← Coin Master MPM
Coin Master · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-21 · coin-master coin-master.json Copy source JSONSHA-256 56c1ba8873c3cae0cceebf29bc4661b5bc3d9b957afcb68e4ab3cac11eae3b4bGame Offering game-offeringStored mean 68.2 · Standard deviation 1.7 · Range 4.1
Fair Competition 66.2
Growth Efficiency 69.8
Collection & Build 69.9
Free Path 65.8
Light-Spend Convenience 67.9
Top-Ladder 69.5 Core coreStored mean 71.7 · Standard deviation 2.2 · Range 5.6
Fair Competition 72.8
Growth Efficiency 69.6
Collection & Build 73.5
Free Path 69.6
Light-Spend Convenience 69.6
Top-Ladder 75.1 Character characterStored mean 50 · Standard deviation 4.7 · Range 11.9
Fair Competition 46.8
Growth Efficiency 46.8
Collection & Build 58.7
Free Path 46.8
Light-Spend Convenience 46.8
Top-Ladder 54 Personality personality Stored mean 40.5 · Standard deviation 7.9 · Range 21.4
Fair Competition 35.7
Growth Efficiency 35.7
Collection & Build 57.1
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 42.9 Harmony harmony Stored mean 52.4 · Standard deviation 3.4 · Range 7.1
Fair Competition 50
Growth Efficiency 50
Collection & Build 57.1
Free Path 50
Light-Spend Convenience 50
Top-Ladder 57.1 Friendliness friendliness Stored mean 57.1 · Standard deviation 3.4 · Range 7.1
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 61.9
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 61.9 Graphic graphicStored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Design design Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Quality quality Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Motion motion Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 79.4 · Standard deviation 4.5 · Range 9.5
Fair Competition 85.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 85.7 Variety variety Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 95.2
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 95.2 Balance balance Stored mean 66.7 · Standard deviation 0 · Range 0
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Dynamism dynamism Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 95.2
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 95.2 System systemStored mean 70.1 · Standard deviation 2.2 · Range 7.1
Fair Competition 70.1
Growth Efficiency 74.6
Collection & Build 69.8
Free Path 69.6
Light-Spend Convenience 67.5
Top-Ladder 69.3 Growth Structure growth-structureStored mean 68.4 · Standard deviation 4.2 · Range 10.3
Fair Competition 64.3
Growth Efficiency 74.6
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 71.4 Progression progression-structure Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 95.2
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 95.2 Advancement advancement Stored mean 68.3 · Standard deviation 3.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Empowerment empowerment Stored mean 51.2 · Standard deviation 7.6 · Range 21.4
Fair Competition 45.2
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 45.2
Light-Spend Convenience 45.2
Top-Ladder 52.4 Economy economyStored mean 64.8 · Standard deviation 4 · Range 11.1
Fair Competition 61.9
Growth Efficiency 73
Collection & Build 61.9
Free Path 63.5
Light-Spend Convenience 66.7
Top-Ladder 61.9 Balance economic-balance Stored mean 53.2 · Standard deviation 4.3 · Range 14.3
Fair Competition 52.4
Growth Efficiency 61.9
Collection & Build 52.4
Free Path 47.6
Light-Spend Convenience 52.4
Top-Ladder 52.4 Insufficiency insufficiency Stored mean 53.2 · Standard deviation 4.3 · Range 14.3
Fair Competition 52.4
Growth Efficiency 61.9
Collection & Build 52.4
Free Path 47.6
Light-Spend Convenience 52.4
Top-Ladder 52.4 Supplement supplement Stored mean 88.1 · Standard deviation 7.1 · Range 14.3
Fair Competition 81
Growth Efficiency 95.2
Collection & Build 81
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 81 Content Structure content-structureStored mean 77.2 · Standard deviation 4.2 · Range 12.7
Fair Competition 84.1
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 74.6 Growth growth-content Stored mean 88.1 · Standard deviation 7.1 · Range 14.3
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 81
Free Path 95.2
Light-Spend Convenience 81
Top-Ladder 81 Competition competition-content Stored mean 55.6 · Standard deviation 4.5 · Range 9.5
Fair Competition 61.9
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 61.9 Cooperation cooperation-content Stored mean 88.1 · Standard deviation 7.1 · Range 14.3
