
50

Sustainability sustainability

Stored mean 51.6 · Standard deviation 3.5 · Range 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
50
Consistency consistency

Stored mean 73.5 · Standard deviation 3 · Range 7.9

Fair Competition
72.2
Growth Efficiency
72.2
Collection & Build
72.2
Free Path
72.2
Light-Spend Convenience
80.2
Top-Ladder
72.2

Cohesion cohesion

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Continuity continuity

Stored mean 68.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7

Reliability reliability

Stored mean 78.6 · Standard deviation 0 · Range 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6