Fair Competition 95.2
Growth Efficiency 81
Collection & Build 95.2
Free Path 95.2
Light-Spend Convenience 81
Top-Ladder 81 Operation operationStored mean 62.7 · Standard deviation 4.2 · Range 10.8
Fair Competition 55.8
Growth Efficiency 65.3
Collection & Build 66.4
Free Path 58.2
Light-Spend Convenience 66.7
Top-Ladder 64 Gacha gachaStored mean 64.8 · Standard deviation 5.9 · Range 14.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 66.7
Top-Ladder 65.1 Price price Stored mean 51.6 · Standard deviation 10.8 · Range 28.6
Fair Competition 38.1
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 66.7
Top-Ladder 61.9 Probability probability Stored mean 57.1 · Standard deviation 6.7 · Range 14.3
Fair Competition 52.4
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Reward Management reward-management Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Store storeStored mean 61.9 · Standard deviation 5.1 · Range 15.9
Fair Competition 55.6
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 63.5 Reasonableness reasonableness Stored mean 50.8 · Standard deviation 8.5 · Range 28.6
Fair Competition 47.6
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 66.7
Top-Ladder 47.6 Timeliness timeliness Stored mean 46.8 · Standard deviation 6.4 · Range 14.3
Fair Competition 38.1
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 47.6 Convenience convenience Stored mean 88.1 · Standard deviation 7.1 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 95.2 Event eventStored mean 61.5 · Standard deviation 3.5 · Range 11.1
Fair Competition 54.8
Growth Efficiency 62.7
Collection & Build 65.9
Free Path 60.3
Light-Spend Convenience 61.9
Top-Ladder 63.5 Comprehension comprehension Stored mean 71.4 · Standard deviation 4.8 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 66.7
Top-Ladder 66.7 Involvement involvement Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 76.2 Contribution contribution Stored mean 43.3 · Standard deviation 6.9 · Range 21.4
Fair Competition 31
Growth Efficiency 45.2
Collection & Build 45.2
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 47.6 Player Value player-valueStored mean 67.5 · Standard deviation 1.1 · Range 2.8
Fair Competition 66.3
Growth Efficiency 68.3
Collection & Build 68.2
Free Path 65.6
Light-Spend Convenience 68.4
Top-Ladder 68 Experience · Time experience-timeStored mean 76.2 · Standard deviation 1.8 · Range 5.3
Fair Competition 73
Growth Efficiency 76.7
Collection & Build 76.2
Free Path 78.3
Light-Spend Convenience 77.8
Top-Ladder 75.1 Enjoyment enjoymentStored mean 80.4 · Standard deviation 2.4 · Range 7.9
Fair Competition 81
Growth Efficiency 79.4
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 84.1
Top-Ladder 81 Excitement excitement Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 95.2
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 95.2 Amusement amusement Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 81 Flow flow Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 76.2
Top-Ladder 66.7 Satisfaction satisfactionStored mean 74.3 · Standard deviation 3.1 · Range 7.9
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 79.4
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 71.4 Achievement achievement Stored mean 83.3 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 95.2
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Completion completion Stored mean 54 · Standard deviation 3.5 · Range 9.5
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 61.9
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Reward reward Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 95.2
Free Path 81
Light-Spend Convenience 95.2
Top-Ladder 81 Real Benefit real-benefitStored mean 73.8 · Standard deviation 4.7 · Range 15.9
Fair Competition 66.7
Growth Efficiency 74.6
Collection & Build 73
Free Path 82.5
Light-Spend Convenience 73
Top-Ladder 73 Emotional Relief emotional-relief Stored mean 60.3 · Standard deviation 4.5 · Range 9.5
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 57.1 Social Connection social-connection Stored mean 75.4 · Standard deviation 8 · Range 23.8
Fair Competition 61.9
Growth Efficiency 71.4
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 81 Economic Progress economic-progress Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 81
Growth Efficiency 95.2
Collection & Build 81
Free Path 95.2
Light-Spend Convenience 81
Top-Ladder 81 Needs · Money needs-moneyStored mean 66.8 · Standard deviation 3.1 · Range 8.7
Fair Competition 68
Growth Efficiency 67.5
Collection & Build 69.3
Free Path 61.6
Light-Spend Convenience 63.8
Top-Ladder 70.4 Possession possessionStored mean 63.2 · Standard deviation 3.8 · Range 10.3
Fair Competition 61.1
Growth Efficiency 61.1
Collection & Build 71.4
Free Path 61.1
Light-Spend Convenience 61.1
Top-Ladder 63.5 Collection collection Stored mean 68.3 · Standard deviation 3.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Customization customization Stored mean 38.1 · Standard deviation 3.4 · Range 7.1
Fair Competition 35.7
Growth Efficiency 35.7
Collection & Build 42.9
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 42.9 Accumulation accumulation Stored mean 83.3 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 95.2
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Competition Needs competition-needsStored mean 63.8 · Standard deviation 7 · Range 20.6
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 65.1
Free Path 50.8
Light-Spend Convenience 61.9
Top-Ladder 71.4 Dominance dominance Stored mean 53.2 · Standard deviation 8 · Range 23.8
Fair Competition 61.9
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 61.9 Aspiration aspiration Stored mean 69.8 · Standard deviation 7.1 · Range 19
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 76.2
Free Path 57.1
Light-Spend Convenience 66.7
Top-Ladder 76.2 Recognition recognition Stored mean 68.3 · Standard deviation 6.5 · Range 19
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 66.7
Top-Ladder 76.2 Growth Needs growth-needsStored mean 73.3 · Standard deviation 3.6 · Range 11.1
Fair Competition 71.4
Growth Efficiency 79.4
Collection & Build 71.4
Free Path 73
Light-Spend Convenience 68.3
Top-Ladder 76.2 Progression progression-needs Stored mean 88.1 · Standard deviation 7.1 · Range 14.3
Fair Competition 81
Growth Efficiency 95.2
Collection & Build 81
Free Path 95.2
Light-Spend Convenience 81
Top-Ladder 95.2 Mastery mastery Stored mean 60.3 · Standard deviation 4.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Development development Stored mean 71.4 · Standard deviation 4.8 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 76.2 Engagement · Passion engagement-passionStored mean 59.4 · Standard deviation 2.2 · Range 6.9
Fair Competition 57.9
Growth Efficiency 60.6
Collection & Build 59
Free Path 56.9
Light-Spend Convenience 63.8
Top-Ladder 58.5 Fairness fairnessStored mean 52.1 · Standard deviation 2.3 · Range 6.3
Fair Competition 50.8
Growth Efficiency 54
Collection & Build 54
Free Path 47.6
Light-Spend Convenience 54
Top-Ladder 52.4 In-Game Balance in-game-balance Stored mean 49.2 · Standard deviation 5.3 · Range 14.3
Fair Competition 47.6
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 52.4 Governance governance Stored mean 54.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 57.1 Inclusivity inclusivity Stored mean 52.4 · Standard deviation 4.8 · Range 14.3
Fair Competition 47.6
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 61.9
Light-Spend Convenience 52.4
Top-Ladder 47.6 Stability stabilityStored mean 52.6 · Standard deviation 2.7 · Range 6.3
Fair Competition 50.8
Growth Efficiency 55.6
Collection & Build 50.8
Free Path 50.8
Light-Spend Convenience 57.1
Top-Ladder 50.8 Equilibrium equilibrium Stored mean 54.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 52.4
Growth Efficiency 66.7
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Resilience resilience Stored mean 51.6 · Standard deviation 3.5 · Range 9.5
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 59.5
Top-Ladder 50 Sustainability sustainability Stored mean 51.6 · Standard deviation 3.5 · Range 9.5
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 59.5
Top-Ladder 50 Consistency consistencyStored mean 73.5 · Standard deviation 3 · Range 7.9
Fair Competition 72.2
Growth Efficiency 72.2
Collection & Build 72.2
Free Path 72.2
Light-Spend Convenience 80.2
Top-Ladder 72.2 Cohesion cohesion Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 71.4 Continuity continuity Stored mean 68.3 · Standard deviation 3.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 76.2
Top-Ladder 66.7 Reliability reliability Stored mean 78.6 · Standard deviation 0 · Range 0
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6